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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-17 12:02:58 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-17 12:02:58 +0000
commit698f8c2f01ea549d77d7dc3338a12e04c11057b9 (patch)
tree173a775858bd501c378080a10dca74132f05bc50 /library/std/src/primitive_docs.rs
parentInitial commit. (diff)
downloadrustc-698f8c2f01ea549d77d7dc3338a12e04c11057b9.tar.xz
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Adding upstream version 1.64.0+dfsg1.upstream/1.64.0+dfsg1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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+// `library/{std,core}/src/primitive_docs.rs` should have the same contents.
+// These are different files so that relative links work properly without
+// having to have `CARGO_PKG_NAME` set, but conceptually they should always be the same.
+#[doc(primitive = "bool")]
+#[doc(alias = "true")]
+#[doc(alias = "false")]
+/// The boolean type.
+///
+/// The `bool` represents a value, which could only be either [`true`] or [`false`]. If you cast
+/// a `bool` into an integer, [`true`] will be 1 and [`false`] will be 0.
+///
+/// # Basic usage
+///
+/// `bool` implements various traits, such as [`BitAnd`], [`BitOr`], [`Not`], etc.,
+/// which allow us to perform boolean operations using `&`, `|` and `!`.
+///
+/// [`if`] requires a `bool` value as its conditional. [`assert!`], which is an
+/// important macro in testing, checks whether an expression is [`true`] and panics
+/// if it isn't.
+///
+/// ```
+/// let bool_val = true & false | false;
+/// assert!(!bool_val);
+/// ```
+///
+/// [`true`]: ../std/keyword.true.html
+/// [`false`]: ../std/keyword.false.html
+/// [`BitAnd`]: ops::BitAnd
+/// [`BitOr`]: ops::BitOr
+/// [`Not`]: ops::Not
+/// [`if`]: ../std/keyword.if.html
+///
+/// # Examples
+///
+/// A trivial example of the usage of `bool`:
+///
+/// ```
+/// let praise_the_borrow_checker = true;
+///
+/// // using the `if` conditional
+/// if praise_the_borrow_checker {
+/// println!("oh, yeah!");
+/// } else {
+/// println!("what?!!");
+/// }
+///
+/// // ... or, a match pattern
+/// match praise_the_borrow_checker {
+/// true => println!("keep praising!"),
+/// false => println!("you should praise!"),
+/// }
+/// ```
+///
+/// Also, since `bool` implements the [`Copy`] trait, we don't
+/// have to worry about the move semantics (just like the integer and float primitives).
+///
+/// Now an example of `bool` cast to integer type:
+///
+/// ```
+/// assert_eq!(true as i32, 1);
+/// assert_eq!(false as i32, 0);
+/// ```
+#[stable(feature = "rust1", since = "1.0.0")]
+mod prim_bool {}
+
+#[doc(primitive = "never")]
+#[doc(alias = "!")]
+//
+/// The `!` type, also called "never".
+///
+/// `!` represents the type of computations which never resolve to any value at all. For example,
+/// the [`exit`] function `fn exit(code: i32) -> !` exits the process without ever returning, and
+/// so returns `!`.
+///
+/// `break`, `continue` and `return` expressions also have type `!`. For example we are allowed to
+/// write:
+///
+/// ```
+/// #![feature(never_type)]
+/// # fn foo() -> u32 {
+/// let x: ! = {
+/// return 123
+/// };
+/// # }
+/// ```
+///
+/// Although the `let` is pointless here, it illustrates the meaning of `!`. Since `x` is never
+/// assigned a value (because `return` returns from the entire function), `x` can be given type
+/// `!`. We could also replace `return 123` with a `panic!` or a never-ending `loop` and this code
+/// would still be valid.
+///
+/// A more realistic usage of `!` is in this code:
+///
+/// ```
+/// # fn get_a_number() -> Option<u32> { None }
+/// # loop {
+/// let num: u32 = match get_a_number() {
+/// Some(num) => num,
+/// None => break,
+/// };
+/// # }
+/// ```
+///
+/// Both match arms must produce values of type [`u32`], but since `break` never produces a value
+/// at all we know it can never produce a value which isn't a [`u32`]. This illustrates another
+/// behaviour of the `!` type - expressions with type `!` will coerce into any other type.
+///
+/// [`u32`]: prim@u32
+#[doc = concat!("[`exit`]: ", include_str!("../primitive_docs/process_exit.md"))]
+///
+/// # `!` and generics
+///
+/// ## Infallible errors
+///
+/// The main place you'll see `!` used explicitly is in generic code. Consider the [`FromStr`]
+/// trait:
+///
+/// ```
+/// trait FromStr: Sized {
+/// type Err;
+/// fn from_str(s: &str) -> Result<Self, Self::Err>;
+/// }
+/// ```
+///
+/// When implementing this trait for [`String`] we need to pick a type for [`Err`]. And since
+/// converting a string into a string will never result in an error, the appropriate type is `!`.
+/// (Currently the type actually used is an enum with no variants, though this is only because `!`
+/// was added to Rust at a later date and it may change in the future.) With an [`Err`] type of
+/// `!`, if we have to call [`String::from_str`] for some reason the result will be a
+/// [`Result<String, !>`] which we can unpack like this:
+///
+/// ```
+/// #![feature(exhaustive_patterns)]
+/// use std::str::FromStr;
+/// let Ok(s) = String::from_str("hello");
+/// ```
+///
+/// Since the [`Err`] variant contains a `!`, it can never occur. If the `exhaustive_patterns`
+/// feature is present this means we can exhaustively match on [`Result<T, !>`] by just taking the
+/// [`Ok`] variant. This illustrates another behaviour of `!` - it can be used to "delete" certain
+/// enum variants from generic types like `Result`.
+///
+/// ## Infinite loops
+///
+/// While [`Result<T, !>`] is very useful for removing errors, `!` can also be used to remove
+/// successes as well. If we think of [`Result<T, !>`] as "if this function returns, it has not
+/// errored," we get a very intuitive idea of [`Result<!, E>`] as well: if the function returns, it
+/// *has* errored.
+///
+/// For example, consider the case of a simple web server, which can be simplified to:
+///
+/// ```ignore (hypothetical-example)
+/// loop {
+/// let (client, request) = get_request().expect("disconnected");
+/// let response = request.process();
+/// response.send(client);
+/// }
+/// ```
+///
+/// Currently, this isn't ideal, because we simply panic whenever we fail to get a new connection.
+/// Instead, we'd like to keep track of this error, like this:
+///
+/// ```ignore (hypothetical-example)
+/// loop {
+/// match get_request() {
+/// Err(err) => break err,
+/// Ok((client, request)) => {
+/// let response = request.process();
+/// response.send(client);
+/// },
+/// }
+/// }
+/// ```
+///
+/// Now, when the server disconnects, we exit the loop with an error instead of panicking. While it
+/// might be intuitive to simply return the error, we might want to wrap it in a [`Result<!, E>`]
+/// instead:
+///
+/// ```ignore (hypothetical-example)
+/// fn server_loop() -> Result<!, ConnectionError> {
+/// loop {
+/// let (client, request) = get_request()?;
+/// let response = request.process();
+/// response.send(client);
+/// }
+/// }
+/// ```
+///
+/// Now, we can use `?` instead of `match`, and the return type makes a lot more sense: if the loop
+/// ever stops, it means that an error occurred. We don't even have to wrap the loop in an `Ok`
+/// because `!` coerces to `Result<!, ConnectionError>` automatically.
