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+//! Slice sorting
+//!
+//! This module contains a sorting algorithm based on Orson Peters' pattern-defeating quicksort,
+//! published at: <https://github.com/orlp/pdqsort>
+//!
+//! Unstable sorting is compatible with libcore because it doesn't allocate memory, unlike our
+//! stable sorting implementation.
+
+use crate::cmp;
+use crate::mem::{self, MaybeUninit};
+use crate::ptr;
+
+/// When dropped, copies from `src` into `dest`.
+struct CopyOnDrop<T> {
+ src: *const T,
+ dest: *mut T,
+}
+
+impl<T> Drop for CopyOnDrop<T> {
+ fn drop(&mut self) {
+ // SAFETY: This is a helper class.
+ // Please refer to its usage for correctness.
+ // Namely, one must be sure that `src` and `dst` does not overlap as required by `ptr::copy_nonoverlapping`.
+ unsafe {
+ ptr::copy_nonoverlapping(self.src, self.dest, 1);
+ }
+ }
+}
+
+/// Shifts the first element to the right until it encounters a greater or equal element.
+fn shift_head<T, F>(v: &mut [T], is_less: &mut F)
+where
+ F: FnMut(&T, &T) -> bool,
+{
+ let len = v.len();
+ // SAFETY: The unsafe operations below involves indexing without a bounds check (by offsetting a
+ // pointer) and copying memory (`ptr::copy_nonoverlapping`).
+ //
+ // a. Indexing:
+ // 1. We checked the size of the array to >=2.
+ // 2. All the indexing that we will do is always between {0 <= index < len} at most.
+ //
+ // b. Memory copying
+ // 1. We are obtaining pointers to references which are guaranteed to be valid.
+ // 2. They cannot overlap because we obtain pointers to difference indices of the slice.
+ // Namely, `i` and `i-1`.
+ // 3. If the slice is properly aligned, the elements are properly aligned.
+ // It is the caller's responsibility to make sure the slice is properly aligned.
+ //
+ // See comments below for further detail.
+ unsafe {
+ // If the first two elements are out-of-order...
+ if len >= 2 && is_less(v.get_unchecked(1), v.get_unchecked(0)) {
+ // Read the first element into a stack-allocated variable. If a following comparison
+ // operation panics, `hole` will get dropped and automatically write the element back
+ // into the slice.
+ let tmp = mem::ManuallyDrop::new(ptr::read(v.get_unchecked(0)));
+ let v = v.as_mut_ptr();
+ let mut hole = CopyOnDrop { src: &*tmp, dest: v.add(1) };
+ ptr::copy_nonoverlapping(v.add(1), v.add(0), 1);
+
+ for i in 2..len {
+ if !is_less(&*v.add(i), &*tmp) {
+ break;
+ }
+
+ // Move `i`-th element one place to the left, thus shifting the hole to the right.
+ ptr::copy_nonoverlapping(v.add(i), v.add(i - 1), 1);
+ hole.dest = v.add(i);
+ }
+ // `hole` gets dropped and thus copies `tmp` into the remaining hole in `v`.
+ }
+ }
+}
+
+/// Shifts the last element to the left until it encounters a smaller or equal element.
+fn shift_tail<T, F>(v: &mut [T], is_less: &mut F)
+where
+ F: FnMut(&T, &T) -> bool,
+{
+ let len = v.len();
+ // SAFETY: The unsafe operations below involves indexing without a bound check (by offsetting a
+ // pointer) and copying memory (`ptr::copy_nonoverlapping`).
+ //
+ // a. Indexing:
+ // 1. We checked the size of the array to >= 2.
+ // 2. All the indexing that we will do is always between `0 <= index < len-1` at most.
+ //
+ // b. Memory copying
+ // 1. We are obtaining pointers to references which are guaranteed to be valid.
+ // 2. They cannot overlap because we obtain pointers to difference indices of the slice.
+ // Namely, `i` and `i+1`.
+ // 3. If the slice is properly aligned, the elements are properly aligned.
+ // It is the caller's responsibility to make sure the slice is properly aligned.
+ //
+ // See comments below for further detail.
+ unsafe {
+ // If the last two elements are out-of-order...
+ if len >= 2 && is_less(v.get_unchecked(len - 1), v.get_unchecked(len - 2)) {
+ // Read the last element into a stack-allocated variable. If a following comparison
+ // operation panics, `hole` will get dropped and automatically write the element back
+ // into the slice.
