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Diffstat (limited to 'compiler/rustc_middle/src/mir/interpret/allocation/init_mask.rs')
-rw-r--r-- | compiler/rustc_middle/src/mir/interpret/allocation/init_mask.rs | 530 |
1 files changed, 530 insertions, 0 deletions
diff --git a/compiler/rustc_middle/src/mir/interpret/allocation/init_mask.rs b/compiler/rustc_middle/src/mir/interpret/allocation/init_mask.rs new file mode 100644 index 000000000..82e9a961a --- /dev/null +++ b/compiler/rustc_middle/src/mir/interpret/allocation/init_mask.rs @@ -0,0 +1,530 @@ +use std::hash; +use std::iter; +use std::ops::Range; + +use rustc_target::abi::Size; + +use super::AllocRange; + +type Block = u64; + +/// A bitmask where each bit refers to the byte with the same index. If the bit is `true`, the byte +/// is initialized. If it is `false` the byte is uninitialized. +// Note: for performance reasons when interning, some of the `InitMask` fields can be partially +// hashed. (see the `Hash` impl below for more details), so the impl is not derived. +#[derive(Clone, Debug, Eq, PartialEq, TyEncodable, TyDecodable)] +#[derive(HashStable)] +pub struct InitMask { + blocks: Vec<Block>, + len: Size, +} + +// Const allocations are only hashed for interning. However, they can be large, making the hashing +// expensive especially since it uses `FxHash`: it's better suited to short keys, not potentially +// big buffers like the allocation's init mask. We can partially hash some fields when they're +// large. +impl hash::Hash for InitMask { + fn hash<H: hash::Hasher>(&self, state: &mut H) { + const MAX_BLOCKS_TO_HASH: usize = super::MAX_BYTES_TO_HASH / std::mem::size_of::<Block>(); + const MAX_BLOCKS_LEN: usize = super::MAX_HASHED_BUFFER_LEN / std::mem::size_of::<Block>(); + + // Partially hash the `blocks` buffer when it is large. To limit collisions with common + // prefixes and suffixes, we hash the length and some slices of the buffer. + let block_count = self.blocks.len(); + if block_count > MAX_BLOCKS_LEN { + // Hash the buffer's length. + block_count.hash(state); + + // And its head and tail. + self.blocks[..MAX_BLOCKS_TO_HASH].hash(state); + self.blocks[block_count - MAX_BLOCKS_TO_HASH..].hash(state); + } else { + self.blocks.hash(state); + } + + // Hash the other fields as usual. + self.len.hash(state); + } +} + +impl InitMask { + pub const BLOCK_SIZE: u64 = 64; + + pub fn new(size: Size, state: bool) -> Self { + let mut m = InitMask { blocks: vec![], len: Size::ZERO }; + m.grow(size, state); + m + } + + #[inline] + fn bit_index(bits: Size) -> (usize, usize) { + // BLOCK_SIZE is the number of bits that can fit in a `Block`. + // Each bit in a `Block` represents the initialization state of one byte of an allocation, + // so we use `.bytes()` here. + let bits = bits.bytes(); + let a = bits / InitMask::BLOCK_SIZE; + let b = bits % InitMask::BLOCK_SIZE; + (usize::try_from(a).unwrap(), usize::try_from(b).unwrap()) + } + + #[inline] + fn size_from_bit_index(block: impl TryInto<u64>, bit: impl TryInto<u64>) -> Size { + let block = block.try_into().ok().unwrap(); + let bit = bit.try_into().ok().unwrap(); + Size::from_bytes(block * InitMask::BLOCK_SIZE + bit) + } + + /// Checks whether the `range` is entirely initialized. + /// + /// Returns `Ok(())` if it's initialized. Otherwise returns a range of byte + /// indexes for the first contiguous span of the uninitialized access. + #[inline] + pub fn is_range_initialized(&self, range: AllocRange) -> Result<(), AllocRange> { + let end = range.end(); + if end > self.len { + return Err(AllocRange::from(self.len..end)); + } + + let uninit_start = self.find_bit(range.start, end, false); + + match uninit_start { + Some(uninit_start) => { + let uninit_end = self.find_bit(uninit_start, end, true).unwrap_or(end); + Err(AllocRange::from(uninit_start..uninit_end)) + } + None => Ok(()), + } + } + + pub fn set_range(&mut self, range: AllocRange, new_state: bool) { + let end = range.end(); + let len = self.len; + if end > len { + self.grow(end - len, new_state); + } + self.set_range_inbounds(range.start, end, new_state); + } + + fn set_range_inbounds(&mut self, start: Size, end: Size, new_state: bool) { + let (blocka, bita) = Self::bit_index(start); + let (blockb, bitb) = Self::bit_index(end); + if blocka == blockb { + // First set all bits except the first `bita`, + // then