+///
+/// [`String::from_str`]: str::FromStr::from_str
+#[doc = concat!("[`String`]: ", include_str!("../primitive_docs/string_string.md"))]
+/// [`FromStr`]: str::FromStr
+///
+/// # `!` and traits
+///
+/// When writing your own traits, `!` should have an `impl` whenever there is an obvious `impl`
+/// which doesn't `panic!`. The reason is that functions returning an `impl Trait` where `!`
+/// does not have an `impl` of `Trait` cannot diverge as their only possible code path. In other
+/// words, they can't return `!` from every code path. As an example, this code doesn't compile:
+///
+/// ```compile_fail
+/// use std::ops::Add;
+///
+/// fn foo() -> impl Add<u32> {
+/// unimplemented!()
+/// }
+/// ```
+///
+/// But this code does:
+///
+/// ```
+/// use std::ops::Add;
+///
+/// fn foo() -> impl Add<u32> {
+/// if true {
+/// unimplemented!()
+/// } else {
+/// 0
+/// }
+/// }
+/// ```
+///
+/// The reason is that, in the first example, there are many possible types that `!` could coerce
+/// to, because many types implement `Add<u32>`. However, in the second example,
+/// the `else` branch returns a `0`, which the compiler infers from the return type to be of type
+/// `u32`. Since `u32` is a concrete type, `!` can and will be coerced to it. See issue [#36375]
+/// for more information on this quirk of `!`.
+///
+/// [#36375]: https://github.com/rust-lang/rust/issues/36375
+///
+/// As it turns out, though, most traits can have an `impl` for `!`. Take [`Debug`]
+/// for example:
+///
+/// ```
+/// #![feature(never_type)]
+/// # use std::fmt;
+/// # trait Debug {
+/// # fn fmt(&self, formatter: &mut fmt::Formatter<'_>) -> fmt::Result;
+/// # }
+/// impl Debug for ! {
+/// fn fmt(&self, formatter: &mut fmt::Formatter<'_>) -> fmt::Result {
+/// *self
+/// }
+/// }
+/// ```
+///
+/// Once again we're using `!`'s ability to coerce into any other type, in this case
+/// [`fmt::Result`]. Since this method takes a `&!` as an argument we know that it can never be
+/// called (because there is no value of type `!` for it to be called with). Writing `*self`
+/// essentially tells the compiler "We know that this code can never be run, so just treat the
+/// entire function body as having type [`fmt::Result`]". This pattern can be used a lot when
+/// implementing traits for `!`. Generally, any trait which only has methods which take a `self`
+/// parameter should have such an impl.
+///
+/// On the other hand, one trait which would not be appropriate to implement is [`Default`]:
+///
+/// ```
+/// trait Default {
+/// fn default() -> Self;
+/// }
+/// ```
+///
+/// Since `!` has no values, it has no default value either. It's true that we could write an
+/// `impl` for this which simply panics, but the same is true for any type (we could `impl
+/// Default` for (eg.) [`File`] by just making [`default()`] panic.)
+///
+#[doc = concat!("[`File`]: ", include_str!("../primitive_docs/fs_file.md"))]
+/// [`Debug`]: fmt::Debug
+/// [`default()`]: Default::default
+///
+#[unstable(feature = "never_type", issue = "35121")]
+mod prim_never {}
+
+#[doc(primitive = "char")]
+#[allow(rustdoc::invalid_rust_codeblocks)]
+/// A character type.
+///
+/// The `char` type represents a single character. More specifically, since
+/// 'character' isn't a well-defined concept in Unicode, `char` is a '[Unicode
+/// scalar value]'.
+///
+/// This documentation describes a number of methods and trait implementations on the
+/// `char` type. For technical reasons, there is additional, separate
+/// documentation in [the `std::char` module](char/index.html) as well.
+///
+/// # Validity
+///
+/// A `char` is a '[Unicode scalar value]', which is any '[Unicode code point]'
+/// other than a [surrogate code point]. This has a fixed numerical definition:
+/// code points are in the range 0 to 0x10FFFF, inclusive.
+/// Surrogate code points, used by UTF-16, are in the range 0xD800 to 0xDFFF.
+///
+/// No `char` may be constructed, whether as a literal or at runtime, that is not a
+/// Unicode scalar value:
+///
+/// ```compile_fail
+/// // Each of these is a compiler error
+/// ['\u{D800}', '\u{DFFF}', '\u{110000}'];
+/// ```
+///
+/// ```should_panic
+/// // Panics; from_u32 returns None.
+/// char::from_u32(0xDE01).unwrap();
+/// ```
+///
+/// ```no_run
+/// // Undefined behaviour
+/// unsafe { char::from_u32_unchecked(0x110000) };
+/// ```
+///
+/// USVs are also the exact set of values that may be encoded in UTF-8. Because
+/// `char` values are USVs and `str` values are valid UTF-8, it is safe to store
+/// any `char` in a `str` or read any character from a `str` as a `char`.
+///
+/// The gap in valid `char` values is understood by the compiler, so in the
+/// below example the two ranges are understood to cover the whole range of
+/// possible `char` values and there is no error for a [non-exhaustive match].
+///
+/// ```
+/// let c: char = 'a';
+/// match c {
+/// '\0' ..= '\u{D7FF}' => false,
+/// '\u{E000}' ..= '\u{10FFFF}' => true,
+/// };
+/// ```
+///
+/// All USVs are valid `char` values, but not all of them represent a real
+/// character. Many USVs are not currently assigned to a character, but may be
+/// in the future ("reserved"); some will never be a character
+/// ("noncharacters"); and some may be given different meanings by different
+/// users ("private use").
+///
+/// [Unicode code point]: https://www.unicode.org/glossary/#code_point
+/// [Unicode scalar value]: https://www.unicode.org/glossary/#unicode_scalar_value
+/// [non-exhaustive match]: ../book/ch06-02-match.html#matches-are-exhaustive
+/// [surrogate code point]: https://www.unicode.org/glossary/#surrogate_code_point
+///
+/// # Representation
+///
+/// `char` is always four bytes in size. This is a different representation than
+/// a given character would have as part of a [`String`]. For example:
+///
+/// ```
+/// let v = vec!['h', 'e', 'l', 'l', 'o'];
+///
+/// // five elements times four bytes for each element
+/// assert_eq!(20, v.len() * std::mem::size_of::<char>());
+///
+/// let s = String::from("hello");
+///
+/// // five elements times one byte per element
+/// assert_eq!(5, s.len() * std::mem::size_of::<u8>());
+/// ```
+///
+#[doc = concat!("[`String`]: ", include_str!("../primitive_docs/string_string.md"))]
+///
+/// As always, remember that a human intuition for 'character' might not map to
+/// Unicode's definitions. For example, despite looking similar, the 'é'
+/// character is one Unicode code point while 'é' is two Unicode code points:
+///
+/// ```
+/// let mut chars = "é".chars();
+/// // U+00e9: 'latin small letter e with acute'
+/// assert_eq!(Some('\u{00e9}'), chars.next());
+/// assert_eq!(None, chars.next());
+///
+/// let mut chars = "é".chars();
+/// // U+0065: 'latin small letter e'
+/// assert_eq!(Some('\u{0065}'), chars.next());
+/// // U+0301: 'combining acute accent'
+/// assert_eq!(Some('\u{0301}'), chars.next());
+/// assert_eq!(None, chars.next());
+/// ```
+///
+/// This means that the contents of the first string above _will_ fit into a
+/// `char` while the contents of the second string _will not_. Trying to create
+/// a `char` literal with the contents of the second string gives an error:
+///
+/// ```text
+/// error: character literal may only contain one codepoint: 'é'
+/// let c = 'é';
+/// ^^^
+/// ```
+///
+/// Another implication of the 4-byte fixed size of a `char` is that
+/// per-`char` processing can end up using a lot more memory:
+///
+/// ```
+/// let s = String::from("love: ❤️");
+/// let v: Vec<char> = s.chars().collect();
+///
+/// assert_eq!(12, std::mem::size_of_val(&s[..]));
+/// assert_eq!(32, std::mem::size_of_val(&v[..]));
+/// ```
+#[stable(feature = "rust1", since = "1.0.0")]
+mod prim_char {}
+
+#[doc(primitive = "unit")]
+#[doc(alias = "(")]
+#[doc(alias = ")")]
+#[doc(alias = "()")]
+//
+/// The `()` type, also called "unit".
