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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-15 16:27:18 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-15 16:27:18 +0000
commitf7f20c3f5e0be02585741f5f54d198689ccd7866 (patch)
tree190d5e080f6cbcc40560b0ceaccfd883cb3faa01 /source/whitepapers
parentInitial commit. (diff)
downloadrsyslog-doc-f7f20c3f5e0be02585741f5f54d198689ccd7866.tar.xz
rsyslog-doc-f7f20c3f5e0be02585741f5f54d198689ccd7866.zip
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+Rsyslog Whitepapers
+===================
+
+These are a collection of white papers written by Rainer Gerhards. They detail
+logging comparisons and realities based on his experience. They also cover
+observations regarding the development of rsyslog and the community around
+syslog messaging
+
+White Papers
+------------
+
+.. toctree::
+ :maxdepth: 1
+
+ syslog_parsing
+ syslog_protocol
+ queues_analogy
+ preserve_in_nat
+ reliable_logging.rst
diff --git a/source/whitepapers/preserve_in_nat.rst b/source/whitepapers/preserve_in_nat.rst
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+Preserving syslog sender over NAT
+=================================
+
+Question:
+I have a number of syslog clients behind a NAT device. The receiver receives syslog messages that travelled over the NAT device. This leads the receiver to believe that all messages originated from the same IP address. With stock syslogd, I can not differentiate between the senders. Is there any way to record the correct sender of the message with rsyslog?
+
+Answer:
+OK, I’ve now had some real lab time. The good news in short: if you use rsyslog both on the senders as well as on the receiver, you do NOT have any problems with NAT.
+
+To double-check (and out of curiosity), I also tried with stock syslogd. I used the ones that came with RedHat and FreeBSD. Neither of them reports the sending machine correctly, they all report the NAT address. Obviously, this is what made this thread appear, but it is a good verification for the correctness of my lab. Next, I tried rsyslogd on the sender and stock syslogd on the receiver (just RedHat this time). The machine was still incorrectly displayed as the NAT address. However, now the real machine name immediately followed the NAT address, so you could differentiate the different machines – but in a inconsistent way.
+
+Finally, I tried to run the stock syslogds against rsyslogd. Again, the host was not properly displayed. Actually, this time the host was not displayed at all (with the default rsyslogd template). Instead, the tag showed up in the host field. So this configuration is basically unusable.
+
+The root cause of the NAT issue with stock syslogd obviously is that it does NOT include the HOST header that should be sent as of RFC 3164. This requires the receiver to take the host from the socket, which – in a NATed environment – can only hold the mangled NAT address. Rsyslog instead includes the HOST header, so the actual host name can be taken from that (this is the way rsyslog works with the default templates).
+
+I barely remember seeing this in code when I initially forked rsyslog from sysklogd. I have not verified it once again. I have also not tested with syslog-ng, simply because that is not my prime focus and a lab would have required too much time.
+
+To make a long story short: If you use rsyslog on both the senders and receivers, NAT is no issue for you. \ No newline at end of file
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+Turning Lanes and Rsyslog Queues
+================================
+
+If there is a single object absolutely vital to understanding the way
+rsyslog works, this object is queues. Queues offer a variety of
+services, including support for multithreading. While there is elaborate
+in-depth documentation on the ins and outs of :doc:`rsyslog queues
+<../concepts/queues>`, some of the concepts are hard to grasp even for
+experienced people. I think this is because rsyslog uses a very high
+layer of abstraction which includes things that look quite unnatural,
+like queues that do **not** actually queue...
+
+With this document, I take a different approach: I will not describe
+every specific detail of queue operation but hope to be able to provide
+the core idea of how queues are used in rsyslog by using an analogy. I
+will compare the rsyslog data flow with real-life traffic flowing at an
+intersection.
+
+But first let's set the stage for the rsyslog part. The graphic below
+describes the data flow inside rsyslog:
+
+.. figure:: dataflow.png
+ :align: center
+ :alt: rsyslog data flow
+
+ rsyslog data flow
+
+Note that there is a `video
+tutorial <http://www.rsyslog.com/Article350.phtml>`_ available on the
+data flow. It is not perfect, but may aid in understanding this picture.
+
+For our needs, the important fact to know is that messages enter rsyslog
+on "the left side" (for example, via UDP), are preprocessed, put
+into the so-called main queue, taken off that queue, filtered and are
+placed into one or several action queues (depending on filter results).
+They leave rsyslog on "the right side" where output modules (like the
+file or database writer) consume them.
+
+So there are always **two** stages where a message (conceptually) is
+queued - first in the main queue and later on in *n* action specific
+queues (with *n* being the number of actions that the message in
+question needs to be processed by, what is being decided by the "Filter
+Engine"). As such, a message will be in at least two queues during its
+lifetime (with the exception of messages being discarded by the queue
+itself, but for the purpose of this document, we will ignore that
+possibility).
+
+Also, it is vitally important to understand that **each** action has a
+queue sitting in front of it. If you have dug into the details of
+rsyslog configuration, you have probably seen that a queue mode can be
+set for each action. And the default queue mode is the so-called "direct
+mode", in which "the queue does not actually enqueue data". That sounds
+silly, but is not. It is an important abstraction that helps keep the
+code clean.
+
+To understand this, we first need to look at who is the active
+component. In our data flow, the active part always sits to the left of
+the object. For example, the "Preprocessor" is being called by the
+inputs and calls itself into the main message queue. That is, the queue
+receiver is called, it is passive. One might think that the "Parser &
+Filter Engine" is an active component that actively pulls messages from
+the queue. This is wrong! Actually, it is the queue that has a pool of
+worker threads, and these workers pull data from the queue and then call
+the passively waiting Parser and Filter Engine with those messages. So
+the main message queue is the active part, the Parser and Filter Engine
+is passive.
+
+Let's now try an analogy analogy for this part: Think about a TV show.