+ let tmp = mem::ManuallyDrop::new(ptr::read(v.get_unchecked(len - 1)));
+ let v = v.as_mut_ptr();
+ let mut hole = CopyOnDrop { src: &*tmp, dest: v.add(len - 2) };
+ ptr::copy_nonoverlapping(v.add(len - 2), v.add(len - 1), 1);
+
+ for i in (0..len - 2).rev() {
+ if !is_less(&*tmp, &*v.add(i)) {
+ break;
+ }
+
+ // Move `i`-th element one place to the right, thus shifting the hole to the left.
+ ptr::copy_nonoverlapping(v.add(i), v.add(i + 1), 1);
+ hole.dest = v.add(i);
+ }
+ // `hole` gets dropped and thus copies `tmp` into the remaining hole in `v`.
+ }
+ }
+}
+
+/// Partially sorts a slice by shifting several out-of-order elements around.
+///
+/// Returns `true` if the slice is sorted at the end. This function is *O*(*n*) worst-case.
+#[cold]
+fn partial_insertion_sort<T, F>(v: &mut [T], is_less: &mut F) -> bool
+where
+ F: FnMut(&T, &T) -> bool,
+{
+ // Maximum number of adjacent out-of-order pairs that will get shifted.
+ const MAX_STEPS: usize = 5;
+ // If the slice is shorter than this, don't shift any elements.
+ const SHORTEST_SHIFTING: usize = 50;
+
+ let len = v.len();
+ let mut i = 1;
+
+ for _ in 0..MAX_STEPS {
+ // SAFETY: We already explicitly did the bound checking with `i < len`.
+ // All our subsequent indexing is only in the range `0 <= index < len`
+ unsafe {
+ // Find the next pair of adjacent out-of-order elements.
+ while i < len && !is_less(v.get_unchecked(i), v.get_unchecked(i - 1)) {
+ i += 1;
+ }
+ }
+
+ // Are we done?
+ if i == len {
+ return true;
+ }
+
+ // Don't shift elements on short arrays, that has a performance cost.
+ if len < SHORTEST_SHIFTING {
+ return false;
+ }
+
+ // Swap the found pair of elements. This puts them in correct order.
+ v.swap(i - 1, i);
+
+ // Shift the smaller element to the left.
+ shift_tail(&mut v[..i], is_less);
+ // Shift the greater element to the right.
+ shift_head(&mut v[i..], is_less);
+ }
+
+ // Didn't manage to sort the slice in the limited number of steps.
+ false
+}
+
+/// Sorts a slice using insertion sort, which is *O*(*n*^2) worst-case.
+fn insertion_sort<T, F>(v: &mut [T], is_less: &mut F)
+where
+ F: FnMut(&T, &T) -> bool,
+{
+ for i in 1..v.len() {
+ shift_tail(&mut v[..i + 1], is_less);
+ }
+}
+
+/// Sorts `v` using heapsort, which guarantees *O*(*n* \* log(*n*)) worst-case.
+#[cold]
+#[unstable(feature = "sort_internals", reason = "internal to sort module", issue = "none")]
+pub fn heapsort<T, F>(v: &mut [T], mut is_less: F)
+where
+ F: FnMut(&T, &T) -> bool,
+{
+ // This binary heap respects the invariant `parent >= child`.
+ let mut sift_down = |v: &mut [T], mut node| {
+ loop {
+ // Children of `node`.
+ let mut child = 2 * node + 1;
+ if child >= v.len() {
+ break;
+ }
+
+ // Choose the greater child.
+ if child + 1 < v.len() && is_less(&v[child], &v[child + 1]) {
+ child += 1;
+ }
+
+ // Stop if the invariant holds at `node`.
+ if !is_less(&v[node], &v[child]) {
+ break;
+ }
+
+ // Swap `node` with the greater child, move one step down, and continue sifting.
+ v.swap(node, child);
+ node = child;
+ }
+ };
+
+ // Build the heap in linear time.
+ for i in (0..v.len() / 2).rev() {
+ sift_down(v, i);
+ }
+
+ // Pop maximal elements from the heap.
+ for i in (1..v.len()).rev() {
+ v.swap(0, i);
+ sift_down(&mut v[..i], 0);
+ }
+}
+
+/// Partitions `v` into elements smaller than `pivot`, followed by elements greater than or equal
+/// to `pivot`.
+///
+/// Returns the number of elements smaller than `pivot`.
+///
+/// Partitioning is performed block-by-block in order to minimize the cost of branching operations.
+/// This idea is presented in the [BlockQuicksort][pdf] paper.
+///
+/// [pdf]: https://drops.dagstuhl.de/opus/volltexte/2016/6389/pdf/LIPIcs-ESA-2016-38.pdf
+fn partition_in_blocks<T, F>(v: &mut [T], pivot: &T, is_less: &mut F) -> usize
+where
+ F: FnMut(&T, &T) -> bool,
+{
+ // Number of elements in a typical block.
