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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-17 12:02:58 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-17 12:02:58 +0000
commit698f8c2f01ea549d77d7dc3338a12e04c11057b9 (patch)
tree173a775858bd501c378080a10dca74132f05bc50 /vendor/parking_lot/src
parentInitial commit. (diff)
downloadrustc-698f8c2f01ea549d77d7dc3338a12e04c11057b9.tar.xz
rustc-698f8c2f01ea549d77d7dc3338a12e04c11057b9.zip
Adding upstream version 1.64.0+dfsg1.upstream/1.64.0+dfsg1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'vendor/parking_lot/src')
-rw-r--r--vendor/parking_lot/src/condvar.rs1271
-rw-r--r--vendor/parking_lot/src/deadlock.rs232
-rw-r--r--vendor/parking_lot/src/elision.rs112
-rw-r--r--vendor/parking_lot/src/fair_mutex.rs275
-rw-r--r--vendor/parking_lot/src/lib.rs56
-rw-r--r--vendor/parking_lot/src/mutex.rs312
-rw-r--r--vendor/parking_lot/src/once.rs458
-rw-r--r--vendor/parking_lot/src/raw_fair_mutex.rs65
-rw-r--r--vendor/parking_lot/src/raw_mutex.rs331
-rw-r--r--vendor/parking_lot/src/raw_rwlock.rs1149
-rw-r--r--vendor/parking_lot/src/remutex.rs149
-rw-r--r--vendor/parking_lot/src/rwlock.rs642
-rw-r--r--vendor/parking_lot/src/util.rs38
13 files changed, 5090 insertions, 0 deletions
diff --git a/vendor/parking_lot/src/condvar.rs b/vendor/parking_lot/src/condvar.rs
new file mode 100644
index 000000000..15daa6945
--- /dev/null
+++ b/vendor/parking_lot/src/condvar.rs
@@ -0,0 +1,1271 @@
+// Copyright 2016 Amanieu d'Antras
+//
+// Licensed under the Apache License, Version 2.0, <LICENSE-APACHE or
+// http://apache.org/licenses/LICENSE-2.0> or the MIT license <LICENSE-MIT or
+// http://opensource.org/licenses/MIT>, at your option. This file may not be
+// copied, modified, or distributed except according to those terms.
+
+use crate::mutex::MutexGuard;
+use crate::raw_mutex::{RawMutex, TOKEN_HANDOFF, TOKEN_NORMAL};
+use crate::{deadlock, util};
+use core::{
+ fmt, ptr,
+ sync::atomic::{AtomicPtr, Ordering},
+};
+use lock_api::RawMutex as RawMutex_;
+use parking_lot_core::{self, ParkResult, RequeueOp, UnparkResult, DEFAULT_PARK_TOKEN};
+use std::ops::DerefMut;
+use std::time::{Duration, Instant};
+
+/// A type indicating whether a timed wait on a condition variable returned
+/// due to a time out or not.
+#[derive(Debug, PartialEq, Eq, Copy, Clone)]
+pub struct WaitTimeoutResult(bool);
+
+impl WaitTimeoutResult {
+ /// Returns whether the wait was known to have timed out.
+ #[inline]
+ pub fn timed_out(self) -> bool {
+ self.0
+ }
+}
+
+/// A Condition Variable
+///
+/// Condition variables represent the ability to block a thread such that it
+/// consumes no CPU time while waiting for an event to occur. Condition
+/// variables are typically associated with a boolean predicate (a condition)
+/// and a mutex. The predicate is always verified inside of the mutex before
+/// determining that thread must block.
+///
+/// Note that this module places one additional restriction over the system
+/// condition variables: each condvar can be used with only one mutex at a
+/// time. Any attempt to use multiple mutexes on the same condition variable
+/// simultaneously will result in a runtime panic. However it is possible to
+/// switch to a different mutex if there are no threads currently waiting on
+/// the condition variable.
+///
+/// # Differences from the standard library `Condvar`
+///
+/// - No spurious wakeups: A wait will only return a non-timeout result if it
+/// was woken up by `notify_one` or `notify_all`.
+/// - `Condvar::notify_all` will only wake up a single thread, the rest are
+/// requeued to wait for the `Mutex` to be unlocked by the thread that was
+/// woken up.
+/// - Only requires 1 word of space, whereas the standard library boxes the
+/// `Condvar` due to platform limitations.
+/// - Can be statically constructed.
+/// - Does not require any drop glue when dropped.
+/// - Inline fast path for the uncontended case.
+///
+/// # Examples
+///
+/// ```
+/// use parking_lot::{Mutex, Condvar};
+/// use std::sync::Arc;
+/// use std::thread;
+///
+/// let pair = Arc::new((Mutex::new(false), Condvar::new()));
+/// let pair2 = pair.clone();
+///
+/// // Inside of our lock, spawn a new thread, and then wait for it to start
+/// thread::spawn(move|| {
+/// let &(ref lock, ref cvar) = &*pair2;
+/// let mut started = lock.lock();
+/// *started = true;
+/// cvar.notify_one();
+/// });
+///
+/// // wait for the thread to start up
+/// let &(ref lock, ref cvar) = &*pair;
+/// let mut started = lock.lock();
+/// if !*started {
+/// cvar.wait(&mut started);
+/// }
+/// // Note that we used an if instead of a while loop above. This is only
+/// // possible because parking_lot's Condvar will never spuriously wake up.
+/// // This means that wait() will only return after notify_one or notify_all is
+/// // called.
+/// ```
+pub struct Condvar {
+ state: AtomicPtr<RawMutex>,
+}
+
+impl Condvar {
+ /// Creates a new condition variable which is ready to be waited on and
+ /// notified.
+ #[inline]
+ pub const fn new() -> Condvar {
+ Condvar {
+ state: AtomicPtr::new(ptr::null_mut()),
+ }
+ }
+
+ /// Wakes up one blocked thread on this condvar.
+ ///
+ /// Returns whether a thread was woken up.
+ ///
+ /// If there is a blocked thread on this condition variable, then it will
+ /// be woken up from its call to `wait` or `wait_timeout`. Calls to
+ /// `notify_one` are not buffered in any way.
+ ///
+ /// To wake up all threads, see `notify_all()`.
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use parking_lot::Condvar;
+ ///
+ /// let condvar = Condvar::new();
+ ///
+ /// // do something with condvar, share it with other threads
+ ///
+ /// if !condvar.notify_one() {
+ /// println!("Nobody was listening for this.");
+ /// }
+ /// ```
+ #[inline]
+ pub fn notify_one(&self) -> bool {
+ // Nothing to do if there are no waiting threads
+ let state = self.state.load(Ordering::Relaxed);
+ if state.is_null() {
+ return false;
+ }
+
+ self.notify_one_slow(state)
+ }
+
+ #[cold]
+ fn notify_one_slow(&self, mutex: *mut RawMutex) -> bool {
+ // Unpark one thread and requeue the rest onto the mutex
+ let from = self as *const _ as usize;
+ let to = mutex as usize;
+ let validate = || {
+ // Make sure that our atomic state still points to the same
+ // mutex. If not then it means that all threads on the current
+ // mutex were woken up and a new waiting thread switched to a
+ // different mutex. In that case we can get away with doing
+ // nothing.
+ if self.state.load(Ordering::Relaxed) != mutex {
+ return RequeueOp::Abort;
+ }
+
+ // Unpark one thread if the mutex is unlocked, otherwise just
+ // requeue everything to the mutex. This is safe to do here
+ // since unlocking the mutex when the parked bit is set requires
+ // locking the queue. There is the possibility of a race if the
+ // mutex gets locked after we check, but that doesn't matter in
+ // this case.
+ if unsafe { (*mutex).mark_parked_if_locked() } {
+ RequeueOp::RequeueOne
+ } else {
+ RequeueOp::UnparkOne
+ }
+ };
+ let callback = |_op, result: UnparkResult| {
+ // Clear our state if there are no more waiting threads
+ if !result.have_more_threads {
+ self.state.store(ptr::null_mut(), Ordering::Relaxed);
+ }
+ TOKEN_NORMAL
+ };
+ let res = unsafe { parking_lot_core::unpark_requeue(from, to, validate, callback) };
+
+ res.unparked_threads + res.requeued_threads != 0
+ }
+
+ /// Wakes up all blocked threads on this condvar.
+ ///
+ /// Returns the number of threads woken up.
+ ///
+ /// This method will ensure that any current waiters on the condition
+ /// variable are awoken. Calls to `notify_all()` are not buffered in any
+ /// way.
+ ///
+ /// To wake up only one thread, see `notify_one()`.
+ #[inline]
+ pub fn notify_all(&self) -> usize {
+ // Nothing to do if there are no waiting threads
+ let state = self.state.load(Ordering::Relaxed);
+ if state.is_null() {
+ return 0;
+ }
+
+ self.notify_all_slow(state)
+ }
+
+ #[cold]
+ fn notify_all_slow(&self, mutex: *mut RawMutex) -> usize {
+ // Unpark one thread and requeue the rest onto the mutex
+ let from = self as *const _ as usize;
+ let to = mutex as usize;
+ let validate = || {
+ // Make sure that our atomic state still points to the same
+ // mutex. If not then it means that all threads on the current
+ // mutex were woken up and a new waiting thread switched to a
+ // different mutex. In that case we can get away with doing
+ // nothing.
+ if self.state.load(Ordering::Relaxed) != mutex {
+ return RequeueOp::Abort;
+ }
+
+ // Clear our state since we are going to unpark or requeue all
+ // threads.
+ self.state.store(ptr::null_mut(), Ordering::Relaxed);
+
+ // Unpark one thread if the mutex is unlocked, otherwise just
+ // requeue everything to the mutex. This is safe to do here
+ // since unlocking the mutex when the parked bit is set requires
+ // locking the queue. There is the possibility of a race if the
+ // mutex gets locked after we check, but that doesn't matter in
+ // this case.
+ if unsafe { (*mutex).mark_parked_if_locked() } {
+ RequeueOp::RequeueAll
+ } else {
+ RequeueOp::UnparkOneRequeueRest
+ }
+ };
+ let callback = |op, result: UnparkResult| {
+ // If we requeued threads to the mutex, mark it as having
+ // parked threads. The RequeueAll case is already handled above.
+ if op == RequeueOp::UnparkOneRequeueRest && result.requeued_threads != 0 {
+ unsafe { (*mutex).mark_parked() };
+ }
+ TOKEN_NORMAL
+ };
+ let res = unsafe { parking_lot_core::unpark_requeue(from, to, validate, callback) };
+
+ res.unparked_threads + res.requeued_threads
+ }
+
+ /// Blocks the current thread until this condition variable receives a
+ /// notification.
+ ///
+ /// This function will atomically unlock the mutex specified (represented by
+ /// `mutex_guard`) and block the current thread. This means that any calls
+ /// to `notify_*()` which happen logically after the mutex is unlocked are
+ /// candidates to wake this thread up. When this function call returns, the
+ /// lock specified will have been re-acquired.
+ ///
+ /// # Panics
+ ///
+ /// This function will panic if another thread is waiting on the `Condvar`
+ /// with a different `Mutex` object.
+ #[inline]
+ pub fn wait<T: ?Sized>(&self, mutex_guard: &mut MutexGuard<'_, T>) {
+ self.wait_until_internal(unsafe { MutexGuard::mutex(mutex_guard).raw() }, None);
+ }
+
+ /// Waits on this condition variable for a notification, timing out after
+ /// the specified time instant.
+ ///
+ /// The semantics of this function are equivalent to `wait()` except that
+ /// the thread will be blocked roughly until `timeout` is reached. This
+ /// method should not be used for precise timing due to anomalies such as
+ /// preemption or platform differences that may not cause the maximum
+ /// amount of time waited to be precisely `timeout`.
+ ///
+ /// Note that the best effort is made to ensure that the time waited is
+ /// measured with a monotonic clock, and not affected by the changes made to
+ /// the system time.
+ ///
+ /// The returned `WaitTimeoutResult` value indicates if the timeout is
+ /// known to have elapsed.
+ ///
+ /// Like `wait`, the lock specified will be re-acquired when this function
+ /// returns, regardless of whether the timeout elapsed or not.
+ ///
+ /// # Panics
+ ///
+ /// This function will panic if another thread is waiting on the `Condvar`
+ /// with a different `Mutex` object.
+ #[inline]
+ pub fn wait_until<T: ?Sized>(
+ &self,
+ mutex_guard: &mut MutexGuard<'_, T>,
+ timeout: Instant,
+ ) -> WaitTimeoutResult {
+ self.wait_until_internal(
+ unsafe { MutexGuard::mutex(mutex_guard).raw() },
+ Some(timeout),
+ )
+ }
+
+ // This is a non-generic function to reduce the monomorphization cost of
+ // using `wait_until`.
+ fn wait_until_internal(&self, mutex: &RawMutex, timeout: Option<Instant>) -> WaitTimeoutResult {
+ let result;
+ let mut bad_mutex = false;
+ let mut requeued = false;
+ {
+ let addr = self as *const _ as usize;
+ let lock_addr = mutex as *const _ as *mut _;
+ let validate = || {
+ // Ensure we don't use two different mutexes with the same
+ // Condvar at the same time. This is done while locked to
+ // avoid races with notify_one
+ let state = self.state.load(Ordering::Relaxed);
+ if state.is_null() {
+ self.state.store(lock_addr, Ordering::Relaxed);
+ } else if state != lock_addr {
+ bad_mutex = true;
+ return false;
+ }
+ true
+ };
+ let before_sleep = || {
+ // Unlock the mutex before sleeping...
+ unsafe { mutex.unlock() };
+ };
+ let timed_out = |k, was_last_thread| {
+ // If we were requeued to a mutex, then we did not time out.
+ // We'll just park ourselves on the mutex again when we try
+ // to lock it later.
+ requeued = k != addr;
+
+ // If we were the last thread on the queue then we need to
+ // clear our state. This is normally done by the
+ // notify_{one,all} functions when not timing out.
+ if !requeued && was_last_thread {
+ self.state.store(ptr::null_mut(), Ordering::Relaxed);
+ }
+ };
+ result = unsafe { parking_lot_core::park(
+ addr,
+ validate,
+ before_sleep,
+ timed_out,
+ DEFAULT_PARK_TOKEN,
+ timeout,
+ ) };
+ }
+
+ // Panic if we tried to use multiple mutexes with a Condvar. Note
+ // that at this point the MutexGuard is still locked. It will be
+ // unlocked by the unwinding logic.
+ if bad_mutex {
+ panic!("attempted to use a condition variable with more than one mutex");
+ }
+
+ // ... and re-lock it once we are done sleeping
+ if result == ParkResult::Unparked(TOKEN_HANDOFF) {
+ unsafe { deadlock::acquire_resource(mutex as *const _ as usize) };
+ } else {
+ mutex.lock();
+ }
+
+ WaitTimeoutResult(!(result.is_unparked() || requeued))
+ }
+
+ /// Waits on this condition variable for a notification, timing out after a
+ /// specified duration.
+ ///
+ /// The semantics of this function are equivalent to `wait()` except that
+ /// the thread will be blocked for roughly no longer than `timeout`. This
+ /// method should not be used for precise timing due to anomalies such as
+ /// preemption or platform differences that may not cause the maximum
+ /// amount of time waited to be precisely `timeout`.
+ ///
+ /// Note that the best effort is made to ensure that the time waited is
+ /// measured with a monotonic clock, and not affected by the changes made to
+ /// the system time.
+ ///
+ /// The returned `WaitTimeoutResult` value indicates if the timeout is
+ /// known to have elapsed.
+ ///
+ /// Like `wait`, the lock specified will be re-acquired when this function
+ /// returns, regardless of whether the timeout elapsed or not.
+ #[inline]
+ pub fn wait_for<T: ?Sized>(
+ &self,
+ mutex_guard: &mut MutexGuard<'_, T>,
+ timeout: Duration,
+ ) -> WaitTimeoutResult {
+ let deadline = util::to_deadline(timeout);
+ self.wait_until_internal(unsafe { MutexGuard::mutex(mutex_guard).raw() }, deadline)
+ }
+
+ #[inline]
+ fn wait_while_until_internal<T, F>(
+ &self,
+ mutex_guard: &mut MutexGuard<'_, T>,
+ mut condition: F,
+ timeout: Option<Instant>,
+ ) -> WaitTimeoutResult
+ where
+ T: ?Sized,
+ F: FnMut(&mut T) -> bool,
+ {
+ let mut result = WaitTimeoutResult(false);
+
+ while !result.timed_out() && condition(mutex_guard.deref_mut()) {
+ result =
+ self.wait_until_internal(unsafe { MutexGuard::mutex(mutex_guard).raw() }, timeout);
+ }
+
+ result
+ }
+ /// Blocks the current thread until this condition variable receives a
+ /// notification. If the provided condition evaluates to `false`, then the
+ /// thread is no longer blocked and the operation is completed. If the
+ /// condition evaluates to `true`, then the thread is blocked again and
+ /// waits for another notification before repeating this process.
+ ///
+ /// This function will atomically unlock the mutex specified (represented by
+ /// `mutex_guard`) and block the current thread. This means that any calls
+ /// to `notify_*()` which happen logically after the mutex is unlocked are
+ /// candidates to wake this thread up. When this function call returns, the
+ /// lock specified will have been re-acquired.
+ ///
+ /// # Panics
+ ///
+ /// This function will panic if another thread is waiting on the `Condvar`
+ /// with a different `Mutex` object.
+ #[inline]
+ pub fn wait_while<T, F>(&self, mutex_guard: &mut MutexGuard<'_, T>, condition: F)
+ where
+ T: ?Sized,
+ F: FnMut(&mut T) -> bool,
+ {
+ self.wait_while_until_internal(mutex_guard, condition, None);
+ }
+
+ /// Waits on this condition variable for a notification, timing out after
+ /// the specified time instant. If the provided condition evaluates to
+ /// `false`, then the thread is no longer blocked and the operation is
+ /// completed. If the condition evaluates to `true`, then the thread is
+ /// blocked again and waits for another notification before repeating
+ /// this process.
+ ///
+ /// The semantics of this function are equivalent to `wait()` except that
+ /// the thread will be blocked roughly until `timeout` is reached. This
+ /// method should not be used for precise timing due to anomalies such as
+ /// preemption or platform differences that may not cause the maximum
+ /// amount of time waited to be precisely `timeout`.
+ ///
+ /// Note that the best effort is made to ensure that the time waited is
+ /// measured with a monotonic clock, and not affected by the changes made to
+ /// the system time.
+ ///
+ /// The returned `WaitTimeoutResult` value indicates if the timeout is
+ /// known to have elapsed.
+ ///
+ /// Like `wait`, the lock specified will be re-acquired when this function
+ /// returns, regardless of whether the timeout elapsed or not.
+ ///
+ /// # Panics
+ ///
+ /// This function will panic if another thread is waiting on the `Condvar`
+ /// with a different `Mutex` object.
+ #[inline]
+ pub fn wait_while_until<T, F>(
+ &self,
+ mutex_guard: &mut MutexGuard<'_, T>,
+ condition: F,
+ timeout: Instant,
+ ) -> WaitTimeoutResult
+ where
+ T: ?Sized,
+ F: FnMut(&mut T) -> bool,
+ {
+ self.wait_while_until_internal(mutex_guard, condition, Some(timeout))
+ }
+
+ /// Waits on this condition variable for a notification, timing out after a
+ /// specified duration. If the provided condition evaluates to `false`,
+ /// then the thread is no longer blocked and the operation is completed.
+ /// If the condition evaluates to `true`, then the thread is blocked again
+ /// and waits for another notification before repeating this process.
+ ///
+ /// The semantics of this function are equivalent to `wait()` except that
+ /// the thread will be blocked for roughly no longer than `timeout`. This
+ /// method should not be used for precise timing due to anomalies such as
+ /// preemption or platform differences that may not cause the maximum
+ /// amount of time waited to be precisely `timeout`.
+ ///
+ /// Note that the best effort is made to ensure that the time waited is
+ /// measured with a monotonic clock, and not affected by the changes made to
+ /// the system time.
+ ///
+ /// The returned `WaitTimeoutResult` value indicates if the timeout is
+ /// known to have elapsed.
+ ///
+ /// Like `wait`, the lock specified will be re-acquired when this function
+ /// returns, regardless of whether the timeout elapsed or not.