+The show is produced in some TV studio, from there sent (actively) to a
+radio tower. The radio tower passively receives from the studio and then
+actively sends out a signal, which is passively received by your TV set.
+In our simplified view, we have the following picture:
+
+.. figure:: queue_analogy_tv.png
+ :align: center
+ :alt: rsyslog queues and TV analogy
+
+ rsyslog queues and TV analogy
+
+The lower part of the picture lists the equivalent rsyslog entities, in
+an abstracted way. Every queue has a producer (in the above sample the
+input) and a consumer (in the above sample the Parser and Filter
+Engine). Their active and passive functions are equivalent to the TV
+entities that are listed on top of the rsyslog entity. For example, a
+rsyslog consumer can never actively initiate reception of a message in
+the same way a TV set cannot actively "initiate" a TV show - both can
+only "handle" (display or process) what is sent to them.
+
+Now let's look at the action queues: here, the active part, the
+producer, is the Parser and Filter Engine. The passive part is the
+Action Processor. The latter does any processing that is necessary to
+call the output plugin, in particular it processes the template to
+create the plugin calling parameters (either a string or vector of
+arguments). From the action queue's point of view, Action Processor and
+Output form a single entity. Again, the TV set analogy holds. The Output
+**does not** actively ask the queue for data, but rather passively waits
+until the queue itself pushes some data to it.
+
+Armed with this knowledge, we can now look at the way action queue modes
+work. My analogy here is a junction, as shown below (note that the
+colors in the pictures below are **not** related to the colors in the
+pictures above!):
+
+.. figure:: direct_queue0.png
+ :align: center
+ :alt:
+
+This is a very simple real-life traffic case: one road joins another. We
+look at traffic on the straight road, here shown by blue and green
+arrows. Traffic in the opposing direction is shown in blue. Traffic
+flows without any delays as long as nobody takes turns. To be more
+precise, if the opposing traffic takes a (right) turn, traffic still
+continues to flow without delay. However, if a car in the red traffic
+flow intends to do a (left, then) turn, the situation changes:
+
+.. figure:: direct_queue1.png
+ :align: center
+ :alt:
+
+The turning car is represented by the green arrow. It cannot turn unless
+there is a gap in the "blue traffic stream". And as this car blocks the
+roadway, the remaining traffic (now shown in red, which should indicate
+the block condition), must wait until the "green" car has made its turn.
+So a queue will build up on that lane, waiting for the turn to be
+completed. Note that in the examples below I do not care that much about
+the properties of the opposing traffic. That is, because its structure
+is not really important for what I intend to show. Think about the blue
+arrow as being a traffic stream that most of the time blocks
+left-turners, but from time to time has a gap that is sufficiently large
+for a left-turn to complete.
+
+Our road network designers know that this may be unfortunate, and for
+more important roads and junctions, they came up with the concept of
+turning lanes:
+
+.. figure:: direct_queue2.png
+ :align: center
+ :alt:
+
+Now, the car taking the turn can wait in a special area, the turning
+lane. As such, the "straight" traffic is no longer blocked and can flow
+in parallel to the turning lane (indicated by a now-green-again arrow).
+
+However, the turning lane offers only finite space. So if too many cars
+intend to take a left turn, and there is no gap in the "blue" traffic,
+we end up with this well-known situation:
+
+.. figure:: direct_queue3.png
+ :align: center
+ :alt:
+
+The turning lane is now filled up, resulting in a tailback of cars
+intending to left turn on the main driving lane. The end result is that
+"straight" traffic is again being blocked, just as in our initial
+problem case without the turning lane. In essence, the turning lane has
+provided some relief, but only for a limited amount of cars. Street
+system designers now try to weight cost vs. benefit and create (costly)
+turning lanes that are sufficiently large to prevent traffic jams in
+most, but not all cases.
+
+**Now let's dig a bit into the mathematical properties of turning
+lanes.** We assume that cars all have the same length. So, units of
+cars, the length is always one (which is nice, as we don't need to care
+about that factor any longer ;)). A turning lane has finite capacity of
+*n* cars. As long as the number of cars wanting to take a turn is less
+than or equal to *n*, "straight traffic" is not blocked (or the other way
+round, traffic is blocked if at least *n + 1* cars want to take a
+turn!). We can now find an optimal value for *n*: it is a function of
+the probability that a car wants to turn and the cost of the turning
+lane (as well as the probability there is a gap in the "blue" traffic,
+but we ignore this in our simple sample). If we start from some finite
+upper bound of *n*, we can decrease *n* to a point where it reaches
+zero. But let's first look at *n = 1*, in which case exactly one car can
+wait on the turning lane. More than one car, and the rest of the traffic
+is blocked. Our everyday logic indicates that this is actually the
+lowest boundary for *n*.
+
+In an abstract view, however, *n* can be zero and that works nicely.
+There still can be *n* cars at any given time on the turning lane, it
+just happens that this means there can be no car at all on it. And, as
+usual, if we have at least *n + 1* cars wanting to turn, the main
+traffic flow is blocked. True, but *n + 1 = 0 + 1 = 1* so as soon as
+there is any car wanting to take a turn, the main traffic flow is
+blocked (remember, in all cases, I assume no sufficiently large gaps in
+the opposing traffic).
+
+This is the situation our everyday perception calls "road without
+turning lane". In my math model, it is a "road with turning lane of size
+0". The subtle difference is important: my math model guarantees that,
+in an abstract sense, there always is a turning lane, it may just be too
+short. But it exists, even though we don't see it. And now I can claim
+that even in my small home village, all roads have turning lanes, which
+is rather impressive, isn't it? ;)
+
+**And now we finally have arrived at rsyslog's queues!** Rsyslog action
+queues exists for all actions just like all roads in my village have
+turning lanes! And as in this real-life sample, it may be hard to see
+the action queues for that reason. In rsyslog, the "direct" queue mode
+is the equivalent to the 0-sized turning lane. And actions queues are
+the equivalent to turning lanes in general, with our real-life *n* being
+the maximum queue size. The main traffic line (which sometimes is
+blocked) is the equivalent to the main message queue. And the periods
+without gaps in the opposing traffic are equivalent to execution time of
+an action. In a rough sketch, the rsyslog main and action queues look
+like in the following picture.