+ const BLOCK: usize = 128;
+
+ // The partitioning algorithm repeats the following steps until completion:
+ //
+ // 1. Trace a block from the left side to identify elements greater than or equal to the pivot.
+ // 2. Trace a block from the right side to identify elements smaller than the pivot.
+ // 3. Exchange the identified elements between the left and right side.
+ //
+ // We keep the following variables for a block of elements:
+ //
+ // 1. `block` - Number of elements in the block.
+ // 2. `start` - Start pointer into the `offsets` array.
+ // 3. `end` - End pointer into the `offsets` array.
+ // 4. `offsets - Indices of out-of-order elements within the block.
+
+ // The current block on the left side (from `l` to `l.add(block_l)`).
+ let mut l = v.as_mut_ptr();
+ let mut block_l = BLOCK;
+ let mut start_l = ptr::null_mut();
+ let mut end_l = ptr::null_mut();
+ let mut offsets_l = [MaybeUninit::<u8>::uninit(); BLOCK];
+
+ // The current block on the right side (from `r.sub(block_r)` to `r`).
+ // SAFETY: The documentation for .add() specifically mention that `vec.as_ptr().add(vec.len())` is always safe`
+ let mut r = unsafe { l.add(v.len()) };
+ let mut block_r = BLOCK;
+ let mut start_r = ptr::null_mut();
+ let mut end_r = ptr::null_mut();
+ let mut offsets_r = [MaybeUninit::<u8>::uninit(); BLOCK];
+
+ // FIXME: When we get VLAs, try creating one array of length `min(v.len(), 2 * BLOCK)` rather
+ // than two fixed-size arrays of length `BLOCK`. VLAs might be more cache-efficient.
+
+ // Returns the number of elements between pointers `l` (inclusive) and `r` (exclusive).
+ fn width<T>(l: *mut T, r: *mut T) -> usize {
+ assert!(mem::size_of::<T>() > 0);
+ // FIXME: this should *likely* use `offset_from`, but more
+ // investigation is needed (including running tests in miri).
+ (r.addr() - l.addr()) / mem::size_of::<T>()
+ }
+
+ loop {
+ // We are done with partitioning block-by-block when `l` and `r` get very close. Then we do
+ // some patch-up work in order to partition the remaining elements in between.
+ let is_done = width(l, r) <= 2 * BLOCK;
+
+ if is_done {
+ // Number of remaining elements (still not compared to the pivot).
+ let mut rem = width(l, r);
+ if start_l < end_l || start_r < end_r {
+ rem -= BLOCK;
+ }
+
+ // Adjust block sizes so that the left and right block don't overlap, but get perfectly
+ // aligned to cover the whole remaining gap.
+ if start_l < end_l {
+ block_r = rem;
+ } else if start_r < end_r {
+ block_l = rem;
+ } else {
+ // There were the same number of elements to switch on both blocks during the last
+ // iteration, so there are no remaining elements on either block. Cover the remaining
+ // items with roughly equally-sized blocks.
+ block_l = rem / 2;
+ block_r = rem - block_l;
+ }
+ debug_assert!(block_l <= BLOCK && block_r <= BLOCK);
+ debug_assert!(width(l, r) == block_l + block_r);
+ }
+
+ if start_l == end_l {
+ // Trace `block_l` elements from the left side.
+ start_l = MaybeUninit::slice_as_mut_ptr(&mut offsets_l);
+ end_l = start_l;
+ let mut elem = l;
+
+ for i in 0..block_l {
+ // SAFETY: The unsafety operations below involve the usage of the `offset`.
+ // According to the conditions required by the function, we satisfy them because:
+ // 1. `offsets_l` is stack-allocated, and thus considered separate allocated object.
+ // 2. The function `is_less` returns a `bool`.
+ // Casting a `bool` will never overflow `isize`.
+ // 3. We have guaranteed that `block_l` will be `<= BLOCK`.
+ // Plus, `end_l` was initially set to the begin pointer of `offsets_` which was declared on the stack.
+ // Thus, we know that even in the worst case (all invocations of `is_less` returns false) we will only be at most 1 byte pass the end.
+ // Another unsafety operation here is dereferencing `elem`.
+ // However, `elem` was initially the begin pointer to the slice which is always valid.
+ unsafe {
+ // Branchless comparison.
+ *end_l = i as u8;
+ end_l = end_l.offset(!is_less(&*elem, pivot) as isize);
+ elem = elem.offset(1);
+ }
+ }
+ }
+
+ if start_r == end_r {
+ // Trace `block_r` elements from the right side.
