diff options
Diffstat (limited to 'src/lolwut.h')
-rw-r--r-- | src/lolwut.h | 55 |
1 files changed, 55 insertions, 0 deletions
diff --git a/src/lolwut.h b/src/lolwut.h new file mode 100644 index 0000000..682d005 --- /dev/null +++ b/src/lolwut.h @@ -0,0 +1,55 @@ +/* + * Copyright (c) 2018-2019, Salvatore Sanfilippo <antirez at gmail dot com> + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * + * * Redistributions of source code must retain the above copyright notice, + * this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of Redis nor the names of its contributors may be used + * to endorse or promote products derived from this software without + * specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE + * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + * POSSIBILITY OF SUCH DAMAGE. + */ + +/* This structure represents our canvas. Drawing functions will take a pointer + * to a canvas to write to it. Later the canvas can be rendered to a string + * suitable to be printed on the screen, using unicode Braille characters. */ + +/* This represents a very simple generic canvas in order to draw stuff. + * It's up to each LOLWUT versions to translate what they draw to the + * screen, depending on the result to accomplish. */ + +#ifndef __LOLWUT_H +#define __LOLWUT_H + +typedef struct lwCanvas { + int width; + int height; + char *pixels; +} lwCanvas; + +/* Drawing functions implemented inside lolwut.c. */ +lwCanvas *lwCreateCanvas(int width, int height, int bgcolor); +void lwFreeCanvas(lwCanvas *canvas); +void lwDrawPixel(lwCanvas *canvas, int x, int y, int color); +int lwGetPixel(lwCanvas *canvas, int x, int y); +void lwDrawLine(lwCanvas *canvas, int x1, int y1, int x2, int y2, int color); +void lwDrawSquare(lwCanvas *canvas, int x, int y, float size, float angle, int color); + +#endif |