+
+.. figure:: direct_queue_rsyslog.png
+ :align: center
+ :alt:
+
+We need to read this picture from right to left (otherwise I would need
+to redo all the graphics ;)). In action 3, you see a 0-sized turning
+lane, aka an action queue in "direct" mode. All other queues are run in
+non-direct modes, but with different sizes greater than 0.
+
+Let us first use our car analogy: Assume we are in a car on the main
+lane that wants to take turn into the "action 4" road. We pass action 1,
+where a number of cars wait in the turning lane and we pass action 2,
+which has a slightly smaller, but still not filled up turning lane. So
+we pass that without delay, too. Then we come to "action 3", which has
+no turning lane. Unfortunately, the car in front of us wants to turn
+left into that road, so it blocks the main lane. So, this time we need
+to wait. An observer standing on the sidewalk may see that while we need
+to wait, there are still some cars in the "action 4" turning lane. As
+such, even though no new cars can arrive on the main lane, cars still
+turn into the "action 4" lane. In other words, an observer standing in
+"action 4" road is unable to see that traffic on the main lane is
+blocked.
+
+Now on to rsyslog: Other than in the real-world traffic example,
+messages in rsyslog can - at more or less the same time - "take turns"
+into several roads at once. This is done by duplicating the message if
+the road has a non-zero-sized "turning lane" - or in rsyslog terms a
+queue that is running in any non-direct mode. If so, a deep copy of the
+message object is made, that placed into the action queue and then the
+initial message proceeds on the "main lane". The action queue then
+pushes the duplicates through action processing. This is also the reason
+why a discard action inside a non-direct queue does not seem to have an
+effect. Actually, it discards the copy that was just created, but the
+original message object continues to flow.
+
+In action 1, we have some entries in the action queue, as we have in
+action 2 (where the queue is slightly shorter). As we have seen, new
+messages pass action one and two almost instantaneously. However, when a
+messages reaches action 3, its flow is blocked. Now, message processing
+must wait for the action to complete. Processing flow in a direct mode
+queue is something like a U-turn:
+
+.. figure:: direct_queue_directq.png
+ :align: center
+ :alt: message processing in an rsyslog action queue in direct mode
+
+ message processing in an rsyslog action queue in direct mode
+
+The message starts to execute the action and once this is done,
+processing flow continues. In a real-life analogy, this may be the route
+of a delivery man who needs to drop a parcel in a side street before he
+continues driving on the main route. As a side-note, think of what
+happens with the rest of the delivery route, at least for today, if the
+delivery truck has a serious accident in the side street. The rest of
+the parcels won't be delivered today, will they? This is exactly how the
+discard action works. It drops the message object inside the action and
+thus the message will no longer be available for further delivery - but
+as I said, only if the discard is done in a direct mode queue (I am
+stressing this example because it often causes a lot of confusion).
+
+Back to the overall scenario. We have seen that messages need to wait
+for action 3 to complete. Does this necessarily mean that at the same
+time no messages can be processed in action 4? Well, it depends. As in
+the real-life scenario, action 4 will continue to receive traffic as
+long as its action queue ("turn lane") is not drained. In our drawing,
+it is not. So action 4 will be executed while messages still wait for
+action 3 to be completed.
+
+Now look at the overall picture from a slightly different angle:
+
+.. figure:: direct_queue_rsyslog2.png
+ :align: center
+ :alt: message processing in an rsyslog action queue in direct mode
+
+ message processing in an rsyslog action queue in direct mode
+
+The number of all connected green and red arrows is four - one each for
+action 1, 2 and 4 (this one is dotted as action 4 was a special case)
+and one for the "main lane" as well as action 3 (this one contains the
+sole red arrow). **This number is the lower bound for the number of
+threads in rsyslog's output system ("right-hand part" of the main
+message queue)!** Each of the connected arrows is a continuous thread
+and each "turn lane" is a place where processing is forked onto a new
+thread. Also, note that in action 3 the processing is carried out on the
+main thread, but not in the non-direct queue modes.
+
+I have said this is "the lower bound for the number of threads...". This
+is with good reason: the main queue may have more than one worker thread
+(individual action queues currently do not support this, but could do in
+the future - there are good reasons for that, too but exploring why
+would finally take us away from what we intend to see). Note that you
+configure an upper bound for the number of main message queue worker
+threads. The actual number varies depending on a lot of operational
+variables, most importantly the number of messages inside the queue. The
+number *t\_m* of actually running threads is within the integer-interval
+[0,confLimit] (with confLimit being the operator configured limit, which
+defaults to 5). Output plugins may have more than one thread created by
+themselves. It is quite unusual for an output plugin to create such
+threads and so I assume we do not have any of these. Then, the overall
+number of threads in rsyslog's filtering and output system is *t\_total
+= t\_m + number of actions in non-direct modes*. Add the number of
+inputs configured to that and you have the total number of threads
+running in rsyslog at a given time (assuming again that inputs utilize
+only one thread per plugin, a not-so-safe assumption).
+
+A quick side-note: I gave the lower bound for *t\_m* as zero, which is
+somewhat in contrast to what I wrote at the beginning of the last paragraph.
+Zero is actually correct, because rsyslog stops all worker threads when
+there is no work to do. This is also true for the action queues. So the
+ultimate lower bound for a rsyslog output system without any work to
+carry out actually is zero. But this bound will never be reached when
+there is continuous flow of activity. And, if you are curious: if the
+number of workers is zero, the worker wakeup process is actually handled
+within the threading context of the "left-hand-side" (or producer) of
+the queue. After being started, the worker begins to play the active
+queue component again. All of this, of course, can be overridden with
+configuration directives.