unset the last `64 - bitb` bits. + let range = if bitb == 0 { + u64::MAX << bita + } else { + (u64::MAX << bita) & (u64::MAX >> (64 - bitb)) + }; + if new_state { + self.blocks[blocka] |= range; + } else { + self.blocks[blocka] &= !range; + } + return; + } + // across block boundaries + if new_state { + // Set `bita..64` to `1`. + self.blocks[blocka] |= u64::MAX << bita; + // Set `0..bitb` to `1`. + if bitb != 0 { + self.blocks[blockb] |= u64::MAX >> (64 - bitb); + } + // Fill in all the other blocks (much faster than one bit at a time). + for block in (blocka + 1)..blockb { + self.blocks[block] = u64::MAX; + } + } else { + // Set `bita..64` to `0`. + self.blocks[blocka] &= !(u64::MAX << bita); + // Set `0..bitb` to `0`. + if bitb != 0 { + self.blocks[blockb] &= !(u64::MAX >> (64 - bitb)); + } + // Fill in all the other blocks (much faster than one bit at a time). + for block in (blocka + 1)..blockb { + self.blocks[block] = 0; + } + } + } + + #[inline] + pub fn get(&self, i: Size) -> bool { + let (block, bit) = Self::bit_index(i); + (self.blocks[block] & (1 << bit)) != 0 + } + + fn grow(&mut self, amount: Size, new_state: bool) { + if amount.bytes() == 0 { + return; + } + let unused_trailing_bits = + u64::try_from(self.blocks.len()).unwrap() * Self::BLOCK_SIZE - self.len.bytes(); + if amount.bytes() > unused_trailing_bits { + let additional_blocks = amount.bytes() / Self::BLOCK_SIZE + 1; + self.blocks.extend( + // FIXME(oli-obk): optimize this by repeating `new_state as Block`. + iter::repeat(0).take(usize::try_from(additional_blocks).unwrap()), + ); + } + let start = self.len; + self.len += amount; + self.set_range_inbounds(start, start + amount, new_state); // `Size` operation + } + + /// Returns the index of the first bit in `start..end` (end-exclusive) that is equal to is_init. + fn find_bit(&self, start: Size, end: Size, is_init: bool) -> Option<Size> { + /// A fast implementation of `find_bit`, + /// which skips over an entire block at a time if it's all 0s (resp. 1s), + /// and finds the first 1 (resp. 0) bit inside a block using `trailing_zeros` instead of a loop. + /// + /// Note that all examples below are written with 8 (instead of 64) bit blocks for simplicity, + /// and with the least significant bit (and lowest block) first: + /// ```text + /// 00000000|00000000 + /// ^ ^ ^ ^ + /// index: 0 7 8 15 + /// ``` + /// Also, if not stated, assume that `is_init = true`, that is, we are searching for the first 1 bit. + fn find_bit_fast( + init_mask: &InitMask, + start: Size, + end: Size, + is_init: bool, + ) -> Option<Size> { + /// Search one block, returning the index of the first bit equal to `is_init`. + fn search_block( + bits: Block, + block: usize, + start_bit: usize, + is_init: bool, + ) -> Option<Size> { + // For the following examples, assume this function was called with: + // bits = 0b00111011 + // start_bit = 3 + // is_init = false + // Note that, for the examples in this function, the most significant bit is written first, + // which is backwards compared to the comments in `find_bit`/`find_bit_fast`. + + // Invert bits so we're always looking for the first set bit. + // ! 0b00111011 + // bits = 0b11000100 + let bits = if is_init { bits } else { !bits }; + // Mask off unused start bits. + // 0b11000100 + // & 0b11111000 + // bits = 0b11000000 + let bits = bits & (!0 << start_bit); + // Find set bit, if any. + // bit = trailing_zeros(0b11000000) + // bit = 6 + if bits == 0 { + None + } else { + let bit = bits.trailing_zeros(); + Some(InitMask::size_from_bit_index(block, bit)) + } + } + + if start >= end { + return None; + } + + // Convert `start` and `end` to block indexes and bit indexes within each block. + // We must convert `end` to an inclusive bound to handle block boundaries correctly. + // + // For example: + // + // (a) 00000000|00000000 (b) 00000000| + // ^~~~~~~~~~~^ ^~~~~~~~~^ + // start end start end + // + // In both cases, the block index of `end` is 1. + // But we do want to search block 1 in (a), and we don't in (b). + // + // We subtract 1 from both end positions to make them inclusive: + // + // (a) 00000000|00000000 (b) 00000000| + // ^~~~~~~~~~^ ^~~~~~~^ + // start end_inclusive start end_inclusive + // + // For (a), the block index of `end_inclusive` is 1, and for (b), it's 0. + // This provides the desired behavior of searching blocks 0 and 