+ start_r = MaybeUninit::slice_as_mut_ptr(&mut offsets_r);
+ end_r = start_r;
+ let mut elem = r;
+
+ for i in 0..block_r {
+ // SAFETY: The unsafety operations below involve the usage of the `offset`.
+ // According to the conditions required by the function, we satisfy them because:
+ // 1. `offsets_r` is stack-allocated, and thus considered separate allocated object.
+ // 2. The function `is_less` returns a `bool`.
+ // Casting a `bool` will never overflow `isize`.
+ // 3. We have guaranteed that `block_r` will be `<= BLOCK`.
+ // Plus, `end_r` was initially set to the begin pointer of `offsets_` which was declared on the stack.
+ // Thus, we know that even in the worst case (all invocations of `is_less` returns true) we will only be at most 1 byte pass the end.
+ // Another unsafety operation here is dereferencing `elem`.
+ // However, `elem` was initially `1 * sizeof(T)` past the end and we decrement it by `1 * sizeof(T)` before accessing it.
+ // Plus, `block_r` was asserted to be less than `BLOCK` and `elem` will therefore at most be pointing to the beginning of the slice.
+ unsafe {
+ // Branchless comparison.
+ elem = elem.offset(-1);
+ *end_r = i as u8;
+ end_r = end_r.offset(is_less(&*elem, pivot) as isize);
+ }
+ }
+ }
+
+ // Number of out-of-order elements to swap between the left and right side.
+ let count = cmp::min(width(start_l, end_l), width(start_r, end_r));
+
+ if count > 0 {
+ macro_rules! left {
+ () => {
+ l.offset(*start_l as isize)
+ };
+ }
+ macro_rules! right {
+ () => {
+ r.offset(-(*start_r as isize) - 1)
+ };
+ }
+
+ // Instead of swapping one pair at the time, it is more efficient to perform a cyclic
+ // permutation. This is not strictly equivalent to swapping, but produces a similar
+ // result using fewer memory operations.
+
+ // SAFETY: The use of `ptr::read` is valid because there is at least one element in
+ // both `offsets_l` and `offsets_r`, so `left!` is a valid pointer to read from.
+ //
+ // The uses of `left!` involve calls to `offset` on `l`, which points to the
+ // beginning of `v`. All the offsets pointed-to by `start_l` are at most `block_l`, so
+ // these `offset` calls are safe as all reads are within the block. The same argument
+ // applies for the uses of `right!`.
+ //
+ // The calls to `start_l.offset` are valid because there are at most `count-1` of them,
+ // plus the final one at the end of the unsafe block, where `count` is the minimum number
+ // of collected offsets in `offsets_l` and `offsets_r`, so there is no risk of there not
+ // being enough elements. The same reasoning applies to the calls to `start_r.offset`.
+ //
+ // The calls to `copy_nonoverlapping` are safe because `left!` and `right!` are guaranteed
+ // not to overlap, and are valid because of the reasoning above.
+ unsafe {
+ let tmp = ptr::read(left!());
+ ptr::copy_nonoverlapping(right!(), left!(), 1);
+
+ for _ in 1..count {
+ start_l = start_l.offset(1);
+ ptr::copy_nonoverlapping(left!(), right!(), 1);
+ start_r = start_r.offset(1);
+ ptr::copy_nonoverlapping(right!(), left!(), 1);
+ }
+
+ ptr::copy_nonoverlapping(&tmp, right!(), 1);
+ mem::forget(tmp);
+ start_l = start_l.offset(1);
+ start_r = start_r.offset(1);
+ }
+ }
+
+ if start_l == end_l {
+ // All out-of-order elements in the left block were moved. Move to the next block.
+
+ // block-width-guarantee
+ // SAFETY: if `!is_done` then the slice width is guaranteed to be at least `2*BLOCK` wide. There
+ // are at most `BLOCK` elements in `offsets_l` because of its size, so the `offset` operation is
+ // safe. Otherwise, the debug assertions in the `is_done` case guarantee that
+ // `width(l, r) == block_l + block_r`, namely, that the block sizes have been adjusted to account
+ // for the smaller number of remaining elements.
+ l = unsafe { l.offset(block_l as isize) };
+ }
+
+ if start_r == end_r {
+ // All out-of-order elements in the right block were moved. Move to the previous block.
+
+ // SAFETY: Same argument as [block-width-guarantee]. Either this is a full block `2*BLOCK`-wide,
+ // or `block_r` has been adjusted for the last handful of elements.
+ r = unsafe { r.offset(-(block_r as isize)) };
+ }
+
+ if is_done {
+ break;
+ }
+ }
+
+ // All that remains now is at most one block (either the left or the right) with out-of-order
+ // elements that need to be moved. Such remaining elements can be simply shifted to the end
+ // within their block.
