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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-17 12:02:58 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-17 12:02:58 +0000
commit698f8c2f01ea549d77d7dc3338a12e04c11057b9 (patch)
tree173a775858bd501c378080a10dca74132f05bc50 /vendor/jobserver/src/lib.rs
parentInitial commit. (diff)
downloadrustc-698f8c2f01ea549d77d7dc3338a12e04c11057b9.tar.xz
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Adding upstream version 1.64.0+dfsg1.upstream/1.64.0+dfsg1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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+//! An implementation of the GNU make jobserver.
+//!
+//! This crate is an implementation, in Rust, of the GNU `make` jobserver for
+//! CLI tools that are interoperating with make or otherwise require some form
+//! of parallelism limiting across process boundaries. This was originally
+//! written for usage in Cargo to both (a) work when `cargo` is invoked from
+//! `make` (using `make`'s jobserver) and (b) work when `cargo` invokes build
+//! scripts, exporting a jobserver implementation for `make` processes to
+//! transitively use.
+//!
+//! The jobserver implementation can be found in [detail online][docs] but
+//! basically boils down to a cross-process semaphore. On Unix this is
+//! implemented with the `pipe` syscall and read/write ends of a pipe and on
+//! Windows this is implemented literally with IPC semaphores.
+//!
+//! The jobserver protocol in `make` also dictates when tokens are acquired to
+//! run child work, and clients using this crate should take care to implement
+//! such details to ensure correct interoperation with `make` itself.
+//!
+//! ## Examples
+//!
+//! Connect to a jobserver that was set up by `make` or a different process:
+//!
+//! ```no_run
+//! use jobserver::Client;
+//!
+//! // See API documentation for why this is `unsafe`
+//! let client = match unsafe { Client::from_env() } {
+//! Some(client) => client,
+//! None => panic!("client not configured"),
+//! };
+//! ```
+//!
+//! Acquire and release token from a jobserver:
+//!
+//! ```no_run
+//! use jobserver::Client;
+//!
+//! let client = unsafe { Client::from_env().unwrap() };
+//! let token = client.acquire().unwrap(); // blocks until it is available
+//! drop(token); // releases the token when the work is done
+//! ```
+//!
+//! Create a new jobserver and configure a child process to have access:
+//!
+//! ```
+//! use std::process::Command;
+//! use jobserver::Client;
+//!
+//! let client = Client::new(4).expect("failed to create jobserver");
+//! let mut cmd = Command::new("make");
+//! client.configure(&mut cmd);
+//! ```
+//!
+//! ## Caveats
+//!
+//! This crate makes no attempt to release tokens back to a jobserver on
+//! abnormal exit of a process. If a process which acquires a token is killed
+//! with ctrl-c or some similar signal then tokens will not be released and the
+//! jobserver may be in a corrupt state.
+//!
+//! Note that this is typically ok as ctrl-c means that an entire build process
+//! is being torn down, but it's worth being aware of at least!
+//!
+//! ## Windows caveats
+//!
+//! There appear to be two implementations of `make` on Windows. On MSYS2 one
+//! typically comes as `mingw32-make` and the other as `make` itself. I'm not
+//! personally too familiar with what's going on here, but for jobserver-related
+//! information the `mingw32-make` implementation uses Windows semaphores
+//! whereas the `make` program does not. The `make` program appears to use file
+//! descriptors and I'm not really sure how it works, so this crate is not
+//! compatible with `make` on Windows. It is, however, compatible with
+//! `mingw32-make`.
+//!
+//! [docs]: http://make.mad-scientist.net/papers/jobserver-implementation/
+
+#![deny(missing_docs, missing_debug_implementations)]
+#![doc(html_root_url = "https://docs.rs/jobserver/0.1")]
+
+use std::env;
+use std::io;
+use std::process::Command;
+use std::sync::{Arc, Condvar, Mutex, MutexGuard};
+
+#[cfg(unix)]
+#[path = "unix.rs"]
+mod imp;
+#[cfg(windows)]
+#[path = "windows.rs"]
+mod imp;
+#[cfg(not(any(unix, windows)))]
+#[path = "wasm.rs"]
+mod imp;
+
+/// A client of a jobserver
+///
+/// This structure is the main type exposed by this library, and is where
+/// interaction to a jobserver is configured through. Clients are either created
+/// from scratch in which case the internal semphore is initialied on the spot,
+/// or a client is created from the environment to connect to a jobserver
+/// already created.
+///
+/// Some usage examples can be found in the crate documentation for using a
+/// client.
+///
+/// Note that a `Client` implements the `Clone` trait, and all instances of a
+/// `Client` refer to the same jobserver instance.
+#[derive(Clone, Debug)]
+pub struct Client {
+ inner: Arc<imp::Client>,
+}
+
+/// An acquired token from a jobserver.
