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+#[cfg(test)]
+mod tests;
+
+use crate::fmt;
+use crate::sync::{mutex, poison, LockResult, MutexGuard, PoisonError};
+use crate::sys_common::condvar as sys;
+use crate::time::{Duration, Instant};
+
+/// A type indicating whether a timed wait on a condition variable returned
+/// due to a time out or not.
+///
+/// It is returned by the [`wait_timeout`] method.
+///
+/// [`wait_timeout`]: Condvar::wait_timeout
+#[derive(Debug, PartialEq, Eq, Copy, Clone)]
+#[stable(feature = "wait_timeout", since = "1.5.0")]
+pub struct WaitTimeoutResult(bool);
+
+impl WaitTimeoutResult {
+ /// Returns `true` if the wait was known to have timed out.
+ ///
+ /// # Examples
+ ///
+ /// This example spawns a thread which will update the boolean value and
+ /// then wait 100 milliseconds before notifying the condvar.
+ ///
+ /// The main thread will wait with a timeout on the condvar and then leave
+ /// once the boolean has been updated and notified.
+ ///
+ /// ```
+ /// use std::sync::{Arc, Condvar, Mutex};
+ /// use std::thread;
+ /// use std::time::Duration;
+ ///
+ /// let pair = Arc::new((Mutex::new(false), Condvar::new()));
+ /// let pair2 = Arc::clone(&pair);
+ ///
+ /// thread::spawn(move || {
+ /// let (lock, cvar) = &*pair2;
+ ///
+ /// // Let's wait 20 milliseconds before notifying the condvar.
+ /// thread::sleep(Duration::from_millis(20));
+ ///
+ /// let mut started = lock.lock().unwrap();
+ /// // We update the boolean value.
+ /// *started = true;
+ /// cvar.notify_one();
+ /// });
+ ///
+ /// // Wait for the thread to start up.
+ /// let (lock, cvar) = &*pair;
+ /// let mut started = lock.lock().unwrap();
+ /// loop {
+ /// // Let's put a timeout on the condvar's wait.
+ /// let result = cvar.wait_timeout(started, Duration::from_millis(10)).unwrap();
+ /// // 10 milliseconds have passed, or maybe the value changed!
+ /// started = result.0;
+ /// if *started == true {
+ /// // We received the notification and the value has been updated, we can leave.
+ /// break
+ /// }
+ /// }
+ /// ```
+ #[must_use]
+ #[stable(feature = "wait_timeout", since = "1.5.0")]
+ pub fn timed_out(&self) -> bool {
+ self.0
+ }
+}
+
+/// A Condition Variable
+///
+/// Condition variables represent the ability to block a thread such that it
+/// consumes no CPU time while waiting for an event to occur. Condition
+/// variables are typically associated with a boolean predicate (a condition)
+/// and a mutex. The predicate is always verified inside of the mutex before
+/// determining that a thread must block.
+///
+/// Functions in this module will block the current **thread** of execution.
+/// Note that any attempt to use multiple mutexes on the same condition
+/// variable may result in a runtime panic.
+///
+/// # Examples
+///
+/// ```
+/// use std::sync::{Arc, Mutex, Condvar};
+/// use std::thread;
+///
+/// let pair = Arc::new((Mutex::new(false), Condvar::new()));
+/// let pair2 = Arc::clone(&pair);
+///
+/// // Inside of our lock, spawn a new thread, and then wait for it to start.
+/// thread::spawn(move|| {
+/// let (lock, cvar) = &*pair2;
+/// let mut started = lock.lock().unwrap();
+/// *started = true;
+/// // We notify the condvar that the value has changed.
+/// cvar.notify_one();
+/// });
+///
+/// // Wait for the thread to start up.
+/// let (lock, cvar) = &*pair;
+/// let mut started = lock.lock().unwrap();
+/// while !*started {
+/// started = cvar.wait(started).unwrap();
+/// }
+/// ```
+#[stable(feature = "rust1", since = "1.0.0")]
+pub struct Condvar {
+ inner: sys::Condvar,
+}
+
+impl Condvar {
+ /// Creates a new condition variable which is ready to be waited on and
+ /// notified.