+ #[inline]
+ pub fn wait_while_for<T: ?Sized, F>(
+ &self,
+ mutex_guard: &mut MutexGuard<'_, T>,
+ condition: F,
+ timeout: Duration,
+ ) -> WaitTimeoutResult
+ where
+ F: FnMut(&mut T) -> bool,
+ {
+ let deadline = util::to_deadline(timeout);
+ self.wait_while_until_internal(mutex_guard, condition, deadline)
+ }
+}
+
+impl Default for Condvar {
+ #[inline]
+ fn default() -> Condvar {
+ Condvar::new()
+ }
+}
+
+impl fmt::Debug for Condvar {
+ fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
+ f.pad("Condvar { .. }")
+ }
+}
+
+#[cfg(test)]
+mod tests {
+ use crate::{Condvar, Mutex, MutexGuard};
+ use std::sync::mpsc::channel;
+ use std::sync::Arc;
+ use std::thread;
+ use std::thread::sleep;
+ use std::thread::JoinHandle;
+ use std::time::Duration;
+ use std::time::Instant;
+
+ #[test]
+ fn smoke() {
+ let c = Condvar::new();
+ c.notify_one();
+ c.notify_all();
+ }
+
+ #[test]
+ fn notify_one() {
+ let m = Arc::new(Mutex::new(()));
+ let m2 = m.clone();
+ let c = Arc::new(Condvar::new());
+ let c2 = c.clone();
+
+ let mut g = m.lock();
+ let _t = thread::spawn(move || {
+ let _g = m2.lock();
+ c2.notify_one();
+ });
+ c.wait(&mut g);
+ }
+
+ #[test]
+ fn notify_all() {
+ const N: usize = 10;
+
+ let data = Arc::new((Mutex::new(0), Condvar::new()));
+ let (tx, rx) = channel();
+ for _ in 0..N {
+ let data = data.clone();
+ let tx = tx.clone();
+ thread::spawn(move || {
+ let &(ref lock, ref cond) = &*data;
+ let mut cnt = lock.lock();
+ *cnt += 1;
+ if *cnt == N {
+ tx.send(()).unwrap();
+ }
+ while *cnt != 0 {
+ cond.wait(&mut cnt);
+ }
+ tx.send(()).unwrap();
+ });
+ }
+ drop(tx);
+
+ let &(ref lock, ref cond) = &*data;
+ rx.recv().unwrap();
+ let mut cnt = lock.lock();
+ *cnt = 0;
+ cond.notify_all();
+ drop(cnt);
+
+ for _ in 0..N {
+ rx.recv().unwrap();
+ }
+ }
+
+ #[test]
+ fn notify_one_return_true() {
+ let m = Arc::new(Mutex::new(()));
+ let m2 = m.clone();
+ let c = Arc::new(Condvar::new());
+ let c2 = c.clone();
+
+ let mut g = m.lock();
+ let _t = thread::spawn(move || {
+ let _g = m2.lock();
+ assert!(c2.notify_one());
+ });
+ c.wait(&mut g);
+ }
+
+ #[test]
+ fn notify_one_return_false() {
+ let m = Arc::new(Mutex::new(()));
+ let c = Arc::new(Condvar::new());
+
+ let _t = thread::spawn(move || {
+ let _g = m.lock();
+ assert!(!c.notify_one());
+ });
+ }
+
+ #[test]
+ fn notify_all_return() {
+ const N: usize = 10;
+
+ let data = Arc::new((Mutex::new(0), Condvar::new()));
+ let (tx, rx) = channel();
+ for _ in 0..N {
+ let data = data.clone();
+ let tx = tx.clone();
+ thread::spawn(move || {
+ let &(ref lock, ref cond) = &*data;
+ let mut cnt = lock.lock();
+ *cnt += 1;
+ if *cnt == N {
+ tx.send(()).unwrap();
+ }
+ while *cnt != 0 {
+ cond.wait(&mut cnt);
+ }
+ tx.send(()).unwrap();
+ });
+ }
+ drop(tx);
+
+ let &(ref lock, ref cond) = &*data;
+ rx.recv().unwrap();
+ let mut cnt = lock.lock();
+ *cnt = 0;
+ assert_eq!(cond.notify_all(), N);
+ drop(cnt);
+
+ for _ in 0..N {
+ rx.recv().unwrap();
+ }
+
+ assert_eq!(cond.notify_all(), 0);
+ }
+
+ #[test]
+ fn wait_for() {
+ let m = Arc::new(Mutex::new(()));
+ let m2 = m.clone();
+ let c = Arc::new(Condvar::new());
+ let c2 = c.clone();
+
+ let mut g = m.lock();
+ let no_timeout = c.wait_for(&mut g, Duration::from_millis(1));
+ assert!(no_timeout.timed_out());
+
+ let _t = thread::spawn(move || {
+ let _g = m2.lock();
+ c2.notify_one();
+ });
+ let timeout_res = c.wait_for(&mut g, Duration::from_secs(u64::max_value()));
+ assert!(!timeout_res.timed_out());
+
+ drop(g);
+ }
+
+ #[test]
+ fn wait_until() {
+ let m = Arc::new(Mutex::new(()));
+ let m2 = m.clone();
+ let c = Arc::new(Condvar::new());
+ let c2 = c.clone();
+
+ let mut g = m.lock();
+ let no_timeout = c.wait_until(&mut g, Instant::now() + Duration::from_millis(1));
+ assert!(no_timeout.timed_out());
+ let _t = thread::spawn(move || {
+ let _g = m2.lock();
+ c2.notify_one();
+ });
+ let timeout_res = c.wait_until(
+ &mut g,
+ Instant::now() + Duration::from_millis(u32::max_value() as u64),
+ );
+ assert!(!timeout_res.timed_out());
+ drop(g);
+ }
+
+ fn spawn_wait_while_notifier(
+ mutex: Arc<Mutex<u32>>,
+ cv: Arc<Condvar>,
+ num_iters: u32,
+ timeout: Option<Instant>,
+ ) -> JoinHandle<()> {
+ thread::spawn(move || {
+ for epoch in 1..=num_iters {
+ // spin to wait for main test thread to block
+ // before notifying it to wake back up and check
+ // its condition.
+ let mut sleep_backoff = Duration::from_millis(1);
+ let _mutex_guard = loop {
+ let mutex_guard = mutex.lock();
+
+ if let Some(timeout) = timeout {
+ if Instant::now() >= timeout {
+ return;
+ }
+ }
+
+ if *mutex_guard == epoch {
+ break mutex_guard;
+ }
+
+ drop(mutex_guard);
+
+ // give main test thread a good chance to
+ // acquire the lock before this thread does.
+ sleep(sleep_backoff);
+ sleep_backoff *= 2;
+ };
+
+ cv.notify_one();
+ }
+ })
+ }
+
+ #[test]
+ fn wait_while_until_internal_does_not_wait_if_initially_false() {
+ let mutex = Arc::new(Mutex::new(0));
+ let cv = Arc::new(Condvar::new());
+
+ let condition = |counter: &mut u32| {
+ *counter += 1;
+ false
+ };
+
+ let mut mutex_guard = mutex.lock();
+ let timeout_result = cv
+ .wait_while_until_internal(&mut mutex_guard, condition, None);
+
+ assert!(!timeout_result.timed_out());
+ assert!(*mutex_guard == 1);
+ }
+
+ #[test]
+ fn wait_while_until_internal_times_out_before_false() {
+ let mutex = Arc::new(Mutex::new(0));
+ let cv = Arc::new(Condvar::new());
+
+ let num_iters = 3;
+ let condition = |counter: &mut u32| {
+ *counter += 1;
+ true
+ };
+
+ let mut mutex_guard = mutex.lock();
+ let timeout = Some(Instant::now() + Duration::from_millis(500));
+ let handle = spawn_wait_while_notifier(mutex.clone(), cv.clone(), num_iters, timeout);
+
+ let timeout_result =
+ cv.wait_while_until_internal(&mut mutex_guard, condition, timeout);
+
+ assert!(timeout_result.timed_out());
+ assert!(*mutex_guard == num_iters + 1);
+
+ // prevent deadlock with notifier
+ drop(mutex_guard);
+ handle.join().unwrap();
+ }
+
+ #[test]
+ fn wait_while_until_internal() {
+ let mutex = Arc::new(Mutex::new(0));
+ let cv = Arc::new(Condvar::new());
+
+ let num_iters = 4;
+
+ let condition = |counter: &mut u32| {
+ *counter += 1;
+ *counter <= num_iters
+ };
+
+ let mut mutex_guard = mutex.lock();
+ let handle = spawn_wait_while_notifier(mutex.clone(), cv.clone(), num_iters, None);
+
+ let timeout_result =
+ cv.wait_while_until_internal(&mut mutex_guard, condition, None);
+
+ assert!(!timeout_result.timed_out());
+ assert!(*mutex_guard == num_iters + 1);
+
+ let timeout_result = cv.wait_while_until_internal(&mut mutex_guard, condition, None);
+ handle.join().unwrap();
+
+ assert!(!timeout_result.timed_out());
+ assert!(*mutex_guard == num_iters + 2);
+ }
+
+ #[test]
+ #[should_panic]
+ fn two_mutexes() {
+ let m = Arc::new(Mutex::new(()));
+ let m2 = m.clone();
+ let m3 = Arc::new(Mutex::new(()));
+ let c = Arc::new(Condvar::new());
+ let c2 = c.clone();
+
+ // Make sure we don't leave the child thread dangling
+ struct PanicGuard<'a>(&'a Condvar);
+ impl<'a> Drop for PanicGuard<'a> {
+ fn drop(&mut self) {
+ self.0.notify_one();
+ }
+ }
+
+ let (tx, rx) = channel();
+ let g = m.lock();
+ let _t = thread::spawn(move || {
+ let mut g = m2.lock();
+ tx.send(()).unwrap();
+ c2.wait(&mut g);
+ });
+ drop(g);
+ rx.recv().unwrap();
+ let _g = m.lock();
+ let _guard = PanicGuard(&*c);
+ c.wait(&mut m3.lock());
+ }
+
+ #[test]
+ fn two_mutexes_disjoint() {
+ let m = Arc::new(Mutex::new(()));
+ let m2 = m.clone();
+ let m3 = Arc::new(Mutex::new(()));
+ let c = Arc::new(Condvar::new());
+ let c2 = c.clone();
+
+ let mut g = m.lock();
+ let _t = thread::spawn(move || {
+ let _g = m2.lock();
+ c2.notify_one();
+ });
+ c.wait(&mut g);
+ drop(g);
+
+ let _ = c.wait_for(&mut m3.lock(), Duration::from_millis(1));
+ }
+
+ #[test]
+ fn test_debug_condvar() {
+ let c = Condvar::new();
+ assert_eq!(format!("{:?}", c), "Condvar { .. }");
+ }
+
+ #[test]
+ fn test_condvar_requeue() {
+ let m = Arc::new(Mutex::new(()));
+ let m2 = m.clone();
+ let c = Arc::new(Condvar::new());
+ let c2 = c.clone();
+ let t = thread::spawn(move || {
+ let mut g = m2.lock();
+ c2.wait(&mut g);
+ });
+
+ let mut g = m.lock();
+ while !c.notify_one() {
+ // Wait for the thread to get into wait()
+ MutexGuard::bump(&mut g);
+ // Yield, so the other thread gets a chance to do something.
+ // (At least Miri needs this, because it doesn't preempt threads.)
+ thread::yield_now();
+ }
+ // The thread should have been requeued to the mutex, which we wake up now.
+ drop(g);
+ t.join().unwrap();
+ }
+
+ #[test]
+ fn test_issue_129() {
+ let locks = Arc::new((Mutex::new(()), Condvar::new()));
+
+ let (tx, rx) = channel();
+ for _ in 0..4 {
+ let locks = locks.clone();
+ let tx = tx.clone();
+ thread::spawn(move || {
+ let mut guard = locks.0.lock();
+ locks.1.wait(&mut guard);
+ locks.1.wait_for(&mut guard, Duration::from_millis(1));
+ locks.1.notify_one();
+ tx.send(()).unwrap();
+ });
+ }
+
+ thread::sleep(Duration::from_millis(100));
+ locks.1.notify_one();
+
+ for _ in 0..4 {
+ assert_eq!(rx.recv_timeout(Duration::from_millis(500)), Ok(()));
+ }
+ }
+}
+
+/// This module contains an integration test that is heavily inspired from WebKit's own integration
+/// tests for it's own Condvar.
+#[cfg(test)]
+mod webkit_queue_test {
+ use crate::{Condvar, Mutex, MutexGuard};
+ use std::{collections::VecDeque, sync::Arc, thread, time::Duration};
+
+ #[derive(Clone, Copy)]
+ enum Timeout {
+ Bounded(Duration),
+ Forever,
+ }
+
+ #[derive(Clone, Copy)]
+ enum NotifyStyle {
+ One,
+ All,
+ }
+
+ struct Queue {
+ items: VecDeque<usize>,
+ should_continue: bool,
+ }
+
+ impl Queue {
+ fn new() -> Self {
+ Self {
+ items: VecDeque::new(),
+ should_continue: true,
+ }
+ }
+ }
+
+ fn wait<T: ?Sized>(
+ condition: &Condvar,
+ lock: &mut MutexGuard<'_, T>,
+ predicate: impl Fn(&mut MutexGuard<'_, T>) -> bool,
+ timeout: &Timeout,
+ ) {
+ while !predicate(lock) {
+ match timeout {
+ Timeout::Forever => condition.wait(lock),
+ Timeout::Bounded(bound) => {
+ condition.wait_for(lock, *bound);
+ }
+ }
+ }
+ }
+
+ fn notify(style: NotifyStyle, condition: &Condvar, should_notify: bool) {
+ match style {
+ NotifyStyle::One => {
+ condition.notify_one();
+ }
+ NotifyStyle::All => {
+ if should_notify {
+ condition.notify_all();
+ }
+ }
+ }
+ }
+
+ fn run_queue_test(
+ num_producers: usize,
+ num_consumers: usize,
+ max_queue_size: usize,
+ messages_per_producer: usize,
+ notify_style: NotifyStyle,
+ timeout: Timeout,
+ delay: Duration,
+ ) {
+ let input_queue = Arc::new(Mutex::new(Queue::new()));
+ let empty_condition = Arc::new(Condvar::new());
+ let full_condition = Arc::new(Condvar::new());
+
+ let output_vec = Arc::new(Mutex::new(vec![]));
+
+ let consumers = (0..num_consumers)
+ .map(|_| {
+ consumer_thread(
+ input_queue.clone(),
+ empty_condition.clone(),
+ full_condition.clone(),
+ timeout,
+ notify_style,
+ output_vec.clone(),
+ max_queue_size,
+ )
+ })
+ .collect::<Vec<_>>();
+ let producers = (0..num_producers)
+ .map(|_| {
+ producer_thread(
+ messages_per_producer,
+ input_queue.clone(),
+ empty_condition.clone(),
+ full_condition.clone(),
+ timeout,
+ notify_style,
+ max_queue_size,
+ )
+ })
+ .collect::<Vec<_>>();
+
+ thread::sleep(delay);
+
+ for producer in producers.into_iter() {
+ producer.join().expect("Producer thread panicked");
+ }
+
+ {
+ let mut input_queue = input_queue.lock();
+ input_queue.should_continue = false;
+ }
+ empty_condition.notify_all();
+
+ for consumer in consumers.into_iter() {
+ consumer.join().expect("Consumer thread panicked");
+ }
+
+ let mut output_vec = output_vec.lock();
+ assert_eq!(output_vec.len(), num_producers * messages_per_producer);
+ output_vec.sort();
+ for msg_idx in 0..messages_per_producer {
+ for producer_idx in 0..num_producers {
+ assert_eq!(msg_idx, output_vec[msg_idx * num_producers + producer_idx]);
+ }
+ }
+ }
+
+ fn consumer_thread(
+ input_queue: Arc<Mutex<Queue>>,
+ empty_condition: Arc<Condvar>,
+ full_condition: Arc<Condvar>,
+ timeout: Timeout,
+ notify_style: NotifyStyle,
+ output_queue: Arc<Mutex<Vec<usize>>>,
+ max_queue_size: usize,
+ ) -> thread::JoinHandle<()> {
+ thread::spawn(move || loop {
+ let (should_notify, result) = {
+ let mut queue = input_queue.lock();
+ wait(
+ &*empty_condition,
+ &mut queue,
+ |state| -> bool { !state.items.is_empty() || !state.should_continue },
+ &timeout,
+ );
+ if queue.items.is_empty() && !queue.should_continue {
+ return;
+ }
+ let should_notify = queue.items.len() == max_queue_size;
+ let result = queue.items.pop_front();
+ std::mem::drop(queue);
+ (should_notify, result)
+ };
+ notify(notify_style, &*full_condition, should_notify);
+
+ if let Some(result) = result {
+ output_queue.lock().push(result);
+ }
+ })
+ }
+
+ fn producer_thread(
+ num_messages: usize,
+ queue: Arc<Mutex<Queue>>,
+ empty_condition: Arc<Condvar>,
+ full_condition: Arc<Condvar>,
+ timeout: Timeout,
+ notify_style: NotifyStyle,
+ max_queue_size: usize,
+ ) -> thread::JoinHandle<()> {
+ thread::spawn(move || {
+ for message in 0..num_messages {
+ let should_notify = {
+ let mut queue = queue.lock();
+ wait(
+ &*full_condition,
+ &mut queue,
+ |state| state.items.len() < max_queue_size,
+ &timeout,
+ );
+ let should_notify = queue.items.is_empty();
+ queue.items.push_back(message);
+ std::mem::drop(queue);
+ should_notify
+ };
+ notify(notify_style, &*empty_condition, should_notify);
+ }
+ })
+ }
+
+ macro_rules! run_queue_tests {
+ ( $( $name:ident(
+ num_producers: $num_producers:expr,
+ num_consumers: $num_consumers:expr,
+ max_queue_size: $max_queue_size:expr,
+ messages_per_producer: $messages_per_producer:expr,
+ notification_style: $notification_style:expr,
+ timeout: $timeout:expr,
+ delay_seconds: $delay_seconds:expr);
+ )* ) => {
+ $(#[test]
+ fn $name() {
+ let delay = Duration::from_secs($delay_seconds);
+ run_queue_test(
+ $num_producers,
+ $num_consumers,
+ $max_queue_size,
+ $messages_per_producer,
+ $notification_style,
+ $timeout,
+ delay,
+ );
+ })*
+ };
+ }
+
+ run_queue_tests! {
+ sanity_check_queue(
+ num_producers: 1,
+ num_consumers: 1,
+ max_queue_size: 1,
+ messages_per_producer: 100_000,
+ notification_style: NotifyStyle::All,
+ timeout: Timeout::Bounded(Duration::from_secs(1)),
+ delay_seconds: 0
+ );
+ sanity_check_queue_timeout(
+ num_producers: 1,
+ num_consumers: 1,
+ max_queue_size: 1,
+ messages_per_producer: 100_000,
+ notification_style: NotifyStyle::All,
+ timeout: Timeout::Forever,
+ delay_seconds: 0
+ );
+ new_test_without_timeout_5(
+ num_producers: 1,
+ num_consumers: 5,
+ max_queue_size: 1,
+ messages_per_producer: 100_000,
+ notification_style: NotifyStyle::All,
+ timeout: Timeout::Forever,
+ delay_seconds: 0
+ );
+ one_producer_one_consumer_one_slot(
+ num_producers: 1,
+ num_consumers: 1,
+ max_queue_size: 1,
+ messages_per_producer: 100_000,
+ notification_style: NotifyStyle::All,
+ timeout: Timeout::Forever,
+ delay_seconds: 0
+ );
+ one_producer_one_consumer_one_slot_timeout(
+ num_producers: 1,
+ num_consumers: 1,
+ max_queue_size: 1,
+ messages_per_producer: 100_000,
+ notification_style: NotifyStyle::All,
+ timeout: Timeout::Forever,
+ delay_seconds: 1
+ );
+ one_producer_one_consumer_hundred_slots(
+ num_producers: 1,
+ num_consumers: 1,
+ max_queue_size: 100,
+ messages_per_producer: 1_000_000,
+ notification_style: NotifyStyle::All,
+ timeout: Timeout::Forever,
+ delay_seconds: 0
+ );
+ ten_producers_one_consumer_one_slot(
+ num_producers: 10,
+ num_consumers: 1,
+ max_queue_size: 1,
+ messages_per_producer: 10000,
+ notification_style: NotifyStyle::All,
+ timeout: Timeout::Forever,
+ delay_seconds: 0
+ );
+ ten_producers_one_consumer_hundred_slots_notify_all(
+ num_producers: 10,
+ num_consumers: 1,
+ max_queue_size: 100,
+ messages_per_producer: 10000,
+ notification_style: NotifyStyle::All,
+ timeout: Timeout::Forever,
+ delay_seconds: 0
+ );
+ ten_producers_one_consumer_hundred_slots_notify_one(
+ num_producers: 10,
+ num_consumers: 1,
+ max_queue_size: 100,
+ messages_per_producer: 10000,
+ notification_style: NotifyStyle::One,
+ timeout: Timeout::Forever,
+ delay_seconds: 0
+ );
+ one_producer_ten_consumers_one_slot(
+ num_producers: 1,
+ num_consumers: 10,
+ max_queue_size: 1,
+ messages_per_producer: 10000,
+ notification_style: NotifyStyle::All,
+ timeout: Timeout::Forever,
+ delay_seconds: 0
+ );
+ one_producer_ten_consumers_hundred_slots_notify_all(
+ num_producers: 1,
+ num_consumers: 10,
+ max_queue_size: 100,
+ messages_per_producer: 100_000,
+ notification_style: NotifyStyle::All,
+ timeout: Timeout::Forever,
+ delay_seconds: 0
+ );
+ one_producer_ten_consumers_hundred_slots_notify_one(
+ num_producers: 1,
+ num_consumers: 10,
+ max_queue_size: 100,
+ messages_per_producer: 100_000,
+ notification_style: NotifyStyle::One,
+ timeout: Timeout::Forever,
+ delay_seconds: 0
+ );
+ ten_producers_ten_consumers_one_slot(
+ num_producers: 10,
+ num_consumers: 10,
+ max_queue_size: 1,
+ messages_per_producer: 50000,
+ notification_style: NotifyStyle::All,
+ timeout: Timeout::Forever,
+ delay_seconds: 0
+ );
+ ten_producers_ten_consumers_hundred_slots_notify_all(
+ num_producers: 10,
+ num_consumers: 10,
+ max_queue_size: 100,
+ messages_per_producer: 50000,
+ notification_style: NotifyStyle::All,
+ timeout: Timeout::Forever,
+ delay_seconds: 0
+ );
+ ten_producers_ten_consumers_hundred_slots_notify_one(
+ num_producers: 10,
+ num_consumers: 10,
+ max_queue_size: 100,
+ messages_per_producer: 50000,
+ notification_style: NotifyStyle::One,
+ timeout: Timeout::Forever,
+ delay_seconds: 0
+ );
+ }
+}
diff --git a/vendor/parking_lot/src/deadlock.rs b/vendor/parking_lot/src/deadlock.rs
new file mode 100644
index 000000000..0fab7228c
--- /dev/null
+++ b/vendor/parking_lot/src/deadlock.rs
@@ -0,0 +1,232 @@
+//! \[Experimental\] Deadlock detection
+//!