+///
+/// This token will be released back to the jobserver when it is dropped and
+/// otherwise represents the ability to spawn off another thread of work.
+#[derive(Debug)]
+pub struct Acquired {
+ client: Arc<imp::Client>,
+ data: imp::Acquired,
+ disabled: bool,
+}
+
+impl Acquired {
+ /// This drops the `Acquired` token without releasing the associated token.
+ ///
+ /// This is not generally useful, but can be helpful if you do not have the
+ /// ability to store an Acquired token but need to not yet release it.
+ ///
+ /// You'll typically want to follow this up with a call to `release_raw` or
+ /// similar to actually release the token later on.
+ pub fn drop_without_releasing(mut self) {
+ self.disabled = true;
+ }
+}
+
+#[derive(Default, Debug)]
+struct HelperState {
+ lock: Mutex<HelperInner>,
+ cvar: Condvar,
+}
+
+#[derive(Default, Debug)]
+struct HelperInner {
+ requests: usize,
+ producer_done: bool,
+ consumer_done: bool,
+}
+
+impl Client {
+ /// Creates a new jobserver initialized with the given parallelism limit.
+ ///
+ /// A client to the jobserver created will be returned. This client will
+ /// allow at most `limit` tokens to be acquired from it in parallel. More
+ /// calls to `acquire` will cause the calling thread to block.
+ ///
+ /// Note that the created `Client` is not automatically inherited into
+ /// spawned child processes from this program. Manual usage of the
+ /// `configure` function is required for a child process to have access to a
+ /// job server.
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use jobserver::Client;
+ ///
+ /// let client = Client::new(4).expect("failed to create jobserver");
+ /// ```
+ ///
+ /// # Errors
+ ///
+ /// Returns an error if any I/O error happens when attempting to create the
+ /// jobserver client.
+ pub fn new(limit: usize) -> io::Result<Client> {
+ Ok(Client {
+ inner: Arc::new(imp::Client::new(limit)?),
+ })
+ }
+
+ /// Attempts to connect to the jobserver specified in this process's
+ /// environment.
+ ///
+ /// When the a `make` executable calls a child process it will configure the
+ /// environment of the child to ensure that it has handles to the jobserver
+ /// it's passing down. This function will attempt to look for these details
+ /// and connect to the jobserver.
+ ///
+ /// Note that the created `Client` is not automatically inherited into
+ /// spawned child processes from this program. Manual usage of the
+ /// `configure` function is required for a child process to have access to a
+ /// job server.
+ ///
+ /// # Return value
+ ///
+ /// If a jobserver was found in the environment and it looks correct then
+ /// `Some` of the connected client will be returned. If no jobserver was
+ /// found then `None` will be returned.
+ ///
+ /// Note that on Unix the `Client` returned **takes ownership of the file
+ /// descriptors specified in the environment**. Jobservers on Unix are
+ /// implemented with `pipe` file descriptors, and they're inherited from
+ /// parent processes. This `Client` returned takes ownership of the file
+ /// descriptors for this process and will close the file descriptors after
+ /// this value is dropped.
+ ///
+ /// Additionally on Unix this function will configure the file descriptors
+ /// with `CLOEXEC` so they're not automatically inherited by spawned
+ /// children.
+ ///
+ /// # Unsafety
+ ///
+ /// This function is `unsafe` to call on Unix specifically as it
+ /// transitively requires usage of the `from_raw_fd` function, which is
+ /// itself unsafe in some circumstances.
+ ///
+ /// It's recommended to call this function very early in the lifetime of a
+ /// program before any other file descriptors are opened. That way you can
+ /// make sure to take ownership properly of the file descriptors passed
+ /// down, if any.
+ ///
+ /// It's generally unsafe to call this function twice in a program if the
+ /// previous invocation returned `Some`.
+ ///
+ /// Note, though, that on Windows it should be safe to call this function
+ /// any number of times.
+ pub unsafe fn from_env() -> Option<Client> {
+ let var = match env::var("CARGO_MAKEFLAGS")
+ .or_else(|_| env::var("MAKEFLAGS"))
+ .or_else(|_| env::var("MFLAGS"))
+ {
+ Ok(s) => s,
+ Err(_) => return None,
+ };
+ let mut arg = "--jobserver-fds=";
+ let pos = match var.find(arg) {
+ Some(i) => i,
+ None => {
+ arg = "--jobserver-auth=";
+ match var.find(arg) {
+ Some(i) => i,
+ None => return None,
+ }
+ }
+ };
+
+ let s = var[pos + arg.len()..].split(' ').next().unwrap();
+ imp::Client::open(s).map(|c| Client { inner: Arc::new(c) })
+ }
+
+ /// Acquires a token from this jobserver client.
+ ///
+ /// This function will block the calling thread until a new token can be
+ /// acquired from the jobserver.