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use std::sync::Condvar;
+ ///
+ /// let condvar = Condvar::new();
+ /// ```
+ #[stable(feature = "rust1", since = "1.0.0")]
+ #[rustc_const_stable(feature = "const_locks", since = "1.63.0")]
+ #[must_use]
+ #[inline]
+ pub const fn new() -> Condvar {
+ Condvar { inner: sys::Condvar::new() }
+ }
+
+ /// Blocks the current thread until this condition variable receives a
+ /// notification.
+ ///
+ /// This function will atomically unlock the mutex specified (represented by
+ /// `guard`) and block the current thread. This means that any calls
+ /// to [`notify_one`] or [`notify_all`] which happen logically after the
+ /// mutex is unlocked are candidates to wake this thread up. When this
+ /// function call returns, the lock specified will have been re-acquired.
+ ///
+ /// Note that this function is susceptible to spurious wakeups. Condition
+ /// variables normally have a boolean predicate associated with them, and
+ /// the predicate must always be checked each time this function returns to
+ /// protect against spurious wakeups.
+ ///
+ /// # Errors
+ ///
+ /// This function will return an error if the mutex being waited on is
+ /// poisoned when this thread re-acquires the lock. For more information,
+ /// see information about [poisoning] on the [`Mutex`] type.
+ ///
+ /// # Panics
+ ///
+ /// This function may [`panic!`] if it is used with more than one mutex
+ /// over time.
+ ///
+ /// [`notify_one`]: Self::notify_one
+ /// [`notify_all`]: Self::notify_all
+ /// [poisoning]: super::Mutex#poisoning
+ /// [`Mutex`]: super::Mutex
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use std::sync::{Arc, Mutex, Condvar};
+ /// use std::thread;
+ ///
+ /// let pair = Arc::new((Mutex::new(false), Condvar::new()));
+ /// let pair2 = Arc::clone(&pair);
+ ///
+ /// thread::spawn(move|| {
+ /// let (lock, cvar) = &*pair2;
+ /// let mut started = lock.lock().unwrap();
+ /// *started = true;
+ /// // We notify the condvar that the value has changed.
+ /// cvar.notify_one();
+ /// });
+ ///
+ /// // Wait for the thread to start up.
+ /// let (lock, cvar) = &*pair;
+ /// let mut started = lock.lock().unwrap();
+ /// // As long as the value inside the `Mutex<bool>` is `false`, we wait.
+ /// while !*started {
+ /// started = cvar.wait(started).unwrap();
+ /// }
+ /// ```
+ #[stable(feature = "rust1", since = "1.0.0")]
+ pub fn wait<'a, T>(&self, guard: MutexGuard<'a, T>) -> LockResult<MutexGuard<'a, T>> {
+ let poisoned = unsafe {
+ let lock = mutex::guard_lock(&guard);
+ self.inner.wait(lock);
+ mutex::guard_poison(&guard).get()
+ };
+ if poisoned { Err(PoisonError::new(guard)) } else { Ok(guard) }
+ }
+
+ /// Blocks the current thread until this condition variable receives a
+ /// notification and the provided condition is false.
+ ///
+ /// This function will atomically unlock the mutex specified (represented by
+ /// `guard`) and block the current thread. This means that any calls
+ /// to [`notify_one`] or [`notify_all`] which happen logically after the
+ /// mutex is unlocked are candidates to wake this thread up. When this
+ /// function call returns, the lock specified will have been re-acquired.
+ ///
+ /// # Errors
+ ///
+ /// This function will return an error if the mutex being waited on is
+ /// poisoned when this thread re-acquires the lock. For more information,
+ /// see information about [poisoning] on the [`Mutex`] type.
+ ///
+ /// [`notify_one`]: Self::notify_one
+ /// [`notify_all`]: Self::notify_all
+ /// [poisoning]: super::Mutex#poisoning
+ /// [`Mutex`]: super::Mutex
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use std::sync::{Arc, Mutex, Condvar};
+ /// use std::thread;
+ ///
+ /// let pair = Arc::new((Mutex::new(true), Condvar::new()));
+ /// let pair2 = Arc::clone(&pair);
+ ///
+ /// thread::spawn(move|| {
+ /// let (lock, cvar) = &*pair2;
+ /// let mut pending = lock.lock().unwrap();
+ /// *pending = false;
+ /// // We notify the condvar that the value has changed.
+ /// cvar.notify_one();
+ /// });
+ ///
+ /// // Wait for the thread to start up.