+
+When looking at the threading model, one can simply add n lanes to the
+main lane but otherwise retain the traffic analogy. This is a very good
+description of the actual process (think what this means to the "turning
+lanes"; hint: there still is only one per action!).
+
+**Let's try to do a warp-up:** I have hopefully been able to show that
+in rsyslog, an action queue "sits in front of" each output plugin.
+Messages are received and flow, from input to output, over various
+stages and two level of queues to the outputs. Actions queues are always
+present, but may not easily be visible when in direct mode (where no
+actual queuing takes place). The "road junction with turning lane"
+analogy well describes the way - and intent - of the various queue
+levels in rsyslog.
+
+On the output side, the queue is the active component, **not** the
+consumer. As such, the consumer cannot ask the queue for anything (like
+n number of messages) but rather is activated by the queue itself. As
+such, a queue somewhat resembles a "living thing" whereas the outputs
+are just tools that this "living thing" uses.
+
+**Note that I left out a couple of subtleties**, especially when it
+comes to error handling and terminating a queue (you hopefully have now
+at least a rough idea why I say "terminating **a queue**" and not
+"terminating an action" - *who is the "living thing"?*). An action
+returns a status to the queue, but it is the queue that ultimately
+decides which messages can finally be considered processed and which
+not. Please note that the queue may even cancel an output right in the
+middle of its action. This happens, if configured, if an output needs
+more than a configured maximum processing time and is a guard condition
+to prevent slow outputs from deferring a rsyslog restart for too long.
+Especially in this case re-queuing and cleanup is not trivial. Also,
+note that I did not discuss disk-assisted queue modes. The basic rules
+apply, but there are some additional constraints, especially in regard
+to the threading model. Transitioning between actual disk-assisted mode
+and pure-in-memory-mode (which is done automatically when needed) is
+also far from trivial and a real joy for an implementer to work on ;).
+
+If you have not done so before, it may be worth reading
+:doc:`Understanding rsyslog Queues <../concepts/queues>`, which most
+importantly lists all the knobs you can turn to tweak queue operation.
diff --git a/source/whitepapers/reliable_logging.rst b/source/whitepapers/reliable_logging.rst
new file mode 100644
index 0000000..aef2066
--- /dev/null
+++ b/source/whitepapers/reliable_logging.rst
@@ -0,0 +1,81 @@
+How reliable should reliable logging be?
+========================================
+With any logging, you need to decide what you want to do if the log cannot
+be written
+
+* do you want the application to stop because it can't write a log message
+
+or
+
+* do you want the application to continue, but not write the log message
+
+Note that this decision is still there even if you are not logging
+remotely, your local disk partition where you are writing logs can fill up,
+become read-only, or have other problems.
+
+The RFC for syslog (dating back a couple of decades, well before rsyslog
+started) specify that the application writing the log message should block
+and wait for the log message to be processed. Rsyslog (like every other
+modern syslog daemon) fudges this a bit and buffers the log data in RAM
+rather than following the original behavior of writing the data to disk and
+doing a fsync before acknowledging the log message.
+
+If you have a problem with your output from rsyslog, your application will
+keep running until rsyslog fills it's queues, and then it will stop.
+
+When you configure rsyslog to send the logs to another machine (either to
+rsyslog on another machine or to some sort of database), you introduce a
+significant new set of failure modes for the output from rsyslog.
+
+You can configure the size of the rsyslog memory queues (I had one machine
+dedicated to running rsyslog where I created queues large enough to use
+>100G of ram for logs)
+
+You can configure rsyslog to spill from it's memory queues to disk queues
+(disk assisted queue mode) when it fills it's memory queues.
+
+You can create a separate set of queues for the action that has a high
+probability of failing (sending to a remote machine via TCP in this case),
+but this doesn't buy you more time, it just means that other logs can
+continue to be written when the remote system is down.
+
+You can configure rsyslog to have high/low watermark levels, when the queue
+fills past the high watermark, rsyslog will start discarding logs below a
+specified severity, and stop doing so when it drops below the low watermark
+level
+
+For rsyslog -> \*syslog, you can use UDP for your transport so that the logs
+will get dropped at the network layer if the remote system is unresponsive.
+
+You have lots of options.
+
+If you are really concerned with reliability, I should point out that using
+TCP does not eliminate the possibility of loosing logs when a remote system
+goes down. When you send a message via TCP, the sender considers it sent
+when it's handed to the OS to send it. The OS has a window of how much data
+it allows to be outstanding (sent without acknowledgement from the remote
+system), and when the TCP connection fails (due to a firewall or a remote
+machine going down), the sending OS has no way to tell the application what
+data what data is outstanding, so the outstanding data will be lost. This
+is a smaller window of loss than UDP, which will happily keep sending your
+data forever, but it's still a potential for loss. Rsyslog offers the RELP
+(Reliable Event Logging Protocol), which addresses this problem by using
+application level acknowledgements so no messages can get lost due to
+network issues. That just leaves memory buffering (both in rsyslog and in
+the OS after rsyslog tells the OS to write the logs) as potential data loss
+points. Those failures will only trigger if the system crashes or rsyslog
+is shutdown (and yes, there are ways to address these as well)
+
+The reason why nothing today operates without the possibility of loosing
+log messages is that making the logs completely reliable absolutely kills
+performance. With buffering, rsyslog can handle 400,000 logs/sec on a
+low-mid range machine. With utterly reliable logs and spinning disks, this
+rate drops to <100 logs/sec. With a $5K PCI SSD card, you can get up to
+~4,000 logs/sec (in both cases, at the cost of not being able to use the
+disk for anything else on the system (so if you do use the disk for
+anything else, performance drops from there, and pretty rapidly). This is
+why traditional syslog had a reputation for being very slow.