+ ///
+ /// # Return value
+ ///
+ /// On successful acquisition of a token an instance of `Acquired` is
+ /// returned. This structure, when dropped, will release the token back to
+ /// the jobserver. It's recommended to avoid leaking this value.
+ ///
+ /// # Errors
+ ///
+ /// If an I/O error happens while acquiring a token then this function will
+ /// return immediately with the error. If an error is returned then a token
+ /// was not acquired.
+ pub fn acquire(&self) -> io::Result<Acquired> {
+ let data = self.inner.acquire()?;
+ Ok(Acquired {
+ client: self.inner.clone(),
+ data,
+ disabled: false,
+ })
+ }
+
+ /// Configures a child process to have access to this client's jobserver as
+ /// well.
+ ///
+ /// This function is required to be called to ensure that a jobserver is
+ /// properly inherited to a child process. If this function is *not* called
+ /// then this `Client` will not be accessible in the child process. In other
+ /// words, if not called, then `Client::from_env` will return `None` in the
+ /// child process (or the equivalent of `Child::from_env` that `make` uses).
+ ///
+ /// ## Platform-specific behavior
+ ///
+ /// On Unix and Windows this will clobber the `CARGO_MAKEFLAGS` environment
+ /// variables for the child process, and on Unix this will also allow the
+ /// two file descriptors for this client to be inherited to the child.
+ ///
+ /// On platforms other than Unix and Windows this panics.
+ pub fn configure(&self, cmd: &mut Command) {
+ let arg = self.inner.string_arg();
+ // Older implementations of make use `--jobserver-fds` and newer
+ // implementations use `--jobserver-auth`, pass both to try to catch
+ // both implementations.
+ let value = format!("-j --jobserver-fds={0} --jobserver-auth={0}", arg);
+ cmd.env("CARGO_MAKEFLAGS", &value);
+ self.inner.configure(cmd);
+ }
+
+ /// Converts this `Client` into a helper thread to deal with a blocking
+ /// `acquire` function a little more easily.
+ ///
+ /// The fact that the `acquire` function on `Client` blocks isn't always
+ /// the easiest to work with. Typically you're using a jobserver to
+ /// manage running other events in parallel! This means that you need to
+ /// either (a) wait for an existing job to finish or (b) wait for a
+ /// new token to become available.
+ ///
+ /// Unfortunately the blocking in `acquire` happens at the implementation
+ /// layer of jobservers. On Unix this requires a blocking call to `read`
+ /// and on Windows this requires one of the `WaitFor*` functions. Both
+ /// of these situations aren't the easiest to deal with:
+ ///
+ /// * On Unix there's basically only one way to wake up a `read` early, and
+ /// that's through a signal. This is what the `make` implementation
+ /// itself uses, relying on `SIGCHLD` to wake up a blocking acquisition
+ /// of a new job token. Unfortunately nonblocking I/O is not an option
+ /// here, so it means that "waiting for one of two events" means that
+ /// the latter event must generate a signal! This is not always the case
+ /// on unix for all jobservers.
+ ///
+ /// * On Windows you'd have to basically use the `WaitForMultipleObjects`
+ /// which means that you've got to canonicalize all your event sources
+ /// into a `HANDLE` which also isn't the easiest thing to do
+ /// unfortunately.
+ ///
+ /// This function essentially attempts to ease these limitations by
+ /// converting this `Client` into a helper thread spawned into this
+ /// process. The application can then request that the helper thread
+ /// acquires tokens and the provided closure will be invoked for each token
+ /// acquired.
+ ///
+ /// The intention is that this function can be used to translate the event
+ /// of a token acquisition into an arbitrary user-defined event.
+ ///
+ /// # Arguments
+ ///
+ /// This function will consume the `Client` provided to be transferred to
+ /// the helper thread that is spawned. Additionally a closure `f` is
+ /// provided to be invoked whenever a token is acquired.
+ ///
+ /// This closure is only invoked after calls to
+ /// `HelperThread::request_token` have been made and a token itself has
+ /// been acquired. If an error happens while acquiring the token then
+ /// an error will be yielded to the closure as well.
+ ///
+ /// # Return Value
+ ///
+ /// This function will return an instance of the `HelperThread` structure
+ /// which is used to manage the helper thread associated with this client.
+ /// Through the `HelperThread` you'll request that tokens are acquired.
+ /// When acquired, the closure provided here is invoked.
+ ///
+ /// When the `HelperThread` structure is returned it will be gracefully
+ /// torn down, and the calling thread will be blocked until the thread is
+ /// torn down (which should be prompt).
+ ///
+ /// # Errors
+ ///
+ /// This function may fail due to creation of the helper thread or
+ /// auxiliary I/O objects to manage the helper thread. In any of these
+ /// situations the error is propagated upwards.