1 for (a), + // and searching only block 0 for (b). + // There is no concern of overflows since we checked for `start >= end` above. + let (start_block, start_bit) = InitMask::bit_index(start); + let end_inclusive = Size::from_bytes(end.bytes() - 1); + let (end_block_inclusive, _) = InitMask::bit_index(end_inclusive); + + // Handle first block: need to skip `start_bit` bits. + // + // We need to handle the first block separately, + // because there may be bits earlier in the block that should be ignored, + // such as the bit marked (1) in this example: + // + // (1) + // -|------ + // (c) 01000000|00000000|00000001 + // ^~~~~~~~~~~~~~~~~~^ + // start end + if let Some(i) = + search_block(init_mask.blocks[start_block], start_block, start_bit, is_init) + { + // If the range is less than a block, we may find a matching bit after `end`. + // + // For example, we shouldn't successfully find bit (2), because it's after `end`: + // + // (2) + // -------| + // (d) 00000001|00000000|00000001 + // ^~~~~^ + // start end + // + // An alternative would be to mask off end bits in the same way as we do for start bits, + // but performing this check afterwards is faster and simpler to implement. + if i < end { + return Some(i); + } else { + return None; + } + } + + // Handle remaining blocks. + // + // We can skip over an entire block at once if it's all 0s (resp. 1s). + // The block marked (3) in this example is the first block that will be handled by this loop, + // and it will be skipped for that reason: + // + // (3) + // -------- + // (e) 01000000|00000000|00000001 + // ^~~~~~~~~~~~~~~~~~^ + // start end + if start_block < end_block_inclusive { + // This loop is written in a specific way for performance. + // Notably: `..end_block_inclusive + 1` is used for an inclusive range instead of `..=end_block_inclusive`, + // and `.zip(start_block + 1..)` is used to track the index instead of `.enumerate().skip().take()`, + // because both alternatives result in significantly worse codegen. + // `end_block_inclusive + 1` is guaranteed not to wrap, because `end_block_inclusive <= end / BLOCK_SIZE`, + // and `BLOCK_SIZE` (the number of bits per block) will always be at least 8 (1 byte). + for (&bits, block) in init_mask.blocks[start_block + 1..end_block_inclusive + 1] + .iter() + .zip(start_block + 1..) + { + if let Some(i) = search_block(bits, block, 0, is_init) { + // If this is the last block, we may find a matching bit after `end`. + // + // For example, we shouldn't successfully find bit (4), because it's after `end`: + // + // (4) + // -------| + // (f) 00000001|00000000|00000001 + // ^~~~~~~~~~~~~~~~~~^ + // start end + // + // As above with example (d), we could handle the end block separately and mask off end bits, + // but unconditionally searching an entire block at once and performing this check afterwards + // is faster and much simpler to implement. + if i < end { + return Some(i); + } else { + return None; + } + } + } + } + + None + } + + #[cfg_attr(not(debug_assertions), allow(dead_code))] + fn find_bit_slow( + init_mask: &InitMask, + start: Size, + end: Size, + is_init: bool, + ) -> Option<Size> { + (start..end).find(|&i| init_mask.get(i) == is_init) + } + + let result = find_bit_fast(self, start, end, is_init); + + debug_assert_eq!( + result, + find_bit_slow(self, start, end, is_init), + "optimized implementation of find_bit is wrong for start={:?} end={:?} is_init={} init_mask={:#?}", + start, + end, + is_init, + self + ); + + result + } +} + +/// A contiguous chunk of initialized or uninitialized memory. +pub enum InitChunk { + Init(Range<Size>), + Uninit(Range<Size>), +} + +impl InitChunk { + #[inline] + pub fn is_init(&self) -> bool { + match self { + Self::Init(_) => true, + Self::Uninit(_) => false, + } + } + + #[inline] + pub fn range(&self) -> Range<Size> { + match self { + Self::Init(r) => r.clone(), + Self::Uninit(r) => r.clone(), + } + } +} + +impl InitMask { + /// Returns an iterator, yielding a range of byte indexes for each contiguous region + /// of initialized or uninitialized bytes inside the range `start..end` (end-exclusive). + /// + /// The iterator guarantees the following: + /// - Chunks are nonempty. + /// - Chunks are adjacent (each range's start is equal to the previous range's end). + /// - Chunks span exactly `start..end` (the first starts at `start`, the last ends at `end`). + /// - Chunks alternate between [`InitChunk::Init`] and [`InitChunk::Uninit`]. + #[inline] + pub fn range_as_init_chunks(&self, range: AllocRange) -> InitChunkIter<'_> { + let start = range.start; + let end = range.end(); + assert!