+//! This feature is optional and can be enabled via the `deadlock_detection` feature flag.
+//!
+//! # Example
+//!
+//! ```
+//! #[cfg(feature = "deadlock_detection")]
+//! { // only for #[cfg]
+//! use std::thread;
+//! use std::time::Duration;
+//! use parking_lot::deadlock;
+//!
+//! // Create a background thread which checks for deadlocks every 10s
+//! thread::spawn(move || {
+//! loop {
+//! thread::sleep(Duration::from_secs(10));
+//! let deadlocks = deadlock::check_deadlock();
+//! if deadlocks.is_empty() {
+//! continue;
+//! }
+//!
+//! println!("{} deadlocks detected", deadlocks.len());
+//! for (i, threads) in deadlocks.iter().enumerate() {
+//! println!("Deadlock #{}", i);
+//! for t in threads {
+//! println!("Thread Id {:#?}", t.thread_id());
+//! println!("{:#?}", t.backtrace());
+//! }
+//! }
+//! }
+//! });
+//! } // only for #[cfg]
+//! ```
+
+#[cfg(feature = "deadlock_detection")]
+pub use parking_lot_core::deadlock::check_deadlock;
+pub(crate) use parking_lot_core::deadlock::{acquire_resource, release_resource};
+
+#[cfg(test)]
+#[cfg(feature = "deadlock_detection")]
+mod tests {
+ use crate::{Mutex, ReentrantMutex, RwLock};
+ use std::sync::{Arc, Barrier};
+ use std::thread::{self, sleep};
+ use std::time::Duration;
+
+ // We need to serialize these tests since deadlock detection uses global state
+ static DEADLOCK_DETECTION_LOCK: Mutex<()> = crate::const_mutex(());
+
+ fn check_deadlock() -> bool {
+ use parking_lot_core::deadlock::check_deadlock;
+ !check_deadlock().is_empty()
+ }
+
+ #[test]
+ fn test_mutex_deadlock() {
+ let _guard = DEADLOCK_DETECTION_LOCK.lock();
+
+ let m1: Arc<Mutex<()>> = Default::default();
+ let m2: Arc<Mutex<()>> = Default::default();
+ let m3: Arc<Mutex<()>> = Default::default();
+ let b = Arc::new(Barrier::new(4));
+
+ let m1_ = m1.clone();
+ let m2_ = m2.clone();
+ let m3_ = m3.clone();
+ let b1 = b.clone();
+ let b2 = b.clone();
+ let b3 = b.clone();
+
+ assert!(!check_deadlock());
+
+ let _t1 = thread::spawn(move || {
+ let _g = m1.lock();
+ b1.wait();
+ let _ = m2_.lock();
+ });
+
+ let _t2 = thread::spawn(move || {
+ let _g = m2.lock();
+ b2.wait();
+ let _ = m3_.lock();
+ });
+
+ let _t3 = thread::spawn(move || {
+ let _g = m3.lock();
+ b3.wait();
+ let _ = m1_.lock();
+ });
+
+ assert!(!check_deadlock());
+
+ b.wait();
+ sleep(Duration::from_millis(50));
+ assert!(check_deadlock());
+
+ assert!(!check_deadlock());
+ }
+
+ #[test]
+ fn test_mutex_deadlock_reentrant() {
+ let _guard = DEADLOCK_DETECTION_LOCK.lock();
+
+ let m1: Arc<Mutex<()>> = Default::default();
+
+ assert!(!check_deadlock());
+
+ let _t1 = thread::spawn(move || {
+ let _g = m1.lock();
+ let _ = m1.lock();
+ });
+
+ sleep(Duration::from_millis(50));
+ assert!(check_deadlock());
+
+ assert!(!check_deadlock());
+ }
+
+ #[test]
+ fn test_remutex_deadlock() {
+ let _guard = DEADLOCK_DETECTION_LOCK.lock();
+
+ let m1: Arc<ReentrantMutex<()>> = Default::default();
+ let m2: Arc<ReentrantMutex<()>> = Default::default();
+ let m3: Arc<ReentrantMutex<()>> = Default::default();
+ let b = Arc::new(Barrier::new(4));
+
+ let m1_ = m1.clone();
+ let m2_ = m2.clone();
+ let m3_ = m3.clone();
+ let b1 = b.clone();
+ let b2 = b.clone();
+ let b3 = b.clone();
+
+ assert!(!check_deadlock());
+
+ let _t1 = thread::spawn(move || {
+ let _g = m1.lock();
+ let _g = m1.lock();
+ b1.wait();
+ let _ = m2_.lock();
+ });
+
+ let _t2 = thread::spawn(move || {
+ let _g = m2.lock();
+ let _g = m2.lock();
+ b2.wait();
+ let _ = m3_.lock();
+ });
+
+ let _t3 = thread::spawn(move || {
+ let _g = m3.lock();
+ let _g = m3.lock();
+ b3.wait();
+ let _ = m1_.lock();
+ });
+
+ assert!(!check_deadlock());
+
+ b.wait();
+ sleep(Duration::from_millis(50));
+ assert!(check_deadlock());
+
+ assert!(!check_deadlock());
+ }
+
+ #[test]
+ fn test_rwlock_deadlock() {
+ let _guard = DEADLOCK_DETECTION_LOCK.lock();
+
+ let m1: Arc<RwLock<()>> = Default::default();
+ let m2: Arc<RwLock<()>> = Default::default();
+ let m3: Arc<RwLock<()>> = Default::default();
+ let b = Arc::new(Barrier::new(4));
+
+ let m1_ = m1.clone();
+ let m2_ = m2.clone();
+ let m3_ = m3.clone();
+ let b1 = b.clone();
+ let b2 = b.clone();
+ let b3 = b.clone();
+
+ assert!(!check_deadlock());
+
+ let _t1 = thread::spawn(move || {
+ let _g = m1.read();
+ b1.wait();
+ let _g = m2_.write();
+ });
+
+ let _t2 = thread::spawn(move || {
+ let _g = m2.read();
+ b2.wait();
+ let _g = m3_.write();
+ });
+
+ let _t3 = thread::spawn(move || {
+ let _g = m3.read();
+ b3.wait();
+ let _ = m1_.write();
+ });
+
+ assert!(!check_deadlock());
+
+ b.wait();
+ sleep(Duration::from_millis(50));
+ assert!(check_deadlock());
+
+ assert!(!check_deadlock());
+ }
+
+ #[cfg(rwlock_deadlock_detection_not_supported)]
+ #[test]
+ fn test_rwlock_deadlock_reentrant() {
+ let _guard = DEADLOCK_DETECTION_LOCK.lock();
+
+ let m1: Arc<RwLock<()>> = Default::default();
+
+ assert!(!check_deadlock());
+
+ let _t1 = thread::spawn(move || {
+ let _g = m1.read();
+ let _ = m1.write();
+ });
+
+ sleep(Duration::from_millis(50));
+ assert!(check_deadlock());
+
+ assert!(!check_deadlock());
+ }
+}
diff --git a/vendor/parking_lot/src/elision.rs b/vendor/parking_lot/src/elision.rs
new file mode 100644
index 000000000..8fa229ec7
--- /dev/null
+++ b/vendor/parking_lot/src/elision.rs
@@ -0,0 +1,112 @@
+// Copyright 2016 Amanieu d'Antras
+//
+// Licensed under the Apache License, Version 2.0, <LICENSE-APACHE or
+// http://apache.org/licenses/LICENSE-2.0> or the MIT license <LICENSE-MIT or
+// http://opensource.org/licenses/MIT>, at your option. This file may not be
+// copied, modified, or distributed except according to those terms.
+
+#[cfg(all(feature = "hardware-lock-elision", any(target_arch = "x86", target_arch = "x86_64")))]
+use std::arch::asm;
+use std::sync::atomic::AtomicUsize;
+
+// Extension trait to add lock elision primitives to atomic types
+pub trait AtomicElisionExt {
+ type IntType;
+
+ // Perform a compare_exchange and start a transaction
+ fn elision_compare_exchange_acquire(
+ &self,
+ current: Self::IntType,
+ new: Self::IntType,
+ ) -> Result<Self::IntType, Self::IntType>;
+
+ // Perform a fetch_sub and end a transaction
+ fn elision_fetch_sub_release(&self, val: Self::IntType) -> Self::IntType;
+}
+
+// Indicates whether the target architecture supports lock elision
+#[inline]
+pub fn have_elision() -> bool {
+ cfg!(all(
+ feature = "hardware-lock-elision",
+ any(target_arch = "x86", target_arch = "x86_64"),
+ ))
+}
+
+// This implementation is never actually called because it is guarded by
+// have_elision().
+#[cfg(not(all(feature = "hardware-lock-elision", any(target_arch = "x86", target_arch = "x86_64"))))]
+impl AtomicElisionExt for AtomicUsize {
+ type IntType = usize;
+
+ #[inline]
+ fn elision_compare_exchange_acquire(&self, _: usize, _: usize) -> Result<usize, usize> {
+ unreachable!();
+ }
+
+ #[inline]
+ fn elision_fetch_sub_release(&self, _: usize) -> usize {
+ unreachable!();
+ }
+}
+
+#[cfg(all(feature = "hardware-lock-elision", any(target_arch = "x86", target_arch = "x86_64")))]
+impl AtomicElisionExt for AtomicUsize {
+ type IntType = usize;
+
+ #[inline]
+ fn elision_compare_exchange_acquire(&self, current: usize, new: usize) -> Result<usize, usize> {
+ unsafe {
+ use core::arch::asm;
+ let prev: usize;
+ #[cfg(target_pointer_width = "32")]
+ asm!(
+ "xacquire",
+ "lock",
+ "cmpxchg [{:e}], {:e}",
+ in(reg) self,
+ in(reg) new,
+ inout("eax") current => prev,
+ );
+ #[cfg(target_pointer_width = "64")]
+ asm!(
+ "xacquire",
+ "lock",
+ "cmpxchg [{}], {}",
+ in(reg) self,
+ in(reg) new,
+ inout("rax") current => prev,
+ );
+ if prev == current {
+ Ok(prev)
+ } else {
+ Err(prev)
+ }
+ }
+ }
+
+ #[inline]
+ fn elision_fetch_sub_release(&self, val: usize) -> usize {
+ unsafe {
+ use core::arch::asm;
+ let prev: usize;
+ #[cfg(target_pointer_width = "32")]
+ asm!(
+ "xrelease",
+ "lock",
+ "xadd [{:e}], {:e}",
+ in(reg) self,
+ inout(reg) val.wrapping_neg() => prev,
+ );
+ #[cfg(target_pointer_width = "64")]
+ asm!(
+ "xrelease",
+ "lock",
+ "xadd [{}], {}",
+ in(reg) self,
+ inout(reg) val.wrapping_neg() => prev,
+ );
+ prev
+ }
+ }
+}
diff --git a/vendor/parking_lot/src/fair_mutex.rs b/vendor/parking_lot/src/fair_mutex.rs
new file mode 100644
index 000000000..d7d7a77cd
--- /dev/null
+++ b/vendor/parking_lot/src/fair_mutex.rs
@@ -0,0 +1,275 @@
+// Copyright 2016 Amanieu d'Antras
+//
+// Licensed under the Apache License, Version 2.0, <LICENSE-APACHE or
+// http://apache.org/licenses/LICENSE-2.0> or the MIT license <LICENSE-MIT or
+// http://opensource.org/licenses/MIT>, at your option. This file may not be
+// copied, modified, or distributed except according to those terms.
+
+use crate::raw_fair_mutex::RawFairMutex;
+use lock_api;
+
+/// A mutual exclusive primitive that is always fair, useful for protecting shared data
+///
+/// This mutex will block threads waiting for the lock to become available. The
+/// mutex can be statically initialized or created by the `new`
+/// constructor. Each mutex has a type parameter which represents the data that
+/// it is protecting. The data can only be accessed through the RAII guards
+/// returned from `lock` and `try_lock`, which guarantees that the data is only
+/// ever accessed when the mutex is locked.
+///
+/// The regular mutex provided by `parking_lot` uses eventual fairness
+/// (after some time it will default to the fair algorithm), but eventual
+/// fairness does not provide the same guarantees an always fair method would.
+/// Fair mutexes are generally slower, but sometimes needed.
+///
+/// In a fair mutex the waiters form a queue, and the lock is always granted to
+/// the next requester in the queue, in first-in first-out order. This ensures
+/// that one thread cannot starve others by quickly re-acquiring the lock after
+/// releasing it.
+///
+/// A fair mutex may not be interesting if threads have different priorities (this is known as
+/// priority inversion).
+///
+/// # Differences from the standard library `Mutex`
+///
+/// - No poisoning, the lock is released normally on panic.
+/// - Only requires 1 byte of space, whereas the standard library boxes the
+/// `FairMutex` due to platform limitations.
+/// - Can be statically constructed.
+/// - Does not require any drop glue when dropped.
+/// - Inline fast path for the uncontended case.
+/// - Efficient handling of micro-contention using adaptive spinning.
+/// - Allows raw locking & unlocking without a guard.
+///
+/// # Examples
+///
+/// ```
+/// use parking_lot::FairMutex;
+/// use std::sync::{Arc, mpsc::channel};
+/// use std::thread;
+///
+/// const N: usize = 10;
+///
+/// // Spawn a few threads to increment a shared variable (non-atomically), and
+/// // let the main thread know once all increments are done.
+/// //
+/// // Here we're using an Arc to share memory among threads, and the data inside
+/// // the Arc is protected with a mutex.
+/// let data = Arc::new(FairMutex::new(0));
+///
+/// let (tx, rx) = channel();
+/// for _ in 0..10 {
+/// let (data, tx) = (Arc::clone(&data), tx.clone());
+/// thread::spawn(move || {
+/// // The shared state can only be accessed once the lock is held.
+/// // Our non-atomic increment is safe because we're the only thread
+/// // which can access the shared state when the lock is held.
+/// let mut data = data.lock();
+/// *data += 1;
+/// if *data == N {
+/// tx.send(()).unwrap();
+/// }
+/// // the lock is unlocked here when `data` goes out of scope.
+/// });
+/// }
+///
+/// rx.recv().unwrap();
+/// ```
+pub type FairMutex<T> = lock_api::Mutex<RawFairMutex, T>;
+
+/// Creates a new fair mutex in an unlocked state ready for use.
+///
+/// This allows creating a fair mutex in a constant context on stable Rust.
+pub const fn const_fair_mutex<T>(val: T) -> FairMutex<T> {
+ FairMutex::const_new(<RawFairMutex as lock_api::RawMutex>::INIT, val)
+}
+
+/// An RAII implementation of a "scoped lock" of a mutex. When this structure is
+/// dropped (falls out of scope), the lock will be unlocked.
+///
+/// The data protected by the mutex can be accessed through this guard via its
+/// `Deref` and `DerefMut` implementations.
+pub type FairMutexGuard<'a, T> = lock_api::MutexGuard<'a, RawFairMutex, T>;
+
+/// An RAII mutex guard returned by `FairMutexGuard::map`, which can point to a
+/// subfield of the protected data.
+///
+/// The main difference between `MappedFairMutexGuard` and `FairMutexGuard` is that the
+/// former doesn't support temporarily unlocking and re-locking, since that
+/// could introduce soundness issues if the locked object is modified by another
+/// thread.
+pub type MappedFairMutexGuard<'a, T> = lock_api::MappedMutexGuard<'a, RawFairMutex, T>;
+
+#[cfg(test)]
+mod tests {
+ use crate::FairMutex;
+ use std::sync::atomic::{AtomicUsize, Ordering};
+ use std::sync::mpsc::channel;
+ use std::sync::Arc;
+ use std::thread;
+
+ #[cfg(feature = "serde")]
+ use bincode::{deserialize, serialize};
+
+ #[derive(Eq, PartialEq, Debug)]
+ struct NonCopy(i32);
+
+ #[test]
+ fn smoke() {
+ let m = FairMutex::new(());
+ drop(m.lock());
+ drop(m.lock());
+ }
+
+ #[test]
+ fn lots_and_lots() {
+ const J: u32 = 1000;
+ const K: u32 = 3;
+
+ let m = Arc::new(FairMutex::new(0));
+
+ fn inc(m: &FairMutex<u32>) {
+ for _ in 0..J {
+ *m.lock() += 1;
+ }
+ }
+
+ let (tx, rx) = channel();
+ for _ in 0..K {
+ let tx2 = tx.clone();
+ let m2 = m.clone();
+ thread::spawn(move || {
+ inc(&m2);
+ tx2.send(()).unwrap();
+ });
+ let tx2 = tx.clone();
+ let m2 = m.clone();
+ thread::spawn(move || {
+ inc(&m2);
+ tx2.send(()).unwrap();
+ });
+ }
+
+ drop(tx);
+ for _ in 0..2 * K {
+ rx.recv().unwrap();
+ }
+ assert_eq!(*m.lock(), J * K * 2);
+ }
+
+ #[test]
+ fn try_lock() {
+ let m = FairMutex::new(());
+ *m.try_lock().unwrap() = ();
+ }
+
+ #[test]
+ fn test_into_inner() {
+ let m = FairMutex::new(NonCopy(10));
+ assert_eq!(m.into_inner(), NonCopy(10));
+ }
+
+ #[test]
+ fn test_into_inner_drop() {
+ struct Foo(Arc<AtomicUsize>);
+ impl Drop for Foo {
+ fn drop(&mut self) {
+ self.0.fetch_add(1, Ordering::SeqCst);
+ }
+ }
+ let num_drops = Arc::new(AtomicUsize::new(0));
+ let m = FairMutex::new(Foo(num_drops.clone()));
+ assert_eq!(num_drops.load(Ordering::SeqCst), 0);
+ {
+ let _inner = m.into_inner();
+ assert_eq!(num_drops.load(Ordering::SeqCst), 0);
+ }
+ assert_eq!(num_drops.load(Ordering::SeqCst), 1);
+ }
+
+ #[test]
+ fn test_get_mut() {
+ let mut m = FairMutex::new(NonCopy(10));
+ *m.get_mut() = NonCopy(20);
+ assert_eq!(m.into_inner(), NonCopy(20));
+ }
+
+ #[test]
+ fn test_mutex_arc_nested() {
+ // Tests nested mutexes and access
+ // to underlying data.
+ let arc = Arc::new(FairMutex::new(1));
+ let arc2 = Arc::new(FairMutex::new(arc));
+ let (tx, rx) = channel();
+ let _t = thread::spawn(move || {
+ let lock = arc2.lock();
+ let lock2 = lock.lock();
+ assert_eq!(*lock2, 1);
+ tx.send(()).unwrap();
+ });
+ rx.recv().unwrap();
+ }
+
+ #[test]
+ fn test_mutex_arc_access_in_unwind() {
+ let arc = Arc::new(FairMutex::new(1));
+ let arc2 = arc.clone();
+ let _ = thread::spawn(move || {
+ struct Unwinder {
+ i: Arc<FairMutex<i32>>,
+ }
+ impl Drop for Unwinder {
+ fn drop(&mut self) {
+ *self.i.lock() += 1;
+ }
+ }
+ let _u = Unwinder { i: arc2 };
+ panic!();
+ })
+ .join();
+ let lock = arc.lock();
+ assert_eq!(*lock, 2);
+ }
+
+ #[test]
+ fn test_mutex_unsized() {
+ let mutex: &FairMutex<[i32]> = &FairMutex::new([1, 2, 3]);
+ {
+ let b = &mut *mutex.lock();
+ b[0] = 4;
+ b[2] = 5;
+ }
+ let comp: &[i32] = &[4, 2, 5];
+ assert_eq!(&*mutex.lock(), comp);
+ }
+
+ #[test]
+ fn test_mutexguard_sync() {
+ fn sync<T: Sync>(_: T) {}
+
+ let mutex = FairMutex::new(());
+ sync(mutex.lock());
+ }
+
+ #[test]
+ fn test_mutex_debug() {
+ let mutex = FairMutex::new(vec![0u8, 10]);
+
+ assert_eq!(format!("{:?}", mutex), "Mutex { data: [0, 10] }");
+ let _lock = mutex.lock();
+ assert_eq!(format!("{:?}", mutex), "Mutex { data: <locked> }");
+ }
+
+ #[cfg(feature = "serde")]
+ #[test]
+ fn test_serde() {
+ let contents: Vec<u8> = vec![0, 1, 2];
+ let mutex = FairMutex::new(contents.clone());
+
+ let serialized = serialize(&mutex).unwrap();
+ let deserialized: FairMutex<Vec<u8>> = deserialize(&serialized).unwrap();
+
+ assert_eq!(*(mutex.lock()), *(deserialized.lock()));
+ assert_eq!(contents, *(deserialized.lock()));
+ }
+}
diff --git a/vendor/parking_lot/src/lib.rs b/vendor/parking_lot/src/lib.rs
new file mode 100644
index 000000000..03639a68f
--- /dev/null
+++ b/vendor/parking_lot/src/lib.rs
@@ -0,0 +1,56 @@
+// Copyright 2016 Amanieu d'Antras
+//
+// Licensed under the Apache License, Version 2.0, <LICENSE-APACHE or
+// http://apache.org/licenses/LICENSE-2.0> or the MIT license <LICENSE-MIT or
+// http://opensource.org/licenses/MIT>, at your option. This file may not be
+// copied, modified, or distributed except according to those terms.
