diff options
Diffstat (limited to 'contrib/lua-lpeg/lpcode.c')
-rw-r--r-- | contrib/lua-lpeg/lpcode.c | 1014 |
1 files changed, 1014 insertions, 0 deletions
diff --git a/contrib/lua-lpeg/lpcode.c b/contrib/lua-lpeg/lpcode.c new file mode 100644 index 0000000..3923459 --- /dev/null +++ b/contrib/lua-lpeg/lpcode.c @@ -0,0 +1,1014 @@ +/* +** $Id: lpcode.c $ +** Copyright 2007, Lua.org & PUC-Rio (see 'lpeg.html' for license) +*/ + +#include <limits.h> + + +#include "lua.h" +#include "lauxlib.h" + +#include "lptypes.h" +#include "lpcode.h" + + +/* signals a "no-instruction */ +#define NOINST -1 + + + +static const Charset fullset_ = + {{0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}}; + +static const Charset *fullset = &fullset_; + +/* +** {====================================================== +** Analysis and some optimizations +** ======================================================= +*/ + +/* +** Check whether a charset is empty (returns IFail), singleton (IChar), +** full (IAny), or none of those (ISet). When singleton, '*c' returns +** which character it is. (When generic set, the set was the input, +** so there is no need to return it.) +*/ +static Opcode charsettype (const byte *cs, int *c) { + int count = 0; /* number of characters in the set */ + int i; + int candidate = -1; /* candidate position for the singleton char */ + for (i = 0; i < CHARSETSIZE; i++) { /* for each byte */ + int b = cs[i]; + if (b == 0) { /* is byte empty? */ + if (count > 1) /* was set neither empty nor singleton? */ + return ISet; /* neither full nor empty nor singleton */ + /* else set is still empty or singleton */ + } + else if (b == 0xFF) { /* is byte full? */ + if (count < (i * BITSPERCHAR)) /* was set not full? */ + return ISet; /* neither full nor empty nor singleton */ + else count += BITSPERCHAR; /* set is still full */ + } + else if ((b & (b - 1)) == 0) { /* has byte only one bit? */ + if (count > 0) /* was set not empty? */ + return ISet; /* neither full nor empty nor singleton */ + else { /* set has only one char till now; track it */ + count++; + candidate = i; + } + } + else return ISet; /* byte is neither empty, full, nor singleton */ + } + switch (count) { + case 0: return IFail; /* empty set */ + case 1: { /* singleton; find character bit inside byte */ + int b = cs[candidate]; + *c = candidate * BITSPERCHAR; + if ((b & 0xF0) != 0) { *c += 4; b >>= 4; } + if ((b & 0x0C) != 0) { *c += 2; b >>= 2; } + if ((b & 0x02) != 0) { *c += 1; } + return IChar; + } + default: { + assert(count == CHARSETSIZE * BITSPERCHAR); /* full set */ + return IAny; + } + } +} + + +/* +** A few basic operations on Charsets +*/ +static void cs_complement (Charset *cs) { + loopset(i, cs->cs[i] = ~cs->cs[i]); +} + +static int cs_equal (const byte *cs1, const byte *cs2) { + loopset(i, if (cs1[i] != cs2[i]) return 0); + return 1; +} + +static int cs_disjoint (const Charset *cs1, const Charset *cs2) { + loopset(i, if ((cs1->cs[i] & cs2->cs[i]) != 0) return 0;) + return 1; +} + + +/* +** If 'tree' is a 'char' pattern (TSet, TChar, TAny), convert it into a +** charset and return 1; else return 0. +*/ +int tocharset (TTree *tree, Charset *cs) { + switch (tree->tag) { + case TSet: { /* copy set */ + loopset(i, cs->cs[i] = treebuffer(tree)[i]); + return 1; + } + case TChar: { /* only one char */ + assert(0 <= tree->u.n && tree->u.n <= UCHAR_MAX); + loopset(i, cs->cs[i] = 0); /* erase all chars */ + setchar(cs->cs, tree->u.n); /* add that one */ + return 1; + } + case TAny: { + loopset(i, cs->cs[i] = 0xFF); /* add all characters to the set */ + return 1; + } + default: return 0; + } +} + + +/* +** Visit a TCall node taking care to stop recursion. If node not yet +** visited, return 'f(sib2(tree))', otherwise return 'def' (default +** value) +*/ +static int