+///
+/// The `()` type has exactly one value `()`, and is used when there
+/// is no other meaningful value that could be returned. `()` is most
+/// commonly seen implicitly: functions without a `-> ...` implicitly
+/// have return type `()`, that is, these are equivalent:
+///
+/// ```rust
+/// fn long() -> () {}
+///
+/// fn short() {}
+/// ```
+///
+/// The semicolon `;` can be used to discard the result of an
+/// expression at the end of a block, making the expression (and thus
+/// the block) evaluate to `()`. For example,
+///
+/// ```rust
+/// fn returns_i64() -> i64 {
+/// 1i64
+/// }
+/// fn returns_unit() {
+/// 1i64;
+/// }
+///
+/// let is_i64 = {
+/// returns_i64()
+/// };
+/// let is_unit = {
+/// returns_i64();
+/// };
+/// ```
+///
+#[stable(feature = "rust1", since = "1.0.0")]
+mod prim_unit {}
+
+// Required to make auto trait impls render.
+// See src/librustdoc/passes/collect_trait_impls.rs:collect_trait_impls
+#[doc(hidden)]
+impl () {}
+
+// Fake impl that's only really used for docs.
+#[cfg(doc)]
+#[stable(feature = "rust1", since = "1.0.0")]
+impl Clone for () {
+ fn clone(&self) -> Self {
+ loop {}
+ }
+}
+
+// Fake impl that's only really used for docs.
+#[cfg(doc)]
+#[stable(feature = "rust1", since = "1.0.0")]
+impl Copy for () {
+ // empty
+}
+
+#[doc(primitive = "pointer")]
+#[doc(alias = "ptr")]
+#[doc(alias = "*")]
+#[doc(alias = "*const")]
+#[doc(alias = "*mut")]
+//
+/// Raw, unsafe pointers, `*const T`, and `*mut T`.
+///
+/// *[See also the `std::ptr` module](ptr).*
+///
+/// Working with raw pointers in Rust is uncommon, typically limited to a few patterns.
+/// Raw pointers can be unaligned or [`null`]. However, when a raw pointer is
+/// dereferenced (using the `*` operator), it must be non-null and aligned.
+///
+/// Storing through a raw pointer using `*ptr = data` calls `drop` on the old value, so
+/// [`write`] must be used if the type has drop glue and memory is not already
+/// initialized - otherwise `drop` would be called on the uninitialized memory.
+///
+/// Use the [`null`] and [`null_mut`] functions to create null pointers, and the
+/// [`is_null`] method of the `*const T` and `*mut T` types to check for null.
+/// The `*const T` and `*mut T` types also define the [`offset`] method, for
+/// pointer math.
+///
+/// # Common ways to create raw pointers
+///
+/// ## 1. Coerce a reference (`&T`) or mutable reference (`&mut T`).
+///
+/// ```
+/// let my_num: i32 = 10;
+/// let my_num_ptr: *const i32 = &my_num;
+/// let mut my_speed: i32 = 88;
+/// let my_speed_ptr: *mut i32 = &mut my_speed;
+/// ```
+///
+/// To get a pointer to a boxed value, dereference the box:
+///
+/// ```
+/// let my_num: Box<i32> = Box::new(10);
+/// let my_num_ptr: *const i32 = &*my_num;
+/// let mut my_speed: Box<i32> = Box::new(88);
+/// let my_speed_ptr: *mut i32 = &mut *my_speed;
+/// ```
+///
+/// This does not take ownership of the original allocation
+/// and requires no resource management later,
+/// but you must not use the pointer after its lifetime.
+///
+/// ## 2. Consume a box (`Box<T>`).
+///
+/// The [`into_raw`] function consumes a box and returns
+/// the raw pointer. It doesn't destroy `T` or deallocate any memory.
+///
+/// ```
+/// let my_speed: Box<i32> = Box::new(88);
+/// let my_speed: *mut i32 = Box::into_raw(my_speed);
+///
+/// // By taking ownership of the original `Box<T>` though
+/// // we are obligated to put it together later to be destroyed.
+/// unsafe {
+/// drop(Box::from_raw(my_speed));
+/// }
+/// ```
+///
+/// Note that here the call to [`drop`] is for clarity - it indicates
+/// that we are done with the given value and it should be destroyed.
+///
+/// ## 3. Create it using `ptr::addr_of!`
+///
+/// Instead of coercing a reference to a raw pointer, you can use the macros
+/// [`ptr::addr_of!`] (for `*const T`) and [`ptr::addr_of_mut!`] (for `*mut T`).
+/// These macros allow you to create raw pointers to fields to which you cannot
+/// create a reference (without causing undefined behaviour), such as an
+/// unaligned field. This might be necessary if packed structs or uninitialized
+/// memory is involved.
+///
+/// ```
+/// #[derive(Debug, Default, Copy, Clone)]
+/// #[repr(C, packed)]
+/// struct S {
+/// aligned: u8,
+/// unaligned: u32,
+/// }
+/// let s = S::default();
+/// let p = std::ptr::addr_of!(s.unaligned); // not allowed with coercion
+/// ```
+///
+/// ## 4. Get it from C.
+///
+/// ```
+/// # #![feature(rustc_private)]
+/// extern crate libc;
+///
+/// use std::mem;
+///
+/// unsafe {
+/// let my_num: *mut i32 = libc::malloc(mem::size_of::<i32>()) as *mut i32;
+/// if my_num.is_null() {
+/// panic!("failed to allocate memory");
+/// }
+/// libc::free(my_num as *mut libc::c_void);
+/// }
+/// ```
+///
+/// Usually you wouldn't literally use `malloc` and `free` from Rust,
+/// but C APIs hand out a lot of pointers generally, so are a common source
+/// of raw pointers in Rust.
+///
+/// [`null`]: ptr::null
+/// [`null_mut`]: ptr::null_mut
+/// [`is_null`]: pointer::is_null
+/// [`offset`]: pointer::offset
+#[doc = concat!("[`into_raw`]: ", include_str!("../primitive_docs/box_into_raw.md"))]
+/// [`drop`]: mem::drop
+/// [`write`]: ptr::write
+#[stable(feature = "rust1", since = "1.0.0")]
+mod prim_pointer {}
+
+#[doc(primitive = "array")]
+#[doc(alias = "[]")]
+#[doc(alias = "[T;N]")] // unfortunately, rustdoc doesn't have fuzzy search for aliases
+#[doc(alias = "[T; N]")]
+/// A fixed-size array, denoted `[T; N]`, for the element type, `T`, and the
+/// non-negative compile-time constant size, `N`.