+
+//! This library provides implementations of `Mutex`, `RwLock`, `Condvar` and
+//! `Once` that are smaller, faster and more flexible than those in the Rust
+//! standard library. It also provides a `ReentrantMutex` type.
+
+#![warn(missing_docs)]
+#![warn(rust_2018_idioms)]
+
+mod condvar;
+mod elision;
+mod fair_mutex;
+mod mutex;
+mod once;
+mod raw_fair_mutex;
+mod raw_mutex;
+mod raw_rwlock;
+mod remutex;
+mod rwlock;
+mod util;
+
+#[cfg(feature = "deadlock_detection")]
+pub mod deadlock;
+#[cfg(not(feature = "deadlock_detection"))]
+mod deadlock;
+
+// If deadlock detection is enabled, we cannot allow lock guards to be sent to
+// other threads.
+#[cfg(all(feature = "send_guard", feature = "deadlock_detection"))]
+compile_error!("the `send_guard` and `deadlock_detection` features cannot be used together");
+#[cfg(feature = "send_guard")]
+type GuardMarker = lock_api::GuardSend;
+#[cfg(not(feature = "send_guard"))]
+type GuardMarker = lock_api::GuardNoSend;
+
+pub use self::condvar::{Condvar, WaitTimeoutResult};
+pub use self::fair_mutex::{const_fair_mutex, FairMutex, FairMutexGuard, MappedFairMutexGuard};
+pub use self::mutex::{const_mutex, MappedMutexGuard, Mutex, MutexGuard};
+pub use self::once::{Once, OnceState};
+pub use self::raw_fair_mutex::RawFairMutex;
+pub use self::raw_mutex::RawMutex;
+pub use self::raw_rwlock::RawRwLock;
+pub use self::remutex::{
+ const_reentrant_mutex, MappedReentrantMutexGuard, RawThreadId, ReentrantMutex,
+ ReentrantMutexGuard,
+};
+pub use self::rwlock::{
+ const_rwlock, MappedRwLockReadGuard, MappedRwLockWriteGuard, RwLock, RwLockReadGuard,
+ RwLockUpgradableReadGuard, RwLockWriteGuard,
+};
+pub use ::lock_api;
diff --git a/vendor/parking_lot/src/mutex.rs b/vendor/parking_lot/src/mutex.rs
new file mode 100644
index 000000000..f3f8aa928
--- /dev/null
+++ b/vendor/parking_lot/src/mutex.rs
@@ -0,0 +1,312 @@
+// Copyright 2016 Amanieu d'Antras
+//
+// Licensed under the Apache License, Version 2.0, <LICENSE-APACHE or
+// http://apache.org/licenses/LICENSE-2.0> or the MIT license <LICENSE-MIT or
+// http://opensource.org/licenses/MIT>, at your option. This file may not be
+// copied, modified, or distributed except according to those terms.
+
+use crate::raw_mutex::RawMutex;
+use lock_api;
+
+/// A mutual exclusion primitive useful for protecting shared data
+///
+/// This mutex will block threads waiting for the lock to become available. The
+/// mutex can be statically initialized or created by the `new`
+/// constructor. Each mutex has a type parameter which represents the data that
+/// it is protecting. The data can only be accessed through the RAII guards
+/// returned from `lock` and `try_lock`, which guarantees that the data is only
+/// ever accessed when the mutex is locked.
+///
+/// # Fairness
+///
+/// A typical unfair lock can often end up in a situation where a single thread
+/// quickly acquires and releases the same mutex in succession, which can starve
+/// other threads waiting to acquire the mutex. While this improves throughput
+/// because it doesn't force a context switch when a thread tries to re-acquire
+/// a mutex it has just released, this can starve other threads.
+///
+/// This mutex uses [eventual fairness](https://trac.webkit.org/changeset/203350)
+/// to ensure that the lock will be fair on average without sacrificing
+/// throughput. This is done by forcing a fair unlock on average every 0.5ms,
+/// which will force the lock to go to the next thread waiting for the mutex.
+///
+/// Additionally, any critical section longer than 1ms will always use a fair
+/// unlock, which has a negligible impact on throughput considering the length
+/// of the critical section.
+///
+/// You can also force a fair unlock by calling `MutexGuard::unlock_fair` when
+/// unlocking a mutex instead of simply dropping the `MutexGuard`.
+///
+/// # Differences from the standard library `Mutex`
+///
+/// - No poisoning, the lock is released normally on panic.
+/// - Only requires 1 byte of space, whereas the standard library boxes the
+/// `Mutex` due to platform limitations.
+/// - Can be statically constructed.
+/// - Does not require any drop glue when dropped.
+/// - Inline fast path for the uncontended case.
+/// - Efficient handling of micro-contention using adaptive spinning.
+/// - Allows raw locking & unlocking without a guard.
+/// - Supports eventual fairness so that the mutex is fair on average.
+/// - Optionally allows making the mutex fair by calling `MutexGuard::unlock_fair`.
+///
+/// # Examples
+///
+/// ```
+/// use parking_lot::Mutex;
+/// use std::sync::{Arc, mpsc::channel};
+/// use std::thread;
+///
+/// const N: usize = 10;
+///
+/// // Spawn a few threads to increment a shared variable (non-atomically), and
+/// // let the main thread know once all increments are done.
+/// //
+/// // Here we're using an Arc to share memory among threads, and the data inside
+/// // the Arc is protected with a mutex.
+/// let data = Arc::new(Mutex::new(0));
+///
+/// let (tx, rx) = channel();
+/// for _ in 0..10 {
+/// let (data, tx) = (Arc::clone(&data), tx.clone());
+/// thread::spawn(move || {
+/// // The shared state can only be accessed once the lock is held.
+/// // Our non-atomic increment is safe because we're the only thread
+/// // which can access the shared state when the lock is held.
+/// let mut data = data.lock();
+/// *data += 1;
+/// if *data == N {
+/// tx.send(()).unwrap();
+/// }
+/// // the lock is unlocked here when `data` goes out of scope.
+/// });
+/// }
+///
+/// rx.recv().unwrap();
+/// ```
+pub type Mutex<T> = lock_api::Mutex<RawMutex, T>;
+
+/// Creates a new mutex in an unlocked state ready for use.
+///
+/// This allows creating a mutex in a constant context on stable Rust.
+pub const fn const_mutex<T>(val: T) -> Mutex<T> {
+ Mutex::const_new(<RawMutex as lock_api::RawMutex>::INIT, val)
+}
+
+/// An RAII implementation of a "scoped lock" of a mutex. When this structure is
+/// dropped (falls out of scope), the lock will be unlocked.
+///
+/// The data protected by the mutex can be accessed through this guard via its
+/// `Deref` and `DerefMut` implementations.
+pub type MutexGuard<'a, T> = lock_api::MutexGuard<'a, RawMutex, T>;
+
+/// An RAII mutex guard returned by `MutexGuard::map`, which can point to a
+/// subfield of the protected data.
+///
+/// The main difference between `MappedMutexGuard` and `MutexGuard` is that the
+/// former doesn't support temporarily unlocking and re-locking, since that
+/// could introduce soundness issues if the locked object is modified by another
+/// thread.
+pub type MappedMutexGuard<'a, T> = lock_api::MappedMutexGuard<'a, RawMutex, T>;
+
+#[cfg(test)]
+mod tests {
+ use crate::{Condvar, Mutex};
+ use std::sync::atomic::{AtomicUsize, Ordering};
+ use std::sync::mpsc::channel;
+ use std::sync::Arc;
+ use std::thread;
+
+ #[cfg(feature = "serde")]
+ use bincode::{deserialize, serialize};
+
+ struct Packet<T>(Arc<(Mutex<T>, Condvar)>);
+
+ #[derive(Eq, PartialEq, Debug)]
+ struct NonCopy(i32);
+
+ unsafe impl<T: Send> Send for Packet<T> {}
+ unsafe impl<T> Sync for Packet<T> {}
+
+ #[test]
+ fn smoke() {
+ let m = Mutex::new(());
+ drop(m.lock());
+ drop(m.lock());
+ }
+
+ #[test]
+ fn lots_and_lots() {
+ const J: u32 = 1000;
+ const K: u32 = 3;
+
+ let m = Arc::new(Mutex::new(0));
+
+ fn inc(m: &Mutex<u32>) {
+ for _ in 0..J {
+ *m.lock() += 1;
+ }
+ }
+
+ let (tx, rx) = channel();
+ for _ in 0..K {
+ let tx2 = tx.clone();
+ let m2 = m.clone();
+ thread::spawn(move || {
+ inc(&m2);
+ tx2.send(()).unwrap();
+ });
+ let tx2 = tx.clone();
+ let m2 = m.clone();
+ thread::spawn(move || {
+ inc(&m2);
+ tx2.send(()).unwrap();
+ });
+ }
+
+ drop(tx);
+ for _ in 0..2 * K {
+ rx.recv().unwrap();
+ }
+ assert_eq!(*m.lock(), J * K * 2);
+ }
+
+ #[test]
+ fn try_lock() {
+ let m = Mutex::new(());
+ *m.try_lock().unwrap() = ();
+ }
+
+ #[test]
+ fn test_into_inner() {
+ let m = Mutex::new(NonCopy(10));
+ assert_eq!(m.into_inner(), NonCopy(10));
+ }
+
+ #[test]
+ fn test_into_inner_drop() {
+ struct Foo(Arc<AtomicUsize>);
+ impl Drop for Foo {
+ fn drop(&mut self) {
+ self.0.fetch_add(1, Ordering::SeqCst);
+ }
+ }
+ let num_drops = Arc::new(AtomicUsize::new(0));
+ let m = Mutex::new(Foo(num_drops.clone()));
+ assert_eq!(num_drops.load(Ordering::SeqCst), 0);
+ {
+ let _inner = m.into_inner();
+ assert_eq!(num_drops.load(Ordering::SeqCst), 0);
+ }
+ assert_eq!(num_drops.load(Ordering::SeqCst), 1);
+ }
+
+ #[test]
+ fn test_get_mut() {
+ let mut m = Mutex::new(NonCopy(10));
+ *m.get_mut() = NonCopy(20);
+ assert_eq!(m.into_inner(), NonCopy(20));
+ }
+
+ #[test]
+ fn test_mutex_arc_condvar() {
+ let packet = Packet(Arc::new((Mutex::new(false), Condvar::new())));
+ let packet2 = Packet(packet.0.clone());
+ let (tx, rx) = channel();
+ let _t = thread::spawn(move || {
+ // wait until parent gets in
+ rx.recv().unwrap();
+ let &(ref lock, ref cvar) = &*packet2.0;
+ let mut lock = lock.lock();
+ *lock = true;
+ cvar.notify_one();
+ });
+
+ let &(ref lock, ref cvar) = &*packet.0;
+ let mut lock = lock.lock();
+ tx.send(()).unwrap();
+ assert!(!*lock);
+ while !*lock {
+ cvar.wait(&mut lock);
+ }
+ }
+
+ #[test]
+ fn test_mutex_arc_nested() {
+ // Tests nested mutexes and access
+ // to underlying data.
+ let arc = Arc::new(Mutex::new(1));
+ let arc2 = Arc::new(Mutex::new(arc));
+ let (tx, rx) = channel();
+ let _t = thread::spawn(move || {
+ let lock = arc2.lock();
+ let lock2 = lock.lock();
+ assert_eq!(*lock2, 1);
+ tx.send(()).unwrap();
+ });
+ rx.recv().unwrap();
+ }
+
+ #[test]
+ fn test_mutex_arc_access_in_unwind() {
+ let arc = Arc::new(Mutex::new(1));
+ let arc2 = arc.clone();
+ let _ = thread::spawn(move || {
+ struct Unwinder {
+ i: Arc<Mutex<i32>>,
+ }
+ impl Drop for Unwinder {
+ fn drop(&mut self) {
+ *self.i.lock() += 1;
+ }
+ }
+ let _u = Unwinder { i: arc2 };
+ panic!();
+ })
+ .join();
+ let lock = arc.lock();
+ assert_eq!(*lock, 2);
+ }
+
+ #[test]
+ fn test_mutex_unsized() {
+ let mutex: &Mutex<[i32]> = &Mutex::new([1, 2, 3]);
+ {
+ let b = &mut *mutex.lock();
+ b[0] = 4;
+ b[2] = 5;
+ }
+ let comp: &[i32] = &[4, 2, 5];
+ assert_eq!(&*mutex.lock(), comp);
+ }
+
+ #[test]
+ fn test_mutexguard_sync() {
+ fn sync<T: Sync>(_: T) {}
+
+ let mutex = Mutex::new(());
+ sync(mutex.lock());
+ }
+
+ #[test]
+ fn test_mutex_debug() {
+ let mutex = Mutex::new(vec![0u8, 10]);
+
+ assert_eq!(format!("{:?}", mutex), "Mutex { data: [0, 10] }");
+ let _lock = mutex.lock();
+ assert_eq!(format!("{:?}", mutex), "Mutex { data: <locked> }");
+ }
+
+ #[cfg(feature = "serde")]
+ #[test]
+ fn test_serde() {
+ let contents: Vec<u8> = vec![0, 1, 2];
+ let mutex = Mutex::new(contents.clone());
+
+ let serialized = serialize(&mutex).unwrap();
+ let deserialized: Mutex<Vec<u8>> = deserialize(&serialized).unwrap();
+
+ assert_eq!(*(mutex.lock()), *(deserialized.lock()));
+ assert_eq!(contents, *(deserialized.lock()));
+ }
+}
diff --git a/vendor/parking_lot/src/once.rs b/vendor/parking_lot/src/once.rs
new file mode 100644
index 000000000..6b91ac4a4
--- /dev/null
+++ b/vendor/parking_lot/src/once.rs
@@ -0,0 +1,458 @@
+// Copyright 2016 Amanieu d'Antras
+//
+// Licensed under the Apache License, Version 2.0, <LICENSE-APACHE or
+// http://apache.org/licenses/LICENSE-2.0> or the MIT license <LICENSE-MIT or
+// http://opensource.org/licenses/MIT>, at your option. This file may not be
+// copied, modified, or distributed except according to those terms.
+
+use crate::util::UncheckedOptionExt;
+use core::{
+ fmt, mem,
+ sync::atomic::{fence, AtomicU8, Ordering},
+};
+use parking_lot_core::{self, SpinWait, DEFAULT_PARK_TOKEN, DEFAULT_UNPARK_TOKEN};
+
+const DONE_BIT: u8 = 1;
+const POISON_BIT: u8 = 2;
+const LOCKED_BIT: u8 = 4;
+const PARKED_BIT: u8 = 8;
+
+/// Current state of a `Once`.
+#[derive(Copy, Clone, Eq, PartialEq, Debug)]
+pub enum OnceState {
+ /// A closure has not been executed yet
+ New,
+
+ /// A closure was executed but panicked.
+ Poisoned,
+
+ /// A thread is currently executing a closure.
+ InProgress,
+
+ /// A closure has completed successfully.
+ Done,
+}
+
+impl OnceState {
+ /// Returns whether the associated `Once` has been poisoned.
+ ///
+ /// Once an initialization routine for a `Once` has panicked it will forever
+ /// indicate to future forced initialization routines that it is poisoned.
+ #[inline]
+ pub fn poisoned(self) -> bool {
+ match self {
+ OnceState::Poisoned => true,
+ _ => false,
+ }
+ }
+
+ /// Returns whether the associated `Once` has successfully executed a
+ /// closure.
+ #[inline]
+ pub fn done(self) -> bool {
+ match self {
+ OnceState::Done => true,
+ _ => false,
+ }
+ }
+}
+
+/// A synchronization primitive which can be used to run a one-time
+/// initialization. Useful for one-time initialization for globals, FFI or
+/// related functionality.
+///
+/// # Differences from the standard library `Once`
+///
+/// - Only requires 1 byte of space, instead of 1 word.
+/// - Not required to be `'static`.
+/// - Relaxed memory barriers in the fast path, which can significantly improve
+/// performance on some architectures.
+/// - Efficient handling of micro-contention using adaptive spinning.
+///
+/// # Examples
+///
+/// ```
+/// use parking_lot::Once;
+///
+/// static START: Once = Once::new();
+///
+/// START.call_once(|| {
+/// // run initialization here
+/// });
+/// ```
+pub struct Once(AtomicU8);
+
+impl Once {
+ /// Creates a new `Once` value.
+ #[inline]
+ pub const fn new() -> Once {
+ Once(AtomicU8::new(0))
+ }
+
+ /// Returns the current state of this `Once`.
+ #[inline]
+ pub fn state(&self) -> OnceState {
+ let state = self.0.load(Ordering::Acquire);
+ if state & DONE_BIT != 0 {
+ OnceState::Done
+ } else if state & LOCKED_BIT != 0 {
+ OnceState::InProgress
+ } else if state & POISON_BIT != 0 {
+ OnceState::Poisoned
+ } else {
+ OnceState::New
+ }
+ }
+
+ /// Performs an initialization routine once and only once. The given closure
+ /// will be executed if this is the first time `call_once` has been called,
+ /// and otherwise the routine will *not* be invoked.
+ ///
+ /// This method will block the calling thread if another initialization
+ /// routine is currently running.
+ ///
+ /// When this function returns, it is guaranteed that some initialization
+ /// has run and completed (it may not be the closure specified). It is also
+ /// guaranteed that any memory writes performed by the executed closure can
+ /// be reliably observed by other threads at this point (there is a
+ /// happens-before relation between the closure and code executing after the
+ /// return).
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use parking_lot::Once;
+ ///
+ /// static mut VAL: usize = 0;
+ /// static INIT: Once = Once::new();
+ ///
+ /// // Accessing a `static mut` is unsafe much of the time, but if we do so
+ /// // in a synchronized fashion (e.g. write once or read all) then we're
+ /// // good to go!
+ /// //
+ /// // This function will only call `expensive_computation` once, and will
+ /// // otherwise always return the value returned from the first invocation.
+ /// fn get_cached_val() -> usize {
+ /// unsafe {
+ /// INIT.call_once(|| {
+ /// VAL = expensive_computation();
+ /// });
+ /// VAL
+ /// }
+ /// }
+ ///
+ /// fn expensive_computation() -> usize {
+ /// // ...
+ /// # 2
+ /// }
+ /// ```
+ ///
+ /// # Panics
+ ///
+ /// The closure `f` will only be executed once if this is called
+ /// concurrently amongst many threads. If that closure panics, however, then
+ /// it will *poison* this `Once` instance, causing all future invocations of
+ /// `call_once` to also panic.
+ #[inline]
+ pub fn call_once<F>(&self, f: F)
+ where
+ F: FnOnce(),
+ {
+ if self.0.load(Ordering::Acquire) == DONE_BIT {
+ return;
+ }
+
+ let mut f = Some(f);
+ self.call_once_slow(false, &mut |_| unsafe { f.take().unchecked_unwrap()() });
+ }
+
+ /// Performs the same function as `call_once` except ignores poisoning.
+ ///
+ /// If this `Once` has been poisoned (some initialization panicked) then
+ /// this function will continue to attempt to call initialization functions
+ /// until one of them doesn't panic.
+ ///
+ /// The closure `f` is yielded a structure which can be used to query the
+ /// state of this `Once` (whether initialization has previously panicked or
+ /// not).
+ #[inline]
+ pub fn call_once_force<F>(&self, f: F)
+ where
+ F: FnOnce(OnceState),
+ {
+ if self.0.load(Ordering::Acquire) == DONE_BIT {
+ return;
+ }
+
+ let mut f = Some(f);
+ self.call_once_slow(true, &mut |state| unsafe {
+ f.take().unchecked_unwrap()(state)
+ });
+ }
+
+ // This is a non-generic function to reduce the monomorphization cost of
+ // using `call_once` (this isn't exactly a trivial or small implementation).
+ //
+ // Additionally, this is tagged with `#[cold]` as it should indeed be cold
+ // and it helps let LLVM know that calls to this function should be off the
+ // fast path. Essentially, this should help generate more straight line code
+ // in LLVM.
+ //
+ // Finally, this takes an `FnMut` instead of a `FnOnce` because there's
+ // currently no way to take an `FnOnce` and call it via virtual dispatch
+ // without some allocation overhead.
+ #[cold]
+ fn call_once_slow(&self, ignore_poison: bool, f: &mut dyn FnMut(OnceState)) {
+ let mut spinwait = SpinWait::new();
+ let mut state = self.0.load(Ordering::Relaxed);
+ loop {
+ // If another thread called the closure, we're done
+ if state & DONE_BIT != 0 {
+ // An acquire fence is needed here since we didn't load the
+ // state with Ordering::Acquire.