callrecursive (TTree *tree, int f (TTree *t), int def) { + int key = tree->key; + assert(tree->tag == TCall); + assert(sib2(tree)->tag == TRule); + if (key == 0) /* node already visited? */ + return def; /* return default value */ + else { /* first visit */ + int result; + tree->key = 0; /* mark call as already visited */ + result = f(sib2(tree)); /* go to called rule */ + tree->key = key; /* restore tree */ + return result; + } +} + + +/* +** Check whether a pattern tree has captures +*/ +int hascaptures (TTree *tree) { + tailcall: + switch (tree->tag) { + case TCapture: case TRunTime: + return 1; + case TCall: + return callrecursive(tree, hascaptures, 0); + case TRule: /* do not follow siblings */ + tree = sib1(tree); goto tailcall; + case TOpenCall: assert(0); + default: { + switch (numsiblings[tree->tag]) { + case 1: /* return hascaptures(sib1(tree)); */ + tree = sib1(tree); goto tailcall; + case 2: + if (hascaptures(sib1(tree))) + return 1; + /* else return hascaptures(sib2(tree)); */ + tree = sib2(tree); goto tailcall; + default: assert(numsiblings[tree->tag] == 0); return 0; + } + } + } +} + + +/* +** Checks how a pattern behaves regarding the empty string, +** in one of two different ways: +** A pattern is *nullable* if it can match without consuming any character; +** A pattern is *nofail* if it never fails for any string +** (including the empty string). +** The difference is only for predicates and run-time captures; +** for other patterns, the two properties are equivalent. +** (With predicates, &'a' is nullable but not nofail. Of course, +** nofail => nullable.) +** These functions are all convervative in the following way: +** p is nullable => nullable(p) +** nofail(p) => p cannot fail +** The function assumes that TOpenCall is not nullable; +** this will be checked again when the grammar is fixed. +** Run-time captures can do whatever they want, so the result +** is conservative. +*/ +int checkaux (TTree *tree, int pred) { + tailcall: + switch (tree->tag) { + case TChar: case TSet: case TAny: + case TFalse: case TOpenCall: + return 0; /* not nullable */ + case TRep: case TTrue: + return 1; /* no fail */ + case TNot: case TBehind: /* can match empty, but can fail */ + if (pred == PEnofail) return 0; + else return 1; /* PEnullable */ + case TAnd: /* can match empty; fail iff body does */ + if (pred == PEnullable) return 1; + /* else return checkaux(sib1(tree), pred); */ + tree = sib1(tree); goto tailcall; + case TRunTime: /* can fail; match empty iff body does */ + if (pred == PEnofail) return 0; + /* else return checkaux(sib1(tree), pred); */ + tree = sib1(tree); goto tailcall; + case TSeq: + if (!checkaux(sib1(tree), pred)) return 0; + /* else return checkaux(sib2(tree), pred); */ + tree = sib2(tree); goto tailcall; + case TChoice: + if (checkaux(sib2(tree), pred)) return 1; + /* else return checkaux(sib1(tree), pred); */ + tree = sib1(tree); goto tailcall; + case TCapture: case TGrammar: case TRule: + /* return checkaux(sib1(tree), pred); */ + tree = sib1(tree); goto tailcall; + case TCall: /* return checkaux(sib2(tree), pred); */ + tree = sib2(tree); goto tailcall; + default: assert(0); return 0; + } +} + + +/* +** number of characters to match a pattern (or -1 if variable) +*/ +int fixedlen (TTree *tree) { + int len = 0; /* to accumulate in tail calls */ + tailcall: + switch (tree->tag) { + case TChar: case TSet: case TAny: + return len + 1; + case TFalse: case TTrue: case TNot: case TAnd: case TBehind: + return len; + case TRep: case TRunTime: case TOpenCall: + return -1; + case TCapture: case TRule: case TGrammar: + /* return fixedlen(sib1(tree)); */ + tree = sib1(tree); goto tailcall; + case TCall: { + int n1 = callrecursive(tree, fixedlen, -1); + if (n1 < 0) + return -1; + else + return len + n1; + } + case