+ /// let (lock, cvar) = &*pair;
+ /// // As long as the value inside the `Mutex<bool>` is `true`, we wait.
+ /// let _guard = cvar.wait_while(lock.lock().unwrap(), |pending| { *pending }).unwrap();
+ /// ```
+ #[stable(feature = "wait_until", since = "1.42.0")]
+ pub fn wait_while<'a, T, F>(
+ &self,
+ mut guard: MutexGuard<'a, T>,
+ mut condition: F,
+ ) -> LockResult<MutexGuard<'a, T>>
+ where
+ F: FnMut(&mut T) -> bool,
+ {
+ while condition(&mut *guard) {
+ guard = self.wait(guard)?;
+ }
+ Ok(guard)
+ }
+
+ /// Waits on this condition variable for a notification, timing out after a
+ /// specified duration.
+ ///
+ /// The semantics of this function are equivalent to [`wait`]
+ /// except that the thread will be blocked for roughly no longer
+ /// than `ms` milliseconds. This method should not be used for
+ /// precise timing due to anomalies such as preemption or platform
+ /// differences that might not cause the maximum amount of time
+ /// waited to be precisely `ms`.
+ ///
+ /// Note that the best effort is made to ensure that the time waited is
+ /// measured with a monotonic clock, and not affected by the changes made to
+ /// the system time.
+ ///
+ /// The returned boolean is `false` only if the timeout is known
+ /// to have elapsed.
+ ///
+ /// Like [`wait`], the lock specified will be re-acquired when this function
+ /// returns, regardless of whether the timeout elapsed or not.
+ ///
+ /// [`wait`]: Self::wait
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use std::sync::{Arc, Mutex, Condvar};
+ /// use std::thread;
+ ///
+ /// let pair = Arc::new((Mutex::new(false), Condvar::new()));
+ /// let pair2 = Arc::clone(&pair);
+ ///
+ /// thread::spawn(move|| {
+ /// let (lock, cvar) = &*pair2;
+ /// let mut started = lock.lock().unwrap();
+ /// *started = true;
+ /// // We notify the condvar that the value has changed.
+ /// cvar.notify_one();
+ /// });
+ ///
+ /// // Wait for the thread to start up.
+ /// let (lock, cvar) = &*pair;
+ /// let mut started = lock.lock().unwrap();
+ /// // As long as the value inside the `Mutex<bool>` is `false`, we wait.
+ /// loop {
+ /// let result = cvar.wait_timeout_ms(started, 10).unwrap();
+ /// // 10 milliseconds have passed, or maybe the value changed!
+ /// started = result.0;
+ /// if *started == true {
+ /// // We received the notification and the value has been updated, we can leave.
+ /// break
+ /// }
+ /// }
+ /// ```
+ #[stable(feature = "rust1", since = "1.0.0")]
+ #[deprecated(since = "1.6.0", note = "replaced by `std::sync::Condvar::wait_timeout`")]
+ pub fn wait_timeout_ms<'a, T>(
+ &self,
+ guard: MutexGuard<'a, T>,
+ ms: u32,
+ ) -> LockResult<(MutexGuard<'a, T>, bool)> {
+ let res = self.wait_timeout(guard, Duration::from_millis(ms as u64));
+ poison::map_result(res, |(a, b)| (a, !b.timed_out()))
+ }
+
+ /// Waits on this condition variable for a notification, timing out after a
+ /// specified duration.
+ ///
+ /// The semantics of this function are equivalent to [`wait`] except that
+ /// the thread will be blocked for roughly no longer than `dur`. This
+ /// method should not be used for precise timing due to anomalies such as
+ /// preemption or platform differences that might not cause the maximum
+ /// amount of time waited to be precisely `dur`.
+ ///
+ /// Note that the best effort is made to ensure that the time waited is
+ /// measured with a monotonic clock, and not affected by the changes made to
+ /// the system time. This function is susceptible to spurious wakeups.
+ /// Condition variables normally have a boolean predicate associated with
+ /// them, and the predicate must always be checked each time this function
+ /// returns to protect against spurious wakeups. Additionally, it is
+ /// typically desirable for the timeout to not exceed some duration in
+ /// spite of spurious wakes, thus the sleep-duration is decremented by the
+ /// amount slept. Alternatively, use the `wait_timeout_while` method
+ /// to wait with a timeout while a predicate is true.