+
+See Also
+--------
+* https://rainer.gerhards.net/2008/04/on-unreliability-of-plain-tcp-syslog.html
diff --git a/source/whitepapers/syslog_parsing.rst b/source/whitepapers/syslog_parsing.rst
new file mode 100644
index 0000000..3e3f2de
--- /dev/null
+++ b/source/whitepapers/syslog_parsing.rst
@@ -0,0 +1,281 @@
+syslog parsing in rsyslog
+=========================
+
+*Written by* `Rainer Gerhards <https://rainer.gerhards.net/>`_,
+`Großrinderfeld <https://www.rainer-gerhards.de/grossrinderfeld/>`_
+*(2008-09-23)*
+
+**We regularly receive messages asking why**
+`rsyslog <http://www.rsyslog.com>`_ **parses this or that message
+incorrectly.** Of course, it turns out that rsyslog does the right
+thing, but the message sender does not. And also of course, this is not
+even of the slightest help to the end user experiencing the problem ;).
+So I thought I write this paper. It describes the problem source and
+shows potential solutions (aha!).
+
+Syslog Standardization
+----------------------
+
+The syslog protocol has not been standardized until relatively
+recently. The first document "smelling" a bit like a standard is
+:rfc:`3164`, which dates back to August
+2001. The problem is that this document is no real standard. It has
+assigned "informational" status by the `IETF <http://www.ietf.org>`_
+which means it provides some hopefully useful information but does not
+demand anything. It is impossible to "comply" to an informational
+document. This, of course, doesn't stop marketing guys from telling they
+comply to RFC3164 and it also does not stop some techs to tell you "this
+and that does not comply to RFC3164, so it is <anybody else but them>'s
+fault".
+
+Then, there is :rfc:`3195`, which
+is a real standard. In it's section 3 it makes (a somewhat questionable)
+reference to (informational) RFC 3164 which may be interpreted in a way
+that RFC3195 standardizes the format layed out in RFC 3164 by virtue of
+referencing them. So RFC3195 seems to extend its standardization domain
+to the concepts layed out in RFC 3164 (which is why I tend to find that
+reference questionable). In that sense, RFC3195 standardizes the format
+informationally described in RFC3164, Section 4. But it demands it only
+for the scope of RFC3195, which is syslog over BEEP - and NOT syslog
+over UDP. So one may argue whether or not the RFC3164 format could be
+considered a standard for any non-BEEP (including UDP) syslog, too. In
+the strict view I tend to have, it does not. Refering to the RFC3195
+context usually does not help, because there are virtually no RFC3195
+implementations available (at this time, I would consider this RFC a
+failure).
+
+Now let's for a short moment assume that RFC3195 would somehow be able
+to demand RFC3164 format for non-BEEP syslog. So we could use RFC3164
+format as a standard. But does that really help? Let's cite RFC 3164,
+right at the beginning of section 4 (actually, this is the first
+sentence):
+
+ ::
+
+ The payload of any IP packet that has a UDP destination port of 514
+ MUST be treated as a syslog message.
+
+
+ Think a bit about it: this means that whatever is send to port 514 must be considered
+ a valid syslog message. No format at all is demanded. So if "this is junk" is sent to
+ UDP port 514 - voila, we have a valid message (interestingly, it is no longer a syslog
+ message if it is sent to port 515 ;)). You may now argue that I am overdoing. So let's
+ cite RFC 3164, Section 5.4, Example 2:
+
+
+ Example 2
+
+ Use the BFG!
+
+ While this is a valid message, it has extraordinarily little useful
+ information.
+
+As you can see, RFC3164 explicitly states that no format at all is
+required.
+
+Now a side-note is due: all of this does not mean that the RFC3164
+authors did not know what they were doing. No, right the contrary is
+true: RFC3164 mission is to describe what has been seen in practice as
+syslog messages and the conclusion is quite right that there is no
+common understanding on the message format. This is also the reason why
+RFC3164 is an informational document: it provides useful information,
+but does not precisely specify anything.
+
+After all of this bashing, I now have to admit that RFC3164 has some
+format recommendations layed out in section 4. The format described has
+quite some value in it and implementors recently try to follow it. This
+format is usually meant when someone tells you that a software is
+"RFC3164 compliant" or expects "RFC3164 compliant messages". I also have
+to admit that rsyslog also uses this format and, in the sense outlined
+here, expects messages received to be "RFC3164 compliant" (knowingly
+that such a beast does not exist - I am simply lying here ;)).
+
+Please note that there is some relief of the situation in reach. There
+is a new normative syslog RFC series upcoming, and it specifies a
+standard message format. At the time of this writing, the main documents
+are sitting in the RFC editor queue waiting for a transport mapping to
+be completed. I personally expect them to be assigned RFC numbers in
+2009.
+
+Update: the numbers are now assigned and the base RFC is :rfc:`5424`.
+
+Practical Format Requirements
+-----------------------------
+
+From a practical point of view, the message format expected (and
+generated by default in legacy mode) is:
+
+::
+
+ <PRI>TIMESTAMP SP HOST SP TAG MSG(Freetext)
+
+SP is the ASCII "space" character and the definition of the rest of the
+fields can be taken from RFC3164. Please note that there also is a lot
+of confusion on what syntax and semantics the TAG actually has. This
+format is called "legacy syslog" because it is not well specified (as
+you know by now) and has been "inherited from the real world".
+
+Rsyslog offers two parsers: one for the upcoming RFC series and one for
+legacy format. We concentrate on the later. That parser applies some
+logic to detect missing hostnames, is able to handle various ways the
+TIMESTAMP is typically malformed. In short it applies a lot of guesswork
+in trying to figure out what a message really means. I am sure the
+guessing algorithm can be improved, and I am always trying that when I
+see new malformed messages (and there is an ample set of them...).