TSeq: { + int n1 = fixedlen(sib1(tree)); + if (n1 < 0) + return -1; + /* else return fixedlen(sib2(tree)) + len; */ + len += n1; tree = sib2(tree); goto tailcall; + } + case TChoice: { + int n1 = fixedlen(sib1(tree)); + int n2 = fixedlen(sib2(tree)); + if (n1 != n2 || n1 < 0) + return -1; + else + return len + n1; + } + default: assert(0); return 0; + }; +} + + +/* +** Computes the 'first set' of a pattern. +** The result is a conservative aproximation: +** match p ax -> x (for some x) ==> a belongs to first(p) +** or +** a not in first(p) ==> match p ax -> fail (for all x) +** +** The set 'follow' is the first set of what follows the +** pattern (full set if nothing follows it). +** +** The function returns 0 when this resulting set can be used for +** test instructions that avoid the pattern altogether. +** A non-zero return can happen for two reasons: +** 1) match p '' -> '' ==> return has bit 1 set +** (tests cannot be used because they would always fail for an empty input); +** 2) there is a match-time capture ==> return has bit 2 set +** (optimizations should not bypass match-time captures). +*/ +static int getfirst (TTree *tree, const Charset *follow, Charset *firstset) { + tailcall: + switch (tree->tag) { + case TChar: case TSet: case TAny: { + tocharset(tree, firstset); + return 0; + } + case TTrue: { + loopset(i, firstset->cs[i] = follow->cs[i]); + return 1; /* accepts the empty string */ + } + case TFalse: { + loopset(i, firstset->cs[i] = 0); + return 0; + } + case TChoice: { + Charset csaux; + int e1 = getfirst(sib1(tree), follow, firstset); + int e2 = getfirst(sib2(tree), follow, &csaux); + loopset(i, firstset->cs[i] |= csaux.cs[i]); + return e1 | e2; + } + case TSeq: { + if (!nullable(sib1(tree))) { + /* when p1 is not nullable, p2 has nothing to contribute; + return getfirst(sib1(tree), fullset, firstset); */ + tree = sib1(tree); follow = fullset; goto tailcall; + } + else { /* FIRST(p1 p2, fl) = FIRST(p1, FIRST(p2, fl)) */ + Charset csaux; + int e2 = getfirst(sib2(tree), follow, &csaux); + int e1 = getfirst(sib1(tree), &csaux, firstset); + if (e1 == 0) return 0; /* 'e1' ensures that first can be used */ + else if ((e1 | e2) & 2) /* one of the children has a matchtime? */ + return 2; /* pattern has a matchtime capture */ + else return e2; /* else depends on 'e2' */ + } + } + case TRep: { + getfirst(sib1(tree), follow, firstset); + loopset(i, firstset->cs[i] |= follow->cs[i]); + return 1; /* accept the empty string */ + } + case TCapture: case TGrammar: case TRule: { + /* return getfirst(sib1(tree), follow, firstset); */ + tree = sib1(tree); goto tailcall; + } + case TRunTime: { /* function invalidates any follow info. */ + int e = getfirst(sib1(tree), fullset, firstset); + if (e) return 2; /* function is not "protected"? */ + else return 0; /* pattern inside capture ensures first can be used */ + } + case TCall: { + /* return getfirst(sib2(tree), follow, firstset); */ + tree = sib2(tree); goto tailcall; + } + case TAnd: { + int e = getfirst(sib1(tree), follow, firstset); + loopset(i, firstset->cs[i] &= follow->cs[i]); + return e; + } + case TNot: { + if (tocharset(sib1(tree), firstset)) { + cs_complement(firstset); + return 1; + } + /* else go through */ + } + case TBehind: { /* instruction gives no new information */ + /* call 'getfirst' only to check for math-time captures */ + int e = getfirst(sib1(tree), follow, firstset); + loopset(i, firstset->cs[i] = follow->cs[i]); /* uses follow */ + return e | 1; /* always can accept the empty string */ + } + default: assert(0); return 0; + } +} + + +/* +** If 'headfail(tree)' true, then 'tree' can fail only depending on the +** next character of the subject. +*/ +static int headfail (TTree *tree) { + tailcall: + switch (tree->tag) { + case TChar: case TSet: case TAny: case TFalse: + return 1; + case TTrue: case TRep: case TRunTime: case TNot: + case TBehind: + return 0; + case TCapture: case TGrammar: case TRule: case TAnd: + tree = sib1(tree); goto tailcall; /* return headfail(sib1(tree)); */ + case TCall: + tree = sib2(tree); goto tailcall; /* return headfail(sib2(tree)); */ + case TSeq: + if (!nofail(sib2(tree))) return 0; + /* else return headfail(sib1(tree)); */ + tree = sib1(tree); goto tailcall; + case TChoice: + if (!headfail(sib1(tree))) return 0; + /* else return headfail(sib2(tree)); */ + tree = sib2(tree); goto tailcall; + default: assert(0); return 0; + } +} + + +/* +** Check whether the code generation for the given tree can benefit +** from a follow set (to avoid computing the follow set when it is +** not needed) +*/ +static int needfollow (TTree *tree) { + tailcall: + switch (tree->tag) { + case TChar: case TSet: case TAny: + case TFalse: case TTrue: case TAnd: case TNot: + case TRunTime: case TGrammar: case TCall: case TBehind: + return 0; + case TChoice: case TRep: + return 1; + case TCapture: + tree = sib1(tree); goto tailcall; + case TSeq: + tree = sib2(tree); goto tailcall; + default: assert(0); return 0; + } +} + +/* }====================================================== */ + + + +/* +** {====================================================== +** Code generation +** ======================================================= +*/ + + +/* +** size of an instruction +*/ +int sizei (const Instruction *i) { + switch((Opcode)i->i.code) { + case ISet: case ISpan: return CHARSETINSTSIZE; + case ITestSet: return CHARSETINSTSIZE + 1; + case ITestChar: case ITestAny: case IChoice: case IJmp: case ICall: + case IOpenCall: case ICommit: case IPartialCommit: case IBackCommit: + return 2; + default: return 1; + } +} + + +/* +** state for the compiler +*/ +typedef struct CompileState { + Pattern *p; /* pattern being compiled */ + int ncode; /* next position in p->code to be filled */ + lua_State *L; +} CompileState; + + +/* +** code generation is recursive; 'opt' indicates that the code is being +** generated as the last thing inside an optional pattern (so, if that +** code is optional too, it can reuse the 'IChoice' already in place for +** the outer pattern). 'tt' points to a previous test protecting this +** code (or NOINST). 'fl' is the follow set of the pattern. +*/ +static void codegen (CompileState *compst, TTree *tree, int opt, int tt, + const Charset *fl); + + +void realloccode (lua_State *L, Pattern *p, int nsize) { + void *ud; + lua_Alloc f = lua_getallocf(L, &ud); + void *newblock = f(ud, p->code, p->codesize * sizeof(Instruction), + nsize * sizeof(Instruction)); + if (newblock == NULL && nsize > 0) + luaL_error(L, "not enough memory"); + p->code = (Instruction *)newblock; + p->codesize = nsize; +} + + +static int nextinstruction (CompileState *compst) { + int size = compst->p->codesize; + if (compst->ncode >= size) + realloccode(compst->L, compst->p, size * 2); + return compst->ncode++; +} + + +#define getinstr(cs,i) ((cs)->p->code[i]) + + +static int addinstruction (CompileState *compst, Opcode op, int aux) { + int i = nextinstruction(compst); + getinstr(compst, i).i.code = op; + getinstr(compst, i).i.aux = aux; + return i; +} + + +/* +** Add an instruction followed by space for an offset (to be set later) +*/ +static int addoffsetinst (CompileState *compst, Opcode op) { + int i = addinstruction(compst, op, 0); /* instruction */ + addinstruction(compst, (Opcode)0, 0); /* open space for offset */ + assert(op == ITestSet || sizei(&getinstr(compst, i)) == 2); + return i; +} + + +/* +** Set the offset of an instruction +*/ +static void setoffset (CompileState *compst, int instruction, int offset) { + getinstr(compst, instruction + 1).offset = offset; +} + + +/* +** Add a