+ ///
+ /// # Platform-specific behavior
+ ///
+ /// On Windows this function behaves pretty normally as expected, but on
+ /// Unix the implementation is... a little heinous. As mentioned above
+ /// we're forced into blocking I/O for token acquisition, namely a blocking
+ /// call to `read`. We must be able to unblock this, however, to tear down
+ /// the helper thread gracefully!
+ ///
+ /// Essentially what happens is that we'll send a signal to the helper
+ /// thread spawned and rely on `EINTR` being returned to wake up the helper
+ /// thread. This involves installing a global `SIGUSR1` handler that does
+ /// nothing along with sending signals to that thread. This may cause
+ /// odd behavior in some applications, so it's recommended to review and
+ /// test thoroughly before using this.
+ pub fn into_helper_thread<F>(self, f: F) -> io::Result<HelperThread>
+ where
+ F: FnMut(io::Result<Acquired>) + Send + 'static,
+ {
+ let state = Arc::new(HelperState::default());
+ Ok(HelperThread {
+ inner: Some(imp::spawn_helper(self, state.clone(), Box::new(f))?),
+ state,
+ })
+ }
+
+ /// Blocks the current thread until a token is acquired.
+ ///
+ /// This is the same as `acquire`, except that it doesn't return an RAII
+ /// helper. If successful the process will need to guarantee that
+ /// `release_raw` is called in the future.
+ pub fn acquire_raw(&self) -> io::Result<()> {
+ self.inner.acquire()?;
+ Ok(())
+ }
+
+ /// Releases a jobserver token back to the original jobserver.
+ ///
+ /// This is intended to be paired with `acquire_raw` if it was called, but
+ /// in some situations it could also be called to relinquish a process's
+ /// implicit token temporarily which is then re-acquired later.
+ pub fn release_raw(&self) -> io::Result<()> {
+ self.inner.release(None)?;
+ Ok(())
+ }
+}
+
+impl Drop for Acquired {
+ fn drop(&mut self) {
+ if !self.disabled {
+ drop(self.client.release(Some(&self.data)));
+ }
+ }
+}
+
+/// Structure returned from `Client::into_helper_thread` to manage the lifetime
+/// of the helper thread returned, see those associated docs for more info.
+#[derive(Debug)]
+pub struct HelperThread {
+ inner: Option<imp::Helper>,
+ state: Arc<HelperState>,
+}
+
+impl HelperThread {
+ /// Request that the helper thread acquires a token, eventually calling the
+ /// original closure with a token when it's available.
+ ///
+ /// For more information, see the docs on that function.
+ pub fn request_token(&self) {
+ // Indicate that there's one more request for a token and then wake up
+ // the helper thread if it's sleeping.
+ self.state.lock().requests += 1;
+ self.state.cvar.notify_one();
+ }
+}
+
+impl Drop for HelperThread {
+ fn drop(&mut self) {
+ // Flag that the producer half is done so the helper thread should exit
+ // quickly if it's waiting. Wake it up if it's actually waiting
+ self.state.lock().producer_done = true;
+ self.state.cvar.notify_one();
+
+ // ... and afterwards perform any thread cleanup logic
+ self.inner.take().unwrap().join();
+ }
+}
+
+impl HelperState {
+ fn lock(&self) -> MutexGuard<'_, HelperInner> {
+ self.lock.lock().unwrap_or_else(|e| e.into_inner())
+ }
+
+ /// Executes `f` for each request for a token, where `f` is expected to
+ /// block and then provide the original closure with a token once it's
+ /// acquired.
+ ///
+ /// This is an infinite loop until the helper thread is dropped, at which
+ /// point everything should get interrupted.
+ fn for_each_request(&self, mut f: impl FnMut(&HelperState)) {
+ let mut lock = self.lock();
+
+ // We only execute while we could receive requests, but as soon as
+ // that's `false` we're out of here.
+ while !lock.producer_done {
+ // If no one's requested a token then we wait for someone to
+ // request a token.
+ if lock.requests == 0 {
+ lock = self.cvar.wait(lock).unwrap_or_else(|e| e.into_inner());
+ continue;
+ }
+
+ // Consume the request for a token, and then actually acquire a
+ // token after unlocking our lock (not that acquisition happens in
+ // `f`). This ensures that we don't actually hold the lock if we
+ // wait for a long time for a token.
+ lock.requests -= 1;
+ drop(lock);
+ f(self);
+ lock = self.lock();
+ }
+ lock.consumer_done = true;
+ self.cvar.notify_one();
+ }
+
+ fn producer_done(&self) -> bool {
+ self.lock().producer_done
+ }
+}
+
+#[test]
+fn no_helper_deadlock() {
+ let x = crate::Client::new(32).unwrap();
+ let _y = x.clone();
+ std::mem::drop(x.into_helper_thread(|_| {}).unwrap());
+}