+However, this finds its limits where it is not possible to differentiate
+between two entities which could be either. For example, look at this
+message:
+
+::
+
+ <144>Tue Sep 23 11:40:01 taghost sample message
+
+Does it contain a hostname? Maybe. The value "taghost" is a valid
+hostname. Of course, it is also a valid tag. If it is a hostname, the
+tag's value is "sample" and the msg value is "message". Or is the
+hostname missing, the tag is "taghost" and msg is "sample message"? As a
+human, I tend to say the later interpretation is correct. But that's
+hard to tell the message parser (and, no, I do not intend to apply
+artificial intelligence just to guess what the hostname value is...).
+
+One approach is to configure the parser so that it never expects
+hostnames. This becomes problematic if you receive messages from
+multiple devices. Over time, I may implement parser conditionals, but
+this is not yet available and I am not really sure if it is needed
+complexity...
+
+Things like this, happen. Even more scary formats happen in practice.
+Even from mainstream vendors. For example, I was just asked about this
+message (which, btw, finally made me write this article here):
+
+::
+
+ "<130> [ERROR] iapp_socket_task.c 399: iappSocketTask: iappRecvPkt returned error"
+
+If you compare it with the format RFC3164 "suggests", you'll quickly
+notice that the message is "a bit" malformed. Actually, even my human
+intelligence is not sufficient to guess if there is a TAG or not (is
+"[ERROR]" a tag or part of the message). I may not be the smartest guy,
+but don't expect me to program a parser that is smarter than me.
+
+To the best of my knowledge, these vendor's device's syslog format can
+be configured, so it would probably be a good idea to include a
+(sufficiently well-formed) timestamp, the sending hostname and (maybe?)
+a tag to make this message well parseable. I will also once again take
+this sample and see if we can apply some guesswork. For example, "[" can
+not be part of a well-formed TIMESTAMP, so logic can conclude there is
+not TIMESTAMP. Also, "[" can not be used inside a valid hostname, so
+logic can conclude that the message contains no hostname. Even if I
+implement this logic (which I will probably do), this is a partial
+solution: it is impossible to guess if there is a tag or not
+(honestly!). And, even worse, it is a solution only for those set of
+messages that can be handled by the logic described. Now consider this
+hypothetical message:
+
+::
+
+ "<130> [ERROR] host.example.net 2008-09-23 11-40-22 PST iapp_socket_task.c 399: iappSocketTask: iappRecvPkt returned error"
+
+Obviously, it requires additional guesswork. If we iterate over all the
+cases, we can very quickly see that it is impossible to guess everything
+correct. In the example above we can not even surely tell if PST should
+be a timezone or some other message property.
+
+A potential solution is to generate a parser-table based parser, but
+this requires considerable effort and also has quite some runtime
+overhead. I try to avoid this for now (but I may do it, especially if
+someone sponsors this work ;)). Side-note: if you want to be a bit
+scared about potential formats, you may want to have a look at my paper
+"`On the Nature of Syslog
+Data <http://www.monitorware.com/en/workinprogress/nature-of-syslog-data.php>`_\ ".
+
+Work-Around
+-----------
+
+**The number one work-around is to configure your devices so that they
+emit (sufficiently) well-formed messages.** You should by now know what
+these look like.
+
+If that cure is not available, there are some things you can do in
+rsyslog to handle the situation. First of all, be sure to read about
+:doc:`rsyslog.conf format <../configuration/basic_structure>` and the
+:doc:`property replacer <../configuration/property_replacer>` specifically. You need to
+understand that everything is configured in rsyslog. And that the
+message is parsed into properties. There are also properties available
+which do not stem back directly to parsing. Most importantly, %fromhost%
+property holds the name of the system rsyslog received the message from.
+In non-relay cases, this can be used instead of hostname. In relay
+cases, there is no cure other than to either fix the original sender or
+at least one of the relays in front of the rsyslog instance in question.
+Similarly, you can use %timegenerated% instead of %timereported%.
+Timegenerated is the time the message hit rsyslog for the first time.
+For non-relayed, locally connected peers, Timegenerated should be a very
+close approximation of the actual time a message was formed at the
+sender (depending, of course, on potential internal queueing inside the
+sender). Also, you may use the %rawmsg% property together with the
+several extraction modes the property replacer supports. Rawmsg contains
+the message as it is received from the remote peer. In a sense, you can
+implement a post-parser with this method.
+
+To use these properties, you need to define your own templates and
+assign them. Details can be found in the above-quoted documentation.
+Just let's do a quick example. Let's say you have the horrible message
+shown above and can not fix the sending device for some good reason. In
+rsyslog.conf, you used to say:
+
+::
+
+ *.* /var/log/somefile
+
+Of course, things do not work out well with that ill-formed message. So
+you decide to dump the rawmsg to the file and pull the remote host and
+time of message generation from rsyslog's internal properties (which,
+btw, is clever, because otherwise there is no indication of these two
+properties...). So you need to define a template for that and make sure
+the template is used with your file logging action. This is how it may
+look:
+
+::
+
+ $template, MalfromedMsgFormater,"%timegenerated% %fromhost% %rawmsg:::drop-last-lf%\n"
+ *.* /var/log/somefile;MalformedMsgFormatter
+
+This will make your log much nicer, but not look perfect. Experiment a
+bit with the available properties and replacer extraction options to
+fine-tune it to your needs.
+
+The Ultimate Solution...
+------------------------
+
+Is available with rsyslog 5.3.4 and above. Here, we can define so-called
+custom parsers. These are plugin modules, written in C and adapted to a
+specific message format need. The big plus of custom parsers is that
+they offer excellent performance and unlimited possibilities - far
+better than any work-around could do. Custom parsers can be `bound to
+specific rule sets <rsconf1_rulesetparser.html>`_ (and thus listening)
+ports with relative ease. The only con is that they must be written.
+However, if you are lucky, a parser for your device may already exist.