+ fence(Ordering::Acquire);
+ return;
+ }
+
+ // If the state has been poisoned and we aren't forcing, then panic
+ if state & POISON_BIT != 0 && !ignore_poison {
+ // Need the fence here as well for the same reason
+ fence(Ordering::Acquire);
+ panic!("Once instance has previously been poisoned");
+ }
+
+ // Grab the lock if it isn't locked, even if there is a queue on it.
+ // We also clear the poison bit since we are going to try running
+ // the closure again.
+ if state & LOCKED_BIT == 0 {
+ match self.0.compare_exchange_weak(
+ state,
+ (state | LOCKED_BIT) & !POISON_BIT,
+ Ordering::Acquire,
+ Ordering::Relaxed,
+ ) {
+ Ok(_) => break,
+ Err(x) => state = x,
+ }
+ continue;
+ }
+
+ // If there is no queue, try spinning a few times
+ if state & PARKED_BIT == 0 && spinwait.spin() {
+ state = self.0.load(Ordering::Relaxed);
+ continue;
+ }
+
+ // Set the parked bit
+ if state & PARKED_BIT == 0 {
+ if let Err(x) = self.0.compare_exchange_weak(
+ state,
+ state | PARKED_BIT,
+ Ordering::Relaxed,
+ Ordering::Relaxed,
+ ) {
+ state = x;
+ continue;
+ }
+ }
+
+ // Park our thread until we are woken up by the thread that owns the
+ // lock.
+ let addr = self as *const _ as usize;
+ let validate = || self.0.load(Ordering::Relaxed) == LOCKED_BIT | PARKED_BIT;
+ let before_sleep = || {};
+ let timed_out = |_, _| unreachable!();
+ unsafe {
+ parking_lot_core::park(
+ addr,
+ validate,
+ before_sleep,
+ timed_out,
+ DEFAULT_PARK_TOKEN,
+ None,
+ );
+ }
+
+ // Loop back and check if the done bit was set
+ spinwait.reset();
+ state = self.0.load(Ordering::Relaxed);
+ }
+
+ struct PanicGuard<'a>(&'a Once);
+ impl<'a> Drop for PanicGuard<'a> {
+ fn drop(&mut self) {
+ // Mark the state as poisoned, unlock it and unpark all threads.
+ let once = self.0;
+ let state = once.0.swap(POISON_BIT, Ordering::Release);
+ if state & PARKED_BIT != 0 {
+ let addr = once as *const _ as usize;
+ unsafe {
+ parking_lot_core::unpark_all(addr, DEFAULT_UNPARK_TOKEN);
+ }
+ }
+ }
+ }
+
+ // At this point we have the lock, so run the closure. Make sure we
+ // properly clean up if the closure panicks.
+ let guard = PanicGuard(self);
+ let once_state = if state & POISON_BIT != 0 {
+ OnceState::Poisoned
+ } else {
+ OnceState::New
+ };
+ f(once_state);
+ mem::forget(guard);
+
+ // Now unlock the state, set the done bit and unpark all threads
+ let state = self.0.swap(DONE_BIT, Ordering::Release);
+ if state & PARKED_BIT != 0 {
+ let addr = self as *const _ as usize;
+ unsafe {
+ parking_lot_core::unpark_all(addr, DEFAULT_UNPARK_TOKEN);
+ }
+ }
+ }
+}
+
+impl Default for Once {
+ #[inline]
+ fn default() -> Once {
+ Once::new()
+ }
+}
+
+impl fmt::Debug for Once {
+ fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
+ f.debug_struct("Once")
+ .field("state", &self.state())
+ .finish()
+ }
+}
+
+#[cfg(test)]
+mod tests {
+ use crate::Once;
+ use std::panic;
+ use std::sync::mpsc::channel;
+ use std::thread;
+
+ #[test]
+ fn smoke_once() {
+ static O: Once = Once::new();
+ let mut a = 0;
+ O.call_once(|| a += 1);
+ assert_eq!(a, 1);
+ O.call_once(|| a += 1);
+ assert_eq!(a, 1);
+ }
+
+ #[test]
+ fn stampede_once() {
+ static O: Once = Once::new();
+ static mut RUN: bool = false;
+
+ let (tx, rx) = channel();
+ for _ in 0..10 {
+ let tx = tx.clone();
+ thread::spawn(move || {
+ for _ in 0..4 {
+ thread::yield_now()
+ }
+ unsafe {
+ O.call_once(|| {
+ assert!(!RUN);
+ RUN = true;
+ });
+ assert!(RUN);
+ }
+ tx.send(()).unwrap();
+ });
+ }
+
+ unsafe {
+ O.call_once(|| {
+ assert!(!RUN);
+ RUN = true;
+ });
+ assert!(RUN);
+ }
+
+ for _ in 0..10 {
+ rx.recv().unwrap();
+ }
+ }
+
+ #[test]
+ fn poison_bad() {
+ static O: Once = Once::new();
+
+ // poison the once
+ let t = panic::catch_unwind(|| {
+ O.call_once(|| panic!());
+ });
+ assert!(t.is_err());
+
+ // poisoning propagates
+ let t = panic::catch_unwind(|| {
+ O.call_once(|| {});
+ });
+ assert!(t.is_err());
+
+ // we can subvert poisoning, however
+ let mut called = false;
+ O.call_once_force(|p| {
+ called = true;
+ assert!(p.poisoned())
+ });
+ assert!(called);
+
+ // once any success happens, we stop propagating the poison
+ O.call_once(|| {});
+ }
+
+ #[test]
+ fn wait_for_force_to_finish() {
+ static O: Once = Once::new();
+
+ // poison the once
+ let t = panic::catch_unwind(|| {
+ O.call_once(|| panic!());
+ });
+ assert!(t.is_err());
+
+ // make sure someone's waiting inside the once via a force
+ let (tx1, rx1) = channel();
+ let (tx2, rx2) = channel();
+ let t1 = thread::spawn(move || {
+ O.call_once_force(|p| {
+ assert!(p.poisoned());
+ tx1.send(()).unwrap();
+ rx2.recv().unwrap();
+ });
+ });
+
+ rx1.recv().unwrap();
+
+ // put another waiter on the once
+ let t2 = thread::spawn(|| {
+ let mut called = false;
+ O.call_once(|| {
+ called = true;
+ });
+ assert!(!called);
+ });
+
+ tx2.send(()).unwrap();
+
+ assert!(t1.join().is_ok());
+ assert!(t2.join().is_ok());
+ }
+
+ #[test]
+ fn test_once_debug() {
+ static O: Once = Once::new();
+
+ assert_eq!(format!("{:?}", O), "Once { state: New }");
+ }
+}
diff --git a/vendor/parking_lot/src/raw_fair_mutex.rs b/vendor/parking_lot/src/raw_fair_mutex.rs
new file mode 100644
index 000000000..0da6828e0
--- /dev/null
+++ b/vendor/parking_lot/src/raw_fair_mutex.rs
@@ -0,0 +1,65 @@
+// Copyright 2016 Amanieu d'Antras
+//
+// Licensed under the Apache License, Version 2.0, <LICENSE-APACHE or
+// http://apache.org/licenses/LICENSE-2.0> or the MIT license <LICENSE-MIT or
+// http://opensource.org/licenses/MIT>, at your option. This file may not be
+// copied, modified, or distributed except according to those terms.
+
+use crate::raw_mutex::RawMutex;
+use lock_api::RawMutexFair;
+
+/// Raw fair mutex type backed by the parking lot.
+pub struct RawFairMutex(RawMutex);
+
+unsafe impl lock_api::RawMutex for RawFairMutex {
+ const INIT: Self = RawFairMutex(<RawMutex as lock_api::RawMutex>::INIT);
+
+ type GuardMarker = <RawMutex as lock_api::RawMutex>::GuardMarker;
+
+ #[inline]
+ fn lock(&self) {
+ self.0.lock()
+ }
+
+ #[inline]
+ fn try_lock(&self) -> bool {
+ self.0.try_lock()
+ }
+
+ #[inline]
+ unsafe fn unlock(&self) {
+ self.unlock_fair()
+ }
+
+ #[inline]
+ fn is_locked(&self) -> bool {
+ self.0.is_locked()
+ }
+}
+
+unsafe impl lock_api::RawMutexFair for RawFairMutex {
+ #[inline]
+ unsafe fn unlock_fair(&self) {
+ self.0.unlock_fair()
+ }
+
+ #[inline]
+ unsafe fn bump(&self) {
+ self.0.bump()
+ }
+}
+
+unsafe impl lock_api::RawMutexTimed for RawFairMutex {
+ type Duration = <RawMutex as lock_api::RawMutexTimed>::Duration;
+ type Instant = <RawMutex as lock_api::RawMutexTimed>::Instant;
+
+ #[inline]
+ fn try_lock_until(&self, timeout: Self::Instant) -> bool {
+ self.0.try_lock_until(timeout)
+ }
+
+ #[inline]
+ fn try_lock_for(&self, timeout: Self::Duration) -> bool {
+ self.0.try_lock_for(timeout)
+ }
+}
diff --git a/vendor/parking_lot/src/raw_mutex.rs b/vendor/parking_lot/src/raw_mutex.rs
new file mode 100644
index 000000000..b1ae7ee8f
--- /dev/null
+++ b/vendor/parking_lot/src/raw_mutex.rs
@@ -0,0 +1,331 @@
+// Copyright 2016 Amanieu d'Antras
+//
+// Licensed under the Apache License, Version 2.0, <LICENSE-APACHE or
+// http://apache.org/licenses/LICENSE-2.0> or the MIT license <LICENSE-MIT or
+// http://opensource.org/licenses/MIT>, at your option. This file may not be
+// copied, modified, or distributed except according to those terms.
+
+use crate::{deadlock, util};
+use core::{
+ sync::atomic::{AtomicU8, Ordering},
+ time::Duration,
+};
+use lock_api::RawMutex as RawMutex_;
+use parking_lot_core::{self, ParkResult, SpinWait, UnparkResult, UnparkToken, DEFAULT_PARK_TOKEN};
+use std::time::Instant;
+
+// UnparkToken used to indicate that that the target thread should attempt to
+// lock the mutex again as soon as it is unparked.
+pub(crate) const TOKEN_NORMAL: UnparkToken = UnparkToken(0);
+
+// UnparkToken used to indicate that the mutex is being handed off to the target
+// thread directly without unlocking it.
+pub(crate) const TOKEN_HANDOFF: UnparkToken = UnparkToken(1);
+
+/// This bit is set in the `state` of a `RawMutex` when that mutex is locked by some thread.
+const LOCKED_BIT: u8 = 0b01;
+/// This bit is set in the `state` of a `RawMutex` just before parking a thread. A thread is being
+/// parked if it wants to lock the mutex, but it is currently being held by some other thread.
+const PARKED_BIT: u8 = 0b10;
+
+/// Raw mutex type backed by the parking lot.
+pub struct RawMutex {
+ /// This atomic integer holds the current state of the mutex instance. Only the two lowest bits
+ /// are used. See `LOCKED_BIT` and `PARKED_BIT` for the bitmask for these bits.
+ ///
+ /// # State table:
+ ///
+ /// PARKED_BIT | LOCKED_BIT | Description
+ /// 0 | 0 | The mutex is not locked, nor is anyone waiting for it.
+ /// -----------+------------+------------------------------------------------------------------
+ /// 0 | 1 | The mutex is locked by exactly one thread. No other thread is
+ /// | | waiting for it.
+ /// -----------+------------+------------------------------------------------------------------
+ /// 1 | 0 | The mutex is not locked. One or more thread is parked or about to
+ /// | | park. At least one of the parked threads are just about to be
+ /// | | unparked, or a thread heading for parking might abort the park.
+ /// -----------+------------+------------------------------------------------------------------
+ /// 1 | 1 | The mutex is locked by exactly one thread. One or more thread is
+ /// | | parked or about to park, waiting for the lock to become available.
+ /// | | In this state, PARKED_BIT is only ever cleared when a bucket lock
+ /// | | is held (i.e. in a parking_lot_core callback). This ensures that
+ /// | | we never end up in a situation where there are parked threads but
+ /// | | PARKED_BIT is not set (which would result in those threads
+ /// | | potentially never getting woken up).
+ state: AtomicU8,
+}
+
+unsafe impl lock_api::RawMutex for RawMutex {
+ const INIT: RawMutex = RawMutex {
+ state: AtomicU8::new(0),
+ };
+
+ type GuardMarker = crate::GuardMarker;
+
+ #[inline]
+ fn lock(&self) {
+ if self
+ .state
+ .compare_exchange_weak(0, LOCKED_BIT, Ordering::Acquire, Ordering::Relaxed)
+ .is_err()
+ {
+ self.lock_slow(None);
+ }
+ unsafe { deadlock::acquire_resource(self as *const _ as usize) };
+ }
+
+ #[inline]
+ fn try_lock(&self) -> bool {
+ let mut state = self.state.load(Ordering::Relaxed);
+ loop {
+ if state & LOCKED_BIT != 0 {
+ return false;
+ }
+ match self.state.compare_exchange_weak(
+ state,
+ state | LOCKED_BIT,
+ Ordering::Acquire,
+ Ordering::Relaxed,
+ ) {
+ Ok(_) => {
+ unsafe { deadlock::acquire_resource(self as *const _ as usize) };
+ return true;
+ }
+ Err(x) => state = x,
+ }
+ }
+ }
+
+ #[inline]
+ unsafe fn unlock(&self) {
+ deadlock::release_resource(self as *const _ as usize);
+ if self
+ .state
+ .compare_exchange(LOCKED_BIT, 0, Ordering::Release, Ordering::Relaxed)
+ .is_ok()
+ {
+ return;
+ }
+ self.unlock_slow(false);
+ }
+
+ #[inline]
+ fn is_locked(&self) -> bool {
+ let state = self.state.load(Ordering::Relaxed);
+ state & LOCKED_BIT != 0
+ }
+}
+
+unsafe impl lock_api::RawMutexFair for RawMutex {
+ #[inline]
+ unsafe fn unlock_fair(&self) {
+ deadlock::release_resource(self as *const _ as usize);
+ if self
+ .state
+ .compare_exchange(LOCKED_BIT, 0, Ordering::Release, Ordering::Relaxed)
+ .is_ok()
+ {
+ return;
+ }
+ self.unlock_slow(true);
+ }
+
+ #[inline]
+ unsafe fn bump(&self) {
+ if self.state.load(Ordering::Relaxed) & PARKED_BIT != 0 {
+ self.bump_slow();
+ }
+ }
+}
+
+unsafe impl lock_api::RawMutexTimed for RawMutex {
+ type Duration = Duration;
+ type Instant = Instant;
+
+ #[inline]
+ fn try_lock_until(&self, timeout: Instant) -> bool {
+ let result = if self
+ .state
+ .compare_exchange_weak(0, LOCKED_BIT, Ordering::Acquire, Ordering::Relaxed)
+ .is_ok()
+ {
+ true
+ } else {
+ self.lock_slow(Some(timeout))
+ };
+ if result {
+ unsafe { deadlock::acquire_resource(self as *const _ as usize) };
+ }
+ result
+ }
+
+ #[inline]
+ fn try_lock_for(&self, timeout: Duration) -> bool {
+ let result = if self
+ .state
+ .compare_exchange_weak(0, LOCKED_BIT, Ordering::Acquire, Ordering::Relaxed)
+ .is_ok()
+ {
+ true
+ } else {
+ self.lock_slow(util::to_deadline(timeout))
+ };
+ if result {
+ unsafe { deadlock::acquire_resource(self as *const _ as usize) };
+ }
+ result
+ }
+}
+
+impl RawMutex {
+ // Used by Condvar when requeuing threads to us, must be called while
+ // holding the queue lock.
+ #[inline]
+ pub(crate) fn mark_parked_if_locked(&self) -> bool {
+ let mut state = self.state.load(Ordering::Relaxed);
+ loop {
+ if state & LOCKED_BIT == 0 {
+ return false;
+ }
+ match self.state.compare_exchange_weak(
+ state,
+ state | PARKED_BIT,
+ Ordering::Relaxed,
+ Ordering::Relaxed,
+ ) {
+ Ok(_) => return true,
+ Err(x) => state = x,
+ }
+ }
+ }
+
+ // Used by Condvar when requeuing threads to us, must be called while
+ // holding the queue lock.
+ #[inline]
+ pub(crate) fn mark_parked(&self) {
+ self.state.fetch_or(PARKED_BIT, Ordering::Relaxed);
+ }
+
+ #[cold]
+ fn lock_slow(&self, timeout: Option<Instant>) -> bool {
+ let mut spinwait = SpinWait::new();
+ let mut state = self.state.load(Ordering::Relaxed);
+ loop {
+ // Grab the lock if it isn't locked, even if there is a queue on it
+ if state & LOCKED_BIT == 0 {
+ match self.state.compare_exchange_weak(
+ state,
+ state | LOCKED_BIT,
+ Ordering::Acquire,
+ Ordering::Relaxed,
+ ) {
+ Ok(_) => return true,
+ Err(x) => state = x,
+ }
+ continue;
+ }
+
+ // If there is no queue, try spinning a few times
+ if state & PARKED_BIT == 0 && spinwait.spin() {
+ state = self.state.load(Ordering::Relaxed);
+ continue;
+ }
+
+ // Set the parked bit
+ if state & PARKED_BIT == 0 {
+ if let Err(x) = self.state.compare_exchange_weak(
+ state,
+ state | PARKED_BIT,
+ Ordering::Relaxed,
+ Ordering::Relaxed,
+ ) {
+ state = x;
+ continue;
+ }
+ }
+
+ // Park our thread until we are woken up by an unlock
+ let addr = self as *const _ as usize;
+ let validate = || self.state.load(Ordering::Relaxed) == LOCKED_BIT | PARKED_BIT;
+ let before_sleep = || {};
+ let timed_out = |_, was_last_thread| {
+ // Clear the parked bit if we were the last parked thread
+ if was_last_thread {
+ self.state.fetch_and(!PARKED_BIT, Ordering::Relaxed);
+ }
+ };
+ // SAFETY:
+ // * `addr` is an address we control.
+ // * `validate`/`timed_out` does not panic or call into any function of `parking_lot`.
+ // * `before_sleep` does not call `park`, nor does it panic.
+ match unsafe {
+ parking_lot_core::park(
+ addr,
+ validate,
+ before_sleep,
+ timed_out,
+ DEFAULT_PARK_TOKEN,
+ timeout,
+ )
+ } {
+ // The thread that unparked us passed the lock on to us
+ // directly without unlocking it.
+ ParkResult::Unparked(TOKEN_HANDOFF) => return true,
+
+ // We were unparked normally, try acquiring the lock again
+ ParkResult::Unparked(_) => (),
+
+ // The validation function failed, try locking again
+ ParkResult::Invalid => (),
+
+ // Timeout expired
+ ParkResult::TimedOut => return false,
+ }
+
+ // Loop back and try locking again
+ spinwait.reset();
+ state = self.state.load(Ordering::Relaxed);
+ }
+ }
+
+ #[cold]
+ fn unlock_slow(&self, force_fair: bool) {
+ // Unpark one thread and leave the parked bit set if there might
+ // still be parked threads on this address.
+ let addr = self as *const _ as usize;
+ let callback = |result: UnparkResult| {
+ // If we are using a fair unlock then we should keep the
+ // mutex locked and hand it off to the unparked thread.
+ if result.unparked_threads != 0 && (force_fair || result.be_fair) {
+ // Clear the parked bit if there are no more parked
+ // threads.
+ if !result.have_more_threads {
+ self.state.store(LOCKED_BIT, Ordering::Relaxed);
+ }
+ return TOKEN_HANDOFF;
+ }
+
+ // Clear the locked bit, and the parked bit as well if there
+ // are no more parked threads.
+ if result.have_more_threads {
+ self.state.store(PARKED_BIT, Ordering::Release);
+ } else {
+ self.state.store(0, Ordering::Release);
+ }
+ TOKEN_NORMAL
+ };
+ // SAFETY:
+ // * `addr` is an address we control.
+ // * `callback` does not panic or call into any function of `parking_lot`.
+ unsafe {
+ parking_lot_core::unpark_one(addr, callback);
+ }
+ }
+
+ #[cold]
+ fn bump_slow(&self) {
+ unsafe { deadlock::release_resource(self as *const _ as usize) };
+ self.unlock_slow(true);
+ self.lock();
+ }
+}
diff --git a/vendor/parking_lot/src/raw_rwlock.rs b/vendor/parking_lot/src/raw_rwlock.rs
new file mode 100644
index 000000000..6d1fef921
--- /dev/null
+++ b/vendor/parking_lot/src/raw_rwlock.rs
@@ -0,0 +1,1149 @@
+// Copyright 2016 Amanieu d'Antras
+//
+// Licensed under the Apache License, Version 2.0, <LICENSE-APACHE or
+// http://apache.org/licenses/LICENSE-2.0> or the MIT license <LICENSE-MIT or
+// http://opensource.org/licenses/MIT>, at your option. This file may not be
+// copied, modified, or distributed except according to those terms.
