summaryrefslogtreecommitdiffstats
path: root/library/core/benches/ascii.rs
diff options
context:
space:
mode:
Diffstat (limited to 'library/core/benches/ascii.rs')
-rw-r--r--library/core/benches/ascii.rs353
1 files changed, 353 insertions, 0 deletions
diff --git a/library/core/benches/ascii.rs b/library/core/benches/ascii.rs
new file mode 100644
index 000000000..64938745a
--- /dev/null
+++ b/library/core/benches/ascii.rs
@@ -0,0 +1,353 @@
+mod is_ascii;
+
+// Lower-case ASCII 'a' is the first byte that has its highest bit set
+// after wrap-adding 0x1F:
+//
+// b'a' + 0x1F == 0x80 == 0b1000_0000
+// b'z' + 0x1F == 0x98 == 0b1001_1000
+//
+// Lower-case ASCII 'z' is the last byte that has its highest bit unset
+// after wrap-adding 0x05:
+//
+// b'a' + 0x05 == 0x66 == 0b0110_0110
+// b'z' + 0x05 == 0x7F == 0b0111_1111
+//
+// … except for 0xFB to 0xFF, but those are in the range of bytes
+// that have the highest bit unset again after adding 0x1F.
+//
+// So `(byte + 0x1f) & !(byte + 5)` has its highest bit set
+// iff `byte` is a lower-case ASCII letter.
+//
+// Lower-case ASCII letters all have the 0x20 bit set.
+// (Two positions right of 0x80, the highest bit.)
+// Unsetting that bit produces the same letter, in upper-case.
+//
+// Therefore:
+fn branchless_to_ascii_upper_case(byte: u8) -> u8 {
+ byte & !((byte.wrapping_add(0x1f) & !byte.wrapping_add(0x05) & 0x80) >> 2)
+}
+
+macro_rules! benches {
+ ($( fn $name: ident($arg: ident: &mut [u8]) $body: block )+ @iter $( $is_: ident, )+) => {
+ benches! {@
+ $( fn $name($arg: &mut [u8]) $body )+
+ $( fn $is_(bytes: &mut [u8]) { bytes.iter().all(u8::$is_) } )+
+ }
+ };
+
+ (@$( fn $name: ident($arg: ident: &mut [u8]) $body: block )+) => {
+ benches!(mod short SHORT $($name $arg $body)+);
+ benches!(mod medium MEDIUM $($name $arg $body)+);
+ benches!(mod long LONG $($name $arg $body)+);
+ };
+
+ (mod $mod_name: ident $input: ident $($name: ident $arg: ident $body: block)+) => {
+ mod $mod_name {
+ use super::*;
+
+ $(
+ #[bench]
+ fn $name(bencher: &mut Bencher) {
+ bencher.bytes = $input.len() as u64;
+ bencher.iter(|| {
+ let mut vec = $input.as_bytes().to_vec();
+ {
+ let $arg = &mut vec[..];
+ black_box($body);
+ }
+ vec
+ })
+ }
+ )+
+ }
+ }
+}
+
+use test::black_box;
+use test::Bencher;
+
+const ASCII_CASE_MASK: u8 = 0b0010_0000;
+
+benches! {
+ fn case00_alloc_only(_bytes: &mut [u8]) {}
+
+ fn case01_black_box_read_each_byte(bytes: &mut [u8]) {
+ for byte in bytes {
+ black_box(*byte);
+ }
+ }
+
+ fn case02_lookup_table(bytes: &mut [u8]) {
+ for byte in bytes {
+ *byte = ASCII_UPPERCASE_MAP[*byte as usize]
+ }
+ }
+
+ fn case03_branch_and_subtract(bytes: &mut [u8]) {
+ for byte in bytes {
+ *byte = if b'a' <= *byte && *byte <= b'z' {
+ *byte - b'a' + b'A'
+ } else {
+ *byte
+ }
+ }
+ }
+
+ fn case04_branch_and_mask(bytes: &mut [u8]) {
+ for byte in bytes {
+ *byte = if b'a' <= *byte && *byte <= b'z' {
+ *byte & !0x20
+ } else {
+ *byte
+ }
+ }
+ }
+
+ fn case05_branchless(bytes: &mut [u8]) {
+ for byte in bytes {
+ *byte = branchless_to_ascii_upper_case(*byte)
+ }
+ }
+
+ fn case06_libcore(bytes: &mut [u8]) {
+ bytes.make_ascii_uppercase()
+ }
+
+ fn case07_fake_simd_u32(bytes: &mut [u8]) {
+ // SAFETY: transmuting a sequence of `u8` to `u32` is always fine
+ let (before, aligned, after) = unsafe {
+ bytes.align_to_mut::<u32>()
+ };
+ for byte in before {
+ *byte = branchless_to_ascii_upper_case(*byte)
+ }
+ for word in aligned {
+ // FIXME: this is incorrect for some byte values:
+ // addition within a byte can carry/overflow into the next byte.