+If not, you can opt to write it yourself, what is not too hard if you
+know some C. Alternatively, Adiscon can program one for you as part of
+the `rsyslog professional services
+offering <http://www.rsyslog.com/professional-services>`_. In any case,
+you should seriously consider custom parsers as an alternative if you
+can not reconfigure your device to send decent message format.
+
+Wrap-Up
+-------
+
+Syslog message format is not sufficiently standardized. There exists a
+weak "standard" format, which is used by a good number of
+implementations. However, there exist many others, including mainstream
+vendor implementations, which have a (sometimes horribly) different
+format. Rsyslog tries to deal with anomalies but can not guess right in
+all instances. If possible, the sender should be configured to submit
+well-formed messages. If that is not possible, you can work around these
+issues with rsyslog's property replacer and template system. Or you can
+use a suitable message parser or write one for your needs.
+
+I hope this is a useful guide. You may also have a look at the `rsyslog
+troubleshooting guide <troubleshoot.html>`_ for further help and places
+where to ask questions.
+
diff --git a/source/whitepapers/syslog_protocol.rst b/source/whitepapers/syslog_protocol.rst
new file mode 100644
index 0000000..8373f71
--- /dev/null
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@@ -0,0 +1,218 @@
+syslog-protocol support in rsyslog
+==================================
+
+`rsyslog <http://www.rsyslog.com/>`_ **provides a trial implementation
+of the proposed**
+`syslog-protocol <http://www.monitorware.com/Common/en/glossary/syslog-protocol.php>`_
+**standard.** The intention of this implementation is to find out what
+inside syslog-protocol is causing problems during implementation. As
+syslog-protocol is a standard under development, its support in rsyslog
+is highly volatile. It may change from release to release. So while it
+provides some advantages in the real world, users are cautioned against
+using it right now. If you do, be prepared that you will probably need
+to update all of your rsyslogds with each new release. If you try it
+anyhow, please provide feedback as that would be most beneficial for us.
+
+Currently supported message format
+----------------------------------
+
+Due to recent discussion on syslog-protocol, we do not follow any
+specific revision of the draft but rather the candidate ideas. The
+format supported currently is:
+
+**``<PRI>VERSION SP TIMESTAMP SP HOSTNAME SP APP-NAME SP PROCID SP MSGID SP [SD-ID]s SP MSG``**
+
+Field syntax and semantics are as defined in IETF I-D
+syslog-protocol-15.
+
+Capabilities Implemented
+------------------------
+
+- receiving message in the supported format (see above)
+- sending messages in the supported format
+- relaying messages
+- receiving messages in either legacy or -protocol format and
+ transforming them into the other one
+- virtual availability of TAG, PROCID, APP-NAME, MSGID, SD-ID no matter
+ if the message was received via legacy format, API or syslog-protocol
+ format (non-present fields are being emulated with great success)
+- maximum message size is set via preprocessor #define
+- syslog-protocol messages can be transmitted both over UDP and plain
+ TCP with some restrictions on compliance in the case of TCP
+
+Findings
+--------
+
+This lists what has been found during implementation:
+
+- The same receiver must be able to support both legacy and
+ syslog-protocol syslog messages. Anything else would be a big
+ inconvenience to users and would make deployment much harder. The
+ detection must be done automatically (see below on how easy that is).
+- **NUL characters inside MSG** cause the message to be truncated at
+ that point. This is probably a major point for many C-based
+ implementations. No measures have yet been taken against this.
+ Modifying the code to "cleanly" support NUL characters is
+ non-trivial, even though rsyslogd already has some byte-counted
+ string library (but this is new and not yet available everywhere).
+- **character encoding in MSG**: is is problematic to do the right
+ UTF-8 encoding. The reason is that we pick up the MSG from the local
+ domain socket (which got it from the syslog(3) API). The text
+ obtained does not include any encoding information, but it does
+ include non US-ASCII characters. It may also include any other
+ encoding. Other than by guessing based on the provided text, I have
+ no way to find out what it is. In order to make the syslogd do
+ anything useful, I have now simply taken the message as is and
+ stuffed it into the MSG part. Please note that I think this will be a
+ route that other implementors would take, too.
+- A minimal parser is easy to implement. It took me roughly 2 hours to
+ add it to rsyslogd. This includes the time for restructuring the code
+ to be able to parse both legacy syslog as well as syslog-protocol.
+ The parser has some restrictions, though
+
+ - STRUCTURED-DATA field is extracted, but not validated. Structured
+ data "[test ]]" is not caught as an error. Nor are any other
+ errors caught. For my needs with this syslogd, that level of
+ structured data processing is probably sufficient. I do not want
+ to parse/validate it in all cases. This is also a performance
+ issue. I think other implementors could have the same view. As
+ such, we should not make validation a requirement.
+ - MSG is not further processed (e.g. Unicode not being validated)
+ - the other header fields are also extracted, but no validation is
+ performed right now. At least some validation should be easy to
+ add (not done this because it is a proof-of-concept and scheduled
+ to change).
+
+- Universal access to all syslog fields (missing ones being emulated)
+ was also quite easy. It took me around another 2 hours to integrate
+ emulation of non-present fields into the code base.
+- The version at the start of the message makes it easy to detect if we
+ have legacy syslog or syslog-protocol. Do NOT move it to somewhere
+ inside the middle of the message, that would complicate things. It
+ might not be totally fail-safe to just rely on "1 " as the "cookie"
+ for a syslog-protocol. Eventually, it would be good to add some more
+ uniqueness, e.g. "@#1 ".
+- I have no (easy) way to detect truncation if that happens on the UDP
+ stack. All I see is that I receive e.g. a 4K message. If the message
+ was e.g. 6K, I received two chunks. The first chunk (4K) is correctly
+ detected as a syslog-protocol message, the second (2K) as legacy
+ syslog. I do not see what we could do against this. This questions
+ the usefulness of the TRUNCATE bit. Eventually, I could look at the
+ UDP headers and see that it is a fragment. I have looked at a network
+ sniffer log of the conversation. This looks like two
+ totally-independent messages were sent by the sender stack.