+///
+/// There are two syntactic forms for creating an array:
+///
+/// * A list with each element, i.e., `[x, y, z]`.
+/// * A repeat expression `[x; N]`, which produces an array with `N` copies of `x`.
+/// The type of `x` must be [`Copy`].
+///
+/// Note that `[expr; 0]` is allowed, and produces an empty array.
+/// This will still evaluate `expr`, however, and immediately drop the resulting value, so
+/// be mindful of side effects.
+///
+/// Arrays of *any* size implement the following traits if the element type allows it:
+///
+/// - [`Copy`]
+/// - [`Clone`]
+/// - [`Debug`]
+/// - [`IntoIterator`] (implemented for `[T; N]`, `&[T; N]` and `&mut [T; N]`)
+/// - [`PartialEq`], [`PartialOrd`], [`Eq`], [`Ord`]
+/// - [`Hash`]
+/// - [`AsRef`], [`AsMut`]
+/// - [`Borrow`], [`BorrowMut`]
+///
+/// Arrays of sizes from 0 to 32 (inclusive) implement the [`Default`] trait
+/// if the element type allows it. As a stopgap, trait implementations are
+/// statically generated up to size 32.
+///
+/// Arrays coerce to [slices (`[T]`)][slice], so a slice method may be called on
+/// an array. Indeed, this provides most of the API for working with arrays.
+/// Slices have a dynamic size and do not coerce to arrays.
+///
+/// You can move elements out of an array with a [slice pattern]. If you want
+/// one element, see [`mem::replace`].
+///
+/// # Examples
+///
+/// ```
+/// let mut array: [i32; 3] = [0; 3];
+///
+/// array[1] = 1;
+/// array[2] = 2;
+///
+/// assert_eq!([1, 2], &array[1..]);
+///
+/// // This loop prints: 0 1 2
+/// for x in array {
+/// print!("{x} ");
+/// }
+/// ```
+///
+/// You can also iterate over reference to the array's elements:
+///
+/// ```
+/// let array: [i32; 3] = [0; 3];
+///
+/// for x in &array { }
+/// ```
+///
+/// You can use a [slice pattern] to move elements out of an array:
+///
+/// ```
+/// fn move_away(_: String) { /* Do interesting things. */ }
+///
+/// let [john, roa] = ["John".to_string(), "Roa".to_string()];
+/// move_away(john);
+/// move_away(roa);
+/// ```
+///
+/// # Editions
+///
+/// Prior to Rust 1.53, arrays did not implement [`IntoIterator`] by value, so the method call
+/// `array.into_iter()` auto-referenced into a [slice iterator](slice::iter). Right now, the old
+/// behavior is preserved in the 2015 and 2018 editions of Rust for compatibility, ignoring
+/// [`IntoIterator`] by value. In the future, the behavior on the 2015 and 2018 edition
+/// might be made consistent to the behavior of later editions.
+///
+/// ```rust,edition2018
+/// // Rust 2015 and 2018:
+///
+/// # #![allow(array_into_iter)] // override our `deny(warnings)`
+/// let array: [i32; 3] = [0; 3];
+///
+/// // This creates a slice iterator, producing references to each value.
+/// for item in array.into_iter().enumerate() {
+/// let (i, x): (usize, &i32) = item;
+/// println!("array[{i}] = {x}");
+/// }
+///
+/// // The `array_into_iter` lint suggests this change for future compatibility:
+/// for item in array.iter().enumerate() {
+/// let (i, x): (usize, &i32) = item;
+/// println!("array[{i}] = {x}");
+/// }
+///
+/// // You can explicitly iterate an array by value using `IntoIterator::into_iter`
+/// for item in IntoIterator::into_iter(array).enumerate() {
+/// let (i, x): (usize, i32) = item;
+/// println!("array[{i}] = {x}");
+/// }
+/// ```
+///
+/// Starting in the 2021 edition, `array.into_iter()` uses `IntoIterator` normally to iterate
+/// by value, and `iter()` should be used to iterate by reference like previous editions.
+///
+/// ```rust,edition2021
+/// // Rust 2021:
+///
+/// let array: [i32; 3] = [0; 3];
+///
+/// // This iterates by reference:
+/// for item in array.iter().enumerate() {
+/// let (i, x): (usize, &i32) = item;
+/// println!("array[{i}] = {x}");
+/// }
+///
+/// // This iterates by value:
+/// for item in array.into_iter().enumerate() {
+/// let (i, x): (usize, i32) = item;
+/// println!("array[{i}] = {x}");
+/// }
+/// ```
+///
+/// Future language versions might start treating the `array.into_iter()`
+/// syntax on editions 2015 and 2018 the same as on edition 2021. So code using
+/// those older editions should still be written with this change in mind, to
+/// prevent breakage in the future. The safest way to accomplish this is to
+/// avoid the `into_iter` syntax on those editions. If an edition update is not
+/// viable/desired, there are multiple alternatives:
+/// * use `iter`, equivalent to the old behavior, creating references
+/// * use [`IntoIterator::into_iter`], equivalent to the post-2021 behavior (Rust 1.53+)
+/// * replace `for ... in array.into_iter() {` with `for ... in array {`,
+/// equivalent to the post-2021 behavior (Rust 1.53+)
+///
+/// ```rust,edition2018
+/// // Rust 2015 and 2018:
+///
+/// let array: [i32; 3] = [0; 3];
+///
+/// // This iterates by reference:
+/// for item in array.iter() {
+/// let x: &i32 = item;
+/// println!("{x}");
+/// }
+///
+/// // This iterates by value:
+/// for item in IntoIterator::into_iter(array) {
+/// let x: i32 = item;
+/// println!("{x}");
+/// }
+///
+/// // This iterates by value:
+/// for item in array {
+/// let x: i32 = item;
+/// println!("{x}");
+/// }
+///
+/// // IntoIter can also start a chain.
+/// // This iterates by value:
+/// for item in IntoIterator::into_iter(array).enumerate() {
+/// let (i, x): (usize, i32) = item;
+/// println!("array[{i}] = {x}");
+/// }
+/// ```
+///
+/// [slice]: prim@slice
+/// [`Debug`]: fmt::Debug
+/// [`Hash`]: hash::Hash
+/// [`Borrow`]: borrow::Borrow
+/// [`BorrowMut`]: borrow::BorrowMut
+/// [slice pattern]: ../reference/patterns.html#slice-patterns
+#[stable(feature = "rust1", since = "1.0.0")]
+mod prim_array {}
+
+#[doc(primitive = "slice")]
+#[doc(alias = "[")]
+#[doc(alias = "]")]
+#[doc(alias = "[]")]
+/// A dynamically-sized view into a contiguous sequence, `[T]`. Contiguous here
+/// means that elements are laid out so that every element is the same
+/// distance from its neighbors.
+///
+/// *[See also the `std::slice` module](crate::slice).*
+///
+/// Slices are a view into a block of memory represented as a pointer and a
+/// length.
