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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-17 12:02:58 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-17 12:02:58 +0000
commit698f8c2f01ea549d77d7dc3338a12e04c11057b9 (patch)
tree173a775858bd501c378080a10dca74132f05bc50 /library/std/src/alloc.rs
parentInitial commit. (diff)
downloadrustc-698f8c2f01ea549d77d7dc3338a12e04c11057b9.tar.xz
rustc-698f8c2f01ea549d77d7dc3338a12e04c11057b9.zip
Adding upstream version 1.64.0+dfsg1.upstream/1.64.0+dfsg1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'library/std/src/alloc.rs')
-rw-r--r--library/std/src/alloc.rs413
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diff --git a/library/std/src/alloc.rs b/library/std/src/alloc.rs
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+//! Memory allocation APIs.
+//!
+//! In a given program, the standard library has one “global” memory allocator
+//! that is used for example by `Box<T>` and `Vec<T>`.
+//!
+//! Currently the default global allocator is unspecified. Libraries, however,
+//! like `cdylib`s and `staticlib`s are guaranteed to use the [`System`] by
+//! default.
+//!
+//! # The `#[global_allocator]` attribute
+//!
+//! This attribute allows configuring the choice of global allocator.
+//! You can use this to implement a completely custom global allocator
+//! to route all default allocation requests to a custom object.
+//!
+//! ```rust
+//! use std::alloc::{GlobalAlloc, System, Layout};
+//!
+//! struct MyAllocator;
+//!
+//! unsafe impl GlobalAlloc for MyAllocator {
+//! unsafe fn alloc(&self, layout: Layout) -> *mut u8 {
+//! System.alloc(layout)
+//! }
+//!
+//! unsafe fn dealloc(&self, ptr: *mut u8, layout: Layout) {
+//! System.dealloc(ptr, layout)
+//! }
+//! }
+//!
+//! #[global_allocator]
+//! static GLOBAL: MyAllocator = MyAllocator;
+//!
+//! fn main() {
+//! // This `Vec` will allocate memory through `GLOBAL` above
+//! let mut v = Vec::new();
+//! v.push(1);
+//! }
+//! ```
+//!
+//! The attribute is used on a `static` item whose type implements the
+//! [`GlobalAlloc`] trait. This type can be provided by an external library:
+//!
+//! ```rust,ignore (demonstrates crates.io usage)
+//! use jemallocator::Jemalloc;
+//!
+//! #[global_allocator]
+//! static GLOBAL: Jemalloc = Jemalloc;
+//!
+//! fn main() {}
+//! ```
+//!
+//! The `#[global_allocator]` can only be used once in a crate
+//! or its recursive dependencies.
+
+#![deny(unsafe_op_in_unsafe_fn)]
+#![stable(feature = "alloc_module", since = "1.28.0")]
+
+use core::intrinsics;
+use core::ptr::NonNull;
+use core::sync::atomic::{AtomicPtr, Ordering};
+use core::{mem, ptr};
+
+#[stable(feature = "alloc_module", since = "1.28.0")]
+#[doc(inline)]
+pub use alloc_crate::alloc::*;
+
+/// The default memory allocator provided by the operating system.
+///
+/// This is based on `malloc` on Unix platforms and `HeapAlloc` on Windows,
+/// plus related functions.
+///
+/// This type implements the `GlobalAlloc` trait and Rust programs by default
+/// work as if they had this definition:
+///
+/// ```rust
+/// use std::alloc::System;
+///
+/// #[global_allocator]
+/// static A: System = System;
+///
+/// fn main() {
+/// let a = Box::new(4); // Allocates from the system allocator.
+/// println!("{a}");
+/// }
+/// ```
+///
+/// You can also define your own wrapper around `System` if you'd like, such as
+/// keeping track of the number of all bytes allocated:
+///
+/// ```rust
+/// use std::alloc::{System, GlobalAlloc, Layout};
+/// use std::sync::atomic::{AtomicUsize, Ordering::SeqCst};
+///
+/// struct Counter;
+///
+/// static ALLOCATED: AtomicUsize = AtomicUsize::new(0);
+///
+/// unsafe impl GlobalAlloc for Counter {
+/// unsafe fn alloc(&self, layout: Layout) -> *mut u8 {
+/// let ret = System.alloc(layout);
+/// if !ret.is_null() {
+/// ALLOCATED.fetch_add(layout.size(), SeqCst);
+/// }
+/// ret
+/// }
+///
+/// unsafe fn dealloc(&self, ptr: *mut u8, layout: Layout) {
+/// System.dealloc(ptr, layout);
+/// ALLOCATED.fetch_sub(layout.size(), SeqCst);
+/// }
+/// }
+///
+/// #[global_allocator]
+/// static A: Counter = Counter;
+///
+/// fn main() {
+/// println!("allocated bytes before main: {}", ALLOCATED.load(SeqCst));
+/// }
+/// ```
+///
+/// It can also be used directly to allocate memory independently of whatever
+/// global allocator has been selected for a Rust program. For example if a Rust
+/// program opts in to using jemalloc as the global allocator, `System` will
+/// still allocate memory using `malloc` and `HeapAlloc`.