+- The maximum message size is currently being configured via a
+ preprocessor #define. It can easily be set to 2K or 4K, but more than
+ 4K is not possible because of UDP stack limitations. Eventually, this
+ can be worked around, but I have not done this yet.
+- rsyslogd can accept syslog-protocol formatted messages but is able to
+ relay them in legacy format. I find this a must in real-life
+ deployments. For this, I needed to do some field mapping so that
+ APP-NAME/PROCID are mapped into a TAG.
+- rsyslogd can also accept legacy syslog message and relay them in
+ syslog-protocol format. For this, I needed to apply some sub-parsing
+ of the TAG, which on most occasions provides correct results. There
+ might be some misinterpretations but I consider these to be mostly
+ non-intrusive.
+- Messages received from the syslog API (the normal case under \*nix)
+ also do not have APP-NAME and PROCID and I must parse them out of TAG
+ as described directly above. As such, this algorithm is absolutely
+ vital to make things work on \*nix.
+- I have an issue with messages received via the syslog(3) API (or, to
+ be more precise, via the local domain socket this API writes to):
+ These messages contain a timestamp, but that timestamp does neither
+ have the year nor the high-resolution time. The year is no real
+ issue, I just take the year of the reception of that message. There
+ is a very small window of exposure for messages read from the log
+ immediately after midnight Jan 1st. The message in the domain socket
+ might have been written immediately before midnight in the old year.
+ I think this is acceptable. However, I can not assign a
+ high-precision timestamp, at least it is somewhat off if I take the
+ timestamp from message reception on the local socket. An alternative
+ might be to ignore the timestamp present and instead use that one
+ when the message is pulled from the local socket (I am talking about
+ IPC, not the network - just a reminder...). This is doable, but
+ eventually not advisable. It looks like this needs to be resolved via
+ a configuration option.
+- rsyslogd already advertised its origin information on application
+ startup (in a syslog-protocol-14 compatible format). It is fairly
+ easy to include that with any message if desired (not currently
+ done).
+- A big problem I noticed are malformed messages. In -syslog-protocol,
+ we recommend/require to discard malformed messages. However, in
+ practice users would like to see everything that the syslogd
+ receives, even if it is in error. For the first version, I have not
+ included any error handling at all. However, I think I would
+ deliberately ignore any "discard" requirement. My current point of
+ view is that in my code I would eventually flag a message as being
+ invalid and allow the user to filter on this invalidness. So these
+ invalid messages could be redirected into special bins.
+- The error logging recommendations (those I insisted on;)) are not
+ really practical. My application has its own error logging philosophy
+ and I will not change this to follow a draft.
+- Relevance of support for leap seconds and senders without knowledge
+ of time is questionable. I have not made any specific provisions in
+ the code nor would I know how to handle that differently. I could,
+ however, pull the local reception timestamp in this case, so it might
+ be useful to have this feature. I do not think any more about this
+ for the initial proof-of-concept. Note it as a potential problem
+ area, especially when logging to databases.
+- The HOSTNAME field for internally generated messages currently
+ contains the hostname part only, not the FQDN. This can be changed
+ inside the code base, but it requires some thinking so that thinks
+ are kept compatible with legacy syslog. I have not done this for the
+ proof-of-concept, but I think it is not really bad. Maybe an hour or
+ half a day of thinking.
+- It is possible that I did not receive a TAG with legacy syslog or via
+ the syslog API. In this case, I can not generate the APP-NAME. For
+ consistency, I have used "-" in such cases (just like in PROCID,
+ MSGID and STRUCTURED-DATA).
+- As an architectural side-effect, syslog-protocol formatted messages
+ can also be transmitted over non-standard syslog/raw tcp. This
+ implementation uses the industry-standard LF termination of tcp
+ syslog records. As such, syslog-protocol messages containing a LF
+ will be broken invalidly. There is nothing that can be done against
+ this without specifying a TCP transport. This issue might be more
+ important than one thinks on first thought. The reason is the wide
+ deployment of syslog/tcp via industry standard.
+
+**Some notes on syslog-transport-udp-06**
+
+- I did not make any low-level modifications to the UDP code and think
+ I am still basically covered with this I-D.
+- I deliberately violate section 3.3 insofar as that I do not
+ necessarily accept messages destined to port 514. This feature is
+ user-required and a must. The same applies to the destination port. I
+ am not sure if the "MUST" in section 3.3 was meant that this MUST be
+ an option, but not necessarily be active. The wording should be
+ clarified.
+- section 3.6: I do not check checksums. See the issue with discarding
+ messages above. The same solution will probably be applied in my
+ code.
+
+
+Conlusions/Suggestions
+----------------------
+
+These are my personal conclusions and suggestions. Obviously, they must
+be discussed ;)
+
+- NUL should be disallowed in MSG
+- As it is not possible to definitely know the character encoding of
+ the application-provided message, MSG should **not** be specified to
+ use UTF-8 exclusively. Instead, it is suggested that any encoding may
+ be used but UTF-8 is preferred. To detect UTF-8, the MSG should start
+ with the UTF-8 byte order mask of "EF BB BF" if it is UTF-8 encoded
+ (see section 155.9 of
+ `http://www.unicode.org/versions/Unicode4.0.0/ch15.pdf <http://www.unicode.org/versions/Unicode4.0.0/ch15.pdf>`_)
+- Requirements to drop messages should be reconsidered. I guess I would
+ not be the only implementor ignoring them.
+- Logging requirements should be reconsidered and probably be removed.
+- It would be advisable to specify "-" for APP-NAME is the name is not
+ known to the sender.
+- The implications of the current syslog/tcp industry standard on
+ syslog-protocol should be further evaluated and be fully understood
+
+