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Diffstat (limited to 'src/raptor_avltree.c')
-rw-r--r-- | src/raptor_avltree.c | 1791 |
1 files changed, 1791 insertions, 0 deletions
diff --git a/src/raptor_avltree.c b/src/raptor_avltree.c new file mode 100644 index 0000000..4001a92 --- /dev/null +++ b/src/raptor_avltree.c @@ -0,0 +1,1791 @@ +/* -*- Mode: c; c-basic-offset: 2 -*- + * + * raptor_avltree.c - Balanced Binary Tree / AVL Tree + * + * This file is in the public domain. + * + * Based on public domain sources posted to comp.sources.misc in 1993 + * + * From: p...@vix.com (Paul Vixie) + * Newsgroups: comp.sources.unix + * Subject: v27i034: REPOST AVL Tree subroutines (replaces v11i020 from 1987), Part01/01 + * Date: 6 Sep 1993 13:51:22 -0700 + * Message-ID: <1.747348668.4037@gw.home.vix.com> + * + * ---------------------------------------------------------------------- + * Original headers below + */ + +/* as_tree - tree library for as + * vix 14dec85 [written] + * vix 02feb86 [added tree balancing from wirth "a+ds=p" p. 220-221] + * vix 06feb86 [added tree_mung()] + * vix 20jun86 [added tree_delete per wirth a+ds (mod2 v.) p. 224] + * vix 23jun86 [added delete uar to add for replaced nodes] + * vix 22jan93 [revisited; uses RCS, ANSI, POSIX; has bug fixes] + */ + + +/* This program text was created by Paul Vixie using examples from the book: + * "Algorithms & Data Structures," Niklaus Wirth, Prentice-Hall, 1986, ISBN + * 0-13-022005-1. This code and associated documentation is hereby placed + * in the public domain. + */ + + +#ifdef HAVE_CONFIG_H +#include <raptor_config.h> +#endif + +#ifdef HAVE_STDLIB_H +#include <stdlib.h> +#endif + + +/* Raptor includes */ +#include "raptor2.h" +#include "raptor_internal.h" + + +#if defined(RAPTOR_DEBUG) && RAPTOR_DEBUG > 1 +#define RAPTOR_AVLTREE_DEBUG1(msg) RAPTOR_DEBUG1(msg) +#else +#define RAPTOR_AVLTREE_DEBUG1(msg) +#endif + + +#define RAPTOR_AVLTREE_ENOMEM -1 +#define RAPTOR_AVLTREE_EXISTS 1 + + +#ifndef STANDALONE + +/* raptor_avltree.c */ +typedef struct raptor_avltree_node_s raptor_avltree_node; + +/* AVL-tree */ +struct raptor_avltree_s { + /* root node of tree */ + raptor_avltree_node* root; + + /* node comparison function (optional) */ + raptor_data_compare_handler compare_handler; + + /* node deletion function (optional) */ + raptor_data_free_handler free_handler; + + /* node print function (optional) */ + raptor_data_print_handler print_handler; + + /* tree bitflags - bitmask of #raptor_avltree_bitflags flags */ + unsigned int flags; + + /* number of nodes in tree */ + unsigned int size; +}; + + +/* AVL-tree node */ +struct raptor_avltree_node_s { + /* parent tree */ + struct raptor_avltree_node_s *parent; + + /* left child tree */ + struct raptor_avltree_node_s *left; + + /* right child tree */ + struct raptor_avltree_node_s *right; + + /* balance factor = + * height of the right tree minus the height of the left tree + * i.e. equal: 0 left larger: -1 right larger: 1 + */ + signed char balance; + + /* actual data */ + void* data; +}; + + +#ifndef TRUE +#define TRUE 1 +#define FALSE 0 +#endif + + +/* local prototypes */ +static int raptor_avltree_sprout(raptor_avltree* tree, raptor_avltree_node* parent, raptor_avltree_node** node_pp, void* p_data, int *rebalancing_p); +static void* raptor_avltree_delete_internal(raptor_avltree* tree, raptor_avltree_node** node_pp, void* p_data, int *rebalancing_p); +static void* raptor_avltree_delete_internal2(raptor_avltree* tree, raptor_avltree_node** ppr_r, int *rebalancing_p, raptor_avltree_node** ppr_q); +static void raptor_avltree_balance_left(raptor_avltree* tree, raptor_avltree_node** node_pp, int *rebalancing_p); +static void raptor_avltree_balance_right(raptor_avltree* tree, raptor_avltree_node** node_pp, int *rebalancing_p); +static raptor_avltree_node* raptor_avltree_search_internal(raptor_avltree* tree, raptor_avltree_node* node, const void* p_data); +static int raptor_avltree_visit_internal(raptor_avltree* tree, raptor_avltree_node* node, int depth, raptor_avltree_visit_handler visit_fn, void* user_data); +static void raptor_free_avltree_internal(raptor_avltree* tree, raptor_avltree_node* node); +#ifdef RAPTOR_DEBUG +static void raptor_avltree_check_internal(raptor_avltree* tree, raptor_avltree_node* node, unsigned int* count_p); +#endif + + +/** + * raptor_new_avltree: + * @compare_handler: item comparison handler for ordering + * @free_handler: item free handler (or NULL) + * @flags: AVLTree flags - bitmask of #raptor_avltree_bitflags flags. + * + * AVL Tree Constructor + * + * Return value: new AVL Tree or NULL on failure + */ +raptor_avltree* +raptor_new_avltree(raptor_data_compare_handler compare_handler, + raptor_data_free_handler free_handler, + unsigned int flags) +{ + raptor_avltree* tree; + + tree = RAPTOR_MALLOC(raptor_avltree*, sizeof(*tree)); + if(!tree) + return NULL; + + tree->root = NULL; + tree->compare_handler = compare_handler; + tree->free_handler = free_handler; + tree->print_handler = NULL; + tree->flags = flags; + tree->size = 0; + + return tree; +} + + +/** + * raptor_free_avltree: + * @tree: AVLTree object + * + * AVL Tree destructor + */ +void +raptor_free_avltree(raptor_avltree* tree) +{ + if(!tree) + return; + + raptor_free_avltree_internal(tree, tree->root); + + RAPTOR_FREE(raptor_avltree, tree); +} + + +static