+
+use crate::elision::{have_elision, AtomicElisionExt};
+use crate::raw_mutex::{TOKEN_HANDOFF, TOKEN_NORMAL};
+use crate::util;
+use core::{
+ cell::Cell,
+ sync::atomic::{AtomicUsize, Ordering},
+};
+use lock_api::{RawRwLock as RawRwLock_, RawRwLockUpgrade};
+use parking_lot_core::{
+ self, deadlock, FilterOp, ParkResult, ParkToken, SpinWait, UnparkResult, UnparkToken,
+};
+use std::time::{Duration, Instant};
+
+// This reader-writer lock implementation is based on Boost's upgrade_mutex:
+// https://github.com/boostorg/thread/blob/fc08c1fe2840baeeee143440fba31ef9e9a813c8/include/boost/thread/v2/shared_mutex.hpp#L432
+//
+// This implementation uses 2 wait queues, one at key [addr] and one at key
+// [addr + 1]. The primary queue is used for all new waiting threads, and the
+// secondary queue is used by the thread which has acquired WRITER_BIT but is
+// waiting for the remaining readers to exit the lock.
+//
+// This implementation is fair between readers and writers since it uses the
+// order in which threads first started queuing to alternate between read phases
+// and write phases. In particular is it not vulnerable to write starvation
+// since readers will block if there is a pending writer.
+
+// There is at least one thread in the main queue.
+const PARKED_BIT: usize = 0b0001;
+// There is a parked thread holding WRITER_BIT. WRITER_BIT must be set.
+const WRITER_PARKED_BIT: usize = 0b0010;
+// A reader is holding an upgradable lock. The reader count must be non-zero and
+// WRITER_BIT must not be set.
+const UPGRADABLE_BIT: usize = 0b0100;
+// If the reader count is zero: a writer is currently holding an exclusive lock.
+// Otherwise: a writer is waiting for the remaining readers to exit the lock.
+const WRITER_BIT: usize = 0b1000;
+// Mask of bits used to count readers.
+const READERS_MASK: usize = !0b1111;
+// Base unit for counting readers.
+const ONE_READER: usize = 0b10000;
+
+// Token indicating what type of lock a queued thread is trying to acquire
+const TOKEN_SHARED: ParkToken = ParkToken(ONE_READER);
+const TOKEN_EXCLUSIVE: ParkToken = ParkToken(WRITER_BIT);
+const TOKEN_UPGRADABLE: ParkToken = ParkToken(ONE_READER | UPGRADABLE_BIT);
+
+/// Raw reader-writer lock type backed by the parking lot.
+pub struct RawRwLock {
+ state: AtomicUsize,
+}
+
+unsafe impl lock_api::RawRwLock for RawRwLock {
+ const INIT: RawRwLock = RawRwLock {
+ state: AtomicUsize::new(0),
+ };
+
+ type GuardMarker = crate::GuardMarker;
+
+ #[inline]
+ fn lock_exclusive(&self) {
+ if self
+ .state
+ .compare_exchange_weak(0, WRITER_BIT, Ordering::Acquire, Ordering::Relaxed)
+ .is_err()
+ {
+ let result = self.lock_exclusive_slow(None);
+ debug_assert!(result);
+ }
+ self.deadlock_acquire();
+ }
+
+ #[inline]
+ fn try_lock_exclusive(&self) -> bool {
+ if self
+ .state
+ .compare_exchange(0, WRITER_BIT, Ordering::Acquire, Ordering::Relaxed)
+ .is_ok()
+ {
+ self.deadlock_acquire();
+ true
+ } else {
+ false
+ }
+ }
+
+ #[inline]
+ unsafe fn unlock_exclusive(&self) {
+ self.deadlock_release();
+ if self
+ .state
+ .compare_exchange(WRITER_BIT, 0, Ordering::Release, Ordering::Relaxed)
+ .is_ok()
+ {
+ return;
+ }
+ self.unlock_exclusive_slow(false);
+ }
+
+ #[inline]
+ fn lock_shared(&self) {
+ if !self.try_lock_shared_fast(false) {
+ let result = self.lock_shared_slow(false, None);
+ debug_assert!(result);
+ }
+ self.deadlock_acquire();
+ }
+
+ #[inline]
+ fn try_lock_shared(&self) -> bool {
+ let result = if self.try_lock_shared_fast(false) {
+ true
+ } else {
+ self.try_lock_shared_slow(false)
+ };
+ if result {
+ self.deadlock_acquire();
+ }
+ result
+ }
+
+ #[inline]
+ unsafe fn unlock_shared(&self) {
+ self.deadlock_release();
+ let state = if have_elision() {
+ self.state.elision_fetch_sub_release(ONE_READER)
+ } else {
+ self.state.fetch_sub(ONE_READER, Ordering::Release)
+ };
+ if state & (READERS_MASK | WRITER_PARKED_BIT) == (ONE_READER | WRITER_PARKED_BIT) {
+ self.unlock_shared_slow();
+ }
+ }
+
+ #[inline]
+ fn is_locked(&self) -> bool {
+ let state = self.state.load(Ordering::Relaxed);
+ state & (WRITER_BIT | READERS_MASK) != 0
+ }
+
+ #[inline]
+ fn is_locked_exclusive(&self) -> bool {
+ let state = self.state.load(Ordering::Relaxed);
+ state & (WRITER_BIT) != 0
+ }
+}
+
+unsafe impl lock_api::RawRwLockFair for RawRwLock {
+ #[inline]
+ unsafe fn unlock_shared_fair(&self) {
+ // Shared unlocking is always fair in this implementation.
+ self.unlock_shared();
+ }
+
+ #[inline]
+ unsafe fn unlock_exclusive_fair(&self) {
+ self.deadlock_release();
+ if self
+ .state
+ .compare_exchange(WRITER_BIT, 0, Ordering::Release, Ordering::Relaxed)
+ .is_ok()
+ {
+ return;
+ }
+ self.unlock_exclusive_slow(true);
+ }
+
+ #[inline]
+ unsafe fn bump_shared(&self) {
+ if self.state.load(Ordering::Relaxed) & (READERS_MASK | WRITER_BIT)
+ == ONE_READER | WRITER_BIT
+ {
+ self.bump_shared_slow();
+ }
+ }
+
+ #[inline]
+ unsafe fn bump_exclusive(&self) {
+ if self.state.load(Ordering::Relaxed) & PARKED_BIT != 0 {
+ self.bump_exclusive_slow();
+ }
+ }
+}
+
+unsafe impl lock_api::RawRwLockDowngrade for RawRwLock {
+ #[inline]
+ unsafe fn downgrade(&self) {
+ let state = self
+ .state
+ .fetch_add(ONE_READER - WRITER_BIT, Ordering::Release);
+
+ // Wake up parked shared and upgradable threads if there are any
+ if state & PARKED_BIT != 0 {
+ self.downgrade_slow();
+ }
+ }
+}
+
+unsafe impl lock_api::RawRwLockTimed for RawRwLock {
+ type Duration = Duration;
+ type Instant = Instant;
+
+ #[inline]
+ fn try_lock_shared_for(&self, timeout: Self::Duration) -> bool {
+ let result = if self.try_lock_shared_fast(false) {
+ true
+ } else {
+ self.lock_shared_slow(false, util::to_deadline(timeout))
+ };
+ if result {
+ self.deadlock_acquire();
+ }
+ result
+ }
+
+ #[inline]
+ fn try_lock_shared_until(&self, timeout: Self::Instant) -> bool {
+ let result = if self.try_lock_shared_fast(false) {
+ true
+ } else {
+ self.lock_shared_slow(false, Some(timeout))
+ };
+ if result {
+ self.deadlock_acquire();
+ }
+ result
+ }
+
+ #[inline]
+ fn try_lock_exclusive_for(&self, timeout: Duration) -> bool {
+ let result = if self
+ .state
+ .compare_exchange_weak(0, WRITER_BIT, Ordering::Acquire, Ordering::Relaxed)
+ .is_ok()
+ {
+ true
+ } else {
+ self.lock_exclusive_slow(util::to_deadline(timeout))
+ };
+ if result {
+ self.deadlock_acquire();
+ }
+ result
+ }
+
+ #[inline]
+ fn try_lock_exclusive_until(&self, timeout: Instant) -> bool {
+ let result = if self
+ .state
+ .compare_exchange_weak(0, WRITER_BIT, Ordering::Acquire, Ordering::Relaxed)
+ .is_ok()
+ {
+ true
+ } else {
+ self.lock_exclusive_slow(Some(timeout))
+ };
+ if result {
+ self.deadlock_acquire();
+ }
+ result
+ }
+}
+
+unsafe impl lock_api::RawRwLockRecursive for RawRwLock {
+ #[inline]
+ fn lock_shared_recursive(&self) {
+ if !self.try_lock_shared_fast(true) {
+ let result = self.lock_shared_slow(true, None);
+ debug_assert!(result);
+ }
+ self.deadlock_acquire();
+ }
+
+ #[inline]
+ fn try_lock_shared_recursive(&self) -> bool {
+ let result = if self.try_lock_shared_fast(true) {
+ true
+ } else {
+ self.try_lock_shared_slow(true)
+ };
+ if result {
+ self.deadlock_acquire();
+ }
+ result
+ }
+}
+
+unsafe impl lock_api::RawRwLockRecursiveTimed for RawRwLock {
+ #[inline]
+ fn try_lock_shared_recursive_for(&self, timeout: Self::Duration) -> bool {
+ let result = if self.try_lock_shared_fast(true) {
+ true
+ } else {
+ self.lock_shared_slow(true, util::to_deadline(timeout))
+ };
+ if result {
+ self.deadlock_acquire();
+ }
+ result
+ }
+
+ #[inline]
+ fn try_lock_shared_recursive_until(&self, timeout: Self::Instant) -> bool {
+ let result = if self.try_lock_shared_fast(true) {
+ true
+ } else {
+ self.lock_shared_slow(true, Some(timeout))
+ };
+ if result {
+ self.deadlock_acquire();
+ }
+ result
+ }
+}
+
+unsafe impl lock_api::RawRwLockUpgrade for RawRwLock {
+ #[inline]
+ fn lock_upgradable(&self) {
+ if !self.try_lock_upgradable_fast() {
+ let result = self.lock_upgradable_slow(None);
+ debug_assert!(result);
+ }
+ self.deadlock_acquire();
+ }
+
+ #[inline]
+ fn try_lock_upgradable(&self) -> bool {
+ let result = if self.try_lock_upgradable_fast() {
+ true
+ } else {
+ self.try_lock_upgradable_slow()
+ };
+ if result {
+ self.deadlock_acquire();
+ }
+ result
+ }
+
+ #[inline]
+ unsafe fn unlock_upgradable(&self) {
+ self.deadlock_release();
+ let state = self.state.load(Ordering::Relaxed);
+ if state & PARKED_BIT == 0 {
+ if self
+ .state
+ .compare_exchange_weak(
+ state,
+ state - (ONE_READER | UPGRADABLE_BIT),
+ Ordering::Release,
+ Ordering::Relaxed,
+ )
+ .is_ok()
+ {
+ return;
+ }
+ }
+ self.unlock_upgradable_slow(false);
+ }
+
+ #[inline]
+ unsafe fn upgrade(&self) {
+ let state = self.state.fetch_sub(
+ (ONE_READER | UPGRADABLE_BIT) - WRITER_BIT,
+ Ordering::Acquire,
+ );
+ if state & READERS_MASK != ONE_READER {
+ let result = self.upgrade_slow(None);
+ debug_assert!(result);
+ }
+ }
+
+ #[inline]
+ unsafe fn try_upgrade(&self) -> bool {
+ if self
+ .state
+ .compare_exchange_weak(
+ ONE_READER | UPGRADABLE_BIT,
+ WRITER_BIT,
+ Ordering::Acquire,
+ Ordering::Relaxed,
+ )
+ .is_ok()
+ {
+ true
+ } else {
+ self.try_upgrade_slow()
+ }
+ }
+}
+
+unsafe impl lock_api::RawRwLockUpgradeFair for RawRwLock {
+ #[inline]
+ unsafe fn unlock_upgradable_fair(&self) {
+ self.deadlock_release();
+ let state = self.state.load(Ordering::Relaxed);
+ if state & PARKED_BIT == 0 {
+ if self
+ .state
+ .compare_exchange_weak(
+ state,
+ state - (ONE_READER | UPGRADABLE_BIT),
+ Ordering::Release,
+ Ordering::Relaxed,
+ )
+ .is_ok()
+ {
+ return;
+ }
+ }
+ self.unlock_upgradable_slow(false);
+ }
+
+ #[inline]
+ unsafe fn bump_upgradable(&self) {
+ if self.state.load(Ordering::Relaxed) == ONE_READER | UPGRADABLE_BIT | PARKED_BIT {
+ self.bump_upgradable_slow();
+ }
+ }
+}
+
+unsafe impl lock_api::RawRwLockUpgradeDowngrade for RawRwLock {
+ #[inline]
+ unsafe fn downgrade_upgradable(&self) {
+ let state = self.state.fetch_sub(UPGRADABLE_BIT, Ordering::Relaxed);
+
+ // Wake up parked upgradable threads if there are any
+ if state & PARKED_BIT != 0 {
+ self.downgrade_slow();
+ }
+ }
+
+ #[inline]
+ unsafe fn downgrade_to_upgradable(&self) {
+ let state = self.state.fetch_add(
+ (ONE_READER | UPGRADABLE_BIT) - WRITER_BIT,
+ Ordering::Release,
+ );
+
+ // Wake up parked shared threads if there are any
+ if state & PARKED_BIT != 0 {
+ self.downgrade_to_upgradable_slow();
+ }
+ }
+}
+
+unsafe impl lock_api::RawRwLockUpgradeTimed for RawRwLock {
+ #[inline]
+ fn try_lock_upgradable_until(&self, timeout: Instant) -> bool {
+ let result = if self.try_lock_upgradable_fast() {
+ true
+ } else {
+ self.lock_upgradable_slow(Some(timeout))
+ };
+ if result {
+ self.deadlock_acquire();
+ }
+ result
+ }
+
+ #[inline]
+ fn try_lock_upgradable_for(&self, timeout: Duration) -> bool {
+ let result = if self.try_lock_upgradable_fast() {
+ true
+ } else {
+ self.lock_upgradable_slow(util::to_deadline(timeout))
+ };
+ if result {
+ self.deadlock_acquire();
+ }
+ result
+ }
+
+ #[inline]
+ unsafe fn try_upgrade_until(&self, timeout: Instant) -> bool {
+ let state = self.state.fetch_sub(
+ (ONE_READER | UPGRADABLE_BIT) - WRITER_BIT,
+ Ordering::Relaxed,
+ );
+ if state & READERS_MASK == ONE_READER {
+ true
+ } else {
+ self.upgrade_slow(Some(timeout))
+ }
+ }
+
+ #[inline]
+ unsafe fn try_upgrade_for(&self, timeout: Duration) -> bool {
+ let state = self.state.fetch_sub(
+ (ONE_READER | UPGRADABLE_BIT) - WRITER_BIT,
+ Ordering::Relaxed,
+ );
+ if state & READERS_MASK == ONE_READER {
+ true
+ } else {
+ self.upgrade_slow(util::to_deadline(timeout))
+ }
+ }
+}
+
+impl RawRwLock {
+ #[inline(always)]
+ fn try_lock_shared_fast(&self, recursive: bool) -> bool {
+ let state = self.state.load(Ordering::Relaxed);
+
+ // We can't allow grabbing a shared lock if there is a writer, even if
+ // the writer is still waiting for the remaining readers to exit.
+ if state & WRITER_BIT != 0 {
+ // To allow recursive locks, we make an exception and allow readers
+ // to skip ahead of a pending writer to avoid deadlocking, at the
+ // cost of breaking the fairness guarantees.
+ if !recursive || state & READERS_MASK == 0 {
+ return false;
+ }
+ }
+
+ // Use hardware lock elision to avoid cache conflicts when multiple
+ // readers try to acquire the lock. We only do this if the lock is
+ // completely empty since elision handles conflicts poorly.
+ if have_elision() && state == 0 {
+ self.state
+ .elision_compare_exchange_acquire(0, ONE_READER)
+ .is_ok()
+ } else if let Some(new_state) = state.checked_add(ONE_READER) {
+ self.state
+ .compare_exchange_weak(state, new_state, Ordering::Acquire, Ordering::Relaxed)
+ .is_ok()
+ } else {
+ false
+ }
+ }
+
+ #[cold]
+ fn try_lock_shared_slow(&self, recursive: bool) -> bool {
+ let mut state = self.state.load(Ordering::Relaxed);
+ loop {
+ // This mirrors the condition in try_lock_shared_fast
+ if state & WRITER_BIT != 0 {
+ if !recursive || state & READERS_MASK == 0 {
+ return false;
+ }
+ }
+ if have_elision() && state == 0 {
+ match self.state.elision_compare_exchange_acquire(0, ONE_READER) {
+ Ok(_) => return true,
+ Err(x) => state = x,
+ }
+ } else {
+ match self.state.compare_exchange_weak(
+ state,
+ state
+ .checked_add(ONE_READER)
+ .expect("RwLock reader count overflow"),
+ Ordering::Acquire,
+ Ordering::Relaxed,
+ ) {
+ Ok(_) => return true,
+ Err(x) => state = x,
+ }
+ }
+ }
+ }
+
+ #[inline(always)]
+ fn try_lock_upgradable_fast(&self) -> bool {
+ let state = self.state.load(Ordering::Relaxed);
+
+ // We can't grab an upgradable lock if there is already a writer or
+ // upgradable reader.
+ if state & (WRITER_BIT | UPGRADABLE_BIT) != 0 {
+ return false;
+ }
+
+ if let Some(new_state) = state.checked_add(ONE_READER | UPGRADABLE_BIT) {
+ self.state
+ .compare_exchange_weak(state, new_state, Ordering::Acquire, Ordering::Relaxed)
+ .is_ok()
+ } else {
+ false
+ }
+ }
+
+ #[cold]
+ fn try_lock_upgradable_slow(&self) -> bool {
+ let mut state = self.state.load(Ordering::Relaxed);
+ loop {
+ // This mirrors the condition in try_lock_upgradable_fast
+ if state & (WRITER_BIT | UPGRADABLE_BIT) != 0 {
+ return false;
+ }
+
+ match self.state.compare_exchange_weak(
+ state,
+ state
+ .checked_add(ONE_READER | UPGRADABLE_BIT)
+ .expect("RwLock reader count overflow"),
+ Ordering::Acquire,
+ Ordering::Relaxed,
+ ) {
+ Ok(_) => return true,
+ Err(x) => state = x,
+ }
+ }
+ }
+
+ #[cold]
+ fn lock_exclusive_slow(&self, timeout: Option<Instant>) -> bool {
+ let try_lock = |state: &mut usize| {
+ loop {
+ if *state & (WRITER_BIT | UPGRADABLE_BIT) != 0 {
+ return false;
+ }
+
+ // Grab WRITER_BIT if it isn't set, even if there are parked threads.
+ match self.state.compare_exchange_weak(
+ *state,
+ *state | WRITER_BIT,
+ Ordering::Acquire,
+ Ordering::Relaxed,
+ ) {
+ Ok(_) => return true,
+ Err(x) => *state = x,
+ }
+ }
+ };
+
+ // Step 1: grab exclusive ownership of WRITER_BIT
+ let timed_out = !self.lock_common(
+ timeout,
+ TOKEN_EXCLUSIVE,
+ try_lock,
+ WRITER_BIT | UPGRADABLE_BIT,
+ );
+ if timed_out {
+ return false;
+ }
+
+ // Step 2: wait for all remaining readers to exit the lock.
+ self.wait_for_readers(timeout, 0)
+ }
+
+ #[cold]
+ fn unlock_exclusive_slow(&self, force_fair: bool) {
+ // There are threads to unpark. Try to unpark as many as we can.
+ let callback = |mut new_state, result: UnparkResult| {
+ // If we are using a fair unlock then we should keep the
+ // rwlock locked and hand it off to the unparked threads.
+ if result.unparked_threads != 0 && (force_fair || result.be_fair) {
+ if result.have_more_threads {
+ new_state |= PARKED_BIT;
+ }
+ self.state.store(new_state, Ordering::Release);
+ TOKEN_HANDOFF
+ } else {
+ // Clear the parked bit if there are no more parked threads.
+ if result.have_more_threads {
+ self.state.store(PARKED_BIT, Ordering::Release);
+ } else {
+ self.state.store(0, Ordering::Release);
+ }
+ TOKEN_NORMAL
+ }
+ };
+ // SAFETY: `callback` does not panic or call into any function of `parking_lot`.
+ unsafe {
+ self.wake_parked_threads(0, callback);
+ }
+ }
+
+ #[cold]
+ fn lock_shared_slow(&self, recursive: bool, timeout: Option<Instant>) -> bool {
+ let try_lock = |state: &mut usize| {
+ let mut spinwait_shared = SpinWait::new();
+ loop {
+ // Use hardware lock elision to avoid cache conflicts when multiple
+ // readers try to acquire the lock. We only do this if the lock is
+ // completely empty since elision handles conflicts poorly.