+ ///
+ /// The returned [`WaitTimeoutResult`] value indicates if the timeout is
+ /// known to have elapsed.
+ ///
+ /// Like [`wait`], the lock specified will be re-acquired when this function
+ /// returns, regardless of whether the timeout elapsed or not.
+ ///
+ /// [`wait`]: Self::wait
+ /// [`wait_timeout_while`]: Self::wait_timeout_while
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use std::sync::{Arc, Mutex, Condvar};
+ /// use std::thread;
+ /// use std::time::Duration;
+ ///
+ /// let pair = Arc::new((Mutex::new(false), Condvar::new()));
+ /// let pair2 = Arc::clone(&pair);
+ ///
+ /// thread::spawn(move|| {
+ /// let (lock, cvar) = &*pair2;
+ /// let mut started = lock.lock().unwrap();
+ /// *started = true;
+ /// // We notify the condvar that the value has changed.
+ /// cvar.notify_one();
+ /// });
+ ///
+ /// // wait for the thread to start up
+ /// let (lock, cvar) = &*pair;
+ /// let mut started = lock.lock().unwrap();
+ /// // as long as the value inside the `Mutex<bool>` is `false`, we wait
+ /// loop {
+ /// let result = cvar.wait_timeout(started, Duration::from_millis(10)).unwrap();
+ /// // 10 milliseconds have passed, or maybe the value changed!
+ /// started = result.0;
+ /// if *started == true {
+ /// // We received the notification and the value has been updated, we can leave.
+ /// break
+ /// }
+ /// }
+ /// ```
+ #[stable(feature = "wait_timeout", since = "1.5.0")]
+ pub fn wait_timeout<'a, T>(
+ &self,
+ guard: MutexGuard<'a, T>,
+ dur: Duration,
+ ) -> LockResult<(MutexGuard<'a, T>, WaitTimeoutResult)> {
+ let (poisoned, result) = unsafe {
+ let lock = mutex::guard_lock(&guard);
+ let success = self.inner.wait_timeout(lock, dur);
+ (mutex::guard_poison(&guard).get(), WaitTimeoutResult(!success))
+ };
+ if poisoned { Err(PoisonError::new((guard, result))) } else { Ok((guard, result)) }
+ }
+
+ /// Waits on this condition variable for a notification, timing out after a
+ /// specified duration.
+ ///
+ /// The semantics of this function are equivalent to [`wait_while`] except
+ /// that the thread will be blocked for roughly no longer than `dur`. This
+ /// method should not be used for precise timing due to anomalies such as
+ /// preemption or platform differences that might not cause the maximum
+ /// amount of time waited to be precisely `dur`.
+ ///
+ /// Note that the best effort is made to ensure that the time waited is
+ /// measured with a monotonic clock, and not affected by the changes made to
+ /// the system time.
+ ///
+ /// The returned [`WaitTimeoutResult`] value indicates if the timeout is
+ /// known to have elapsed without the condition being met.
+ ///
+ /// Like [`wait_while`], the lock specified will be re-acquired when this
+ /// function returns, regardless of whether the timeout elapsed or not.
+ ///
+ /// [`wait_while`]: Self::wait_while
+ /// [`wait_timeout`]: Self::wait_timeout
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use std::sync::{Arc, Mutex, Condvar};
+ /// use std::thread;
+ /// use std::time::Duration;
+ ///
+ /// let pair = Arc::new((Mutex::new(true), Condvar::new()));
+ /// let pair2 = Arc::clone(&pair);
+ ///
+ /// thread::spawn(move|| {
+ /// let (lock, cvar) = &*pair2;
+ /// let mut pending = lock.lock().unwrap();
+ /// *pending = false;
+ /// // We notify the condvar that the value has changed.
+ /// cvar.notify_one();
+ /// });
+ ///
+ /// // wait for the thread to start up
+ /// let (lock, cvar) = &*pair;
+ /// let result = cvar.wait_timeout_while(
+ /// lock.lock().unwrap(),
+ /// Duration::from_millis(100),
+ /// |&mut pending| pending,
+ /// ).unwrap();
+ /// if result.1.timed_out() {
+ /// // timed-out without the condition ever evaluating to false.