+#[stable(feature = "alloc_system_type", since = "1.28.0")]
+#[derive(Debug, Default, Copy, Clone)]
+pub struct System;
+
+impl System {
+ #[inline]
+ fn alloc_impl(&self, layout: Layout, zeroed: bool) -> Result<NonNull<[u8]>, AllocError> {
+ match layout.size() {
+ 0 => Ok(NonNull::slice_from_raw_parts(layout.dangling(), 0)),
+ // SAFETY: `layout` is non-zero in size,
+ size => unsafe {
+ let raw_ptr = if zeroed {
+ GlobalAlloc::alloc_zeroed(self, layout)
+ } else {
+ GlobalAlloc::alloc(self, layout)
+ };
+ let ptr = NonNull::new(raw_ptr).ok_or(AllocError)?;
+ Ok(NonNull::slice_from_raw_parts(ptr, size))
+ },
+ }
+ }
+
+ // SAFETY: Same as `Allocator::grow`
+ #[inline]
+ unsafe fn grow_impl(
+ &self,
+ ptr: NonNull<u8>,
+ old_layout: Layout,
+ new_layout: Layout,
+ zeroed: bool,
+ ) -> Result<NonNull<[u8]>, AllocError> {
+ debug_assert!(
+ new_layout.size() >= old_layout.size(),
+ "`new_layout.size()` must be greater than or equal to `old_layout.size()`"
+ );
+
+ match old_layout.size() {
+ 0 => self.alloc_impl(new_layout, zeroed),
+
+ // SAFETY: `new_size` is non-zero as `new_size` is greater than or equal to `old_size`
+ // as required by safety conditions and the `old_size == 0` case was handled in the
+ // previous match arm. Other conditions must be upheld by the caller
+ old_size if old_layout.align() == new_layout.align() => unsafe {
+ let new_size = new_layout.size();
+
+ // `realloc` probably checks for `new_size >= old_layout.size()` or something similar.
+ intrinsics::assume(new_size >= old_layout.size());
+
+ let raw_ptr = GlobalAlloc::realloc(self, ptr.as_ptr(), old_layout, new_size);
+ let ptr = NonNull::new(raw_ptr).ok_or(AllocError)?;
+ if zeroed {
+ raw_ptr.add(old_size).write_bytes(0, new_size - old_size);
+ }
+ Ok(NonNull::slice_from_raw_parts(ptr, new_size))
+ },
+
+ // SAFETY: because `new_layout.size()` must be greater than or equal to `old_size`,
+ // both the old and new memory allocation are valid for reads and writes for `old_size`
+ // bytes. Also, because the old allocation wasn't yet deallocated, it cannot overlap
+ // `new_ptr`. Thus, the call to `copy_nonoverlapping` is safe. The safety contract
+ // for `dealloc` must be upheld by the caller.
+ old_size => unsafe {
+ let new_ptr = self.alloc_impl(new_layout, zeroed)?;
+ ptr::copy_nonoverlapping(ptr.as_ptr(), new_ptr.as_mut_ptr(), old_size);
+ Allocator::deallocate(self, ptr, old_layout);
+ Ok(new_ptr)
+ },
+ }
+ }
+}
+
+// The Allocator impl checks the layout size to be non-zero and forwards to the GlobalAlloc impl,
+// which is in `std::sys::*::alloc`.