+///
+/// ```
+/// // slicing a Vec
+/// let vec = vec![1, 2, 3];
+/// let int_slice = &vec[..];
+/// // coercing an array to a slice
+/// let str_slice: &[&str] = &["one", "two", "three"];
+/// ```
+///
+/// Slices are either mutable or shared. The shared slice type is `&[T]`,
+/// while the mutable slice type is `&mut [T]`, where `T` represents the element
+/// type. For example, you can mutate the block of memory that a mutable slice
+/// points to:
+///
+/// ```
+/// let mut x = [1, 2, 3];
+/// let x = &mut x[..]; // Take a full slice of `x`.
+/// x[1] = 7;
+/// assert_eq!(x, &[1, 7, 3]);
+/// ```
+///
+/// As slices store the length of the sequence they refer to, they have twice
+/// the size of pointers to [`Sized`](marker/trait.Sized.html) types.
+/// Also see the reference on
+/// [dynamically sized types](../reference/dynamically-sized-types.html).
+///
+/// ```
+/// # use std::rc::Rc;
+/// let pointer_size = std::mem::size_of::<&u8>();
+/// assert_eq!(2 * pointer_size, std::mem::size_of::<&[u8]>());
+/// assert_eq!(2 * pointer_size, std::mem::size_of::<*const [u8]>());
+/// assert_eq!(2 * pointer_size, std::mem::size_of::<Box<[u8]>>());
+/// assert_eq!(2 * pointer_size, std::mem::size_of::<Rc<[u8]>>());
+/// ```
+#[stable(feature = "rust1", since = "1.0.0")]
+mod prim_slice {}
+
+#[doc(primitive = "str")]
+//
+/// String slices.
+///
+/// *[See also the `std::str` module](crate::str).*
+///
+/// The `str` type, also called a 'string slice', is the most primitive string
+/// type. It is usually seen in its borrowed form, `&str`. It is also the type
+/// of string literals, `&'static str`.
+///
+/// String slices are always valid UTF-8.
+///
+/// # Examples
+///
+/// String literals are string slices:
+///
+/// ```
+/// let hello = "Hello, world!";
+///
+/// // with an explicit type annotation
+/// let hello: &'static str = "Hello, world!";
+/// ```
+///
+/// They are `'static` because they're stored directly in the final binary, and
+/// so will be valid for the `'static` duration.
+///
+/// # Representation
+///
+/// A `&str` is made up of two components: a pointer to some bytes, and a
+/// length. You can look at these with the [`as_ptr`] and [`len`] methods:
+///
+/// ```
+/// use std::slice;
+/// use std::str;
+///
+/// let story = "Once upon a time...";
+///
+/// let ptr = story.as_ptr();
+/// let len = story.len();
+///
+/// // story has nineteen bytes
+/// assert_eq!(19, len);
+///
+/// // We can re-build a str out of ptr and len. This is all unsafe because
+/// // we are responsible for making sure the two components are valid:
+/// let s = unsafe {
+/// // First, we build a &[u8]...
+/// let slice = slice::from_raw_parts(ptr, len);
+///
+/// // ... and then convert that slice into a string slice
+/// str::from_utf8(slice)
+/// };
+///
+/// assert_eq!(s, Ok(story));
+/// ```
+///
+/// [`as_ptr`]: str::as_ptr
+/// [`len`]: str::len
+///
+/// Note: This example shows the internals of `&str`. `unsafe` should not be
+/// used to get a string slice under normal circumstances. Use `as_str`
+/// instead.
+#[stable(feature = "rust1", since = "1.0.0")]
+mod prim_str {}
+
+#[doc(primitive = "tuple")]
+#[doc(alias = "(")]
+#[doc(alias = ")")]
+#[doc(alias = "()")]
+//
+/// A finite heterogeneous sequence, `(T, U, ..)`.
+///
+/// Let's cover each of those in turn:
+///
+/// Tuples are *finite*. In other words, a tuple has a length. Here's a tuple
+/// of length `3`:
+///
+/// ```
+/// ("hello", 5, 'c');
+/// ```
+///
+/// 'Length' is also sometimes called 'arity' here; each tuple of a different
+/// length is a different, distinct type.
+///
+/// Tuples are *heterogeneous*. This means that each element of the tuple can
+/// have a different type. In that tuple above, it has the type:
+///
+/// ```
+/// # let _:
+/// (&'static str, i32, char)
+/// # = ("hello", 5, 'c');
+/// ```
+///
+/// Tuples are a *sequence*. This means that they can be accessed by position;
+/// this is called 'tuple indexing', and it looks like this:
+///
+/// ```rust
+/// let tuple = ("hello", 5, 'c');
+///
+/// assert_eq!(tuple.0, "hello");
+/// assert_eq!(tuple.1, 5);
+/// assert_eq!(tuple.2, 'c');
+/// ```
+///
+/// The sequential nature of the tuple applies to its implementations of various
+/// traits. For example, in [`PartialOrd`] and [`Ord`], the elements are compared
+/// sequentially until the first non-equal set is found.
+///
+/// For more about tuples, see [the book](../book/ch03-02-data-types.html#the-tuple-type).
+///
+// Hardcoded anchor in src/librustdoc/html/format.rs
+// linked to as `#trait-implementations-1`
+/// # Trait implementations
+///
+/// In this documentation the shorthand `(T₁, T₂, …, Tₙ)` is used to represent tuples of varying
+/// length. When that is used, any trait bound expressed on `T` applies to each element of the
+/// tuple independently. Note that this is a convenience notation to avoid repetitive
+/// documentation, not valid Rust syntax.
+///
+/// Due to a temporary restriction in Rust’s type system, the following traits are only
+/// implemented on tuples of arity 12 or less. In the future, this may change:
+///
+/// * [`PartialEq`]
+/// * [`Eq`]
+/// * [`PartialOrd`]
+/// * [`Ord`]
+/// * [`Debug`]
+/// * [`Default`]
+/// * [`Hash`]
+///
+/// [`Debug`]: fmt::Debug
+/// [`Hash`]: hash::Hash
+///
+/// The following traits are implemented for tuples of any length. These traits have
+/// implementations that are automatically generated by the compiler, so are not limited by
+/// missing language features.
+///
+/// * [`Clone`]
+/// * [`Copy`]
+/// * [`Send`]
+/// * [`Sync`]
+/// * [`Unpin`]
+/// * [`UnwindSafe`]
+/// * [`RefUnwindSafe`]
+///
+/// [`Unpin`]: marker::Unpin
+/// [`UnwindSafe`]: panic::UnwindSafe
+/// [`RefUnwindSafe`]: panic::RefUnwindSafe
+///
+/// # Examples
+///
+/// Basic usage:
+///
+/// ```
+/// let tuple = ("hello", 5, 'c');
+///
+/// assert_eq!(tuple.0, "hello");
+/// ```
+///
+/// Tuples are often used as a return type when you want to return more than
+/// one value:
+///
+/// ```
+/// fn calculate_point() -> (i32, i32) {
+/// // Don't do a calculation, that's not the point of the example
+/// (4, 5)
+/// }
+///
+/// let point = calculate_point();
+///
+/// assert_eq!(point.0, 4);
+/// assert_eq!(point.1, 5);
+///
+/// // Combining this with patterns can be nicer.
+///
+/// let (x, y) = calculate_point();
+///
+/// assert_eq!(x, 4);
+/// assert_eq!(y, 5);
+/// ```
+///
+#[stable(feature = "rust1", since = "1.0.0")]
+mod prim_tuple {}
+
+// Required to make auto trait impls render.
+// See src/librustdoc/passes/collect_trait_impls.rs:collect_trait_impls
+#[doc(hidden)]
+impl<T> (T,) {}
+
+// Fake impl that's only really used for docs.