+ /// }
+ /// // access the locked mutex via result.0
+ /// ```
+ #[stable(feature = "wait_timeout_until", since = "1.42.0")]
+ pub fn wait_timeout_while<'a, T, F>(
+ &self,
+ mut guard: MutexGuard<'a, T>,
+ dur: Duration,
+ mut condition: F,
+ ) -> LockResult<(MutexGuard<'a, T>, WaitTimeoutResult)>
+ where
+ F: FnMut(&mut T) -> bool,
+ {
+ let start = Instant::now();
+ loop {
+ if !condition(&mut *guard) {
+ return Ok((guard, WaitTimeoutResult(false)));
+ }
+ let timeout = match dur.checked_sub(start.elapsed()) {
+ Some(timeout) => timeout,
+ None => return Ok((guard, WaitTimeoutResult(true))),
+ };
+ guard = self.wait_timeout(guard, timeout)?.0;
+ }
+ }
+
+ /// Wakes up one blocked thread on this condvar.
+ ///
+ /// If there is a blocked thread on this condition variable, then it will
+ /// be woken up from its call to [`wait`] or [`wait_timeout`]. Calls to
+ /// `notify_one` are not buffered in any way.
+ ///
+ /// To wake up all threads, see [`notify_all`].
+ ///
+ /// [`wait`]: Self::wait
+ /// [`wait_timeout`]: Self::wait_timeout
+ /// [`notify_all`]: Self::notify_all
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use std::sync::{Arc, Mutex, Condvar};
+ /// use std::thread;
+ ///
+ /// let pair = Arc::new((Mutex::new(false), Condvar::new()));
+ /// let pair2 = Arc::clone(&pair);
+ ///
+ /// thread::spawn(move|| {
+ /// let (lock, cvar) = &*pair2;
+ /// let mut started = lock.lock().unwrap();
+ /// *started = true;
+ /// // We notify the condvar that the value has changed.
+ /// cvar.notify_one();
+ /// });
+ ///
+ /// // Wait for the thread to start up.
+ /// let (lock, cvar) = &*pair;
+ /// let mut started = lock.lock().unwrap();
+ /// // As long as the value inside the `Mutex<bool>` is `false`, we wait.
+ /// while !*started {
+ /// started = cvar.wait(started).unwrap();
+ /// }
+ /// ```
+ #[stable(feature = "rust1", since = "1.0.0")]
+ pub fn notify_one(&self) {
+ self.inner.notify_one()
+ }
+
+ /// Wakes up all blocked threads on this condvar.
+ ///
+ /// This method will ensure that any current waiters on the condition
+ /// variable are awoken. Calls to `notify_all()` are not buffered in any
+ /// way.
+ ///
+ /// To wake up only one thread, see [`notify_one`].
+ ///
+ /// [`notify_one`]: Self::notify_one
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use std::sync::{Arc, Mutex, Condvar};
+ /// use std::thread;
+ ///
+ /// let pair = Arc::new((Mutex::new(false), Condvar::new()));
+ /// let pair2 = Arc::clone(&pair);
+ ///
+ /// thread::spawn(move|| {
+ /// let (lock, cvar) = &*pair2;
+ /// let mut started = lock.lock().unwrap();
+ /// *started = true;
+ /// // We notify the condvar that the value has changed.
+ /// cvar.notify_all();
+ /// });
+ ///
+ /// // Wait for the thread to start up.
+ /// let (lock, cvar) = &*pair;
+ /// let mut started = lock.lock().unwrap();
+ /// // As long as the value inside the `Mutex<bool>` is `false`, we wait.
+ /// while !*started {
+ /// started = cvar.wait(started).unwrap();
+ /// }
+ /// ```
+ #[stable(feature = "rust1", since = "1.0.0")]
+ pub fn notify_all(&self) {
+ self.inner.notify_all()
+ }
+}
+
+#[stable(feature = "std_debug", since = "1.16.0")]
+impl fmt::Debug for Condvar {
+ fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
+ f.debug_struct("Condvar").finish_non_exhaustive()
+ }
+}
+
+#[stable(feature = "condvar_default", since = "1.10.0")]
+impl Default for Condvar {
+ /// Creates a `Condvar` which is ready to be waited on and notified.
+ fn default() -> Condvar {
+ Condvar::new()
+ }
+}