+#[unstable(feature = "allocator_api", issue = "32838")]
+unsafe impl Allocator for System {
+ #[inline]
+ fn allocate(&self, layout: Layout) -> Result<NonNull<[u8]>, AllocError> {
+ self.alloc_impl(layout, false)
+ }
+
+ #[inline]
+ fn allocate_zeroed(&self, layout: Layout) -> Result<NonNull<[u8]>, AllocError> {
+ self.alloc_impl(layout, true)
+ }
+
+ #[inline]
+ unsafe fn deallocate(&self, ptr: NonNull<u8>, layout: Layout) {
+ if layout.size() != 0 {
+ // SAFETY: `layout` is non-zero in size,
+ // other conditions must be upheld by the caller
+ unsafe { GlobalAlloc::dealloc(self, ptr.as_ptr(), layout) }
+ }
+ }
+
+ #[inline]
+ unsafe fn grow(
+ &self,
+ ptr: NonNull<u8>,
+ old_layout: Layout,
+ new_layout: Layout,
+ ) -> Result<NonNull<[u8]>, AllocError> {
+ // SAFETY: all conditions must be upheld by the caller
+ unsafe { self.grow_impl(ptr, old_layout, new_layout, false) }
+ }
+
+ #[inline]
+ unsafe fn grow_zeroed(
+ &self,
+ ptr: NonNull<u8>,
+ old_layout: Layout,
+ new_layout: Layout,
+ ) -> Result<NonNull<[u8]>, AllocError> {
+ // SAFETY: all conditions must be upheld by the caller
+ unsafe { self.grow_impl(ptr, old_layout, new_layout, true) }
+ }
+
+ #[inline]
+ unsafe fn shrink(
+ &self,
+ ptr: NonNull<u8>,
+ old_layout: Layout,
+ new_layout: Layout,
+ ) -> Result<NonNull<[u8]>, AllocError> {
+ debug_assert!(
+ new_layout.size() <= old_layout.size(),
+ "`new_layout.size()` must be smaller than or equal to `old_layout.size()`"
+ );
+
+ match new_layout.size() {
+ // SAFETY: conditions must be upheld by the caller
+ 0 => unsafe {
+ Allocator::deallocate(self, ptr, old_layout);
+ Ok(NonNull::slice_from_raw_parts(new_layout.dangling(), 0))
+ },
+
+ // SAFETY: `new_size` is non-zero. Other conditions must be upheld by the caller
+ new_size if old_layout.align() == new_layout.align() => unsafe {
+ // `realloc` probably checks for `new_size <= old_layout.size()` or something similar.
+ intrinsics::assume(new_size <= old_layout.size());
+
+ let raw_ptr = GlobalAlloc::realloc(self, ptr.as_ptr(), old_layout, new_size);
+ let ptr = NonNull::new(raw_ptr).ok_or(AllocError)?;
+ Ok(NonNull::slice_from_raw_parts(ptr, new_size))
+ },
+
+ // SAFETY: because `new_size` must be smaller than or equal to `old_layout.size()`,
+ // both the old and new memory allocation are valid for reads and writes for `new_size`
+ // bytes. Also, because the old allocation wasn't yet deallocated, it cannot overlap
+ // `new_ptr`. Thus, the call to `copy_nonoverlapping` is safe. The safety contract
+ // for `dealloc` must be upheld by the caller.
+ new_size => unsafe {
+ let new_ptr = Allocator::allocate(self, new_layout)?;
+ ptr::copy_nonoverlapping(ptr.as_ptr(), new_ptr.as_mut_ptr(), new_size);
+ Allocator::deallocate(self, ptr, old_layout);
+ Ok(new_ptr)
+ },
+ }
+ }
+}
+
+static HOOK: AtomicPtr<()> = AtomicPtr::new(ptr::null_mut());
+
+/// Registers a custom allocation error hook, replacing any that was previously registered.
+///
+/// The allocation error hook is invoked when an infallible memory allocation fails, before
+/// the runtime aborts. The default hook prints a message to standard error,
+/// but this behavior can be customized with the [`set_alloc_error_hook`] and
+/// [`take_alloc_error_hook`] functions.
+///
+/// The hook is provided with a `Layout` struct which contains information
+/// about the allocation that failed.
+///
+/// The allocation error hook is a global resource.
+///
+/// # Examples
+///
+/// ```
+/// #![feature(alloc_error_hook)]
+///
+/// use std::alloc::{Layout, set_alloc_error_hook};
+///
+/// fn custom_alloc_error_hook(layout: Layout) {
+/// panic!("memory allocation of {} bytes failed", layout.size());
+/// }
+///
+/// set_alloc_error_hook(custom_alloc_error_hook);
+/// ```
+#[unstable(feature = "alloc_error_hook", issue = "51245")]
+pub fn set_alloc_error_hook(hook: fn(Layout)) {
+ HOOK.store(hook as *mut (), Ordering::SeqCst);
+}
+
+/// Unregisters the current allocation error hook, returning it.