+
+ if start_l < end_l {
+ // The left block remains.
+ // Move its remaining out-of-order elements to the far right.
+ debug_assert_eq!(width(l, r), block_l);
+ while start_l < end_l {
+ // remaining-elements-safety
+ // SAFETY: while the loop condition holds there are still elements in `offsets_l`, so it
+ // is safe to point `end_l` to the previous element.
+ //
+ // The `ptr::swap` is safe if both its arguments are valid for reads and writes:
+ // - Per the debug assert above, the distance between `l` and `r` is `block_l`
+ // elements, so there can be at most `block_l` remaining offsets between `start_l`
+ // and `end_l`. This means `r` will be moved at most `block_l` steps back, which
+ // makes the `r.offset` calls valid (at that point `l == r`).
+ // - `offsets_l` contains valid offsets into `v` collected during the partitioning of
+ // the last block, so the `l.offset` calls are valid.
+ unsafe {
+ end_l = end_l.offset(-1);
+ ptr::swap(l.offset(*end_l as isize), r.offset(-1));
+ r = r.offset(-1);
+ }
+ }
+ width(v.as_mut_ptr(), r)
+ } else if start_r < end_r {
+ // The right block remains.
+ // Move its remaining out-of-order elements to the far left.
+ debug_assert_eq!(width(l, r), block_r);
+ while start_r < end_r {
+ // SAFETY: See the reasoning in [remaining-elements-safety].
+ unsafe {
+ end_r = end_r.offset(-1);
+ ptr::swap(l, r.offset(-(*end_r as isize) - 1));
+ l = l.offset(1);
+ }
+ }
+ width(v.as_mut_ptr(), l)
+ } else {
+ // Nothing else to do, we're done.
+ width(v.as_mut_ptr(), l)
+ }
+}
+
+/// Partitions `v` into elements smaller than `v[pivot]`, followed by elements greater than or
+/// equal to `v[pivot]`.
+///
+/// Returns a tuple of:
+///
+/// 1. Number of elements smaller than `v[pivot]`.
+/// 2. True if `v` was already partitioned.
+fn partition<T, F>(v: &mut [T], pivot: usize, is_less: &mut F) -> (usize, bool)
+where
+ F: FnMut(&T, &T) -> bool,
+{
+ let (mid, was_partitioned) = {
+ // Place the pivot at the beginning of slice.
+ v.swap(0, pivot);
+ let (pivot, v) = v.split_at_mut(1);
+ let pivot = &mut pivot[0];
+
+ // Read the pivot into a stack-allocated variable for efficiency. If a following comparison
+ // operation panics, the pivot will be automatically written back into the slice.
+
+ // SAFETY: `pivot` is a reference to the first element of `v`, so `ptr::read` is safe.
+ let tmp = mem::ManuallyDrop::new(unsafe { ptr::read(pivot) });
+ let _pivot_guard = CopyOnDrop { src: &*tmp, dest: pivot };
+ let pivot = &*tmp;
+
+ // Find the first pair of out-of-order elements.
+ let mut l = 0;
+ let mut r = v.len();
+
+ // SAFETY: The unsafety below involves indexing an array.
+ // For the first one: We already do the bounds checking here with `l < r`.
+ // For the second one: We initially have `l == 0` and `r == v.len()` and we checked that `l < r` at every indexing operation.
+ // From here we know that `r` must be at least `r == l` which was shown to be valid from the first one.
+ unsafe {
+ // Find the first element greater than or equal to the pivot.
+ while l < r && is_less(v.get_unchecked(l), pivot) {
+ l += 1;
+ }
+
+ // Find the last element smaller that the pivot.
+ while l < r && !is_less(v.get_unchecked(r - 1), pivot) {
+ r -= 1;
+ }
+ }
+
+ (l + partition_in_blocks(&mut v[l..r], pivot, is_less), l >= r)
+
+ // `_pivot_guard` goes out of scope and writes the pivot (which is a stack-allocated
+ // variable) back into the slice where it originally was. This step is critical in ensuring
+ // safety!
+ };
+
+ // Place the pivot between the two partitions.
+ v.swap(0, mid);
+
+ (mid, was_partitioned)
+}
+
+/// Partitions `v` into elements equal to `v[pivot]` followed by elements greater than `v[pivot]`.
+///
+/// Returns the number of elements equal to the pivot. It is assumed that `v` does not contain
+/// elements smaller than the pivot.
+fn partition_equal<T, F>(v: &mut [T], pivot: usize, is_less: &mut F) -> usize
+where
+ F: FnMut(&T, &T) -> bool,
+{
+ // Place the pivot at the beginning of slice.
