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-rw-r--r--library/std/src/sys/windows/locks/mutex.rs57
1 files changed, 57 insertions, 0 deletions
diff --git a/library/std/src/sys/windows/locks/mutex.rs b/library/std/src/sys/windows/locks/mutex.rs
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index 000000000..f91e8f9f5
--- /dev/null
+++ b/library/std/src/sys/windows/locks/mutex.rs
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+//! System Mutexes
+//!
+//! The Windows implementation of mutexes is a little odd and it might not be
+//! immediately obvious what's going on. The primary oddness is that SRWLock is
+//! used instead of CriticalSection, and this is done because:
+//!
+//! 1. SRWLock is several times faster than CriticalSection according to
+//! benchmarks performed on both Windows 8 and Windows 7.
+//!
+//! 2. CriticalSection allows recursive locking while SRWLock deadlocks. The
+//! Unix implementation deadlocks so consistency is preferred. See #19962 for
+//! more details.
+//!
+//! 3. While CriticalSection is fair and SRWLock is not, the current Rust policy
+//! is that there are no guarantees of fairness.
+
+use crate::cell::UnsafeCell;
+use crate::sys::c;
+
+pub struct Mutex {
+ srwlock: UnsafeCell<c::SRWLOCK>,
+}
+
+// Windows SRW Locks are movable (while not borrowed).
+pub type MovableMutex = Mutex;
+
+unsafe impl Send for Mutex {}
+unsafe impl Sync for Mutex {}
+
+#[inline]
+pub unsafe fn raw(m: &Mutex) -> c::PSRWLOCK {
+ m.srwlock.get()
+}
+
+impl Mutex {
+ #[inline]
+ pub const fn new() -> Mutex {
+ Mutex { srwlock: UnsafeCell::new(c::SRWLOCK_INIT) }
+ }
+ #[inline]
+ pub unsafe fn init(&mut self) {}
+
+ #[inline]
+ pub unsafe fn lock(&self) {
+ c::AcquireSRWLockExclusive(raw(self));
+ }
+
+ #[inline]
+ pub unsafe fn try_lock(&self) -> bool {
+ c::TryAcquireSRWLockExclusive(raw(self)) != 0
+ }
+
+ #[inline]
+ pub unsafe fn unlock(&self) {
+ c::ReleaseSRWLockExclusive(raw(self));
+ }
+}