capture instruction: +** 'op' is the capture instruction; 'cap' the capture kind; +** 'key' the key into ktable; 'aux' is the optional capture offset +** +*/ +static int addinstcap (CompileState *compst, Opcode op, int cap, int key, + int aux) { + int i = addinstruction(compst, op, joinkindoff(cap, aux)); + getinstr(compst, i).i.key = key; + return i; +} + + +#define gethere(compst) ((compst)->ncode) + +#define target(code,i) ((i) + code[i + 1].offset) + + +/* +** Patch 'instruction' to jump to 'target' +*/ +static void jumptothere (CompileState *compst, int instruction, int target) { + if (instruction >= 0) + setoffset(compst, instruction, target - instruction); +} + + +/* +** Patch 'instruction' to jump to current position +*/ +static void jumptohere (CompileState *compst, int instruction) { + jumptothere(compst, instruction, gethere(compst)); +} + + +/* +** Code an IChar instruction, or IAny if there is an equivalent +** test dominating it +*/ +static void codechar (CompileState *compst, int c, int tt) { + if (tt >= 0 && getinstr(compst, tt).i.code == ITestChar && + getinstr(compst, tt).i.aux == c) + addinstruction(compst, IAny, 0); + else + addinstruction(compst, IChar, c); +} + + +/* +** Add a charset posfix to an instruction +*/ +static void addcharset (CompileState *compst, const byte *cs) { + int p = gethere(compst); + int i; + for (i = 0; i < (int)CHARSETINSTSIZE - 1; i++) + nextinstruction(compst); /* space for buffer */ + /* fill buffer with charset */ + loopset(j, getinstr(compst, p).buff[j] = cs[j]); +} + + +/* +** code a char set, optimizing unit sets for IChar, "complete" +** sets for IAny, and empty sets for IFail; also use an IAny +** when instruction is dominated by an equivalent test. +*/ +static void codecharset (CompileState *compst, const byte *cs, int tt) { + int c = 0; /* (=) to avoid warnings */ + Opcode op = charsettype(cs, &c); + switch (op) { + case IChar: codechar(compst, c, tt); break; + case ISet: { /* non-trivial set? */ + if (tt >= 0 && getinstr(compst, tt).i.code == ITestSet && + cs_equal(cs, getinstr(compst, tt + 2).buff)) + addinstruction(compst, IAny, 0); + else { + addinstruction(compst, ISet, 0); + addcharset(compst, cs); + } + break; + } + default: addinstruction(compst, op, c); break; + } +} + + +/* +** code a test set, optimizing unit sets for ITestChar, "complete" +** sets for ITestAny, and empty sets for IJmp (always fails). +** 'e' is true iff test should accept the empty string. (Test +** instructions in the current VM never accept the empty string.) +*/ +static int codetestset (CompileState *compst, Charset *cs, int e) { + if (e) return NOINST; /* no test */ + else { + int c = 0; + Opcode op = charsettype(cs->cs, &c); + switch (op) { + case IFail: return addoffsetinst(compst, IJmp); /* always jump */ + case IAny: return addoffsetinst(compst, ITestAny); + case IChar: { + int i = addoffsetinst(compst, ITestChar); + getinstr(compst, i).i.aux = c; + return i; + } + case ISet: { + int i = addoffsetinst(compst, ITestSet); + addcharset(compst, cs->cs); + return i; + } + default: assert(0); return 0; + } + } +} + + +/* +** Find the final destination of a sequence of jumps +*/ +static int finaltarget (Instruction *code, int i) { + while (code[i].i.code == IJmp) + i = target(code, i); + return i; +} + + +/* +** final label (after traversing any jumps) +*/ +static int finallabel (Instruction *code, int i) { + return finaltarget(code, target(code, i)); +} + + +/* +** <behind(p)> == behind n; <p> (where n = fixedlen(p)) +*/ +static void codebehind (CompileState *compst, TTree *tree) { + if (tree->u.n > 0) + addinstruction(compst, IBehind, tree->u.n); + codegen(compst, sib1(tree), 0, NOINST, fullset); +} + + +/* +** Choice; optimizations: +** - when p1 is headfail or +** when first(p1) and first(p2) are