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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-17 12:02:58 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-17 12:02:58 +0000 |
commit | 698f8c2f01ea549d77d7dc3338a12e04c11057b9 (patch) | |
tree | 173a775858bd501c378080a10dca74132f05bc50 /README.md | |
parent | Initial commit. (diff) | |
download | rustc-698f8c2f01ea549d77d7dc3338a12e04c11057b9.tar.xz rustc-698f8c2f01ea549d77d7dc3338a12e04c11057b9.zip |
Adding upstream version 1.64.0+dfsg1.upstream/1.64.0+dfsg1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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diff --git a/README.md b/README.md new file mode 100644 index 000000000..7f601d5ee --- /dev/null +++ b/README.md @@ -0,0 +1,288 @@ +# The Rust Programming Language + +This is the main source code repository for [Rust]. It contains the compiler, +standard library, and documentation. + +[Rust]: https://www.rust-lang.org + +**Note: this README is for _users_ rather than _contributors_. +If you wish to _contribute_ to the compiler, you should read the +[Getting Started][gettingstarted] section of the rustc-dev-guide instead. +You can ask for help in the [#new members Zulip stream][new-members].** + +[new-members]: https://rust-lang.zulipchat.com/#narrow/stream/122652-new-members + +## Quick Start + +Read ["Installation"] from [The Book]. + +["Installation"]: https://doc.rust-lang.org/book/ch01-01-installation.html +[The Book]: https://doc.rust-lang.org/book/index.html + +## Installing from Source + +The Rust build system uses a Python script called `x.py` to build the compiler, +which manages the bootstrapping process. It lives in the root of the project. + +The `x.py` command can be run directly on most systems in the following format: + +```sh +./x.py <subcommand> [flags] +``` + +This is how the documentation and examples assume you are running `x.py`. + +Systems such as Ubuntu 20.04 LTS do not create the necessary `python` command by default when Python is installed that allows `x.py` to be run directly. In that case you can either create a symlink for `python` (Ubuntu provides the `python-is-python3` package for this), or run `x.py` using Python itself: + +```sh +# Python 3 +python3 x.py <subcommand> [flags] + +# Python 2.7 +python2.7 x.py <subcommand> [flags] +``` + +More information about `x.py` can be found +by running it with the `--help` flag or reading the [rustc dev guide][rustcguidebuild]. + +[gettingstarted]: https://rustc-dev-guide.rust-lang.org/getting-started.html +[rustcguidebuild]: https://rustc-dev-guide.rust-lang.org/building/how-to-build-and-run.html + +### Building on a Unix-like system +1. Make sure you have installed the dependencies: + + * `g++` 5.1 or later or `clang++` 3.5 or later + * `python` 3 or 2.7 + * GNU `make` 3.81 or later + * `cmake` 3.13.4 or later + * `ninja` + * `curl` + * `git` + * `ssl` which comes in `libssl-dev` or `openssl-devel` + * `pkg-config` if you are compiling on Linux and targeting Linux + +2. Clone the [source] with `git`: + + ```sh + git clone https://github.com/rust-lang/rust.git + cd rust + ``` + +[source]: https://github.com/rust-lang/rust + +3. Configure the build settings: + + The Rust build system uses a file named `config.toml` in the root of the + source tree to determine various configuration settings for the build. + Copy the default `config.toml.example` to `config.toml` to get started. + + ```sh + cp config.toml.example config.toml + ``` + + If you plan to use `x.py install` to create an installation, it is recommended + that you set the `prefix` value in the `[install]` section to a directory. + + Create install directory if you are not installing in default directory. + +4. Build and install: + + ```sh + ./x.py build && ./x.py install + ``` + + When complete, `./x.py install` will place several programs into + `$PREFIX/bin`: `rustc`, the Rust compiler, and `rustdoc`, the + API-documentation tool. This install does not include [Cargo], + Rust's package manager. To build and install Cargo, you may + run `./x.py install cargo` or set the `build.extended` key in + `config.toml` to `true` to build and install all tools. + +[Cargo]: https://github.com/rust-lang/cargo + +### Building on Windows + +There are two prominent ABIs in use on Windows: the native (MSVC) ABI used by +Visual Studio, and the GNU ABI used by the GCC toolchain. Which version of Rust +you need depends largely on what C/C++ libraries you want to interoperate with: +for interop with software produced by Visual Studio use the MSVC build of Rust; +for interop with GNU software built using the MinGW/MSYS2 toolchain use the GNU +build. + +#### MinGW + +[MSYS2][msys2] can be used to easily build Rust on Windows: + +[msys2]: https://www.msys2.org/ + +1. Grab the latest [MSYS2 installer][msys2] and go through the installer. + +2. Run `mingw32_shell.bat` or `mingw64_shell.bat` from wherever you installed + MSYS2 (i.e. `C:\msys64`), depending on whether you want 32-bit or 64-bit + Rust. (As of the latest version of MSYS2 you have to run `msys2_shell.cmd + -mingw32` or `msys2_shell.cmd -mingw64` from the command line instead) + +3. From this terminal, install the required tools: + + ```sh + # Update package mirrors (may be needed if you have a fresh install of MSYS2) + pacman -Sy pacman-mirrors + + # Install build tools needed for Rust. If you're building a 32-bit compiler, + # then replace "x86_64" below with "i686". If you've already got git, python, + # or CMake