+ v.swap(0, pivot);
+ let (pivot, v) = v.split_at_mut(1);
+ let pivot = &mut pivot[0];
+
+ // Read the pivot into a stack-allocated variable for efficiency. If a following comparison
+ // operation panics, the pivot will be automatically written back into the slice.
+ // SAFETY: The pointer here is valid because it is obtained from a reference to a slice.
+ let tmp = mem::ManuallyDrop::new(unsafe { ptr::read(pivot) });
+ let _pivot_guard = CopyOnDrop { src: &*tmp, dest: pivot };
+ let pivot = &*tmp;
+
+ // Now partition the slice.
+ let mut l = 0;
+ let mut r = v.len();
+ loop {
+ // SAFETY: The unsafety below involves indexing an array.
+ // For the first one: We already do the bounds checking here with `l < r`.
+ // For the second one: We initially have `l == 0` and `r == v.len()` and we checked that `l < r` at every indexing operation.
+ // From here we know that `r` must be at least `r == l` which was shown to be valid from the first one.
+ unsafe {
+ // Find the first element greater than the pivot.
+ while l < r && !is_less(pivot, v.get_unchecked(l)) {
+ l += 1;
+ }
+
+ // Find the last element equal to the pivot.
+ while l < r && is_less(pivot, v.get_unchecked(r - 1)) {
+ r -= 1;
+ }
+
+ // Are we done?
+ if l >= r {
+ break;
+ }
+
+ // Swap the found pair of out-of-order elements.
+ r -= 1;
+ let ptr = v.as_mut_ptr();
+ ptr::swap(ptr.add(l), ptr.add(r));
+ l += 1;
+ }
+ }
+
+ // We found `l` elements equal to the pivot. Add 1 to account for the pivot itself.
+ l + 1
+
+ // `_pivot_guard` goes out of scope and writes the pivot (which is a stack-allocated variable)
+ // back into the slice where it originally was. This step is critical in ensuring safety!
+}
+
+/// Scatters some elements around in an attempt to break patterns that might cause imbalanced
+/// partitions in quicksort.
+#[cold]
+fn break_patterns<T>(v: &mut [T]) {
+ let len = v.len();
+ if len >= 8 {
+ // Pseudorandom number generator from the "Xorshift RNGs" paper by George Marsaglia.
+ let mut random = len as u32;
+ let mut gen_u32 = || {
+ random ^= random << 13;
+ random ^= random >> 17;
+ random ^= random << 5;
+ random
+ };
+ let mut gen_usize = || {
+ if usize::BITS <= 32 {
+ gen_u32() as usize
+ } else {
+ (((gen_u32() as u64) << 32) | (gen_u32() as u64)) as usize
+ }
+ };
+
+ // Take random numbers modulo this number.
+ // The number fits into `usize` because `len` is not greater than `isize::MAX`.
+ let modulus = len.next_power_of_two();
+
+ // Some pivot candidates will be in the nearby of this index. Let's randomize them.
+ let pos = len / 4 * 2;
+
+ for i in 0..3 {
+ // Generate a random number modulo `len`. However, in order to avoid costly operations
+ // we first take it modulo a power of two, and then decrease by `len` until it fits
+ // into the range `[0, len - 1]`.
+ let mut other = gen_usize() & (modulus - 1);
+
+ // `other` is guaranteed to be less than `2 * len`.
+ if other >= len {
+ other -= len;
+ }
+
+ v.swap(pos - 1 + i, other);
+ }
+ }
+}
+
+/// Chooses a pivot in `v` and returns the index and `true` if the slice is likely already sorted.
+///
+/// Elements in `v` might be reordered in the process.
+fn choose_pivot<T, F>(v: &mut [T], is_less: &mut F) -> (usize, bool)
+where
+ F: FnMut(&T, &T) -> bool,
+{
+ // Minimum length to choose the median-of-medians method.
+ // Shorter slices use the simple median-of-three method.
+ const SHORTEST_MEDIAN_OF_MEDIANS: usize = 50;
+ // Maximum number of swaps that can be performed in this function.
+ const MAX_SWAPS: usize = 4 * 3;
+
+ let len = v.len();
+
+ // Three indices near which we are going to choose a pivot.
+ let mut a = len / 4 * 1;
+ let mut b = len / 4 * 2;
+ let mut c = len / 4 * 3;
+
+ // Counts the total number of swaps we are about to perform while sorting indices.
+ let mut swaps = 0;
+
+ if len >= 8 {
+ // Swaps indices so that `v[a] <= v[b]`.