+ // Test case: b"\xFFz "
+ *word &= !(
+ (
+ word.wrapping_add(0x1f1f1f1f) &
+ !word.wrapping_add(0x05050505) &
+ 0x80808080
+ ) >> 2
+ )
+ }
+ for byte in after {
+ *byte = branchless_to_ascii_upper_case(*byte)
+ }
+ }
+
+ fn case08_fake_simd_u64(bytes: &mut [u8]) {
+ // SAFETY: transmuting a sequence of `u8` to `u64` is always fine
+ let (before, aligned, after) = unsafe {
+ bytes.align_to_mut::<u64>()
+ };
+ for byte in before {
+ *byte = branchless_to_ascii_upper_case(*byte)
+ }
+ for word in aligned {
+ // FIXME: like above, this is incorrect for some byte values.
+ *word &= !(
+ (
+ word.wrapping_add(0x1f1f1f1f_1f1f1f1f) &
+ !word.wrapping_add(0x05050505_05050505) &
+ 0x80808080_80808080
+ ) >> 2
+ )
+ }
+ for byte in after {
+ *byte = branchless_to_ascii_upper_case(*byte)
+ }
+ }
+
+ fn case09_mask_mult_bool_branchy_lookup_table(bytes: &mut [u8]) {
+ fn is_ascii_lowercase(b: u8) -> bool {
+ if b >= 0x80 { return false }
+ match ASCII_CHARACTER_CLASS[b as usize] {
+ L | Lx => true,
+ _ => false,
+ }
+ }
+ for byte in bytes {
+ *byte &= !(0x20 * (is_ascii_lowercase(*byte) as u8))
+ }
+ }
+
+ fn case10_mask_mult_bool_lookup_table(bytes: &mut [u8]) {
+ fn is_ascii_lowercase(b: u8) -> bool {
+ match ASCII_CHARACTER_CLASS[b as usize] {
+ L | Lx => true,
+ _ => false
+ }
+ }
+ for byte in bytes {
+ *byte &= !(0x20 * (is_ascii_lowercase(*byte) as u8))
+ }
+ }
+
+ fn case11_mask_mult_bool_match_range(bytes: &mut [u8]) {
+ fn is_ascii_lowercase(b: u8) -> bool {
+ match b {
+ b'a'..=b'z' => true,
+ _ => false
+ }
+ }
+ for byte in bytes {
+ *byte &= !(0x20 * (is_ascii_lowercase(*byte) as u8))
+ }
+ }
+
+ fn case12_mask_shifted_bool_match_range(bytes: &mut [u8]) {
+ fn is_ascii_lowercase(b: u8) -> bool {
+ match b {
+ b'a'..=b'z' => true,
+ _ => false
+ }
+ }
+ for byte in bytes {
+ *byte &= !((is_ascii_lowercase(*byte) as u8) * ASCII_CASE_MASK)
+ }
+ }
+
+ fn case13_subtract_shifted_bool_match_range(bytes: &mut [u8]) {
+ fn is_ascii_lowercase(b: u8) -> bool {
+ match b {
+ b'a'..=b'z' => true,
+ _ => false
+ }
+ }
+ for byte in bytes {
+ *byte -= (is_ascii_lowercase(*byte) as u8) * ASCII_CASE_MASK
+ }
+ }
+
+ fn case14_subtract_multiplied_bool_match_range(bytes: &mut [u8]) {
+ fn is_ascii_lowercase(b: u8) -> bool {
+ match b {
+ b'a'..=b'z' => true,
+ _ => false
+ }
+ }
+ for byte in bytes {
+ *byte -= (b'a' - b'A') * is_ascii_lowercase(*byte) as u8
+ }
+ }
+
+ @iter
+
+ is_ascii,
+ is_ascii_alphabetic,
+ is_ascii_uppercase,
+ is_ascii_lowercase,
+ is_ascii_alphanumeric,
+ is_ascii_digit,
+ is_ascii_hexdigit,
+ is_ascii_punctuation,
+ is_ascii_graphic,
+ is_ascii_whitespace,
+ is_ascii_control,
+}
+
+macro_rules! repeat {
+ ($s: expr) => {
+ concat!($s, $s, $s, $s, $s, $s, $s, $s, $s, $s)
+ };
+}
+
+const SHORT: &str = "Alice's";
+const MEDIUM: &str = "Alice's Adventures in Wonderland";
+const LONG: &str = repeat!(
+ r#"
+ La Guida di Bragia, a Ballad Opera for the Marionette Theatre (around 1850)
+ Alice's Adventures in Wonderland (1865)
+ Phantasmagoria and Other Poems (1869)
+ Through the Looking-Glass, and What Alice Found There
+ (includes "Jabberwocky" and "The Walrus and the Carpenter") (1871)
+ The Hunting of the Snark (1876)
+ Rhyme? And Reason? (1883) – shares some contents with the 1869 collection,
+ including the long poem "Phantasmagoria"