+ if have_elision() && *state == 0 {
+ match self.state.elision_compare_exchange_acquire(0, ONE_READER) {
+ Ok(_) => return true,
+ Err(x) => *state = x,
+ }
+ }
+
+ // This is the same condition as try_lock_shared_fast
+ if *state & WRITER_BIT != 0 {
+ if !recursive || *state & READERS_MASK == 0 {
+ return false;
+ }
+ }
+
+ if self
+ .state
+ .compare_exchange_weak(
+ *state,
+ state
+ .checked_add(ONE_READER)
+ .expect("RwLock reader count overflow"),
+ Ordering::Acquire,
+ Ordering::Relaxed,
+ )
+ .is_ok()
+ {
+ return true;
+ }
+
+ // If there is high contention on the reader count then we want
+ // to leave some time between attempts to acquire the lock to
+ // let other threads make progress.
+ spinwait_shared.spin_no_yield();
+ *state = self.state.load(Ordering::Relaxed);
+ }
+ };
+ self.lock_common(timeout, TOKEN_SHARED, try_lock, WRITER_BIT)
+ }
+
+ #[cold]
+ fn unlock_shared_slow(&self) {
+ // At this point WRITER_PARKED_BIT is set and READER_MASK is empty. We
+ // just need to wake up a potentially sleeping pending writer.
+ // Using the 2nd key at addr + 1
+ let addr = self as *const _ as usize + 1;
+ let callback = |_result: UnparkResult| {
+ // Clear the WRITER_PARKED_BIT here since there can only be one
+ // parked writer thread.
+ self.state.fetch_and(!WRITER_PARKED_BIT, Ordering::Relaxed);
+ TOKEN_NORMAL
+ };
+ // SAFETY:
+ // * `addr` is an address we control.
+ // * `callback` does not panic or call into any function of `parking_lot`.
+ unsafe {
+ parking_lot_core::unpark_one(addr, callback);
+ }
+ }
+
+ #[cold]
+ fn lock_upgradable_slow(&self, timeout: Option<Instant>) -> bool {
+ let try_lock = |state: &mut usize| {
+ let mut spinwait_shared = SpinWait::new();
+ loop {
+ if *state & (WRITER_BIT | UPGRADABLE_BIT) != 0 {
+ return false;
+ }
+
+ if self
+ .state
+ .compare_exchange_weak(
+ *state,
+ state
+ .checked_add(ONE_READER | UPGRADABLE_BIT)
+ .expect("RwLock reader count overflow"),
+ Ordering::Acquire,
+ Ordering::Relaxed,
+ )
+ .is_ok()
+ {
+ return true;
+ }
+
+ // If there is high contention on the reader count then we want
+ // to leave some time between attempts to acquire the lock to
+ // let other threads make progress.
+ spinwait_shared.spin_no_yield();
+ *state = self.state.load(Ordering::Relaxed);
+ }
+ };
+ self.lock_common(
+ timeout,
+ TOKEN_UPGRADABLE,
+ try_lock,
+ WRITER_BIT | UPGRADABLE_BIT,
+ )
+ }
+
+ #[cold]
+ fn unlock_upgradable_slow(&self, force_fair: bool) {
+ // Just release the lock if there are no parked threads.
+ let mut state = self.state.load(Ordering::Relaxed);
+ while state & PARKED_BIT == 0 {
+ match self.state.compare_exchange_weak(
+ state,
+ state - (ONE_READER | UPGRADABLE_BIT),
+ Ordering::Release,
+ Ordering::Relaxed,
+ ) {
+ Ok(_) => return,
+ Err(x) => state = x,
+ }
+ }
+
+ // There are threads to unpark. Try to unpark as many as we can.
+ let callback = |new_state, result: UnparkResult| {
+ // If we are using a fair unlock then we should keep the
+ // rwlock locked and hand it off to the unparked threads.
+ let mut state = self.state.load(Ordering::Relaxed);
+ if force_fair || result.be_fair {
+ // Fall back to normal unpark on overflow. Panicking is
+ // not allowed in parking_lot callbacks.
+ while let Some(mut new_state) =
+ (state - (ONE_READER | UPGRADABLE_BIT)).checked_add(new_state)
+ {
+ if result.have_more_threads {
+ new_state |= PARKED_BIT;
+ } else {
+ new_state &= !PARKED_BIT;
+ }
+ match self.state.compare_exchange_weak(
+ state,
+ new_state,
+ Ordering::Relaxed,
+ Ordering::Relaxed,
+ ) {
+ Ok(_) => return TOKEN_HANDOFF,
+ Err(x) => state = x,
+ }
+ }
+ }
+
+ // Otherwise just release the upgradable lock and update PARKED_BIT.
+ loop {
+ let mut new_state = state - (ONE_READER | UPGRADABLE_BIT);
+ if result.have_more_threads {
+ new_state |= PARKED_BIT;
+ } else {
+ new_state &= !PARKED_BIT;
+ }
+ match self.state.compare_exchange_weak(
+ state,
+ new_state,
+ Ordering::Relaxed,
+ Ordering::Relaxed,
+ ) {
+ Ok(_) => return TOKEN_NORMAL,
+ Err(x) => state = x,
+ }
+ }
+ };
+ // SAFETY: `callback` does not panic or call into any function of `parking_lot`.
+ unsafe {
+ self.wake_parked_threads(0, callback);
+ }
+ }
+
+ #[cold]
+ fn try_upgrade_slow(&self) -> bool {
+ let mut state = self.state.load(Ordering::Relaxed);
+ loop {
+ if state & READERS_MASK != ONE_READER {
+ return false;
+ }
+ match self.state.compare_exchange_weak(
+ state,
+ state - (ONE_READER | UPGRADABLE_BIT) + WRITER_BIT,
+ Ordering::Relaxed,
+ Ordering::Relaxed,
+ ) {
+ Ok(_) => return true,
+ Err(x) => state = x,
+ }
+ }
+ }
+
+ #[cold]
+ fn upgrade_slow(&self, timeout: Option<Instant>) -> bool {
+ self.wait_for_readers(timeout, ONE_READER | UPGRADABLE_BIT)
+ }
+
+ #[cold]
+ fn downgrade_slow(&self) {
+ // We only reach this point if PARKED_BIT is set.
+ let callback = |_, result: UnparkResult| {
+ // Clear the parked bit if there no more parked threads
+ if !result.have_more_threads {
+ self.state.fetch_and(!PARKED_BIT, Ordering::Relaxed);
+ }
+ TOKEN_NORMAL
+ };
+ // SAFETY: `callback` does not panic or call into any function of `parking_lot`.
+ unsafe {
+ self.wake_parked_threads(ONE_READER, callback);
+ }
+ }
+
+ #[cold]
+ fn downgrade_to_upgradable_slow(&self) {
+ // We only reach this point if PARKED_BIT is set.
+ let callback = |_, result: UnparkResult| {
+ // Clear the parked bit if there no more parked threads
+ if !result.have_more_threads {
+ self.state.fetch_and(!PARKED_BIT, Ordering::Relaxed);
+ }
+ TOKEN_NORMAL
+ };
+ // SAFETY: `callback` does not panic or call into any function of `parking_lot`.
+ unsafe {
+ self.wake_parked_threads(ONE_READER | UPGRADABLE_BIT, callback);
+ }
+ }
+
+ #[cold]
+ unsafe fn bump_shared_slow(&self) {
+ self.unlock_shared();
+ self.lock_shared();
+ }
+
+ #[cold]
+ fn bump_exclusive_slow(&self) {
+ self.deadlock_release();
+ self.unlock_exclusive_slow(true);
+ self.lock_exclusive();
+ }
+
+ #[cold]
+ fn bump_upgradable_slow(&self) {
+ self.deadlock_release();
+ self.unlock_upgradable_slow(true);
+ self.lock_upgradable();
+ }
+
+ /// Common code for waking up parked threads after releasing WRITER_BIT or
+ /// UPGRADABLE_BIT.
+ ///
+ /// # Safety
+ ///
+ /// `callback` must uphold the requirements of the `callback` parameter to
+ /// `parking_lot_core::unpark_filter`. Meaning no panics or calls into any function in
+ /// `parking_lot`.
+ #[inline]
+ unsafe fn wake_parked_threads(
+ &self,
+ new_state: usize,
+ callback: impl FnOnce(usize, UnparkResult) -> UnparkToken,
+ ) {
+ // We must wake up at least one upgrader or writer if there is one,
+ // otherwise they may end up parked indefinitely since unlock_shared
+ // does not call wake_parked_threads.
+ let new_state = Cell::new(new_state);
+ let addr = self as *const _ as usize;
+ let filter = |ParkToken(token)| {
+ let s = new_state.get();
+
+ // If we are waking up a writer, don't wake anything else.
+ if s & WRITER_BIT != 0 {
+ return FilterOp::Stop;
+ }
+
+ // Otherwise wake *all* readers and one upgrader/writer.
+ if token & (UPGRADABLE_BIT | WRITER_BIT) != 0 && s & UPGRADABLE_BIT != 0 {
+ // Skip writers and upgradable readers if we already have
+ // a writer/upgradable reader.
+ FilterOp::Skip
+ } else {
+ new_state.set(s + token);
+ FilterOp::Unpark
+ }
+ };
+ let callback = |result| callback(new_state.get(), result);
+ // SAFETY:
+ // * `addr` is an address we control.
+ // * `filter` does not panic or call into any function of `parking_lot`.
+ // * `callback` safety responsibility is on caller
+ parking_lot_core::unpark_filter(addr, filter, callback);
+ }
+
+ // Common code for waiting for readers to exit the lock after acquiring
+ // WRITER_BIT.
+ #[inline]
+ fn wait_for_readers(&self, timeout: Option<Instant>, prev_value: usize) -> bool {
+ // At this point WRITER_BIT is already set, we just need to wait for the
+ // remaining readers to exit the lock.
+ let mut spinwait = SpinWait::new();
+ let mut state = self.state.load(Ordering::Acquire);
+ while state & READERS_MASK != 0 {
+ // Spin a few times to wait for readers to exit
+ if spinwait.spin() {
+ state = self.state.load(Ordering::Acquire);
+ continue;
+ }
+
+ // Set the parked bit
+ if state & WRITER_PARKED_BIT == 0 {
+ if let Err(x) = self.state.compare_exchange_weak(
+ state,
+ state | WRITER_PARKED_BIT,
+ Ordering::Acquire,
+ Ordering::Acquire,
+ ) {
+ state = x;
+ continue;
+ }
+ }
+
+ // Park our thread until we are woken up by an unlock
+ // Using the 2nd key at addr + 1
+ let addr = self as *const _ as usize + 1;
+ let validate = || {
+ let state = self.state.load(Ordering::Relaxed);
+ state & READERS_MASK != 0 && state & WRITER_PARKED_BIT != 0
+ };
+ let before_sleep = || {};
+ let timed_out = |_, _| {};
+ // SAFETY:
+ // * `addr` is an address we control.
+ // * `validate`/`timed_out` does not panic or call into any function of `parking_lot`.
+ // * `before_sleep` does not call `park`, nor does it panic.
+ let park_result = unsafe {
+ parking_lot_core::park(
+ addr,
+ validate,
+ before_sleep,
+ timed_out,
+ TOKEN_EXCLUSIVE,
+ timeout,
+ )
+ };
+ match park_result {
+ // We still need to re-check the state if we are unparked
+ // since a previous writer timing-out could have allowed
+ // another reader to sneak in before we parked.
+ ParkResult::Unparked(_) | ParkResult::Invalid => {
+ state = self.state.load(Ordering::Acquire);
+ continue;
+ }
+
+ // Timeout expired
+ ParkResult::TimedOut => {
+ // We need to release WRITER_BIT and revert back to
+ // our previous value. We also wake up any threads that
+ // might be waiting on WRITER_BIT.
+ let state = self.state.fetch_add(
+ prev_value.wrapping_sub(WRITER_BIT | WRITER_PARKED_BIT),
+ Ordering::Relaxed,
+ );
+ if state & PARKED_BIT != 0 {
+ let callback = |_, result: UnparkResult| {
+ // Clear the parked bit if there no more parked threads
+ if !result.have_more_threads {
+ self.state.fetch_and(!PARKED_BIT, Ordering::Relaxed);
+ }
+ TOKEN_NORMAL
+ };
+ // SAFETY: `callback` does not panic or call any function of `parking_lot`.
+ unsafe {
+ self.wake_parked_threads(ONE_READER | UPGRADABLE_BIT, callback);
+ }
+ }
+ return false;
+ }
+ }
+ }
+ true
+ }
+
+ /// Common code for acquiring a lock
+ #[inline]
+ fn lock_common(
+ &self,
+ timeout: Option<Instant>,
+ token: ParkToken,
+ mut try_lock: impl FnMut(&mut usize) -> bool,
+ validate_flags: usize,
+ ) -> bool {
+ let mut spinwait = SpinWait::new();
+ let mut state = self.state.load(Ordering::Relaxed);
+ loop {
+ // Attempt to grab the lock
+ if try_lock(&mut state) {
+ return true;
+ }
+
+ // If there are no parked threads, try spinning a few times.
+ if state & (PARKED_BIT | WRITER_PARKED_BIT) == 0 && spinwait.spin() {
+ state = self.state.load(Ordering::Relaxed);
+ continue;
+ }
+
+ // Set the parked bit
+ if state & PARKED_BIT == 0 {
+ if let Err(x) = self.state.compare_exchange_weak(
+ state,
+ state | PARKED_BIT,
+ Ordering::Relaxed,
+ Ordering::Relaxed,
+ ) {
+ state = x;
+ continue;
+ }
+ }
+
+ // Park our thread until we are woken up by an unlock
+ let addr = self as *const _ as usize;
+ let validate = || {
+ let state = self.state.load(Ordering::Relaxed);
+ state & PARKED_BIT != 0 && (state & validate_flags != 0)
+ };
+ let before_sleep = || {};
+ let timed_out = |_, was_last_thread| {
+ // Clear the parked bit if we were the last parked thread
+ if was_last_thread {
+ self.state.fetch_and(!PARKED_BIT, Ordering::Relaxed);
+ }
+ };
+
+ // SAFETY:
+ // * `addr` is an address we control.
+ // * `validate`/`timed_out` does not panic or call into any function of `parking_lot`.
+ // * `before_sleep` does not call `park`, nor does it panic.
+ let park_result = unsafe {
+ parking_lot_core::park(addr, validate, before_sleep, timed_out, token, timeout)
+ };
+ match park_result {
+ // The thread that unparked us passed the lock on to us
+ // directly without unlocking it.
+ ParkResult::Unparked(TOKEN_HANDOFF) => return true,
+
+ // We were unparked normally, try acquiring the lock again
+ ParkResult::Unparked(_) => (),
+
+ // The validation function failed, try locking again
+ ParkResult::Invalid => (),
+
+ // Timeout expired
+ ParkResult::TimedOut => return false,
+ }
+
+ // Loop back and try locking again
+ spinwait.reset();
+ state = self.state.load(Ordering::Relaxed);
+ }
+ }
+
+ #[inline]
+ fn deadlock_acquire(&self) {
+ unsafe { deadlock::acquire_resource(self as *const _ as usize) };
+ unsafe { deadlock::acquire_resource(self as *const _ as usize + 1) };
+ }
+
+ #[inline]
+ fn deadlock_release(&self) {
+ unsafe { deadlock::release_resource(self as *const _ as usize) };
+ unsafe { deadlock::release_resource(self as *const _ as usize + 1) };
+ }
+}
diff --git a/vendor/parking_lot/src/remutex.rs b/vendor/parking_lot/src/remutex.rs
new file mode 100644
index 000000000..103792301
--- /dev/null
+++ b/vendor/parking_lot/src/remutex.rs
@@ -0,0 +1,149 @@
+// Copyright 2016 Amanieu d'Antras
+//
+// Licensed under the Apache License, Version 2.0, <LICENSE-APACHE or
+// http://apache.org/licenses/LICENSE-2.0> or the MIT license <LICENSE-MIT or
+// http://opensource.org/licenses/MIT>, at your option. This file may not be
+// copied, modified, or distributed except according to those terms.
+
+use crate::raw_mutex::RawMutex;
+use core::num::NonZeroUsize;
+use lock_api::{self, GetThreadId};
+
+/// Implementation of the `GetThreadId` trait for `lock_api::ReentrantMutex`.
+pub struct RawThreadId;
+
+unsafe impl GetThreadId for RawThreadId {
+ const INIT: RawThreadId = RawThreadId;
+
+ fn nonzero_thread_id(&self) -> NonZeroUsize {
+ // The address of a thread-local variable is guaranteed to be unique to the
+ // current thread, and is also guaranteed to be non-zero. The variable has to have a
+ // non-zero size to guarantee it has a unique address for each thread.
+ thread_local!(static KEY: u8 = 0);
+ KEY.with(|x| {
+ NonZeroUsize::new(x as *const _ as usize)
+ .expect("thread-local variable address is null")
+ })
+ }
+}
+
+/// A mutex which can be recursively locked by a single thread.
+///
+/// This type is identical to `Mutex` except for the following points:
+///
+/// - Locking multiple times from the same thread will work correctly instead of
+/// deadlocking.
+/// - `ReentrantMutexGuard` does not give mutable references to the locked data.
+/// Use a `RefCell` if you need this.
+///
+/// See [`Mutex`](type.Mutex.html) for more details about the underlying mutex
+/// primitive.
+pub type ReentrantMutex<T> = lock_api::ReentrantMutex<RawMutex, RawThreadId, T>;
+
+/// Creates a new reentrant mutex in an unlocked state ready for use.
+///
+/// This allows creating a reentrant mutex in a constant context on stable Rust.
+pub const fn const_reentrant_mutex<T>(val: T) -> ReentrantMutex<T> {
+ ReentrantMutex::const_new(
+ <RawMutex as lock_api::RawMutex>::INIT,
+ <RawThreadId as lock_api::GetThreadId>::INIT,
+ val,
+ )
+}
+
+/// An RAII implementation of a "scoped lock" of a reentrant mutex. When this structure
+/// is dropped (falls out of scope), the lock will be unlocked.
+///
+/// The data protected by the mutex can be accessed through this guard via its
+/// `Deref` implementation.
+pub type ReentrantMutexGuard<'a, T> = lock_api::ReentrantMutexGuard<'a, RawMutex, RawThreadId, T>;
+
+/// An RAII mutex guard returned by `ReentrantMutexGuard::map`, which can point to a
+/// subfield of the protected data.
+///
+/// The main difference between `MappedReentrantMutexGuard` and `ReentrantMutexGuard` is that the
+/// former doesn't support temporarily unlocking and re-locking, since that
+/// could introduce soundness issues if the locked object is modified by another
+/// thread.
+pub type MappedReentrantMutexGuard<'a, T> =
+ lock_api::MappedReentrantMutexGuard<'a, RawMutex, RawThreadId, T>;
+
+#[cfg(test)]
+mod tests {
+ use crate::ReentrantMutex;
+ use std::cell::RefCell;
+ use std::sync::Arc;
+ use std::thread;
+
+ #[cfg(feature = "serde")]
+ use bincode::{deserialize, serialize};
+
+ #[test]
+ fn smoke() {
+ let m = ReentrantMutex::new(2);
+ {
+ let a = m.lock();
+ {
+ let b = m.lock();
+ {
+ let c = m.lock();
+ assert_eq!(*c, 2);
+ }
+ assert_eq!(*b, 2);
+ }
+ assert_eq!(*a, 2);
+ }
+ }
+
+ #[test]
+ fn is_mutex() {
+ let m = Arc::new(ReentrantMutex::new(RefCell::new(0)));
+ let m2 = m.clone();
+ let lock = m.lock();
+ let child = thread::spawn(move || {
+ let lock = m2.lock();
+ assert_eq!(*lock.borrow(), 4950);
+ });
+ for i in 0..100 {
+ let lock = m.lock();
+ *lock.borrow_mut() += i;
+ }
+ drop(lock);
+ child.join().unwrap();
+ }
+
+ #[test]
+ fn trylock_works() {
+ let m = Arc::new(ReentrantMutex::new(()));
+ let m2 = m.clone();
+ let _lock = m.try_lock();
+ let _lock2 = m.try_lock();
+ thread::spawn(move || {
+ let lock = m2.try_lock();
+ assert!(lock.is_none());
+ })
+ .join()
+ .unwrap();
+ let _lock3 = m.try_lock();
+ }
+
+ #[test]
+ fn test_reentrant_mutex_debug() {
+ let mutex = ReentrantMutex::new(vec![0u8, 10]);
+
+ assert_eq!(format!("{:?}", mutex), "ReentrantMutex { data: [0, 10] }");
+ }
+
+ #[cfg(feature = "serde")]
+ #[test]
+ fn test_serde() {
+ let contents: Vec<u8> = vec![0, 1, 2];
+ let mutex = ReentrantMutex::new(contents.clone());
+
+ let serialized = serialize(&mutex).unwrap();
+ let deserialized: ReentrantMutex<Vec<u8>> = deserialize(&serialized).unwrap();
+
+ assert_eq!(*(mutex.lock()), *(deserialized.lock()));
+ assert_eq!(contents, *(deserialized.lock()));
+ }
+}
diff --git a/vendor/parking_lot/src/rwlock.rs b/vendor/parking_lot/src/rwlock.rs
new file mode 100644
index 000000000..4167a8587
--- /dev/null
+++ b/vendor/parking_lot/src/rwlock.rs
@@ -0,0 +1,642 @@
+// Copyright 2016 Amanieu d'Antras
+//
+// Licensed under the Apache License, Version 2.0, <LICENSE-APACHE or
+// http://apache.org/licenses/LICENSE-2.0> or the MIT license <LICENSE-MIT or
+// http://opensource.org/licenses/MIT>, at your option. This file may not be
+// copied, modified, or distributed except according to those terms.