+#[cfg(doc)]
+#[stable(feature = "rust1", since = "1.0.0")]
+#[cfg_attr(not(bootstrap), doc(fake_variadic))]
+/// This trait is implemented on arbitrary-length tuples.
+impl<T: Clone> Clone for (T,) {
+ fn clone(&self) -> Self {
+ loop {}
+ }
+}
+
+// Fake impl that's only really used for docs.
+#[cfg(doc)]
+#[stable(feature = "rust1", since = "1.0.0")]
+#[cfg_attr(not(bootstrap), doc(fake_variadic))]
+/// This trait is implemented on arbitrary-length tuples.
+impl<T: Copy> Copy for (T,) {
+ // empty
+}
+
+#[doc(primitive = "f32")]
+/// A 32-bit floating point type (specifically, the "binary32" type defined in IEEE 754-2008).
+///
+/// This type can represent a wide range of decimal numbers, like `3.5`, `27`,
+/// `-113.75`, `0.0078125`, `34359738368`, `0`, `-1`. So unlike integer types
+/// (such as `i32`), floating point types can represent non-integer numbers,
+/// too.
+///
+/// However, being able to represent this wide range of numbers comes at the
+/// cost of precision: floats can only represent some of the real numbers and
+/// calculation with floats round to a nearby representable number. For example,
+/// `5.0` and `1.0` can be exactly represented as `f32`, but `1.0 / 5.0` results
+/// in `0.20000000298023223876953125` since `0.2` cannot be exactly represented
+/// as `f32`. Note, however, that printing floats with `println` and friends will
+/// often discard insignificant digits: `println!("{}", 1.0f32 / 5.0f32)` will
+/// print `0.2`.
+///
+/// Additionally, `f32` can represent some special values:
+///
+/// - −0.0: IEEE 754 floating point numbers have a bit that indicates their sign, so −0.0 is a
+/// possible value. For comparison −0.0 = +0.0, but floating point operations can carry
+/// the sign bit through arithmetic operations. This means −0.0 × +0.0 produces −0.0 and
+/// a negative number rounded to a value smaller than a float can represent also produces −0.0.
+/// - [∞](#associatedconstant.INFINITY) and
+/// [−∞](#associatedconstant.NEG_INFINITY): these result from calculations
+/// like `1.0 / 0.0`.
+/// - [NaN (not a number)](#associatedconstant.NAN): this value results from
+/// calculations like `(-1.0).sqrt()`. NaN has some potentially unexpected
+/// behavior:
+/// - It is unequal to any float, including itself! This is the reason `f32`
+/// doesn't implement the `Eq` trait.
+/// - It is also neither smaller nor greater than any float, making it
+/// impossible to sort by the default comparison operation, which is the
+/// reason `f32` doesn't implement the `Ord` trait.
+/// - It is also considered *infectious* as almost all calculations where one
+/// of the operands is NaN will also result in NaN. The explanations on this
+/// page only explicitly document behavior on NaN operands if this default
+/// is deviated from.
+/// - Lastly, there are multiple bit patterns that are considered NaN.
+/// Rust does not currently guarantee that the bit patterns of NaN are
+/// preserved over arithmetic operations, and they are not guaranteed to be
+/// portable or even fully deterministic! This means that there may be some
+/// surprising results upon inspecting the bit patterns,
+/// as the same calculations might produce NaNs with different bit patterns.
+///
+/// When the number resulting from a primitive operation (addition,
+/// subtraction, multiplication, or division) on this type is not exactly
+/// representable as `f32`, it is rounded according to the roundTiesToEven
+/// direction defined in IEEE 754-2008. That means:
+///
+/// - The result is the representable value closest to the true value, if there
+/// is a unique closest representable value.
+/// - If the true value is exactly half-way between two representable values,
+/// the result is the one with an even least-significant binary digit.
+/// - If the true value's magnitude is ≥ `f32::MAX` + 2<sup>(`f32::MAX_EXP` −
+/// `f32::MANTISSA_DIGITS` − 1)</sup>, the result is ∞ or −∞ (preserving the
+/// true value's sign).
+///
+/// For more information on floating point numbers, see [Wikipedia][wikipedia].
+///
+/// *[See also the `std::f32::consts` module](crate::f32::consts).*
+///
+/// [wikipedia]: https://en.wikipedia.org/wiki/Single-precision_floating-point_format
+#[stable(feature = "rust1", since = "1.0.0")]
+mod prim_f32 {}
+
+#[doc(primitive = "f64")]
+/// A 64-bit floating point type (specifically, the "binary64" type defined in IEEE 754-2008).
+///
+/// This type is very similar to [`f32`], but has increased
+/// precision by using twice as many bits. Please see [the documentation for
+/// `f32`][`f32`] or [Wikipedia on double precision
+/// values][wikipedia] for more information.
+///
+/// *[See also the `std::f64::consts` module](crate::f64::consts).*
+///
+/// [`f32`]: prim@f32
+/// [wikipedia]: https://en.wikipedia.org/wiki/Double-precision_floating-point_format
+#[stable(feature = "rust1", since = "1.0.0")]
+mod prim_f64 {}
+
+#[doc(primitive = "i8")]
+//
+/// The 8-bit signed integer type.
+#[stable(feature = "rust1", since = "1.0.0")]
+mod prim_i8 {}
+
+#[doc(primitive = "i16")]
+//
+/// The 16-bit signed integer type.
+#[stable(feature = "rust1", since = "1.0.0")]
+mod prim_i16 {}
+
+#[doc(primitive = "i32")]
+//
+/// The 32-bit signed integer type.
+#[stable(feature = "rust1", since = "1.0.0")]
+mod prim_i32 {}
+
+#[doc(primitive = "i64")]
+//
+/// The 64-bit signed integer type.
+#[stable(feature = "rust1", since = "1.0.0")]
+mod prim_i64 {}
+
+#[doc(primitive = "i128")]
+//
+/// The 128-bit signed integer type.
+#[stable(feature = "i128", since = "1.26.0")]
+mod prim_i128 {}
+
+#[doc(primitive = "u8")]
+//
+/// The 8-bit unsigned integer type.
+#[stable(feature = "rust1", since = "1.0.0")]
+mod prim_u8 {}
+
+#[doc(primitive = "u16")]
+//
+/// The 16-bit unsigned integer type.
+#[stable(feature = "rust1", since = "1.0.0")]
+mod prim_u16 {}
+
+#[doc(primitive = "u32")]
+//
+/// The 32-bit unsigned integer type.
+#[stable(feature = "rust1", since = "1.0.0")]
+mod prim_u32 {}
+
+#[doc(primitive = "u64")]
+//
+/// The 64-bit unsigned integer type.
+#[stable(feature = "rust1", since = "1.0.0")]
+mod prim_u64 {}
+
+#[doc(primitive = "u128")]
+//
+/// The 128-bit unsigned integer type.
+#[stable(feature = "i128", since = "1.26.0")]
+mod prim_u128 {}
+
+#[doc(primitive = "isize")]
+//
+/// The pointer-sized signed integer type.
+///
+/// The size of this primitive is how many bytes it takes to reference any
+/// location in memory. For example, on a 32 bit target, this is 4 bytes
+/// and on a 64 bit target, this is 8 bytes.
+#[stable(feature = "rust1", since = "1.0.0")]
+mod prim_isize {}
+
+#[doc(primitive = "usize")]
+//
+/// The pointer-sized unsigned integer type.