+///
+/// *See also the function [`set_alloc_error_hook`].*
+///
+/// If no custom hook is registered, the default hook will be returned.
+#[unstable(feature = "alloc_error_hook", issue = "51245")]
+pub fn take_alloc_error_hook() -> fn(Layout) {
+ let hook = HOOK.swap(ptr::null_mut(), Ordering::SeqCst);
+ if hook.is_null() { default_alloc_error_hook } else { unsafe { mem::transmute(hook) } }
+}
+
+fn default_alloc_error_hook(layout: Layout) {
+ extern "Rust" {
+ // This symbol is emitted by rustc next to __rust_alloc_error_handler.
+ // Its value depends on the -Zoom={panic,abort} compiler option.
+ static __rust_alloc_error_handler_should_panic: u8;
+ }
+
+ #[allow(unused_unsafe)]
+ if unsafe { __rust_alloc_error_handler_should_panic != 0 } {
+ panic!("memory allocation of {} bytes failed\n", layout.size());
+ } else {
+ rtprintpanic!("memory allocation of {} bytes failed\n", layout.size());
+ }
+}
+
+#[cfg(not(test))]
+#[doc(hidden)]
+#[alloc_error_handler]
+#[unstable(feature = "alloc_internals", issue = "none")]
+pub fn rust_oom(layout: Layout) -> ! {
+ let hook = HOOK.load(Ordering::SeqCst);
+ let hook: fn(Layout) =
+ if hook.is_null() { default_alloc_error_hook } else { unsafe { mem::transmute(hook) } };
+ hook(layout);
+ crate::process::abort()
+}
+
+#[cfg(not(test))]
+#[doc(hidden)]
+#[allow(unused_attributes)]
+#[unstable(feature = "alloc_internals", issue = "none")]
+pub mod __default_lib_allocator {
+ use super::{GlobalAlloc, Layout, System};
+ // These magic symbol names are used as a fallback for implementing the
+ // `__rust_alloc` etc symbols (see `src/liballoc/alloc.rs`) when there is
+ // no `#[global_allocator]` attribute.
+
+ // for symbol names src/librustc_ast/expand/allocator.rs
+ // for signatures src/librustc_allocator/lib.rs
+
+ // linkage directives are provided as part of the current compiler allocator
+ // ABI
+
+ #[rustc_std_internal_symbol]
+ pub unsafe extern "C" fn __rdl_alloc(size: usize, align: usize) -> *mut u8 {
+ // SAFETY: see the guarantees expected by `Layout::from_size_align` and
+ // `GlobalAlloc::alloc`.
+ unsafe {
+ let layout = Layout::from_size_align_unchecked(size, align);
+ System.alloc(layout)
+ }
+ }
+
+ #[rustc_std_internal_symbol]
+ pub unsafe extern "C" fn __rdl_dealloc(ptr: *mut u8, size: usize, align: usize) {
+ // SAFETY: see the guarantees expected by `Layout::from_size_align` and
+ // `GlobalAlloc::dealloc`.
+ unsafe { System.dealloc(ptr, Layout::from_size_align_unchecked(size, align)) }
+ }
+
+ #[rustc_std_internal_symbol]
+ pub unsafe extern "C" fn __rdl_realloc(
+ ptr: *mut u8,
+ old_size: usize,
+ align: usize,
+ new_size: usize,
+ ) -> *mut u8 {
+ // SAFETY: see the guarantees expected by `Layout::from_size_align` and
+ // `GlobalAlloc::realloc`.
+ unsafe {
+ let old_layout = Layout::from_size_align_unchecked(old_size, align);
+ System.realloc(ptr, old_layout, new_size)
+ }
+ }
+
+ #[rustc_std_internal_symbol]
+ pub unsafe extern "C" fn __rdl_alloc_zeroed(size: usize, align: usize) -> *mut u8 {
+ // SAFETY: see the guarantees expected by `Layout::from_size_align` and
+ // `GlobalAlloc::alloc_zeroed`.
+ unsafe {
+ let layout = Layout::from_size_align_unchecked(size, align);
+ System.alloc_zeroed(layout)
+ }
+ }
+}