+ // SAFETY: `len >= 8` so there are at least two elements in the neighborhoods of
+ // `a`, `b` and `c`. This means the three calls to `sort_adjacent` result in
+ // corresponding calls to `sort3` with valid 3-item neighborhoods around each
+ // pointer, which in turn means the calls to `sort2` are done with valid
+ // references. Thus the `v.get_unchecked` calls are safe, as is the `ptr::swap`
+ // call.
+ let mut sort2 = |a: &mut usize, b: &mut usize| unsafe {
+ if is_less(v.get_unchecked(*b), v.get_unchecked(*a)) {
+ ptr::swap(a, b);
+ swaps += 1;
+ }
+ };
+
+ // Swaps indices so that `v[a] <= v[b] <= v[c]`.
+ let mut sort3 = |a: &mut usize, b: &mut usize, c: &mut usize| {
+ sort2(a, b);
+ sort2(b, c);
+ sort2(a, b);
+ };
+
+ if len >= SHORTEST_MEDIAN_OF_MEDIANS {
+ // Finds the median of `v[a - 1], v[a], v[a + 1]` and stores the index into `a`.
+ let mut sort_adjacent = |a: &mut usize| {
+ let tmp = *a;
+ sort3(&mut (tmp - 1), a, &mut (tmp + 1));
+ };
+
+ // Find medians in the neighborhoods of `a`, `b`, and `c`.
+ sort_adjacent(&mut a);
+ sort_adjacent(&mut b);
+ sort_adjacent(&mut c);
+ }
+
+ // Find the median among `a`, `b`, and `c`.
+ sort3(&mut a, &mut b, &mut c);
+ }
+
+ if swaps < MAX_SWAPS {
+ (b, swaps == 0)
+ } else {
+ // The maximum number of swaps was performed. Chances are the slice is descending or mostly
+ // descending, so reversing will probably help sort it faster.
+ v.reverse();
+ (len - 1 - b, true)
+ }
+}
+
+/// Sorts `v` recursively.
+///
+/// If the slice had a predecessor in the original array, it is specified as `pred`.
+///
+/// `limit` is the number of allowed imbalanced partitions before switching to `heapsort`. If zero,
+/// this function will immediately switch to heapsort.
+fn recurse<'a, T, F>(mut v: &'a mut [T], is_less: &mut F, mut pred: Option<&'a T>, mut limit: u32)
+where
+ F: FnMut(&T, &T) -> bool,
+{
+ // Slices of up to this length get sorted using insertion sort.
+ const MAX_INSERTION: usize = 20;
+
+ // True if the last partitioning was reasonably balanced.
+ let mut was_balanced = true;
+ // True if the last partitioning didn't shuffle elements (the slice was already partitioned).
+ let mut was_partitioned = true;
+
+ loop {
+ let len = v.len();
+
+ // Very short slices get sorted using insertion sort.
+ if len <= MAX_INSERTION {
+ insertion_sort(v, is_less);
+ return;
+ }
+
+ // If too many bad pivot choices were made, simply fall back to heapsort in order to
+ // guarantee `O(n * log(n))` worst-case.
+ if limit == 0 {
+ heapsort(v, is_less);
+ return;
+ }
+
+ // If the last partitioning was imbalanced, try breaking patterns in the slice by shuffling
+ // some elements around. Hopefully we'll choose a better pivot this time.
+ if !was_balanced {
+ break_patterns(v);
+ limit -= 1;
+ }
+
+ // Choose a pivot and try guessing whether the slice is already sorted.
+ let (pivot, likely_sorted) = choose_pivot(v, is_less);
+
+ // If the last partitioning was decently balanced and didn't shuffle elements, and if pivot
+ // selection predicts the slice is likely already sorted...
+ if was_balanced && was_partitioned && likely_sorted {
+ // Try identifying several out-of-order elements and shifting them to correct
+ // positions. If the slice ends up being completely sorted, we're done.
+ if partial_insertion_sort(v, is_less) {
+ return;
+ }
+ }
+
+ // If the chosen pivot is equal to the predecessor, then it's the smallest element in the
+ // slice. Partition the slice into elements equal to and elements greater than the pivot.
+ // This case is usually hit when the slice contains many duplicate elements.
+ if let Some(p) = pred {
+ if !is_less(p, &v[pivot]) {
+ let mid = partition_equal(v, pivot, is_less);
+
+ // Continue sorting elements greater than the pivot.
+ v = &mut v[mid..];
+ continue;
+ }
+ }
+
+ // Partition the slice.
+ let (mid, was_p) = partition(v, pivot, is_less);
+ was_balanced = cmp::min(mid, len - mid) >= len / 8;
+ was_partitioned = was_p;
+
+ // Split the slice into `left`, `pivot`, and `right`.