(end <= self.len); + + let is_init = if start < end { + self.get(start) + } else { + // `start..end` is empty: there are no chunks, so use some arbitrary value + false + }; + + InitChunkIter { init_mask: self, is_init, start, end } + } +} + +/// Yields [`InitChunk`]s. See [`InitMask::range_as_init_chunks`]. +#[derive(Clone)] +pub struct InitChunkIter<'a> { + init_mask: &'a InitMask, + /// Whether the next chunk we will return is initialized. + /// If there are no more chunks, contains some arbitrary value. + is_init: bool, + /// The current byte index into `init_mask`. + start: Size, + /// The end byte index into `init_mask`. + end: Size, +} + +impl<'a> Iterator for InitChunkIter<'a> { + type Item = InitChunk; + + #[inline] + fn next(&mut self) -> Option<Self::Item> { + if self.start >= self.end { + return None; + } + + let end_of_chunk = + self.init_mask.find_bit(self.start, self.end, !self.is_init).unwrap_or(self.end); + let range = self.start..end_of_chunk; + + let ret = + Some(if self.is_init { InitChunk::Init(range) } else { InitChunk::Uninit(range) }); + + self.is_init = !self.is_init; + self.start = end_of_chunk; + + ret + } +} + +/// Run-length encoding of the uninit mask. +/// Used to copy parts of a mask multiple times to another allocation. +pub struct InitCopy { + /// Whether the first range is initialized. + initial: bool, + /// The lengths of ranges that are run-length encoded. + /// The initialization state of the ranges alternate starting with `initial`. + ranges: smallvec::SmallVec<[u64; 1]>, +} + +impl InitCopy { + pub fn no_bytes_init(&self) -> bool { + // The `ranges` are run-length encoded and of alternating initialization state. + // So if `ranges.len() > 1` then the second block is an initialized range. + !self.initial && self.ranges.len() == 1 + } +} + +/// Transferring the initialization mask to other allocations. +impl InitMask { + /// Creates a run-length encoding of the initialization mask; panics if range is empty. + /// + /// This is essentially a more space-efficient version of + /// `InitMask::range_as_init_chunks(...).collect::<Vec<_>>()`. + pub fn prepare_copy(&self, range: AllocRange) -> InitCopy { + // Since we are copying `size` bytes from `src` to `dest + i * size` (`for i in 0..repeat`), + // a naive initialization mask copying algorithm would repeatedly have to read the initialization mask from + // the source and write it to the destination. Even if we optimized the memory accesses, + // we'd be doing all of this `repeat` times. + // Therefore we precompute a compressed version of the initialization mask of the source value and + // then write it back `repeat` times without computing any more information from the source. + + // A precomputed cache for ranges of initialized / uninitialized bits + // 0000010010001110 will become + // `[5, 1, 2, 1, 3, 3, 1]`, + // where each element toggles the state. + + let mut ranges = smallvec::SmallVec::<[u64; 1]>::new(); + + let mut chunks = self.range_as_init_chunks(range).peekable(); + + let initial = chunks.peek().expect("range should be nonempty").is_init(); + + // Here we rely on `range_as_init_chunks` to yield alternating init/uninit chunks. + for chunk in chunks { + let len = chunk.range().end.bytes() - chunk.range().start.bytes(); + ranges.push(len); + } + + InitCopy { ranges, initial } + } + + /// Applies multiple instances of the run-length encoding to the initialization mask. + pub fn apply_copy(&mut self, defined: InitCopy, range: AllocRange, repeat: u64) { + // An optimization where we can just overwrite an entire range of initialization + // bits if they are going to be uniformly `1` or `0`. + if defined.ranges.len() <= 1 { + self.set_range_inbounds( + range.start, + range.start + range.size * repeat, // `Size` operations + defined.initial, + ); + return; + } + + for mut j in 0..repeat { + j *= range.size.bytes(); + j += range.start.bytes(); + let mut cur = defined.initial; + for range in &defined.ranges { + let old_j = j; + j += range; + self.set_range_inbounds(Size::from_bytes(old_j), Size::from_bytes(j), cur); + cur = !cur; + } + } + } +} |