// -*- mode: cpp; mode: fold -*- // Description /*{{{*/ // $Id: generic.h,v 1.4 2002/03/10 05:45:34 mdz Exp $ /* ###################################################################### generic - Some handy functions to make integration a tad simpler Python needs this little _HEAD tacked onto the front of the object.. This complicates the integration with C++. We use some templates to make that quite transparent to us. It would have been nice if Python internally used a page from the C++ ref counting book to hide its little header from the world, but it doesn't. The CppPyObject has the target object and the Python header, this is needed to ensure proper alignment. GetCpp returns the C++ object from a PyObject. CppPyObject_NEW creates the Python object and then uses placement new to init the C++ class.. This is good for simple situations and as an example on how to do it in other more specific cases. CppPyObject_Dealloc should be used in the Type as the destructor function. HandleErrors converts errors from the internal _error stack into Python exceptions and makes sure the _error stack is empty. ##################################################################### */ /*}}}*/ #ifndef GENERIC_H #define GENERIC_H #include #include #include #include #include /** * Exception class for almost all Python errors */ extern PyObject *PyAptError; extern PyObject *PyAptWarning; /** * Exception class for invalidated cache objects. */ extern PyObject *PyAptCacheMismatchError; #if PYTHON_API_VERSION < 1013 typedef int Py_ssize_t; #endif /* Define compatibility for Python 3. * * We will use the names PyString_* to refer to the default string type * of the current Python version (PyString on 2.X, PyUnicode on 3.X). * * When we really need unicode strings, we will use PyUnicode_* directly, as * long as it exists in Python 2 and Python 3. * * When we want bytes in Python 3, we use PyBytes*_ instead of PyString_* and * define aliases from PyBytes_* to PyString_* for Python 2. */ #if PY_MAJOR_VERSION >= 3 #define PyString_Check PyUnicode_Check #define PyString_FromString PyUnicode_FromString #define PyString_FromStringAndSize PyUnicode_FromStringAndSize #define PyString_AsString PyUnicode_AsString #define PyString_FromFormat PyUnicode_FromFormat #define PyString_Type PyUnicode_Type #define PyInt_Check PyLong_Check #define PyInt_AsLong PyLong_AsLong #define PyInt_FromLong PyLong_FromLong #endif static inline const char *PyUnicode_AsString(PyObject *op) { // Convert to bytes object, using the default encoding. #if PY_MAJOR_VERSION >= 3 && PY_MINOR_VERSION >= 3 return PyUnicode_AsUTF8(op); #else // Use Python-internal API, there is no other way to do this // without a memory leak. PyObject *bytes = _PyUnicode_AsDefaultEncodedString(op, 0); return bytes ? PyBytes_AS_STRING(bytes) : 0; #endif } // Convert any type of string based object to a const char. #if PY_MAJOR_VERSION < 3 static inline const char *PyObject_AsString(PyObject *object) { if (PyBytes_Check(object)) return PyBytes_AsString(object); else if (PyUnicode_Check(object)) return PyUnicode_AsString(object); else PyErr_SetString(PyExc_TypeError, "Argument must be str."); return 0; } #else static inline const char *PyObject_AsString(PyObject *object) { if (PyUnicode_Check(object) == 0) { PyErr_SetString(PyExc_TypeError, "Argument must be str."); return 0; } return PyUnicode_AsString(object); } #endif template struct CppPyObject : public PyObject { // We are only using CppPyObject and friends as dumb structs only, ie the // c'tor is never called. // However if T doesn't have a default c'tor C++ doesn't generate one for // CppPyObject (since it can't know how it should initialize Object). // // This causes problems then in CppPyObject, for which C++ can't create // a c'tor that calls the base class c'tor (which causes a compilation // error). // So basically having the c'tor here removes the need for T to have a // default c'tor, which is not always desireable. CppPyObject() { }; // The owner of the object. The object keeps a reference to it during its // lifetime. PyObject *Owner; // Flag which causes the underlying object to not be deleted. bool NoDelete; // The underlying C++ object. T Object; }; template inline T &GetCpp(PyObject *Obj) { return ((CppPyObject *)Obj)->Object; } template inline PyObject *GetOwner(PyObject *Obj) { return ((CppPyObject *)Obj)->Owner; } template inline CppPyObject *CppPyObject_NEW(PyObject *Owner,PyTypeObject *Type) { #ifdef ALLOC_DEBUG std::cerr << "=== ALLOCATING " << Type->tp_name << "+ ===\n"; #endif CppPyObject *New = (CppPyObject*)Type->tp_alloc(Type, 0); new (&New->Object) T; New->Owner = Owner; Py_XINCREF(Owner); return New; } template inline CppPyObject *CppPyObject_NEW(PyObject *Owner, PyTypeObject *Type,A const &Arg) { #ifdef ALLOC_DEBUG std::cerr << "=== ALLOCATING " << Type->tp_name << "+ ===\n"; #endif CppPyObject *New = (CppPyObject*)Type->tp_alloc(Type, 0); new (&New->Object) T(Arg); New->Owner = Owner; Py_XINCREF(Owner); return New; } // Traversal and Clean for objects template int CppTraverse(PyObject *self, visitproc visit, void* arg) { Py_VISIT(((CppPyObject *)self)->Owner); return 0; } template int CppClear(PyObject *self) { Py_CLEAR(((CppPyObject *)self)->Owner); return 0; } template void CppDealloc(PyObject *iObj) { #ifdef ALLOC_DEBUG std::cerr << "=== DEALLOCATING " << iObj->ob_type->tp_name << "+ ===\n"; #endif if (iObj->ob_type->tp_flags & Py_TPFLAGS_HAVE_GC) PyObject_GC_UnTrack(iObj); CppPyObject *Obj = (CppPyObject *)iObj; if (!((CppPyObject*)Obj)->NoDelete) Obj->Object.~T(); CppClear(iObj); iObj->ob_type->tp_free(iObj); } template void CppDeallocPtr(PyObject *iObj) { #ifdef ALLOC_DEBUG std::cerr << "=== DEALLOCATING " << iObj->ob_type->tp_name << "*+ ===\n"; #endif if (iObj->ob_type->tp_flags & Py_TPFLAGS_HAVE_GC) PyObject_GC_UnTrack(iObj); CppPyObject *Obj = (CppPyObject *)iObj; if (!((CppPyObject*)Obj)->NoDelete) { delete Obj->Object; Obj->Object = NULL; } CppClear(iObj); iObj->ob_type->tp_free(iObj); } inline PyObject *CppPyString(const std::string &Str) { return PyString_FromStringAndSize(Str.c_str(),Str.length()); } inline PyObject *CppPyString(const char *Str) { if (Str == 0) return PyString_FromString(""); return PyString_FromString(Str); } inline PyObject *CppPyLocaleString(const std::string &Str) { char const * const codeset = nl_langinfo(CODESET); return PyUnicode_Decode(Str.c_str(), Str.length(), codeset, "replace"); } #if PY_MAJOR_VERSION >= 3 static inline PyObject *CppPyPath(const std::string &path) { return PyUnicode_DecodeFSDefaultAndSize(path.c_str(), path.length()); } static inline PyObject *CppPyPath(const char *path) { if (path == nullptr) path = ""; return PyUnicode_DecodeFSDefault(path); } #else template static inline PyObject *CppPyPath(T path) { return CppPyString(path); } #endif // Convert _error into Python exceptions PyObject *HandleErrors(PyObject *Res = 0); // Convert a list of strings to a char ** const char **ListToCharChar(PyObject *List,bool NullTerm = false); PyObject *CharCharToList(const char **List,unsigned long Size = 0); /* Happy number conversion, thanks to overloading */ inline PyObject *MkPyNumber(unsigned long long o) { return PyLong_FromUnsignedLongLong(o); } inline PyObject *MkPyNumber(unsigned long o) { return PyLong_FromUnsignedLong(o); } inline PyObject *MkPyNumber(unsigned int o) { return PyLong_FromUnsignedLong(o); } inline PyObject *MkPyNumber(unsigned short o) { return PyInt_FromLong(o); } inline PyObject *MkPyNumber(unsigned char o) { return PyInt_FromLong(o); } inline PyObject *MkPyNumber(long long o) { return PyLong_FromLongLong(o); } inline PyObject *MkPyNumber(long o) { return PyInt_FromLong(o); } inline PyObject *MkPyNumber(int o) { return PyInt_FromLong(o); } inline PyObject *MkPyNumber(short o) { return PyInt_FromLong(o); } inline PyObject *MkPyNumber(signed char o) { return PyInt_FromLong(o); } inline PyObject *MkPyNumber(double o) { return PyFloat_FromDouble(o); } # define _PyAptObject_getattro 0 /** * Magic class for file name handling * * This manages decoding file names from Python objects; bytes and unicode * objects. On Python 2, this does the same conversion as PyObject_AsString, * on Python3, it uses PyUnicode_EncodeFSDefault for unicode objects. */ class PyApt_Filename { public: PyObject *object; const char *path; PyApt_Filename() { object = NULL; path = NULL; } int init(PyObject *object); ~PyApt_Filename() { Py_XDECREF(object); } static int Converter(PyObject *object, void *out) { return static_cast(out)->init(object); } operator const char *() { return path; } operator const std::string() { return path; } const char *operator=(const char *path) { return this->path = path; } }; /** * Basic smart pointer to hold initial objects. * * This is like a std::unique_ptr to some extend, * but it is for initialization only, and hence will also clear out any members * in case it deletes the instance (the error case). */ template struct PyApt_UniqueObject { T *self; explicit PyApt_UniqueObject(T *self) : self(self) { } ~PyApt_UniqueObject() { reset(NULL); } void reset(T *newself) { if (clear && self && Py_TYPE(self)->tp_clear) Py_TYPE(self)->tp_clear(self); Py_XDECREF(self); self = newself; } PyApt_UniqueObject operator =(PyApt_UniqueObject) = delete; bool operator ==(void *other) { return self == other; } T *operator ->() { return self; } T *get() { return self; } T *release() { T *ret = self; self = NULL; return ret; } }; #endif