+///
+/// The size of this primitive is how many bytes it takes to reference any
+/// location in memory. For example, on a 32 bit target, this is 4 bytes
+/// and on a 64 bit target, this is 8 bytes.
+#[stable(feature = "rust1", since = "1.0.0")]
+mod prim_usize {}
+
+#[doc(primitive = "reference")]
+#[doc(alias = "&")]
+#[doc(alias = "&mut")]
+//
+/// References, both shared and mutable.
+///
+/// A reference represents a borrow of some owned value. You can get one by using the `&` or `&mut`
+/// operators on a value, or by using a [`ref`](../std/keyword.ref.html) or
+/// <code>[ref](../std/keyword.ref.html) [mut](../std/keyword.mut.html)</code> pattern.
+///
+/// For those familiar with pointers, a reference is just a pointer that is assumed to be
+/// aligned, not null, and pointing to memory containing a valid value of `T` - for example,
+/// <code>&[bool]</code> can only point to an allocation containing the integer values `1`
+/// ([`true`](../std/keyword.true.html)) or `0` ([`false`](../std/keyword.false.html)), but
+/// creating a <code>&[bool]</code> that points to an allocation containing
+/// the value `3` causes undefined behaviour.
+/// In fact, <code>[Option]\<&T></code> has the same memory representation as a
+/// nullable but aligned pointer, and can be passed across FFI boundaries as such.
+///
+/// In most cases, references can be used much like the original value. Field access, method
+/// calling, and indexing work the same (save for mutability rules, of course). In addition, the
+/// comparison operators transparently defer to the referent's implementation, allowing references
+/// to be compared the same as owned values.
+///
+/// References have a lifetime attached to them, which represents the scope for which the borrow is
+/// valid. A lifetime is said to "outlive" another one if its representative scope is as long or
+/// longer than the other. The `'static` lifetime is the longest lifetime, which represents the
+/// total life of the program. For example, string literals have a `'static` lifetime because the
+/// text data is embedded into the binary of the program, rather than in an allocation that needs
+/// to be dynamically managed.
+///
+/// `&mut T` references can be freely coerced into `&T` references with the same referent type, and
+/// references with longer lifetimes can be freely coerced into references with shorter ones.
+///
+/// Reference equality by address, instead of comparing the values pointed to, is accomplished via
+/// implicit reference-pointer coercion and raw pointer equality via [`ptr::eq`], while
+/// [`PartialEq`] compares values.
+///
+/// ```
+/// use std::ptr;
+///
+/// let five = 5;
+/// let other_five = 5;
+/// let five_ref = &five;
+/// let same_five_ref = &five;
+/// let other_five_ref = &other_five;
+///
+/// assert!(five_ref == same_five_ref);
+/// assert!(five_ref == other_five_ref);
+///
+/// assert!(ptr::eq(five_ref, same_five_ref));
+/// assert!(!ptr::eq(five_ref, other_five_ref));
+/// ```
+///
+/// For more information on how to use references, see [the book's section on "References and
+/// Borrowing"][book-refs].
+///
+/// [book-refs]: ../book/ch04-02-references-and-borrowing.html
+///
+/// # Trait implementations
+///
+/// The following traits are implemented for all `&T`, regardless of the type of its referent:
+///
+/// * [`Copy`]
+/// * [`Clone`] \(Note that this will not defer to `T`'s `Clone` implementation if it exists!)
+/// * [`Deref`]
+/// * [`Borrow`]
+/// * [`fmt::Pointer`]
+///
+/// [`Deref`]: ops::Deref
+/// [`Borrow`]: borrow::Borrow
+///
+/// `&mut T` references get all of the above except `Copy` and `Clone` (to prevent creating
+/// multiple simultaneous mutable borrows), plus the following, regardless of the type of its
+/// referent:
+///
+/// * [`DerefMut`]
+/// * [`BorrowMut`]
+///
+/// [`DerefMut`]: ops::DerefMut
+/// [`BorrowMut`]: borrow::BorrowMut
+/// [bool]: prim@bool
+///
+/// The following traits are implemented on `&T` references if the underlying `T` also implements
+/// that trait:
+///
+/// * All the traits in [`std::fmt`] except [`fmt::Pointer`] (which is implemented regardless of the type of its referent) and [`fmt::Write`]
+/// * [`PartialOrd`]
+/// * [`Ord`]
+/// * [`PartialEq`]
+/// * [`Eq`]
+/// * [`AsRef`]
+/// * [`Fn`] \(in addition, `&T` references get [`FnMut`] and [`FnOnce`] if `T: Fn`)
+/// * [`Hash`]
+/// * [`ToSocketAddrs`]
+/// * [`Send`] \(`&T` references also require <code>T: [Sync]</code>)
+///
+/// [`std::fmt`]: fmt
+/// [`Hash`]: hash::Hash
+#[doc = concat!("[`ToSocketAddrs`]: ", include_str!("../primitive_docs/net_tosocketaddrs.md"))]
+///
+/// `&mut T` references get all of the above except `ToSocketAddrs`, plus the following, if `T`
+/// implements that trait:
+///
+/// * [`AsMut`]
+/// * [`FnMut`] \(in addition, `&mut T` references get [`FnOnce`] if `T: FnMut`)
+/// * [`fmt::Write`]
+/// * [`Iterator`]
+/// * [`DoubleEndedIterator`]
+/// * [`ExactSizeIterator`]
+/// * [`FusedIterator`]
+/// * [`TrustedLen`]
+/// * [`io::Write`]
+/// * [`Read`]
+/// * [`Seek`]
+/// * [`BufRead`]
+///
+/// [`FusedIterator`]: iter::FusedIterator
+/// [`TrustedLen`]: iter::TrustedLen
+#[doc = concat!("[`Seek`]: ", include_str!("../primitive_docs/io_seek.md"))]
+#[doc = concat!("[`BufRead`]: ", include_str!("../primitive_docs/io_bufread.md"))]
+#[doc = concat!("[`Read`]: ", include_str!("../primitive_docs/io_read.md"))]
+#[doc = concat!("[`io::Write`]: ", include_str!("../primitive_docs/io_write.md"))]
+///
+/// Note that due to method call deref coercion, simply calling a trait method will act like they
+/// work on references as well as they do on owned values! The implementations described here are
+/// meant for generic contexts, where the final type `T` is a type parameter or otherwise not
+/// locally known.
+#[stable(feature = "rust1", since = "1.0.0")]
+mod prim_ref {}
+
+#[doc(primitive = "fn")]
+//
+/// Function pointers, like `fn(usize) -> bool`.
+///
+/// *See also the traits [`Fn`], [`FnMut`], and [`FnOnce`].*
+///
+/// [`Fn`]: ops::Fn
+/// [`FnMut`]: ops::FnMut
+/// [`FnOnce`]: ops::FnOnce
+///
+/// Function pointers are pointers that point to *code*, not data. They can be called
+/// just like functions. Like references, function pointers are, among other things, assumed to
+/// not be null, so if you want to pass a function pointer over FFI and be able to accommodate null
+/// pointers, make your type [`Option<fn()>`](core::option#options-and-pointers-nullable-pointers)
+/// with your required signature.
