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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-17 12:18:21 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-17 12:18:21 +0000 |
commit | 4e8199b572f2035b7749cba276ece3a26630d23e (patch) | |
tree | f09feeed6a0fe39d027b1908aa63ea6b35e4b631 /vendor/windows-sys/src/Windows/Win32/UI/Animation/mod.rs | |
parent | Adding upstream version 1.66.0+dfsg1. (diff) | |
download | rustc-4e8199b572f2035b7749cba276ece3a26630d23e.tar.xz rustc-4e8199b572f2035b7749cba276ece3a26630d23e.zip |
Adding upstream version 1.67.1+dfsg1.upstream/1.67.1+dfsg1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'vendor/windows-sys/src/Windows/Win32/UI/Animation/mod.rs')
-rw-r--r-- | vendor/windows-sys/src/Windows/Win32/UI/Animation/mod.rs | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/vendor/windows-sys/src/Windows/Win32/UI/Animation/mod.rs b/vendor/windows-sys/src/Windows/Win32/UI/Animation/mod.rs index ea637f32a..bab4b52b9 100644 --- a/vendor/windows-sys/src/Windows/Win32/UI/Animation/mod.rs +++ b/vendor/windows-sys/src/Windows/Win32/UI/Animation/mod.rs @@ -37,6 +37,16 @@ pub const UIAnimationTransitionFactory2: ::windows_sys::core::GUID = ::windows_s pub const UIAnimationTransitionLibrary: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 493036205, data2: 43653, data3: 20213, data4: [168, 40, 134, 215, 16, 103, 209, 69] }; pub const UIAnimationTransitionLibrary2: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 2167379018, data2: 50632, data3: 19673, data4: [176, 166, 179, 218, 128, 47, 34, 141] }; #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] +pub const UI_ANIMATION_REPEAT_INDEFINITELY: i32 = -1i32; +#[doc = "*Required features: `\"Win32_UI_Animation\"`*"] +pub const UI_ANIMATION_REPEAT_INDEFINITELY_CONCLUDE_AT_END: i32 = -1i32; +#[doc = "*Required features: `\"Win32_UI_Animation\"`*"] +pub const UI_ANIMATION_REPEAT_INDEFINITELY_CONCLUDE_AT_START: i32 = -2i32; +#[doc = "*Required features: `\"Win32_UI_Animation\"`*"] +pub const UI_ANIMATION_SECONDS_EVENTUALLY: i32 = -1i32; +#[doc = "*Required features: `\"Win32_UI_Animation\"`*"] +pub const UI_ANIMATION_SECONDS_INFINITE: i32 = -1i32; +#[doc = "*Required features: `\"Win32_UI_Animation\"`*"] pub type UI_ANIMATION_DEPENDENCIES = u32; #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] pub const UI_ANIMATION_DEPENDENCY_NONE: UI_ANIMATION_DEPENDENCIES = 0u32; @@ -54,7 +64,6 @@ pub type UI_ANIMATION_IDLE_BEHAVIOR = i32; pub const UI_ANIMATION_IDLE_BEHAVIOR_CONTINUE: UI_ANIMATION_IDLE_BEHAVIOR = 0i32; #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] pub const UI_ANIMATION_IDLE_BEHAVIOR_DISABLE: UI_ANIMATION_IDLE_BEHAVIOR = 1i32; -pub type UI_ANIMATION_KEYFRAME = isize; #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] pub type UI_ANIMATION_MANAGER_STATUS = i32; #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] @@ -76,12 +85,6 @@ pub const UI_ANIMATION_PRIORITY_EFFECT_FAILURE: UI_ANIMATION_PRIORITY_EFFECT = 0 #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] pub const UI_ANIMATION_PRIORITY_EFFECT_DELAY: UI_ANIMATION_PRIORITY_EFFECT = 1i32; #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] -pub const UI_ANIMATION_REPEAT_INDEFINITELY: i32 = -1i32; -#[doc = "*Required features: `\"Win32_UI_Animation\"`*"] -pub const UI_ANIMATION_REPEAT_INDEFINITELY_CONCLUDE_AT_END: i32 = -1i32; -#[doc = "*Required features: `\"Win32_UI_Animation\"`*"] -pub const UI_ANIMATION_REPEAT_INDEFINITELY_CONCLUDE_AT_START: i32 = -2i32; -#[doc = "*Required features: `\"Win32_UI_Animation\"`*"] pub type UI_ANIMATION_REPEAT_MODE = i32; #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] pub const UI_ANIMATION_REPEAT_MODE_NORMAL: UI_ANIMATION_REPEAT_MODE = 0i32; @@ -108,10 +111,6 @@ pub const UI_ANIMATION_SCHEDULING_SUCCEEDED: UI_ANIMATION_SCHEDULING_RESULT = 3i #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] pub const UI_ANIMATION_SCHEDULING_DEFERRED: UI_ANIMATION_SCHEDULING_RESULT = 4i32; #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] -pub const UI_ANIMATION_SECONDS_EVENTUALLY: i32 = -1i32; -#[doc = "*Required features: `\"Win32_UI_Animation\"`*"] -pub const UI_ANIMATION_SECONDS_INFINITE: i32 = -1i32; -#[doc = "*Required features: `\"Win32_UI_Animation\"`*"] pub type UI_ANIMATION_SLOPE = i32; #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] pub const UI_ANIMATION_SLOPE_INCREASING: UI_ANIMATION_SLOPE = 0i32; @@ -147,3 +146,4 @@ pub type UI_ANIMATION_UPDATE_RESULT = i32; pub const UI_ANIMATION_UPDATE_NO_CHANGE: UI_ANIMATION_UPDATE_RESULT = 0i32; #[doc = "*Required features: `\"Win32_UI_Animation\"`*"] pub const UI_ANIMATION_UPDATE_VARIABLES_CHANGED: UI_ANIMATION_UPDATE_RESULT = 1i32; +pub type UI_ANIMATION_KEYFRAME = isize; |