void +raptor_free_avltree_internal(raptor_avltree* tree, raptor_avltree_node* node) +{ + if(node) { + raptor_free_avltree_internal(tree, node->left); + + raptor_free_avltree_internal(tree, node->right); + + if(tree->free_handler) + tree->free_handler(node->data); + tree->size--; + RAPTOR_FREE(raptor_avltree_node, node); + } +} + + +/* methods */ + +static raptor_avltree_node* +raptor_avltree_search_internal(raptor_avltree* tree, raptor_avltree_node* node, + const void* p_data) +{ + if(node) { + int cmp= tree->compare_handler(p_data, node->data); + + if(cmp > 0) + return raptor_avltree_search_internal(tree, node->right, p_data); + else if(cmp < 0) + return raptor_avltree_search_internal(tree, node->left, p_data); + + /* found */ + return node; + } + + /* otherwise not found */ + return NULL; +} + + +/** + * raptor_avltree_search: + * @tree: AVL Tree object + * @p_data: pointer to data item + * + * Find an item in an AVL Tree + * + * Return value: shared pointer to item (still owned by AVL Tree) or NULL on failure or if not found + */ +void* +raptor_avltree_search(raptor_avltree* tree, const void* p_data) +{ + raptor_avltree_node* node; + node = raptor_avltree_search_internal(tree, tree->root, p_data); + return node ? node->data : NULL; +} + + +/** + * raptor_avltree_add: + * @tree: AVL Tree object + * @p_data: pointer to data item + * + * add an item to an AVL Tree + * + * The item added becomes owned by the AVL Tree, and will be freed by + * the free_handler argument given to raptor_new_avltree(). + * + * Return value: 0 on success, >0 if equivalent item exists (and the old element remains in the tree), <0 on failure + */ +int +raptor_avltree_add(raptor_avltree* tree, void* p_data) +{ + int rebalancing = FALSE; + int rv; +#if defined(RAPTOR_DEBUG) && RAPTOR_DEBUG > 1 + RAPTOR_AVLTREE_DEBUG1("Checking tree before adding\n"); + raptor_avltree_check(tree); +#endif + + rv = raptor_avltree_sprout(tree, NULL, &tree->root, p_data, + &rebalancing); +#if defined(RAPTOR_DEBUG) && RAPTOR_DEBUG > 1 + RAPTOR_AVLTREE_DEBUG1("Checking tree after adding\n"); + raptor_avltree_check(tree); +#endif + + return rv; +} + + +/** + * raptor_avltree_remove: + * @tree: AVL Tree object + * @p_data: pointer to data item + * + * Remove an item from an AVL Tree and return it + * + * The item removed is no longer owned by the AVL Tree and is + * owned by the caller. + * + * Return value: object or NULL on failure or if not found + */ +void* +raptor_avltree_remove(raptor_avltree* tree, void* p_data) +{ + int rebalancing = FALSE; + void* rdata; + +#if defined(RAPTOR_DEBUG) && RAPTOR_DEBUG > 1 + RAPTOR_AVLTREE_DEBUG1("Checking tree before removing\n"); + raptor_avltree_dump(tree,stderr); + raptor_avltree_check(tree); +#endif + rdata = raptor_avltree_delete_internal(tree, &tree->root, p_data, + &rebalancing); + if(rdata) + tree->size--; + +#if defined(RAPTOR_DEBUG) && RAPTOR_DEBUG > 1 + RAPTOR_AVLTREE_DEBUG1("Checking tree after removing\n"); + raptor_avltree_dump(tree,stderr); + raptor_avltree_check(tree); +#endif + + return rdata; +} + + +/** + * raptor_avltree_delete: + * @tree: AVL Tree object + * @p_data: pointer to data item + * + * Remove an item from an AVL Tree and free it + * + * Return value: non-0 on failure + */ +int +raptor_avltree_delete(raptor_avltree* tree, void* p_data) +{ + void* rdata; + + rdata = raptor_avltree_remove(tree, p_data); + if(rdata) { + if(tree->free_handler) + tree->free_handler(rdata); + } + + return (rdata != NULL); +} + + +/** + * raptor_avltree_trim: + * @tree: AVLTree object + * + * Delete all nodes from an AVL tree but keep the shell. + */ +void +raptor_avltree_trim(raptor_avltree* tree) +{ + if(!tree) + return; + + raptor_free_avltree_internal(tree, tree->root); + tree->root = NULL; +} + + +static int +raptor_avltree_visit_internal(raptor_avltree* tree, raptor_avltree_node* node, + int depth, + raptor_avltree_visit_handler visit_handler, + void* user_data) +{ + if(!node) + return TRUE; + + if(!raptor_avltree_visit_internal(tree, node->left, depth+1, + visit_handler, user_data)) + return FALSE; + + if(!visit_handler(depth, node->data, user_data)) + return FALSE; + + if(!raptor_avltree_visit_internal(tree, node->right, depth+1, + visit_handler, user_data)) + return FALSE; + + return TRUE; +} + + +/** + * raptor_avltree_visit: + * @tree: AVL Tree object + * @visit_handler: visit function to call at each item + * @user_data: user data pointer fo visit function + * + * Perform an in-order visit of the items in the AVL Tree + * + * Return value: non-0 if traversal was terminated early by @visit_handler +*/ +int +raptor_avltree_visit(raptor_avltree* tree, + raptor_avltree_visit_handler visit_handler, + void* user_data) +{ + return raptor_avltree_visit_internal(tree, tree->root, 0, + visit_handler, user_data); +} + + +#ifdef RAPTOR_DEBUG +static void +raptor_avltree_print_node(raptor_avltree_node* node) +{ + fprintf(stderr, "%p: parent %p left %p right %p data %p", + RAPTOR_VOIDP(node), + RAPTOR_VOIDP(node->parent), + RAPTOR_VOIDP(node->left), + RAPTOR_VOIDP(node->right), + RAPTOR_VOIDP(node->data)); +} + + +static void +raptor_avltree_check_node(raptor_avltree* tree, raptor_avltree_node* node, + const char* fn, const char* where) +{ + if(node->parent) { + if((node->parent == node->left) || (node->parent == node->right)) { + if(fn && where) + fprintf(stderr, "%s (%s): ", fn, where); + fputs("ERROR bad node ", stderr); + raptor_avltree_print_node(node); + fputc('\n', stderr); + fflush(stderr); + abort(); + } + + if(node->parent->left != node && node->parent->right != node) { + if(fn && where) + fprintf(stderr, "%s (%s): ", fn, where); + fputs("ERROR parent node ", stderr); + raptor_avltree_print_node(node->parent); + fputs(" has no reference to child node ", stderr); + raptor_avltree_print_node(node); + fputc('\n', stderr); + fflush(stderr); + abort(); + } + } + + if(node->left) { + if(node->left->parent != node) { + if(fn && where) + fprintf(stderr, "%s (%s): ", fn, where); + fputs("ERROR left child node ", stderr); + raptor_avltree_print_node(node->left); + fputs(" has no reference to this[parent] node ", stderr); + raptor_avltree_print_node(node); + fputc('\n', stderr); + fflush(stderr); + abort(); + } + } + if(node->right) { + if(node->right->parent != node) { + if(fn && where) + fprintf(stderr, "%s (%s): ", fn, where); + fputs("ERROR right child node ", stderr); + raptor_avltree_print_node(node->right); + fputs(" has no reference to this[parent] node ", stderr); + raptor_avltree_print_node(node); + fputc('\n', stderr); + fflush(stderr); + abort(); + } + } +} +#endif + + +static int +raptor_avltree_sprout_left(raptor_avltree* tree, raptor_avltree_node** node_pp, + void* p_data, int *rebalancing_p) +{ + raptor_avltree_node *p1, *p2, *p_parent; + int rc; + + RAPTOR_AVLTREE_DEBUG1("LESS. raptor_avltree_sprouting left.\n"); + + p_parent = (*node_pp)->parent; + + rc = raptor_avltree_sprout(tree, *node_pp, &(*node_pp)->left, p_data, + rebalancing_p); + if(rc) + return rc; + + if(!*rebalancing_p) + return FALSE; + + /* left branch has grown longer */ + RAPTOR_AVLTREE_DEBUG1("LESS: left branch has grown\n"); + switch((*node_pp)->balance) { + case 1: + /* right branch WAS longer; balance is ok now */ + RAPTOR_AVLTREE_DEBUG1("LESS: case 1.. balance restored implicitly\n"); + (*node_pp)->balance = 0; + *rebalancing_p = FALSE; + break; + + case 0: + /* balance WAS okay; now left branch longer */ + RAPTOR_AVLTREE_DEBUG1("LESS: case 0.. balance bad but still ok\n"); + (*node_pp)->balance = -1; + break; + + case -1: + /* left branch was already too long. rebalance */ + RAPTOR_AVLTREE_DEBUG1("LESS: case -1: rebalancing\n"); +#if defined(RAPTOR_DEBUG) && RAPTOR_DEBUG > 1 + RAPTOR_AVLTREE_DEBUG1("Tree before rebalancing\n"); + raptor_avltree_dump(tree, stderr); +#endif + p1 = (*node_pp)->left; + + if(p1->balance == -1) { + /* LL */ + RAPTOR_AVLTREE_DEBUG1("LESS: single LL\n"); + (*node_pp)->left = p1->right; + if((*node_pp)->left) + (*node_pp)->left->parent = (*node_pp); + p1->right = *node_pp; + if(p1->right) + p1->right->parent = p1; + (*node_pp)->balance = 0; + *node_pp = p1; + (*node_pp)->parent = p_parent; + } else { + /* double LR */ + RAPTOR_AVLTREE_DEBUG1("LESS: double LR\n"); + p2 = p1->right; + p1->right= p2->left; + if(p1->right) + p1->right->parent = p1; + p2->left = p1; + if(p2->left) + p2->left->parent = p2; + + (*node_pp)->left = p2->right; + if((*node_pp)->left) + (*node_pp)->left->parent = (*node_pp); + p2->right = *node_pp; + if(p2->right) + p2->right->parent = p2; + + if(p2->balance == -1) + (*node_pp)->balance = 1; + else + (*node_pp)->balance = 0; + + if(p2->balance == 1) + p1->balance = -1; + else + p1->balance = 0; + + *node_pp = p2; + (*node_pp)->parent = p_parent; + } /* end else */ +#if defined(RAPTOR_DEBUG) && RAPTOR_DEBUG > 1 + RAPTOR_AVLTREE_DEBUG1("Tree after rebalancing\n"); + raptor_avltree_dump(tree, stderr); +#endif + + (*node_pp)->balance = 0; + *rebalancing_p = FALSE; +#if defined(RAPTOR_DEBUG) && RAPTOR_DEBUG > 1 + if(1) { + unsigned int discard = 0; + raptor_avltree_check_internal(tree, *node_pp, &discard); + } +#endif + } /* end switch */ + + return FALSE; +} + + +static int +raptor_avltree_sprout_right(raptor_avltree* tree, + raptor_avltree_node** node_pp, + void* p_data, int *rebalancing_p) +{ + raptor_avltree_node *p1, *p2, *p_parent; + int rc; + + RAPTOR_AVLTREE_DEBUG1("MORE: raptor_avltree_sprouting to the right\n"); + + p_parent = (*node_pp)->parent; + + rc = raptor_avltree_sprout(tree, *node_pp, &(*node_pp)->right, p_data, + rebalancing_p); + if(rc) + return rc; + + if(!*rebalancing_p) + return FALSE; + + /* right branch has grown longer */ + RAPTOR_AVLTREE_DEBUG1("MORE: right branch has grown\n"); + + switch((*node_pp)->balance) { + case -1: + RAPTOR_AVLTREE_DEBUG1("MORE: balance was off, fixed implicitly\n"); + (*node_pp)->balance = 0; + *rebalancing_p = FALSE; + break; + + case 0: + RAPTOR_AVLTREE_DEBUG1("MORE: balance was okay, now off but ok\n"); + (*node_pp)->balance = 1; + break; + + case 1: + RAPTOR_AVLTREE_DEBUG1("MORE: balance was off, need to rebalance\n"); + p1 = (*node_pp)->right; + +#if defined(RAPTOR_DEBUG) && RAPTOR_DEBUG > 1 + RAPTOR_AVLTREE_DEBUG1("Tree before rebalancing\n"); + raptor_avltree_dump(tree, stderr); +#endif + if(p1->balance == 1) { + /* RR */ + RAPTOR_AVLTREE_DEBUG1("MORE: single RR\n"); + (*node_pp)->right = p1->left; + if((*node_pp)->right) + (*node_pp)->right->parent = (*node_pp); + p1->left = *node_pp; + if(p1->left) + p1->left->parent = p1; + (*node_pp)->balance = 0; + *node_pp = p1; + (*node_pp)->parent = p_parent; + } else { + /* double RL */ + RAPTOR_AVLTREE_DEBUG1("MORE: double RL\n"); + + p2 = p1->left; + p1->left = p2->right; + if(p1->left) + p1->left->parent = p1; + p2->right = p1; + if(p2->right) + p2->right->parent = p2; + + (*node_pp)->right = p2->left; + if((*node_pp)->right) + (*node_pp)->right->parent = (*node_pp); + p2->left = *node_pp; + if(p2->left) + p2->left->parent = p2; + + if(p2->balance == 1) + (*node_pp)->balance = -1; + else + (*node_pp)->balance = 0; + + if(p2->balance == -1) + p1->balance = 1; + else + p1->balance = 0; + + *node_pp = p2; + (*node_pp)->parent = p_parent; + } /* end else */ + +#if defined(RAPTOR_DEBUG) && RAPTOR_DEBUG > 1 + RAPTOR_AVLTREE_DEBUG1("Tree after rebalancing\n"); + raptor_avltree_dump(tree, stderr); +#endif + (*node_pp)->balance = 0; + *rebalancing_p = FALSE; +#if defined(RAPTOR_DEBUG) && RAPTOR_DEBUG > 1 + if(1) { + unsigned int discard = 0; + raptor_avltree_check_internal(tree, *node_pp, &discard); + } +#endif + } /* end switch */ + + return FALSE; +} + + +/* grow a tree by sprouting with a new node + * + * Return values: + * 0 on success + * >0 if equivalent item exists (and the old element remains in the tree) + * <0 if memory is exhausted. + */ +static int +raptor_avltree_sprout(raptor_avltree* tree, raptor_avltree_node* parent, + raptor_avltree_node** node_pp, void* p_data, + int *rebalancing_p) +{ + int cmp; + +#if defined(RAPTOR_DEBUG) && RAPTOR_DEBUG > 1 + RAPTOR_AVLTREE_DEBUG1("Enter\n"); + if ( *node_pp) { + raptor_avltree_print_node(*node_pp); + RAPTOR_AVLTREE_DEBUG1("\n"); + } + else { + RAPTOR_AVLTREE_DEBUG1("Nil node\n"); + } +#endif + + /* If grounded, add the node here, set the rebalance flag and return */ + if(!*node_pp) { + RAPTOR_AVLTREE_DEBUG1("grounded. adding new node, setting rebalancing flag true\n"); + *node_pp = RAPTOR_MALLOC(raptor_avltree_node*, sizeof(**node_pp)); + if(!*node_pp) { + if(tree->free_handler) + tree->free_handler(p_data); + return RAPTOR_AVLTREE_ENOMEM; + } + +#if defined(RAPTOR_DEBUG) && RAPTOR_DEBUG > 1 + RAPTOR_DEBUG2("Creating new node %p\n", RAPTOR_VOIDP(*node_pp)); +#endif + + (*node_pp)->parent = parent; + (*node_pp)->left = NULL; + (*node_pp)->right = NULL; + (*node_pp)->balance = 0; + (*node_pp)->data= p_data; + *rebalancing_p = TRUE; + + tree->size++; + +#if defined(RAPTOR_DEBUG) && RAPTOR_DEBUG > 1 + raptor_avltree_check_node(tree, *node_pp, 0, 0); + + RAPTOR_AVLTREE_DEBUG1("Tree now looks this way\n"); + raptor_avltree_dump(tree,stderr); +#endif + + return FALSE; + } + + /* check node */ +#if defined(RAPTOR_DEBUG) && RAPTOR_DEBUG > 1 + raptor_avltree_check_node(tree, *node_pp, 0, 0); +#endif + /* compare the data */ + cmp = tree->compare_handler(p_data, (*node_pp)->data); + if(cmp < 0) + /* if LESS, prepare to move to the left. */ + return raptor_avltree_sprout_left(tree, node_pp, p_data, rebalancing_p); + else if(cmp > 0) + /* if MORE, prepare to move to the right. */ + return raptor_avltree_sprout_right(tree, node_pp, p_data, rebalancing_p); + + /* otherwise equivalent key */ + *rebalancing_p = FALSE; + + if(tree->flags & RAPTOR_AVLTREE_FLAG_REPLACE_DUPLICATES) { + /* replace item with equivalent key */ + if(tree->free_handler) + tree->free_handler((*node_pp)->data); + (*node_pp)->data= p_data; + + return FALSE; + } else { + /* ignore item with equivalent key */ + if(tree->free_handler) + tree->free_handler(p_data); + return RAPTOR_AVLTREE_EXISTS; + } +} + + +static void* +raptor_avltree_delete_internal(raptor_avltree* tree, + raptor_avltree_node** node_pp, + void* p_data, + int *rebalancing_p) +{ + int cmp; + void* rdata = NULL; + + RAPTOR_AVLTREE_DEBUG1("Enter\n"); + + if(*node_pp == NULL) { + RAPTOR_AVLTREE_DEBUG1("key not in tree\n"); + return rdata; + } + + if(p_data) + cmp = tree->compare_handler((*node_pp)->data, p_data); + else + cmp = 0; + + if(cmp > 0) { + RAPTOR_AVLTREE_DEBUG1("too high - scan left\n"); + rdata = raptor_avltree_delete_internal(tree, &(*node_pp)->left, p_data, + rebalancing_p); + if(*rebalancing_p) + raptor_avltree_balance_left(tree, node_pp, rebalancing_p); + + } else if(cmp < 0) { + RAPTOR_AVLTREE_DEBUG1("too low - scan right\n"); + rdata = raptor_avltree_delete_internal(tree, &(*node_pp)->right, p_data, + rebalancing_p); + if(*rebalancing_p) + raptor_avltree_balance_right(tree, node_pp, rebalancing_p); + + } else { + raptor_avltree_node *pr_q; + + RAPTOR_AVLTREE_DEBUG1("equal\n"); + pr_q = *node_pp; + + rdata = pr_q->data; + + if(pr_q->right == NULL) { + RAPTOR_AVLTREE_DEBUG1("right subtree null\n"); + *node_pp = pr_q->left; + if(*node_pp) + (*node_pp)->parent = pr_q->parent; + *rebalancing_p = TRUE; + } else if(pr_q->left == NULL) { + RAPTOR_AVLTREE_DEBUG1("right subtree non-null, left subtree null\n"); + *node_pp = pr_q->right; + if(*node_pp) + (*node_pp)->parent = pr_q->parent; + *rebalancing_p = TRUE; + } else { + RAPTOR_AVLTREE_DEBUG1("neither subtree null\n"); + rdata = raptor_avltree_delete_internal2(tree, &pr_q->left, rebalancing_p, + &pr_q); + if(*rebalancing_p) + raptor_avltree_balance_left(tree, node_pp, rebalancing_p); + } + + RAPTOR_FREE(raptor_avltree_node, pr_q); + } + + return rdata; +} + + +static void* +raptor_avltree_delete_internal2(raptor_avltree* tree, + raptor_avltree_node** ppr_r, + int *rebalancing_p, + raptor_avltree_node** ppr_q) +{ + void* rdata = NULL; + + RAPTOR_AVLTREE_DEBUG1("Enter\n"); + + if((*ppr_r)->right != NULL) { + rdata = raptor_avltree_delete_internal2(tree, + &(*ppr_r)->right, + rebalancing_p, + ppr_q); + if(*rebalancing_p) + raptor_avltree_balance_right(tree, ppr_r, rebalancing_p); + + } else { + raptor_avltree_node* ppr_r_left_new_parent; + rdata = (*ppr_q)->data; + + (*ppr_q)->data = (*ppr_r)->data; + *ppr_q = *ppr_r; + ppr_r_left_new_parent = (*ppr_r)->parent; + *ppr_r = (*ppr_r)->left; + if(*ppr_r) + (*ppr_r)->parent = ppr_r_left_new_parent; + *rebalancing_p = TRUE; + } + + return rdata; +} + + +static void +raptor_avltree_balance_left(raptor_avltree* tree, + raptor_avltree_node** node_pp, int *rebalancing_p) +{ + raptor_avltree_node *p1, *p2, *p_parent; + int b1, b2; + + RAPTOR_AVLTREE_DEBUG1("left branch has shrunk\n"); + + p_parent = (*node_pp)->parent; + + switch((*node_pp)->balance) { + case -1: + RAPTOR_AVLTREE_DEBUG1("was imbalanced, fixed implicitly\n"); + (*node_pp)->balance = 0; + break; + + case 0: + RAPTOR_AVLTREE_DEBUG1("was okay, is now one off\n"); + (*node_pp)->balance = 1; + *rebalancing_p = FALSE; + break; + + case 1: + RAPTOR_AVLTREE_DEBUG1("was already off, this is too much\n"); + p1 = (*node_pp)->right; + b1 = p1->balance; + + if(b1 >= 0) { + RAPTOR_AVLTREE_DEBUG1("single RR\n"); + (*node_pp)->right = p1->left; + if((*node_pp)->right) + (*node_pp)->right->parent = (*node_pp); + p1->left = *node_pp; + if(p1->left) + p1->left->parent = p1; + if(b1 == 0) { + RAPTOR_AVLTREE_DEBUG1("b1 == 0\n"); + (*node_pp)->balance = 1; + p1->balance = -1; + *rebalancing_p = FALSE; + } else { + RAPTOR_AVLTREE_DEBUG1("b1 != 0\n"); + (*node_pp)->balance = 0; + p1->balance = 0; + } + *node_pp = p1; + (*node_pp)->parent = p_parent; + } else { + RAPTOR_AVLTREE_DEBUG1("double RL\n"); + p2 = p1->left; + b2 = p2->balance; + p1->left = p2->right; + if(p1->left) + p1->left->parent = p1; + p2->right = p1; + if(p2->right) + p2->right->parent = p2; + (*node_pp)->right = p2->left; + if((*node_pp)->right) + (*node_pp)->right->parent = (*node_pp); + p2->left = *node_pp; + if(p2->left) + p2->left->parent = p2; + if(b2 == 1) + (*node_pp)->balance = -1; + else + (*node_pp)->balance = 0; + if(b2 == -1) + p1->balance = 1; + else + p1->balance = 0; + *node_pp = p2; + (*node_pp)->parent = p_parent; + p2->balance = 0; + } + break; + } /* end switch */ + +} + + +static void +raptor_avltree_balance_right(raptor_avltree* tree, + raptor_avltree_node** node_pp, int *rebalancing_p) +{ + raptor_avltree_node *p1, *p2, *p_parent; + int b1, b2; + + RAPTOR_AVLTREE_DEBUG1("right branch has shrunk\n"); + + p_parent = (*node_pp)->parent; + + switch((*node_pp)->balance) { + case 1: + RAPTOR_AVLTREE_DEBUG1("was imbalanced, fixed implicitly\n"); + (*node_pp)->balance = 0; + break; + + case 0: + RAPTOR_AVLTREE_DEBUG1("was okay, is now one off\n"); + (*node_pp)->balance = -1; + *rebalancing_p = FALSE; + break; + + case -1: + RAPTOR_AVLTREE_DEBUG1("was already off, this is too much\n"); + p1 = (*node_pp)->left; + b1 = p1->balance; + + if(b1 <= 0) { + RAPTOR_AVLTREE_DEBUG1("single LL\n"); + (*node_pp)->left = p1->right; + if((*node_pp)->left) + (*node_pp)->left->parent = (*node_pp); + p1->right = *node_pp; + if(p1->right) + p1->right->parent = p1; + if(b1 == 0) { + RAPTOR_AVLTREE_DEBUG1("b1 == 0\n"); + (*node_pp)->balance = -1; + p1->balance = 1; + *rebalancing_p = FALSE; + } else { + RAPTOR_AVLTREE_DEBUG1("b1 != 0\n"); + (*node_pp)->balance = 0; + p1->balance = 0; + } + *node_pp = p1; + (*node_pp)->parent = p_parent; + } else { + RAPTOR_AVLTREE_DEBUG1("double LR\n"); + p2 = p1->right; + b2 = p2->balance; + p1->right = p2->left; + if(p1->right) + p1->right->parent = p1; + p2->left = p1; + if(p2->left) + p2->left->parent = p2; + (*node_pp)->left = p2->right; + if((*node_pp)->left) + (*node_pp)->left->parent = (*node_pp); + p2->right = *node_pp; + if(p2->right) + p2->right->parent = p2; + if(b2 == -1) + (*node_pp)->balance = 1; + else + (*node_pp)->balance = 0; + if(b2 == 1) + p1->balance = -1; + else + p1->balance = 0; + *node_pp = p2; + (*node_pp)->parent = p_parent; + p2->balance = 0; + } + } /* end switch */ + +} + + +/** + * raptor_avltree_size: + * @tree: AVL Tree object + * + * Get the number of items in the AVL Tree + * + * Return value: number of items in tree + */ +int +raptor_avltree_size(raptor_avltree* tree) +{ + return tree->size; +} + + +/** + * raptor_avltree_set_print_handler: + * @tree: AVL Tree object + * @print_handler: print function + * + * Set the handler for printing an item in a tree + * + */ +void +raptor_avltree_set_print_handler(raptor_avltree* tree, + raptor_data_print_handler print_handler) +{ + tree->print_handler = print_handler; +} + + +/* Follow left children until a match for range is found (if range not NULL) */ +static raptor_avltree_node* +raptor_avltree_node_leftmost(raptor_avltree* tree, raptor_avltree_node* node, + void* range) +{ + /*assert(node); + assert(!range || tree->compare_handler(range, node->data) == 0);*/ + if(range) + while(node && node->left && + tree->compare_handler(range, node->left->data) == 0) + node = node->left; + else + while(node && node->left) + node = node->left; + + return node; +} + + +static raptor_avltree_node* +raptor_avltree_node_rightmost(raptor_avltree* tree, raptor_avltree_node* node, + void* range) +{ + /*assert(node); + assert(!range || tree->compare_handler(range, node->data) == 0);*/ + if(range) + while(node && node->right && + tree->compare_handler(range, node->right->data) == 0) + node = node->right; + else + while(node && node->right) + node = node->right; + return node; +} + + +/* Follow right children until a match for range is found (range required) */ +static raptor_avltree_node* +raptor_avltree_node_search_right(raptor_avltree* tree, + raptor_avltree_node* node, void* range) +{ + raptor_avltree_node* result; + + if(!node) + return NULL; + + result = node->right; + while(result) { + if(tree->compare_handler(range, result->data) == 0) { + return result; + } else { + result = result->right; + } + } + + return node; +} + + +/* Follow left children until a match for range is found (range required) */ +static raptor_avltree_node* +raptor_avltree_node_search_left(raptor_avltree* tree, + raptor_avltree_node* node, void* range) +{ + raptor_avltree_node* result; + + if(!node) + return NULL; + + result = node->left; + while(result) { + if(tree->compare_handler(range, result->data) == 0) { + return result; + } else { + result = result->left; + } + } + + return node; +} + + +static raptor_avltree_node* +raptor_avltree_node_prev(raptor_avltree* tree, raptor_avltree_node* node, + void* range) +{ + int up = 0; + + /*assert(!range || tree->compare_handler(range, node->data) == 0);*/ + + if(node->left) { + /* Should never go left if the current node is already < range */ + raptor_avltree_node* prev; + prev = raptor_avltree_node_rightmost(tree, node->left, NULL); + /*assert(!range ||tree->compare_handler(range, node->data) <= 0);*/ + if(range) { + if(tree->compare_handler(range, prev->data) == 0) { + up = 0; + node = prev; + } else { + up = 1; + } + } else { + node = prev; + up = 0; + } + } else { + up = 1; + } + + if(up) { + raptor_avltree_node* last = node; + /* Need to go up */ + node = node->parent; + while(node) { + + /* moving from right subtree to this node */ + if(node->right && last == node->right) { + break; + } + + /* moved up to find an unvisited left subtree */ + if(node->left && last != node->left) { + /* Should never go left if the current node is already > range */ + /*assert(!range ||tree->compare_handler(range, node->data) <= 0);*/ + node = raptor_avltree_node_rightmost(tree, node->left, range); + break; + } + last = node; + node = node->parent; + } + } + + if(node && range) { + if(tree->compare_handler(range, node->data) == 0) + return node; + else + return NULL; + } else { + return node; + } +} + + +/* Follow right children until a match for range is found (if range not NULL) */ +static raptor_avltree_node* +raptor_avltree_node_next(raptor_avltree* tree, raptor_avltree_node* node, + void* range) +{ + int up = 0; + + /*assert(!range || tree->compare_handler(range, node->data) == 0);*/ + + if(node->right) { + /* Should never go right if the current node is already > range */ + raptor_avltree_node* next; + next = raptor_avltree_node_leftmost(tree, node->right, NULL); + /*assert(!range ||tree->compare_handler(range, node->data) <= 0);*/ + if(range) { + if(tree->compare_handler(range, next->data) == 0) { + up = 0; + node = next; + } else { + up = 1; + } + } else { + node = next; + up = 0; + } + } else { + up = 1; + } + + if(up) { + raptor_avltree_node* last = node; + /* Need to go up */ + node = node->parent; + while(node) { + + /* moving from left subtree to this node */ + if(node->left && last == node->left) { + break; + } + + /* moved up to find an unvisited right subtree */ + if(node->right && last != node->right) { + /* Should never go right if the current node is already > range */ + /*assert(!range ||tree->compare_handler(range, node->data) <= 0);*/ + node = raptor_avltree_node_leftmost(tree, node->right, range); + break; + } + last = node; + node = node->parent; + } + } + + if(node && range) { + if(tree->compare_handler(range, node->data) == 0) + return node; + else + return NULL; + } else { + return node; + } +} + + +struct raptor_avltree_iterator_s { + raptor_avltree* tree; + raptor_avltree_node* root; + raptor_avltree_node* current; + void* range; + raptor_data_free_handler range_free_handler; + int direction; + int is_finished; +}; + + +/** + * raptor_new_avltree_iterator: + * @tree: #raptor_avltree object + * @range: range + * @range_free_handler: function to free @range object + * @direction: <0 to go 'backwards' otherwise 'forwards' + * + * Get an in-order iterator for the start of a range, or the entire contents + * + * If range is NULL, the entire tree is walked in order. If range + * specifies a range (i.e. the tree comparison function will 'match' + * (return 0 for) range and /several/ nodes), the iterator will be + * placed at the leftmost child matching range, and + * raptor_avltree_iterator_next will iterate over all nodes (and only + * nodes) that match range. + * + * Return value: a new #raptor_avltree_iterator object or NULL on failure + **/ +raptor_avltree_iterator* +raptor_new_avltree_iterator(raptor_avltree* tree, void* range, + raptor_data_free_handler range_free_handler, + int direction) +{ + raptor_avltree_iterator* iterator; + + iterator = RAPTOR_CALLOC(raptor_avltree_iterator*, 1, sizeof(*iterator)); + if(!iterator) + return NULL; + + iterator->is_finished = 0; + iterator->current = NULL; + + iterator->tree = tree; + iterator->range = range; + iterator->range_free_handler = range_free_handler; + iterator->direction = direction; + + if(range) { + /* find the topmost match (range is contained entirely in tree + * rooted here) + */ + iterator->current = raptor_avltree_search_internal(tree, tree->root, range); + } else { + iterator->current = tree->root; + } + + iterator->root = iterator->current; + + if(iterator->current) { + if(iterator->direction < 0) { + /* go down to find END of range (or tree) */ + while(1) { + raptor_avltree_node* pred; + iterator->current = raptor_avltree_node_rightmost(tree, + iterator->current, + range); + /* move left until a match is found */ + pred = raptor_avltree_node_search_left(tree, iterator->current->right, + range); + + if(pred && tree->compare_handler(range, pred->data) == 0) + iterator->current = pred; + else + break; + } + } else { + /* go down to find START of range (or tree) */ + while(1) { + raptor_avltree_node* pred; + iterator->current = raptor_avltree_node_leftmost(tree, + iterator->current, + range); + /* move right until a match is found */ + pred = raptor_avltree_node_search_right(tree, iterator->current->left, + range); + + if(pred && tree->compare_handler(range, pred->data) == 0) + iterator->current = pred; + else + break; + } + } + } + + return iterator; +} + + +/** + * raptor_free_avltree_iterator: + * @iterator: AVL Tree iterator object + * + * AVL Tree Iterator destructor + */ +void +raptor_free_avltree_iterator(raptor_avltree_iterator* iterator) +{ + if(!iterator) + return; + + if(iterator->range && iterator->range_free_handler) + iterator->range_free_handler(iterator->range); + + RAPTOR_FREE(raptor_avltree_iterator, iterator); +} + + +/** + * raptor_avltree_iterator_is_end: + * @iterator: AVL Tree iterator object + * + * Test if an iteration is finished + * + * Return value: non-0 if iteration is finished + */ +int +raptor_avltree_iterator_is_end(raptor_avltree_iterator* iterator) +{ + raptor_avltree_node *node = iterator->current; + + if(iterator->is_finished) + return 1; + iterator->is_finished = (node == NULL); + + return iterator->is_finished; +} + + +/** + * raptor_avltree_iterator_next: + * @iterator: AVL Tree iterator object + * + * Move iteration to next/prev object + * + * Return value: non-0 if iteration is finished + */ +int +raptor_avltree_iterator_next(raptor_avltree_iterator* iterator) +{ + raptor_avltree_node *node = iterator->current; + + if(!node || iterator->is_finished) + return 1; + + if(iterator->direction < 0) + iterator->current = raptor_avltree_node_prev(iterator->tree, node, + iterator->range); + else + iterator->current = raptor_avltree_node_next(iterator->tree, node, + iterator->range); + /* Stay within rooted subtree */ + if(iterator->root->parent == iterator->current) + iterator->current = NULL; + + iterator->is_finished = (iterator->current == NULL); + + return iterator->is_finished; +} + + +/** + * raptor_avltree_iterator_get: + * @iterator: AVL Tree iterator object + * + * Get current iteration object + * + * Return value: object or NULL if iteration is finished + */ +void* +raptor_avltree_iterator_get(raptor_avltree_iterator* iterator) +{ + raptor_avltree_node *node = iterator->current; + + if(iterator->is_finished) + return NULL; + + iterator->is_finished = (node == NULL); + if(iterator->is_finished) + return NULL; + + return node->data; +} + + +/** + * raptor_avltree_print: + * @tree: AVL Tree + * @stream: stream to print to + * + * Print the items in the tree in order to a stream (for debugging) + * + * Return value: non-0 on failure + */ +int +raptor_avltree_print(raptor_avltree* tree, FILE* stream) +{ + int i; + int rv = 0; + raptor_avltree_iterator* iter = NULL; + + fprintf(stream, "AVL Tree size %u\n", tree->size); + for(i = 0, (iter = raptor_new_avltree_iterator(tree, NULL, NULL, 1)); + iter && !rv; + i++, (rv = raptor_avltree_iterator_next(iter))) { + void* data = raptor_avltree_iterator_get(iter); + if(!data) + continue; + fprintf(stream, "%d) ", i); + if(tree->print_handler) + tree->print_handler(data, stream); + else + fprintf(stream, "Data Node %p\n", RAPTOR_VOIDP(data)); + } + /*assert(i == tree->size);*/ + + if(iter) + raptor_free_avltree_iterator(iter); + + return 0; +} + + +#ifdef RAPTOR_DEBUG + +static int +raptor_avltree_dump_internal(raptor_avltree* tree, raptor_avltree_node* node, + int depth, FILE* stream) +{ + int i; + if(!node) + return TRUE; + + for(i = 0; i < depth; i++) + fputs(" ", stream); + fprintf(stream, "Node %p: parent %p left %p right %p data %p\n", + RAPTOR_VOIDP(node), + RAPTOR_VOIDP(node->parent), + RAPTOR_VOIDP(node->left), + RAPTOR_VOIDP(node->right), + RAPTOR_VOIDP(node->data)); + if(tree->print_handler) { + for(i= 0; i < depth; i++) + fputs(" ", stream); + tree->print_handler(node->data, stream); + } + + if(!raptor_avltree_dump_internal(tree, node->left, depth+1, stream)) + return FALSE; + + if(!raptor_avltree_dump_internal(tree, node->right, depth+1, stream)) + return FALSE; + + return TRUE; +} + + +/* debugging tree dump with pointers and depth indenting */ +int +raptor_avltree_dump(raptor_avltree* tree, FILE* stream) +{ + fprintf(stream, "Dumping avltree %p size %u\n", RAPTOR_VOIDP(tree), + tree->size); + + return raptor_avltree_dump_internal(tree, tree->root, 0, stream); +} + + +static void +raptor_avltree_check_internal(raptor_avltree* tree, raptor_avltree_node* node, + unsigned int* count_p) +{ + if(!node) + return; + + (*count_p)++; + + raptor_avltree_check_node(tree, node, NULL, NULL); + + raptor_avltree_check_internal(tree, node->left, count_p); + + raptor_avltree_check_internal(tree, node->right, count_p); +} + + +/* debugging