""" Default key bindings.:: key_bindings = load_key_bindings() app = Application(key_bindings=key_bindings) """ from __future__ import annotations from prompt_toolkit.filters import buffer_has_focus from prompt_toolkit.key_binding.bindings.basic import load_basic_bindings from prompt_toolkit.key_binding.bindings.cpr import load_cpr_bindings from prompt_toolkit.key_binding.bindings.emacs import ( load_emacs_bindings, load_emacs_search_bindings, load_emacs_shift_selection_bindings, ) from prompt_toolkit.key_binding.bindings.mouse import load_mouse_bindings from prompt_toolkit.key_binding.bindings.vi import ( load_vi_bindings, load_vi_search_bindings, ) from prompt_toolkit.key_binding.key_bindings import ( ConditionalKeyBindings, KeyBindingsBase, merge_key_bindings, ) __all__ = [ "load_key_bindings", ] def load_key_bindings() -> KeyBindingsBase: """ Create a KeyBindings object that contains the default key bindings. """ all_bindings = merge_key_bindings( [ # Load basic bindings. load_basic_bindings(), # Load emacs bindings. load_emacs_bindings(), load_emacs_search_bindings(), load_emacs_shift_selection_bindings(), # Load Vi bindings. load_vi_bindings(), load_vi_search_bindings(), ] ) return merge_key_bindings( [ # Make sure that the above key bindings are only active if the # currently focused control is a `BufferControl`. For other controls, we # don't want these key bindings to intervene. (This would break "ptterm" # for instance, which handles 'Keys.Any' in the user control itself.) ConditionalKeyBindings(all_bindings, buffer_has_focus), # Active, even when no buffer has been focused. load_mouse_bindings(), load_cpr_bindings(), ] )