+ let (left, right) = v.split_at_mut(mid);
+ let (pivot, right) = right.split_at_mut(1);
+ let pivot = &pivot[0];
+
+ // Recurse into the shorter side only in order to minimize the total number of recursive
+ // calls and consume less stack space. Then just continue with the longer side (this is
+ // akin to tail recursion).
+ if left.len() < right.len() {
+ recurse(left, is_less, pred, limit);
+ v = right;
+ pred = Some(pivot);
+ } else {
+ recurse(right, is_less, Some(pivot), limit);
+ v = left;
+ }
+ }
+}
+
+/// Sorts `v` using pattern-defeating quicksort, which is *O*(*n* \* log(*n*)) worst-case.
+pub fn quicksort<T, F>(v: &mut [T], mut is_less: F)
+where
+ F: FnMut(&T, &T) -> bool,
+{
+ // Sorting has no meaningful behavior on zero-sized types.
+ if mem::size_of::<T>() == 0 {
+ return;
+ }
+
+ // Limit the number of imbalanced partitions to `floor(log2(len)) + 1`.
+ let limit = usize::BITS - v.len().leading_zeros();
+
+ recurse(v, &mut is_less, None, limit);
+}
+
+fn partition_at_index_loop<'a, T, F>(
+ mut v: &'a mut [T],
+ mut index: usize,
+ is_less: &mut F,
+ mut pred: Option<&'a T>,
+) where
+ F: FnMut(&T, &T) -> bool,
+{
+ loop {
+ // For slices of up to this length it's probably faster to simply sort them.
+ const MAX_INSERTION: usize = 10;
+ if v.len() <= MAX_INSERTION {
+ insertion_sort(v, is_less);
+ return;
+ }
+
+ // Choose a pivot
+ let (pivot, _) = choose_pivot(v, is_less);
+
+ // If the chosen pivot is equal to the predecessor, then it's the smallest element in the
+ // slice. Partition the slice into elements equal to and elements greater than the pivot.
+ // This case is usually hit when the slice contains many duplicate elements.
+ if let Some(p) = pred {
+ if !is_less(p, &v[pivot]) {
+ let mid = partition_equal(v, pivot, is_less);
+
+ // If we've passed our index, then we're good.
+ if mid > index {
+ return;
+ }
+
+ // Otherwise, continue sorting elements greater than the pivot.
+ v = &mut v[mid..];
+ index = index - mid;
+ pred = None;
+ continue;
+ }
+ }
+
+ let (mid, _) = partition(v, pivot, is_less);
+
+ // Split the slice into `left`, `pivot`, and `right`.
+ let (left, right) = v.split_at_mut(mid);
+ let (pivot, right) = right.split_at_mut(1);
+ let pivot = &pivot[0];
+
+ if mid < index {
+ v = right;
+ index = index - mid - 1;
+ pred = Some(pivot);
+ } else if mid > index {
+ v = left;
+ } else {
+ // If mid == index, then we're done, since partition() guaranteed that all elements
+ // after mid are greater than or equal to mid.
+ return;
+ }
+ }
+}
+
+pub fn partition_at_index<T, F>(
+ v: &mut [T],
+ index: usize,
+ mut is_less: F,
+) -> (&mut [T], &mut T, &mut [T])
+where
+ F: FnMut(&T, &T) -> bool,
+{
+ use cmp::Ordering::Greater;
+ use cmp::Ordering::Less;
+
+ if index >= v.len() {
+ panic!("partition_at_index index {} greater than length of slice {}", index, v.len());
+ }
+
+ if mem::size_of::<T>() == 0 {
+ // Sorting has no meaningful behavior on zero-sized types. Do nothing.
+ } else if index == v.len() - 1 {
+ // Find max element and place it in the last position of the array. We're free to use
+ // `unwrap()` here because we know v must not be empty.
+ let (max_index, _) = v
+ .iter()
+ .enumerate()
+ .max_by(|&(_, x), &(_, y)| if is_less(x, y) { Less } else { Greater })
+ .unwrap();
+ v.swap(max_index, index);
+ } else if index == 0 {
+ // Find min element and place it in the first position of the array. We're free to use
+ // `unwrap()` here because we know v must not be empty.
+ let (min_index, _) = v
+ .iter()
+ .enumerate()
+ .min_by(|&(_, x), &(_, y)| if is_less(x, y) { Less } else { Greater })
+ .unwrap();
+ v.swap(min_index, index);
+ } else {
+ partition_at_index_loop(v, index, &mut is_less, None);
+ }
+
+ let (left, right) = v.split_at_mut(index);
+ let (pivot, right) = right.split_at_mut(1);
+ let pivot = &mut pivot[0];
+ (left, pivot, right)
+}