+///
+/// ### Safety
+///
+/// Plain function pointers are obtained by casting either plain functions, or closures that don't
+/// capture an environment:
+///
+/// ```
+/// fn add_one(x: usize) -> usize {
+/// x + 1
+/// }
+///
+/// let ptr: fn(usize) -> usize = add_one;
+/// assert_eq!(ptr(5), 6);
+///
+/// let clos: fn(usize) -> usize = |x| x + 5;
+/// assert_eq!(clos(5), 10);
+/// ```
+///
+/// In addition to varying based on their signature, function pointers come in two flavors: safe
+/// and unsafe. Plain `fn()` function pointers can only point to safe functions,
+/// while `unsafe fn()` function pointers can point to safe or unsafe functions.
+///
+/// ```
+/// fn add_one(x: usize) -> usize {
+/// x + 1
+/// }
+///
+/// unsafe fn add_one_unsafely(x: usize) -> usize {
+/// x + 1
+/// }
+///
+/// let safe_ptr: fn(usize) -> usize = add_one;
+///
+/// //ERROR: mismatched types: expected normal fn, found unsafe fn
+/// //let bad_ptr: fn(usize) -> usize = add_one_unsafely;
+///
+/// let unsafe_ptr: unsafe fn(usize) -> usize = add_one_unsafely;
+/// let really_safe_ptr: unsafe fn(usize) -> usize = add_one;
+/// ```
+///
+/// ### ABI
+///
+/// On top of that, function pointers can vary based on what ABI they use. This
+/// is achieved by adding the `extern` keyword before the type, followed by the
+/// ABI in question. The default ABI is "Rust", i.e., `fn()` is the exact same
+/// type as `extern "Rust" fn()`. A pointer to a function with C ABI would have
+/// type `extern "C" fn()`.
+///
+/// `extern "ABI" { ... }` blocks declare functions with ABI "ABI". The default
+/// here is "C", i.e., functions declared in an `extern {...}` block have "C"
+/// ABI.
+///
+/// For more information and a list of supported ABIs, see [the nomicon's
+/// section on foreign calling conventions][nomicon-abi].
+///
+/// [nomicon-abi]: ../nomicon/ffi.html#foreign-calling-conventions
+///
+/// ### Variadic functions
+///
+/// Extern function declarations with the "C" or "cdecl" ABIs can also be *variadic*, allowing them
+/// to be called with a variable number of arguments. Normal Rust functions, even those with an
+/// `extern "ABI"`, cannot be variadic. For more information, see [the nomicon's section on
+/// variadic functions][nomicon-variadic].
+///
+/// [nomicon-variadic]: ../nomicon/ffi.html#variadic-functions
+///
+/// ### Creating function pointers
+///
+/// When `bar` is the name of a function, then the expression `bar` is *not* a
+/// function pointer. Rather, it denotes a value of an unnameable type that
+/// uniquely identifies the function `bar`. The value is zero-sized because the
+/// type already identifies the function. This has the advantage that "calling"
+/// the value (it implements the `Fn*` traits) does not require dynamic
+/// dispatch.
+///
+/// This zero-sized type *coerces* to a regular function pointer. For example:
+///
+/// ```rust
+/// use std::mem;
+///
+/// fn bar(x: i32) {}
+///
+/// let not_bar_ptr = bar; // `not_bar_ptr` is zero-sized, uniquely identifying `bar`
+/// assert_eq!(mem::size_of_val(&not_bar_ptr), 0);
+///
+/// let bar_ptr: fn(i32) = not_bar_ptr; // force coercion to function pointer
+/// assert_eq!(mem::size_of_val(&bar_ptr), mem::size_of::<usize>());
+///
+/// let footgun = &bar; // this is a shared reference to the zero-sized type identifying `bar`
+/// ```
+///
+/// The last line shows that `&bar` is not a function pointer either. Rather, it
+/// is a reference to the function-specific ZST. `&bar` is basically never what you
+/// want when `bar` is a function.
+///
+/// ### Casting to and from integers
+///
+/// You cast function pointers directly to integers:
+///
+/// ```rust
+/// let fnptr: fn(i32) -> i32 = |x| x+2;
+/// let fnptr_addr = fnptr as usize;
+/// ```
+///
+/// However, a direct cast back is not possible. You need to use `transmute`:
+///
+/// ```rust
+/// # let fnptr: fn(i32) -> i32 = |x| x+2;
+/// # let fnptr_addr = fnptr as usize;
+/// let fnptr = fnptr_addr as *const ();
+/// let fnptr: fn(i32) -> i32 = unsafe { std::mem::transmute(fnptr) };
+/// assert_eq!(fnptr(40), 42);
+/// ```
+///
+/// Crucially, we `as`-cast to a raw pointer before `transmute`ing to a function pointer.
+/// This avoids an integer-to-pointer `transmute`, which can be problematic.
+/// Transmuting between raw pointers and function pointers (i.e., two pointer types) is fine.
+///
+/// Note that all of this is not portable to platforms where function pointers and data pointers
+/// have different sizes.
+///
+/// ### Trait implementations
+///
+/// In this documentation the shorthand `fn (T₁, T₂, …, Tₙ)` is used to represent non-variadic
+/// function pointers of varying length. Note that this is a convenience notation to avoid
+/// repetitive documentation, not valid Rust syntax.
+///
+/// Due to a temporary restriction in Rust's type system, these traits are only implemented on
+/// functions that take 12 arguments or less, with the `"Rust"` and `"C"` ABIs. In the future, this
+/// may change:
+///
+/// * [`PartialEq`]
+/// * [`Eq`]
+/// * [`PartialOrd`]
+/// * [`Ord`]
+/// * [`Hash`]
+/// * [`Pointer`]
+/// * [`Debug`]
+///
+/// The following traits are implemented for function pointers with any number of arguments and
+/// any ABI. These traits have implementations that are automatically generated by the compiler,
+/// so are not limited by missing language features:
+///
+/// * [`Clone`]
+/// * [`Copy`]
+/// * [`Send`]
+/// * [`Sync`]
+/// * [`Unpin`]
+/// * [`UnwindSafe`]
+/// * [`RefUnwindSafe`]
+///
+/// [`Hash`]: hash::Hash
+/// [`Pointer`]: fmt::Pointer
+/// [`UnwindSafe`]: panic::UnwindSafe
+/// [`RefUnwindSafe`]: panic::RefUnwindSafe
+///
+/// In addition, all *safe* function pointers implement [`Fn`], [`FnMut`], and [`FnOnce`], because
+/// these traits are specially known to the compiler.
+#[stable(feature = "rust1", since = "1.0.0")]
+mod prim_fn {}
+
+// Required to make auto trait impls render.
+// See src/librustdoc/passes/collect_trait_impls.rs:collect_trait_impls
+#[doc(hidden)]
+#[cfg(not(bootstrap))]
+impl<Ret, T> fn(T) -> Ret {}
+
+// Fake impl that's only really used for docs.
+#[cfg(doc)]
+#[stable(feature = "rust1", since = "1.0.0")]
+#[cfg_attr(not(bootstrap), doc(fake_variadic))]
+/// This trait is implemented on function pointers with any number of arguments.
+impl<Ret, T> Clone for fn(T) -> Ret {
+ fn clone(&self) -> Self {
+ loop {}
+ }
+}
+
+// Fake impl that's only really used for docs.
+#[cfg(doc)]
+#[stable(feature = "rust1", since = "1.0.0")]
+#[cfg_attr(not(bootstrap), doc(fake_variadic))]
+/// This trait is implemented on function pointers with any number of arguments.
+impl<Ret, T> Copy for fn(T) -> Ret {
+ // empty
+}