tree check - parent/child pointers and counts */ +void +raptor_avltree_check(raptor_avltree* tree) +{ + unsigned int count = 0; + + raptor_avltree_check_internal(tree, tree->root, &count); + if(count != tree->size) { + fprintf(stderr, "Tree %p nodes count is %u. actual count %u\n", + RAPTOR_VOIDP(tree), tree->size, count); + abort(); + } +} + +#endif + +#endif + + +#ifdef STANDALONE + +#include <string.h> + +typedef struct +{ + FILE *fh; + int count; + const char** results; + int failed; +} visit_state; + +#if defined(RAPTOR_DEBUG) && RAPTOR_DEBUG > 1 +static int +print_string(int depth, void* data, void *user_data) +{ + visit_state* vs = (visit_state*)user_data; + + fprintf(vs->fh, "%3d: %s\n", vs->count, (char*) data); + vs->count++; + return 1; +} +#endif + +static int +check_string(int depth, void* data, void *user_data) +{ + visit_state* vs = (visit_state*)user_data; + const char* result = vs->results[vs->count]; + + if(strcmp((const char*)data, result)) { + fprintf(vs->fh, "%3d: Expected '%s' but found '%s'\n", vs->count, + result, (char*)data); + vs->failed = 1; + } + vs->count++; + + return 1; +} + +static int +compare_strings(const void *l, const void *r) +{ + return strcmp((const char*)l, (const char*)r); +} + + +/* one more prototype */ +int main(int argc, char *argv[]); + +int +main(int argc, char *argv[]) +{ + raptor_world *world; + const char *program = raptor_basename(argv[0]); +#define ITEM_COUNT 8 + const char *items[ITEM_COUNT+1] = { "ron", "amy", "jen", "bij", "jib", "daj", "jim", "def", NULL }; +#define DELETE_COUNT 2 + const char *delete_items[DELETE_COUNT+1] = { "jen", "jim", NULL }; +#define RESULT_COUNT (ITEM_COUNT-DELETE_COUNT) + const char *results[RESULT_COUNT+1] = { "amy", "bij", "daj", "def", "jib", "ron", NULL}; + + raptor_avltree* tree; + raptor_avltree_iterator* iter; + visit_state vs; + int i; + + world = raptor_new_world(); + if(!world || raptor_world_open(world)) + exit(1); + + tree = raptor_new_avltree(compare_strings, + NULL, /* no free as they are static pointers above */ + 0); + if(!tree) { + fprintf(stderr, "%s: Failed to create tree\n", program); + exit(1); + } + for(i = 0; items[i]; i++) { + int rc; + void* node; + +#if defined(RAPTOR_DEBUG) && RAPTOR_DEBUG > 1 + fprintf(stderr, "%s: Adding tree item '%s'\n", program, items[i]); +#endif + + rc = raptor_avltree_add(tree, (void*)items[i]); + if(rc) { + fprintf(stderr, + "%s: Adding tree item %d '%s' failed, returning error %d\n", + program, i, items[i], rc); + exit(1); + } + +#ifdef RAPTOR_DEBUG + raptor_avltree_check(tree); +#endif + + node = raptor_avltree_search(tree, (void*)items[i]); + if(!node) { + fprintf(stderr, + "%s: Tree did NOT contain item %d '%s' as expected\n", + program, i, items[i]); + exit(1); + } + } + +#if defined(RAPTOR_DEBUG) && RAPTOR_DEBUG > 1 + fprintf(stderr, "%s: Printing tree\n", program); + vs.fh = stderr; + vs.count = 0; + raptor_avltree_visit(tree, print_string, &vs); + + fprintf(stderr, "%s: Dumping tree\n", program); + raptor_avltree_dump(tree, stderr); +#endif + + + + for(i = 0; delete_items[i]; i++) { + int rc; + +#if defined(RAPTOR_DEBUG) && RAPTOR_DEBUG > 1 + fprintf(stderr, "%s: Deleting tree item '%s'\n", program, delete_items[i]); +#endif + + rc = raptor_avltree_delete(tree, (void*)delete_items[i]); + if(!rc) { + fprintf(stderr, + "%s: Deleting tree item %d '%s' failed, returning error %d\n", + program, i, delete_items[i], rc); + exit(1); + } + +#ifdef RAPTOR_DEBUG + raptor_avltree_check(tree); +#endif + } + + +#if defined(RAPTOR_DEBUG) && RAPTOR_DEBUG > 1 + fprintf(stderr, "%s: Walking tree forwards via iterator\n", program); +#endif + iter = raptor_new_avltree_iterator(tree, NULL, NULL, 1); + for(i = 0; 1; i++) { + const char* data = (const char*)raptor_avltree_iterator_get(iter); + const char* result = results[i]; + if((!data && data != result) || (data && strcmp(data, result))) { + fprintf(stderr, "%3d: Forwards iterator expected '%s' but found '%s'\n", + i, result, data); + exit(1); + } +#if defined(RAPTOR_DEBUG) && RAPTOR_DEBUG > 1 + fprintf(stderr, "%3d: Got '%s'\n", i, data); +#endif + if(raptor_avltree_iterator_next(iter)) + break; + if(i > RESULT_COUNT) { + fprintf(stderr, "Forward iterator did not end on result %i as expected\n", i); + exit(1); + } + } + raptor_free_avltree_iterator(iter); + + +#if defined(RAPTOR_DEBUG) && RAPTOR_DEBUG > 1 + fprintf(stderr, "%s: Checking tree\n", program); +#endif + vs.count = 0; + vs.results = results; + vs.failed = 0; + raptor_avltree_visit(tree, check_string, &vs); + if(vs.failed) { + fprintf(stderr, "%s: Checking tree failed\n", program); + exit(1); + } + + + for(i = 0; results[i]; i++) { + const char* result = results[i]; + char* data = (char*)raptor_avltree_remove(tree, (void*)result); + if(!data) { + fprintf(stderr, "%s: remove %i failed at item '%s'\n", program, i, + result); + exit(1); + } + if(strcmp(data, result)) { + fprintf(stderr, "%s: remove %i returned %s not %s as expected\n", program, + i, data, result); + exit(1); + } + } + + +#if defined(RAPTOR_DEBUG) && RAPTOR_DEBUG > 1 + fprintf(stderr, "%s: Freeing tree\n", program); +#endif + raptor_free_avltree(tree); + + raptor_free_world(world); + + /* keep gcc -Wall happy */ + return(0); +} + +#endif |