installed and in PATH you can remove them from this list. Note + # that it is important that you do **not** use the 'python2', 'cmake' and 'ninja' + # packages from the 'msys2' subsystem. The build has historically been known + # to fail with these packages. + pacman -S git \ + make \ + diffutils \ + tar \ + mingw-w64-x86_64-python \ + mingw-w64-x86_64-cmake \ + mingw-w64-x86_64-gcc \ + mingw-w64-x86_64-ninja + ``` + +4. Navigate to Rust's source code (or clone it), then build it: + + ```sh + ./x.py build && ./x.py install + ``` + +#### MSVC + +MSVC builds of Rust additionally require an installation of Visual Studio 2017 +(or later) so `rustc` can use its linker. The simplest way is to get the +[Visual Studio], check the “C++ build tools” and “Windows 10 SDK” workload. + +[Visual Studio]: https://visualstudio.microsoft.com/downloads/ + +(If you're installing cmake yourself, be careful that “C++ CMake tools for +Windows” doesn't get included under “Individual components”.) + +With these dependencies installed, you can build the compiler in a `cmd.exe` +shell with: + +```sh +python x.py build +``` + +Currently, building Rust only works with some known versions of Visual Studio. If +you have a more recent version installed and the build system doesn't understand, +you may need to force rustbuild to use an older version. This can be done +by manually calling the appropriate vcvars file before running the bootstrap. + +```batch +CALL "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Auxiliary\Build\vcvars64.bat" +python x.py build +``` + +#### Specifying an ABI + +Each specific ABI can also be used from either environment (for example, using +the GNU ABI in PowerShell) by using an explicit build triple. The available +Windows build triples are: +- GNU ABI (using GCC) + - `i686-pc-windows-gnu` + - `x86_64-pc-windows-gnu` +- The MSVC ABI + - `i686-pc-windows-msvc` + - `x86_64-pc-windows-msvc` + +The build triple can be specified by either specifying `--build=<triple>` when +invoking `x.py` commands, or by copying the `config.toml` file (as described +in [Installing From Source](#installing-from-source)), and modifying the +`build` option under the `[build]` section. + +### Configure and Make + +While it's not the recommended build system, this project also provides a +configure script and makefile (the latter of which just invokes `x.py`). + +```sh +./configure +make && sudo make install +``` + +When using the configure script, the generated `config.mk` file may override the +`config.toml` file. To go back to the `config.toml` file, delete the generated +`config.mk` file. + +## Building Documentation + +If you’d like to build the documentation, it’s almost the same: + +```sh +./x.py doc +``` + +The generated documentation will appear under `doc` in the `build` directory for +the ABI used. I.e., if the ABI was `x86_64-pc-windows-msvc`, the directory will be +`build\x86_64-pc-windows-msvc\doc`. + +## Notes + +Since the Rust compiler is written in Rust, it must be built by a +precompiled "snapshot" version of itself (made in an earlier stage of +development). As such, source builds require a connection to the Internet, to +fetch snapshots, and an OS that can execute the available snapshot binaries. + +Snapshot binaries are currently built and tested on several platforms: + +| Platform / Architecture | x86 | x86_64 | +|---------------------------------------------|-----|--------| +| Windows (7, 8, 10, ...) | ✓ | ✓ | +| Linux (kernel 3.2, glibc 2.17 or later) | ✓ | ✓ | +| macOS (10.7 Lion or later) | (\*) | ✓ | + +(\*): Apple dropped support for running 32-bit binaries starting from macOS 10.15 and iOS 11. +Due to this decision from Apple, the targets are no longer useful to our users. +Please read [our blog post][macx32] for more info. + +[macx32]: https://blog.rust-lang.org/2020/01/03/reducing-support-for-32-bit-apple-targets.html + +You may find that other platforms work, but these are our officially +supported build environments that are most likely to work. + +## Getting Help + +The Rust community congregates in a few places: + +* [Stack Overflow] - Direct questions about using the language. +* [users.rust-lang.org] - General discussion and broader questions. +* [/r/rust] - News and general discussion. + +[Stack Overflow]: https://stackoverflow.com/questions/tagged/rust +[/r/rust]: https://reddit.com/r/rust +[users.rust-lang.org]: https://users.rust-lang.org/ + +## Contributing + +If you are interested in contributing to the Rust project, please take a look +at the [Getting Started][gettingstarted] guide in the [rustc-dev-guide]. + +[rustc-dev-guide]: https://rustc-dev-guide.rust-lang.org + +## License + +Rust is primarily distributed under the terms of both the MIT license +and the Apache License (Version 2.0), with portions covered by various +BSD-like licenses. + +See [LICENSE-APACHE](LICENSE-APACHE), [LICENSE-MIT](LICENSE-MIT), and +[COPYRIGHT](COPYRIGHT) for details. + +## Trademark + +[The Rust Foundation][rust-foundation] owns and protects the Rust and Cargo +trademarks and logos (the “Rust Trademarks”). + +If you want to use these names or brands, please read the [media guide][media-guide]. + +Third-party logos may be subject to third-party copyrights and trademarks. See +[Licenses][policies-licenses] for details. + +[rust-foundation]: https://foundation.rust-lang.org/ +[media-guide]: https://www.rust-lang.org/policies/media-guide +[policies-licenses]: https://www.rust-lang.org/policies/licenses |