+ A Tangled Tale (1885)
+ Sylvie and Bruno (1889)
+ Sylvie and Bruno Concluded (1893)
+ Pillow Problems (1893)
+ What the Tortoise Said to Achilles (1895)
+ Three Sunsets and Other Poems (1898)
+ The Manlet (1903)[106]
+"#
+);
+
+#[rustfmt::skip]
+const ASCII_UPPERCASE_MAP: [u8; 256] = [
+ 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
+ 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
+ 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17,
+ 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f,
+ b' ', b'!', b'"', b'#', b'$', b'%', b'&', b'\'',
+ b'(', b')', b'*', b'+', b',', b'-', b'.', b'/',
+ b'0', b'1', b'2', b'3', b'4', b'5', b'6', b'7',
+ b'8', b'9', b':', b';', b'<', b'=', b'>', b'?',
+ b'@', b'A', b'B', b'C', b'D', b'E', b'F', b'G',
+ b'H', b'I', b'J', b'K', b'L', b'M', b'N', b'O',
+ b'P', b'Q', b'R', b'S', b'T', b'U', b'V', b'W',
+ b'X', b'Y', b'Z', b'[', b'\\', b']', b'^', b'_',
+ b'`',
+
+ b'A', b'B', b'C', b'D', b'E', b'F', b'G',
+ b'H', b'I', b'J', b'K', b'L', b'M', b'N', b'O',
+ b'P', b'Q', b'R', b'S', b'T', b'U', b'V', b'W',
+ b'X', b'Y', b'Z',
+
+ b'{', b'|', b'}', b'~', 0x7f,
+ 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87,
+ 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f,
+ 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97,
+ 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f,
+ 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7,
+ 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf,
+ 0xb0, 0xb1, 0xb2, 0xb3, 0xb4, 0xb5, 0xb6, 0xb7,
+ 0xb8, 0xb9, 0xba, 0xbb, 0xbc, 0xbd, 0xbe, 0xbf,
+ 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7,
+ 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf,
+ 0xd0, 0xd1, 0xd2, 0xd3, 0xd4, 0xd5, 0xd6, 0xd7,
+ 0xd8, 0xd9, 0xda, 0xdb, 0xdc, 0xdd, 0xde, 0xdf,
+ 0xe0, 0xe1, 0xe2, 0xe3, 0xe4, 0xe5, 0xe6, 0xe7,
+ 0xe8, 0xe9, 0xea, 0xeb, 0xec, 0xed, 0xee, 0xef,
+ 0xf0, 0xf1, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7,
+ 0xf8, 0xf9, 0xfa, 0xfb, 0xfc, 0xfd, 0xfe, 0xff,
+];
+
+enum AsciiCharacterClass {
+ C, // control
+ Cw, // control whitespace
+ W, // whitespace
+ D, // digit
+ L, // lowercase
+ Lx, // lowercase hex digit
+ U, // uppercase
+ Ux, // uppercase hex digit
+ P, // punctuation
+ N, // Non-ASCII
+}
+use self::AsciiCharacterClass::*;
+
+#[rustfmt::skip]
+static ASCII_CHARACTER_CLASS: [AsciiCharacterClass; 256] = [
+// _0 _1 _2 _3 _4 _5 _6 _7 _8 _9 _a _b _c _d _e _f
+ C, C, C, C, C, C, C, C, C, Cw,Cw,C, Cw,Cw,C, C, // 0_
+ C, C, C, C, C, C, C, C, C, C, C, C, C, C, C, C, // 1_
+ W, P, P, P, P, P, P, P, P, P, P, P, P, P, P, P, // 2_
+ D, D, D, D, D, D, D, D, D, D, P, P, P, P, P, P, // 3_
+ P, Ux,Ux,Ux,Ux,Ux,Ux,U, U, U, U, U, U, U, U, U, // 4_
+ U, U, U, U, U, U, U, U, U, U, U, P, P, P, P, P, // 5_
+ P, Lx,Lx,Lx,Lx,Lx,Lx,L, L, L, L, L, L, L, L, L, // 6_
+ L, L, L, L, L, L, L, L, L, L, L, P, P, P, P, C, // 7_
+ N, N, N, N, N, N, N, N, N, N, N, N, N, N, N, N,
+ N, N, N, N, N, N, N, N, N, N, N, N, N, N, N, N,
+ N, N, N, N, N, N, N, N, N, N, N, N, N, N, N, N,
+ N, N, N, N, N, N, N, N, N, N, N, N, N, N, N, N,
+ N, N, N, N, N, N, N, N, N, N, N, N, N, N, N, N,
+ N, N, N, N, N, N, N, N, N, N, N, N, N, N, N, N,
+ N, N, N, N, N, N, N, N, N, N, N, N, N, N, N, N,
+ N, N, N, N, N, N, N, N, N, N, N, N, N, N, N, N,
+];