disjoint, than +** a character not in first(p1) cannot go to p1, and a character +** in first(p1) cannot go to p2 (at it is not in first(p2)). +** (The optimization is not valid if p1 accepts the empty string, +** as then there is no character at all...) +** - when p2 is empty and opt is true; a IPartialCommit can reuse +** the Choice already active in the stack. +*/ +static void codechoice (CompileState *compst, TTree *p1, TTree *p2, int opt, + const Charset *fl) { + int emptyp2 = (p2->tag == TTrue); + Charset cs1, cs2; + int e1 = getfirst(p1, fullset, &cs1); + if (headfail(p1) || + (!e1 && (getfirst(p2, fl, &cs2), cs_disjoint(&cs1, &cs2)))) { + /* <p1 / p2> == test (fail(p1)) -> L1 ; p1 ; jmp L2; L1: p2; L2: */ + int test = codetestset(compst, &cs1, 0); + int jmp = NOINST; + codegen(compst, p1, 0, test, fl); + if (!emptyp2) + jmp = addoffsetinst(compst, IJmp); + jumptohere(compst, test); + codegen(compst, p2, opt, NOINST, fl); + jumptohere(compst, jmp); + } + else if (opt && emptyp2) { + /* p1? == IPartialCommit; p1 */ + jumptohere(compst, addoffsetinst(compst, IPartialCommit)); + codegen(compst, p1, 1, NOINST, fullset); + } + else { + /* <p1 / p2> == + test(first(p1)) -> L1; choice L1; <p1>; commit L2; L1: <p2>; L2: */ + int pcommit; + int test = codetestset(compst, &cs1, e1); + int pchoice = addoffsetinst(compst, IChoice); + codegen(compst, p1, emptyp2, test, fullset); + pcommit = addoffsetinst(compst, ICommit); + jumptohere(compst, pchoice); + jumptohere(compst, test); + codegen(compst, p2, opt, NOINST, fl); + jumptohere(compst, pcommit); + } +} + + +/* +** And predicate +** optimization: fixedlen(p) = n ==> <&p> == <p>; behind n +** (valid only when 'p' has no captures) +*/ +static void codeand (CompileState *compst, TTree *tree, int tt) { + int n = fixedlen(tree); + if (n >= 0 && n <= MAXBEHIND && !hascaptures(tree)) { + codegen(compst, tree, 0, tt, fullset); + if (n > 0) + addinstruction(compst, IBehind, n); + } + else { /* default: Choice L1; p1; BackCommit L2; L1: Fail; L2: */ + int pcommit; + int pchoice = addoffsetinst(compst, IChoice); + codegen(compst, tree, 0, tt, fullset); + pcommit = addoffsetinst(compst, IBackCommit); + jumptohere(compst, pchoice); + addinstruction(compst, IFail, 0); + jumptohere(compst, pcommit); + } +} + + +/* +** Captures: if pattern has fixed (and not too big) length, and it +** has no nested captures, use a single IFullCapture instruction +** after the match; otherwise, enclose the pattern with OpenCapture - +** CloseCapture. +*/ +static void codecapture (CompileState *compst, TTree *tree, int tt, + const Charset *fl) { + int len = fixedlen(sib1(tree)); + if (len >= 0 && len <= MAXOFF && !hascaptures(sib1(tree))) { + codegen(compst, sib1(tree), 0, tt, fl); + addinstcap(compst, IFullCapture, tree->cap, tree->key, len); + } + else { + addinstcap(compst, IOpenCapture, tree->cap, tree->key, 0); + codegen(compst, sib1(tree), 0, tt, fl); + addinstcap(compst, ICloseCapture, Cclose, 0, 0); + } +} + + +static void coderuntime (CompileState *compst, TTree *tree, int tt) { + addinstcap(compst, IOpenCapture, Cgroup, tree->key, 0); + codegen(compst, sib1(tree), 0, tt, fullset); + addinstcap(compst, ICloseRunTime, Cclose, 0, 0); +} + + +/* +** Repetion; optimizations: +** When pattern is a charset, can use special instruction ISpan. +** When pattern is head fail, or if it starts with characters that +** are disjoint from what follows the repetions, a simple test +** is enough (a fail inside the repetition would backtrack to fail +** again in the following pattern, so there is no need for a choice). +** When 'opt' is true, the repetion can reuse the Choice already +** active in the stack. +*/ +static void coderep (CompileState *compst, TTree *tree, int opt, + const Charset *fl) { + Charset st; + if (tocharset(tree, &st)) { + addinstruction(compst, ISpan, 0); + addcharset(compst, st.cs); + } + else { + int e1 = getfirst(tree, fullset, &st); + if (headfail(tree) || (!e1 && cs_disjoint(&st, fl))) { + /* L1: test (fail(p1)) -> L2; <p>; jmp L1; L2: */ + int jmp; + int test = codetestset(compst, &st, 0); + codegen(compst, tree, 0, test, fullset); + jmp = addoffsetinst(compst, IJmp); + jumptohere(compst, test); + jumptothere(compst, jmp, test); + } + else { + /* test(fail(p1)) -> L2; choice L2; L1: <p>; partialcommit L1; L2: */ + /* or (if 'opt'): partialcommit L1; L1: <p>; partialcommit L1; */ + int commit, l2; + int test = codetestset(compst, &st, e1); + int pchoice = NOINST; + if (opt) + jumptohere(compst, addoffsetinst(compst, IPartialCommit)); + else + pchoice = addoffsetinst(compst, IChoice); + l2 = gethere(compst); + codegen(compst, tree, 0, NOINST, fullset); + commit = addoffsetinst(compst, IPartialCommit); + jumptothere(compst, commit, l2); + jumptohere(compst, pchoice); + jumptohere(compst, test); + } + } +} + + +/* +** Not predicate; optimizations: +** In any case, if first test fails, 'not' succeeds, so it can jump to +** the end. If pattern is headfail, that is all (it cannot fail +** in other parts); this case includes 'not' of simple sets. Otherwise, +** use the default code (a choice plus a failtwice). +*/ +static void codenot (CompileState *compst, TTree *tree) { + Charset st; + int e = getfirst(tree, fullset, &st); + int test = codetestset(compst, &st, e); + if (headfail(tree)) /* test (fail(p1)) -> L1; fail; L1: */ + addinstruction(compst, IFail, 0); + else { + /* test(fail(p))-> L1; choice L1; <p>; failtwice; L1: */ + int pchoice = addoffsetinst(compst, IChoice); + codegen(compst, tree, 0, NOINST, fullset); + addinstruction(compst, IFailTwice, 0); + jumptohere(compst, pchoice); + } + jumptohere(compst, test); +} + + +/* +** change open calls to calls, using list 'positions' to find +** correct offsets; also optimize tail calls +*/ +static void correctcalls (CompileState *compst, int *positions, + int from, int to) { + int i; + Instruction *code = compst->p->code; + for (i = from; i < to; i += sizei(&code[i])) { + if (code[i].i.code == IOpenCall) { + int n = code[i].i.key; /* rule number */ + int rule = positions[n]; /* rule position */ + assert(rule == from || code[rule - 1].i.code == IRet); + if (code[finaltarget(code, i + 2)].i.code == IRet) /* call; ret ? */ + code[i].i.code = IJmp; /* tail call */ + else + code[i].i.code = ICall; + jumptothere(compst, i, rule); /* call jumps to respective rule */ + } + } + assert(i == to); +} + + +/* +** Code for a grammar: +** call L1; jmp L2; L1: rule 1; ret; rule 2; ret; ...; L2: +*/ +static void codegrammar (CompileState *compst, TTree *grammar) { + int positions[MAXRULES]; + int rulenumber = 0; + TTree *rule; + int firstcall = addoffsetinst(compst, ICall); /* call initial rule */ + int jumptoend = addoffsetinst(compst, IJmp); /* jump to the end */ + int start = gethere(compst); /* here starts the initial rule */ + jumptohere(compst, firstcall); + for (rule = sib1(grammar); rule->tag == TRule; rule = sib2(rule)) { + positions[rulenumber++] = gethere(compst); /* save rule position */ + codegen(compst, sib1(rule), 0, NOINST, fullset); /* code rule */ + addinstruction(compst, IRet, 0); + } + assert(rule->tag == TTrue); + jumptohere(compst, jumptoend); + correctcalls(compst, positions, start, gethere(compst)); +} + + +static void codecall (CompileState *compst, TTree *call) { + int c = addoffsetinst(compst, IOpenCall); /* to be corrected later */ + getinstr(compst, c).i.key = sib2(call)->cap; /* rule number */ + assert(sib2(call)->tag == TRule); +} + + +/* +** Code first child of a sequence +** (second child is called in-place to allow tail call) +** Return 'tt' for