+
+use crate::raw_rwlock::RawRwLock;
+use lock_api;
+
+/// A reader-writer lock
+///
+/// This type of lock allows a number of readers or at most one writer at any
+/// point in time. The write portion of this lock typically allows modification
+/// of the underlying data (exclusive access) and the read portion of this lock
+/// typically allows for read-only access (shared access).
+///
+/// This lock uses a task-fair locking policy which avoids both reader and
+/// writer starvation. This means that readers trying to acquire the lock will
+/// block even if the lock is unlocked when there are writers waiting to acquire
+/// the lock. Because of this, attempts to recursively acquire a read lock
+/// within a single thread may result in a deadlock.
+///
+/// The type parameter `T` represents the data that this lock protects. It is
+/// required that `T` satisfies `Send` to be shared across threads and `Sync` to
+/// allow concurrent access through readers. The RAII guards returned from the
+/// locking methods implement `Deref` (and `DerefMut` for the `write` methods)
+/// to allow access to the contained of the lock.
+///
+/// # Fairness
+///
+/// A typical unfair lock can often end up in a situation where a single thread
+/// quickly acquires and releases the same lock in succession, which can starve
+/// other threads waiting to acquire the rwlock. While this improves throughput
+/// because it doesn't force a context switch when a thread tries to re-acquire
+/// a rwlock it has just released, this can starve other threads.
+///
+/// This rwlock uses [eventual fairness](https://trac.webkit.org/changeset/203350)
+/// to ensure that the lock will be fair on average without sacrificing
+/// throughput. This is done by forcing a fair unlock on average every 0.5ms,
+/// which will force the lock to go to the next thread waiting for the rwlock.
+///
+/// Additionally, any critical section longer than 1ms will always use a fair
+/// unlock, which has a negligible impact on throughput considering the length
+/// of the critical section.
+///
+/// You can also force a fair unlock by calling `RwLockReadGuard::unlock_fair`
+/// or `RwLockWriteGuard::unlock_fair` when unlocking a mutex instead of simply
+/// dropping the guard.
+///
+/// # Differences from the standard library `RwLock`
+///
+/// - Supports atomically downgrading a write lock into a read lock.
+/// - Task-fair locking policy instead of an unspecified platform default.
+/// - No poisoning, the lock is released normally on panic.
+/// - Only requires 1 word of space, whereas the standard library boxes the
+/// `RwLock` due to platform limitations.
+/// - Can be statically constructed.
+/// - Does not require any drop glue when dropped.
+/// - Inline fast path for the uncontended case.
+/// - Efficient handling of micro-contention using adaptive spinning.
+/// - Allows raw locking & unlocking without a guard.
+/// - Supports eventual fairness so that the rwlock is fair on average.
+/// - Optionally allows making the rwlock fair by calling
+/// `RwLockReadGuard::unlock_fair` and `RwLockWriteGuard::unlock_fair`.
+///
+/// # Examples
+///
+/// ```
+/// use parking_lot::RwLock;
+///
+/// let lock = RwLock::new(5);
+///
+/// // many reader locks can be held at once
+/// {
+/// let r1 = lock.read();
+/// let r2 = lock.read();
+/// assert_eq!(*r1, 5);
+/// assert_eq!(*r2, 5);
+/// } // read locks are dropped at this point
+///
+/// // only one write lock may be held, however
+/// {
+/// let mut w = lock.write();
+/// *w += 1;
+/// assert_eq!(*w, 6);
+/// } // write lock is dropped here
+/// ```
+pub type RwLock<T> = lock_api::RwLock<RawRwLock, T>;
+
+/// Creates a new instance of an `RwLock<T>` which is unlocked.
+///
+/// This allows creating a `RwLock<T>` in a constant context on stable Rust.
+pub const fn const_rwlock<T>(val: T) -> RwLock<T> {
+ RwLock::const_new(<RawRwLock as lock_api::RawRwLock>::INIT, val)
+}
+
+/// RAII structure used to release the shared read access of a lock when
+/// dropped.
+pub type RwLockReadGuard<'a, T> = lock_api::RwLockReadGuard<'a, RawRwLock, T>;
+
+/// RAII structure used to release the exclusive write access of a lock when
+/// dropped.
+pub type RwLockWriteGuard<'a, T> = lock_api::RwLockWriteGuard<'a, RawRwLock, T>;
+
+/// An RAII read lock guard returned by `RwLockReadGuard::map`, which can point to a
+/// subfield of the protected data.
+///
+/// The main difference between `MappedRwLockReadGuard` and `RwLockReadGuard` is that the
+/// former doesn't support temporarily unlocking and re-locking, since that
+/// could introduce soundness issues if the locked object is modified by another
+/// thread.
+pub type MappedRwLockReadGuard<'a, T> = lock_api::MappedRwLockReadGuard<'a, RawRwLock, T>;
+
+/// An RAII write lock guard returned by `RwLockWriteGuard::map`, which can point to a
+/// subfield of the protected data.
+///
+/// The main difference between `MappedRwLockWriteGuard` and `RwLockWriteGuard` is that the
+/// former doesn't support temporarily unlocking and re-locking, since that
+/// could introduce soundness issues if the locked object is modified by another
+/// thread.
+pub type MappedRwLockWriteGuard<'a, T> = lock_api::MappedRwLockWriteGuard<'a, RawRwLock, T>;
+
+/// RAII structure used to release the upgradable read access of a lock when
+/// dropped.
+pub type RwLockUpgradableReadGuard<'a, T> = lock_api::RwLockUpgradableReadGuard<'a, RawRwLock, T>;
+
+#[cfg(test)]
+mod tests {
+ use crate::{RwLock, RwLockUpgradableReadGuard, RwLockWriteGuard};
+ use rand::Rng;
+ use std::sync::atomic::{AtomicUsize, Ordering};
+ use std::sync::mpsc::channel;
+ use std::sync::Arc;
+ use std::thread;
+ use std::time::Duration;
+
+ #[cfg(feature = "serde")]
+ use bincode::{deserialize, serialize};
+
+ #[derive(Eq, PartialEq, Debug)]
+ struct NonCopy(i32);
+
+ #[test]
+ fn smoke() {
+ let l = RwLock::new(());
+ drop(l.read());
+ drop(l.write());
+ drop(l.upgradable_read());
+ drop((l.read(), l.read()));
+ drop((l.read(), l.upgradable_read()));
+ drop(l.write());
+ }
+
+ #[test]
+ fn frob() {
+ const N: u32 = 10;
+ const M: u32 = 1000;
+
+ let r = Arc::new(RwLock::new(()));
+
+ let (tx, rx) = channel::<()>();
+ for _ in 0..N {
+ let tx = tx.clone();
+ let r = r.clone();
+ thread::spawn(move || {
+ let mut rng = rand::thread_rng();
+ for _ in 0..M {
+ if rng.gen_bool(1.0 / N as f64) {
+ drop(r.write());
+ } else {
+ drop(r.read());
+ }
+ }
+ drop(tx);
+ });
+ }
+ drop(tx);
+ let _ = rx.recv();
+ }
+
+ #[test]
+ fn test_rw_arc_no_poison_wr() {
+ let arc = Arc::new(RwLock::new(1));
+ let arc2 = arc.clone();
+ let _: Result<(), _> = thread::spawn(move || {
+ let _lock = arc2.write();
+ panic!();
+ })
+ .join();
+ let lock = arc.read();
+ assert_eq!(*lock, 1);
+ }
+
+ #[test]
+ fn test_rw_arc_no_poison_ww() {
+ let arc = Arc::new(RwLock::new(1));
+ let arc2 = arc.clone();
+ let _: Result<(), _> = thread::spawn(move || {
+ let _lock = arc2.write();
+ panic!();
+ })
+ .join();
+ let lock = arc.write();
+ assert_eq!(*lock, 1);
+ }
+
+ #[test]
+ fn test_rw_arc_no_poison_rr() {
+ let arc = Arc::new(RwLock::new(1));
+ let arc2 = arc.clone();
+ let _: Result<(), _> = thread::spawn(move || {
+ let _lock = arc2.read();
+ panic!();
+ })
+ .join();
+ let lock = arc.read();
+ assert_eq!(*lock, 1);
+ }
+
+ #[test]
+ fn test_rw_arc_no_poison_rw() {
+ let arc = Arc::new(RwLock::new(1));
+ let arc2 = arc.clone();
+ let _: Result<(), _> = thread::spawn(move || {
+ let _lock = arc2.read();
+ panic!()
+ })
+ .join();
+ let lock = arc.write();
+ assert_eq!(*lock, 1);
+ }
+
+ #[test]
+ fn test_ruw_arc() {
+ let arc = Arc::new(RwLock::new(0));
+ let arc2 = arc.clone();
+ let (tx, rx) = channel();
+
+ thread::spawn(move || {
+ for _ in 0..10 {
+ let mut lock = arc2.write();
+ let tmp = *lock;
+ *lock = -1;
+ thread::yield_now();
+ *lock = tmp + 1;
+ }
+ tx.send(()).unwrap();
+ });
+
+ let mut children = Vec::new();
+
+ // Upgradable readers try to catch the writer in the act and also
+ // try to touch the value
+ for _ in 0..5 {
+ let arc3 = arc.clone();
+ children.push(thread::spawn(move || {
+ let lock = arc3.upgradable_read();
+ let tmp = *lock;
+ assert!(tmp >= 0);
+ thread::yield_now();
+ let mut lock = RwLockUpgradableReadGuard::upgrade(lock);
+ assert_eq!(tmp, *lock);
+ *lock = -1;
+ thread::yield_now();
+ *lock = tmp + 1;
+ }));
+ }
+
+ // Readers try to catch the writers in the act
+ for _ in 0..5 {
+ let arc4 = arc.clone();
+ children.push(thread::spawn(move || {
+ let lock = arc4.read();
+ assert!(*lock >= 0);
+ }));
+ }
+
+ // Wait for children to pass their asserts
+ for r in children {
+ assert!(r.join().is_ok());
+ }
+
+ // Wait for writer to finish
+ rx.recv().unwrap();
+ let lock = arc.read();
+ assert_eq!(*lock, 15);
+ }
+
+ #[test]
+ fn test_rw_arc() {
+ let arc = Arc::new(RwLock::new(0));
+ let arc2 = arc.clone();
+ let (tx, rx) = channel();
+
+ thread::spawn(move || {
+ let mut lock = arc2.write();
+ for _ in 0..10 {
+ let tmp = *lock;
+ *lock = -1;
+ thread::yield_now();
+ *lock = tmp + 1;
+ }
+ tx.send(()).unwrap();
+ });
+
+ // Readers try to catch the writer in the act
+ let mut children = Vec::new();
+ for _ in 0..5 {
+ let arc3 = arc.clone();
+ children.push(thread::spawn(move || {
+ let lock = arc3.read();
+ assert!(*lock >= 0);
+ }));
+ }
+
+ // Wait for children to pass their asserts
+ for r in children {
+ assert!(r.join().is_ok());
+ }
+
+ // Wait for writer to finish
+ rx.recv().unwrap();
+ let lock = arc.read();
+ assert_eq!(*lock, 10);
+ }
+
+ #[test]
+ fn test_rw_arc_access_in_unwind() {
+ let arc = Arc::new(RwLock::new(1));
+ let arc2 = arc.clone();
+ let _ = thread::spawn(move || {
+ struct Unwinder {
+ i: Arc<RwLock<isize>>,
+ }
+ impl Drop for Unwinder {
+ fn drop(&mut self) {
+ let mut lock = self.i.write();
+ *lock += 1;
+ }
+ }
+ let _u = Unwinder { i: arc2 };
+ panic!();
+ })
+ .join();
+ let lock = arc.read();
+ assert_eq!(*lock, 2);
+ }
+
+ #[test]
+ fn test_rwlock_unsized() {
+ let rw: &RwLock<[i32]> = &RwLock::new([1, 2, 3]);
+ {
+ let b = &mut *rw.write();
+ b[0] = 4;
+ b[2] = 5;
+ }
+ let comp: &[i32] = &[4, 2, 5];
+ assert_eq!(&*rw.read(), comp);
+ }
+
+ #[test]
+ fn test_rwlock_try_read() {
+ let lock = RwLock::new(0isize);
+ {
+ let read_guard = lock.read();
+
+ let read_result = lock.try_read();
+ assert!(
+ read_result.is_some(),
+ "try_read should succeed while read_guard is in scope"
+ );
+
+ drop(read_guard);
+ }
+ {
+ let upgrade_guard = lock.upgradable_read();
+
+ let read_result = lock.try_read();
+ assert!(
+ read_result.is_some(),
+ "try_read should succeed while upgrade_guard is in scope"
+ );
+
+ drop(upgrade_guard);
+ }
+ {
+ let write_guard = lock.write();
+
+ let read_result = lock.try_read();
+ assert!(
+ read_result.is_none(),
+ "try_read should fail while write_guard is in scope"
+ );
+
+ drop(write_guard);
+ }
+ }
+
+ #[test]
+ fn test_rwlock_try_write() {
+ let lock = RwLock::new(0isize);
+ {
+ let read_guard = lock.read();
+
+ let write_result = lock.try_write();
+ assert!(
+ write_result.is_none(),
+ "try_write should fail while read_guard is in scope"
+ );
+ assert!(lock.is_locked());
+ assert!(!lock.is_locked_exclusive());
+
+ drop(read_guard);
+ }
+ {
+ let upgrade_guard = lock.upgradable_read();
+
+ let write_result = lock.try_write();
+ assert!(
+ write_result.is_none(),
+ "try_write should fail while upgrade_guard is in scope"
+ );
+ assert!(lock.is_locked());
+ assert!(!lock.is_locked_exclusive());
+
+ drop(upgrade_guard);
+ }
+ {
+ let write_guard = lock.write();
+
+ let write_result = lock.try_write();
+ assert!(
+ write_result.is_none(),
+ "try_write should fail while write_guard is in scope"
+ );
+ assert!(lock.is_locked());
+ assert!(lock.is_locked_exclusive());
+
+ drop(write_guard);
+ }
+ }
+
+ #[test]
+ fn test_rwlock_try_upgrade() {
+ let lock = RwLock::new(0isize);
+ {
+ let read_guard = lock.read();
+
+ let upgrade_result = lock.try_upgradable_read();
+ assert!(
+ upgrade_result.is_some(),
+ "try_upgradable_read should succeed while read_guard is in scope"
+ );
+
+ drop(read_guard);
+ }
+ {
+ let upgrade_guard = lock.upgradable_read();
+
+ let upgrade_result = lock.try_upgradable_read();
+ assert!(
+ upgrade_result.is_none(),
+ "try_upgradable_read should fail while upgrade_guard is in scope"
+ );
+
+ drop(upgrade_guard);
+ }
+ {
+ let write_guard = lock.write();
+
+ let upgrade_result = lock.try_upgradable_read();
+ assert!(
+ upgrade_result.is_none(),
+ "try_upgradable should fail while write_guard is in scope"
+ );
+
+ drop(write_guard);
+ }
+ }
+
+ #[test]
+ fn test_into_inner() {
+ let m = RwLock::new(NonCopy(10));
+ assert_eq!(m.into_inner(), NonCopy(10));
+ }
+
+ #[test]
+ fn test_into_inner_drop() {
+ struct Foo(Arc<AtomicUsize>);
+ impl Drop for Foo {
+ fn drop(&mut self) {
+ self.0.fetch_add(1, Ordering::SeqCst);
+ }
+ }
+ let num_drops = Arc::new(AtomicUsize::new(0));
+ let m = RwLock::new(Foo(num_drops.clone()));
+ assert_eq!(num_drops.load(Ordering::SeqCst), 0);
+ {
+ let _inner = m.into_inner();
+ assert_eq!(num_drops.load(Ordering::SeqCst), 0);
+ }
+ assert_eq!(num_drops.load(Ordering::SeqCst), 1);
+ }
+
+ #[test]
+ fn test_get_mut() {
+ let mut m = RwLock::new(NonCopy(10));
+ *m.get_mut() = NonCopy(20);
+ assert_eq!(m.into_inner(), NonCopy(20));
+ }
+
+ #[test]
+ fn test_rwlockguard_sync() {
+ fn sync<T: Sync>(_: T) {}
+
+ let rwlock = RwLock::new(());
+ sync(rwlock.read());
+ sync(rwlock.write());
+ }
+
+ #[test]
+ fn test_rwlock_downgrade() {
+ let x = Arc::new(RwLock::new(0));
+ let mut handles = Vec::new();
+ for _ in 0..8 {
+ let x = x.clone();
+ handles.push(thread::spawn(move || {
+ for _ in 0..100 {
+ let mut writer = x.write();
+ *writer += 1;
+ let cur_val = *writer;
+ let reader = RwLockWriteGuard::downgrade(writer);
+ assert_eq!(cur_val, *reader);
+ }
+ }));
+ }
+ for handle in handles {
+ handle.join().unwrap()
+ }
+ assert_eq!(*x.read(), 800);
+ }
+
+ #[test]
+ fn test_rwlock_recursive() {
+ let arc = Arc::new(RwLock::new(1));
+ let arc2 = arc.clone();
+ let lock1 = arc.read();
+ let t = thread::spawn(move || {
+ let _lock = arc2.write();
+ });
+
+ if cfg!(not(all(target_env = "sgx", target_vendor = "fortanix"))) {
+ thread::sleep(Duration::from_millis(100));
+ } else {
+ // FIXME: https://github.com/fortanix/rust-sgx/issues/31
+ for _ in 0..100 {
+ thread::yield_now();
+ }
+ }
+
+ // A normal read would block here since there is a pending writer
+ let lock2 = arc.read_recursive();
+
+ // Unblock the thread and join it.
+ drop(lock1);
+ drop(lock2);
+ t.join().unwrap();
+ }
+
+ #[test]
+ fn test_rwlock_debug() {
+ let x = RwLock::new(vec![0u8, 10]);
+
+ assert_eq!(format!("{:?}", x), "RwLock { data: [0, 10] }");
+ let _lock = x.write();
+ assert_eq!(format!("{:?}", x), "RwLock { data: <locked> }");
+ }
+
+ #[test]
+ fn test_clone() {
+ let rwlock = RwLock::new(Arc::new(1));
+ let a = rwlock.read_recursive();
+ let b = a.clone();
+ assert_eq!(Arc::strong_count(&b), 2);
+ }
+
+ #[cfg(feature = "serde")]
+ #[test]
+ fn test_serde() {
+ let contents: Vec<u8> = vec![0, 1, 2];
+ let mutex = RwLock::new(contents.clone());
+
+ let serialized = serialize(&mutex).unwrap();
+ let deserialized: RwLock<Vec<u8>> = deserialize(&serialized).unwrap();
+
+ assert_eq!(*(mutex.read()), *(deserialized.read()));
+ assert_eq!(contents, *(deserialized.read()));
+ }
+
+ #[test]
+ fn test_issue_203() {
+ struct Bar(RwLock<()>);
+
+ impl Drop for Bar {
+ fn drop(&mut self) {
+ let _n = self.0.write();
+ }
+ }
+
+ thread_local! {
+ static B: Bar = Bar(RwLock::new(()));
+ }
+
+ thread::spawn(|| {
+ B.with(|_| ());
+
+ let a = RwLock::new(());
+ let _a = a.read();
+ })
+ .join()
+ .unwrap();
+ }
+
+ #[test]
+ fn test_rw_write_is_locked() {
+ let lock = RwLock::new(0isize);
+ {
+ let _read_guard = lock.read();
+
+ assert!(lock.is_locked());
+ assert!(!lock.is_locked_exclusive());
+ }
+
+ {
+ let _write_guard = lock.write();
+
+ assert!(lock.is_locked());
+ assert!(lock.is_locked_exclusive());
+ }
+ }
+}
diff --git a/vendor/parking_lot/src/util.rs b/vendor/parking_lot/src/util.rs
new file mode 100644
index 000000000..c5496fc00
--- /dev/null
+++ b/vendor/parking_lot/src/util.rs
@@ -0,0 +1,38 @@
+// Copyright 2016 Amanieu d'Antras
+//
+// Licensed under the Apache License, Version 2.0, <LICENSE-APACHE or
+// http://apache.org/licenses/LICENSE-2.0> or the MIT license <LICENSE-MIT or
+// http://opensource.org/licenses/MIT>, at your option. This file may not be
+// copied, modified, or distributed except according to those terms.
+
+use std::time::{Duration, Instant};
+
+// Option::unchecked_unwrap
+pub trait UncheckedOptionExt<T> {
+ unsafe fn unchecked_unwrap(self) -> T;
+}
+
+impl<T> UncheckedOptionExt<T> for Option<T> {
+ #[inline]
+ unsafe fn unchecked_unwrap(self) -> T {
+ match self {
+ Some(x) => x,
+ None => unreachable(),
+ }
+ }
+}
+
+// hint::unreachable_unchecked() in release mode
+#[inline]
+unsafe fn unreachable() -> ! {
+ if cfg!(debug_assertions) {
+ unreachable!();
+ } else {
+ core::hint::unreachable_unchecked()
+ }
+}
+
+#[inline]
+pub fn to_deadline(timeout: Duration) -> Option<Instant> {
+ Instant::now().checked_add(timeout)
+}