second child +*/ +static int codeseq1 (CompileState *compst, TTree *p1, TTree *p2, + int tt, const Charset *fl) { + if (needfollow(p1)) { + Charset fl1; + getfirst(p2, fl, &fl1); /* p1 follow is p2 first */ + codegen(compst, p1, 0, tt, &fl1); + } + else /* use 'fullset' as follow */ + codegen(compst, p1, 0, tt, fullset); + if (fixedlen(p1) != 0) /* can 'p1' consume anything? */ + return NOINST; /* invalidate test */ + else return tt; /* else 'tt' still protects sib2 */ +} + + +/* +** Main code-generation function: dispatch to auxiliar functions +** according to kind of tree. ('needfollow' should return true +** only for consructions that use 'fl'.) +*/ +static void codegen (CompileState *compst, TTree *tree, int opt, int tt, + const Charset *fl) { + tailcall: + switch (tree->tag) { + case TChar: codechar(compst, tree->u.n, tt); break; + case TAny: addinstruction(compst, IAny, 0); break; + case TSet: codecharset(compst, treebuffer(tree), tt); break; + case TTrue: break; + case TFalse: addinstruction(compst, IFail, 0); break; + case TChoice: codechoice(compst, sib1(tree), sib2(tree), opt, fl); break; + case TRep: coderep(compst, sib1(tree), opt, fl); break; + case TBehind: codebehind(compst, tree); break; + case TNot: codenot(compst, sib1(tree)); break; + case TAnd: codeand(compst, sib1(tree), tt); break; + case TCapture: codecapture(compst, tree, tt, fl); break; + case TRunTime: coderuntime(compst, tree, tt); break; + case TGrammar: codegrammar(compst, tree); break; + case TCall: codecall(compst, tree); break; + case TSeq: { + tt = codeseq1(compst, sib1(tree), sib2(tree), tt, fl); /* code 'p1' */ + /* codegen(compst, p2, opt, tt, fl); */ + tree = sib2(tree); goto tailcall; + } + default: assert(0); + } +} + + +/* +** Optimize jumps and other jump-like instructions. +** * Update labels of instructions with labels to their final +** destinations (e.g., choice L1; ... L1: jmp L2: becomes +** choice L2) +** * Jumps to other instructions that do jumps become those +** instructions (e.g., jump to return becomes a return; jump +** to commit becomes a commit) +*/ +static void peephole (CompileState *compst) { + Instruction *code = compst->p->code; + int i; + for (i = 0; i < compst->ncode; i += sizei(&code[i])) { + redo: + switch (code[i].i.code) { + case IChoice: case ICall: case ICommit: case IPartialCommit: + case IBackCommit: case ITestChar: case ITestSet: + case ITestAny: { /* instructions with labels */ + jumptothere(compst, i, finallabel(code, i)); /* optimize label */ + break; + } + case IJmp: { + int ft = finaltarget(code, i); + switch (code[ft].i.code) { /* jumping to what? */ + case IRet: case IFail: case IFailTwice: + case IEnd: { /* instructions with unconditional implicit jumps */ + code[i] = code[ft]; /* jump becomes that instruction */ + code[i + 1].i.code = IAny; /* 'no-op' for target position */ + break; + } + case ICommit: case IPartialCommit: + case IBackCommit: { /* inst. with unconditional explicit jumps */ + int fft = finallabel(code, ft); + code[i] = code[ft]; /* jump becomes that instruction... */ + jumptothere(compst, i, fft); /* but must correct its offset */ + goto redo; /* reoptimize its label */ + } + default: { + jumptothere(compst, i, ft); /* optimize label */ + break; + } + } + break; + } + default: break; + } + } + assert(code[i - 1].i.code == IEnd); +} + + +/* +** Compile a pattern +*/ +Instruction *compile (lua_State *L, Pattern *p) { + CompileState compst; + compst.p = p; compst.ncode = 0; compst.L = L; + realloccode(L, p, 2); /* minimum initial size */ + codegen(&compst, p->tree, 0, NOINST, fullset); + addinstruction(&compst, IEnd, 0); + realloccode(L, p, compst.ncode); /* set final size */ + peephole(&compst); + return p->code; +} + + +/* }====================================================== */ + |