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-rw-r--r--src/test/ui/consts/const_let_eq_float.rs280
1 files changed, 0 insertions, 280 deletions
diff --git a/src/test/ui/consts/const_let_eq_float.rs b/src/test/ui/consts/const_let_eq_float.rs
deleted file mode 100644
index e15f4b804..000000000
--- a/src/test/ui/consts/const_let_eq_float.rs
+++ /dev/null
@@ -1,280 +0,0 @@
-// run-pass
-
-#![feature(const_fn_floating_point_arithmetic)]
-
-struct Foo<T>(T);
-struct Bar<T> { x: T }
-struct W(f32);
-struct A { a: f32 }
-
-#[allow(redundant_semicolons)]
-const fn basics((a,): (f32,)) -> f32 {
- // Deferred assignment:
- let b: f32;
- b = a + 1.0;
-
- // Immediate assignment:
- let c: f32 = b + 1.0;
-
- // Mutables:
- let mut d: f32 = c + 1.0;
- d = d + 1.0;
- // +4 so far.
-
- // No effect statements work:
- ; ;
- 1;
-
- // Array projection
- let mut arr: [f32; 1] = [0.0];
- arr[0] = 1.0;
- d = d + arr[0];
- // +5
-
- // Field projection:
- let mut foo: Foo<f32> = Foo(0.0);
- let mut bar: Bar<f32> = Bar { x: 0.0 };
- foo.0 = 1.0;
- bar.x = 1.0;
- d = d + foo.0 + bar.x;
- // +7
-
- // Array + Field projection:
- let mut arr: [Foo<f32>; 1] = [Foo(0.0)];
- arr[0].0 = 1.0;
- d = d + arr[0].0;
- let mut arr: [Bar<f32>; 1] = [Bar { x: 0.0 }];
- arr[0].x = 1.0;
- d = d + arr[0].x;
- // +9
-
- // Field + Array projection:
- let mut arr: Foo<[f32; 1]> = Foo([0.0]);
- (arr.0)[0] = 1.0;
- d = d + (arr.0)[0];
- let mut arr: Bar<[f32; 1]> = Bar { x: [0.0] };
- arr.x[0] = 1.0;
- d = d + arr.x[0];
- // +11
-
- d
-}
-
-const fn add_assign(W(a): W) -> f32 {
- // Mutables:
- let mut d: f32 = a + 1.0;
- d += 1.0;
- // +2 so far.
-
- // Array projection
- let mut arr: [f32; 1] = [0.0];
- arr[0] += 1.0;
- d += arr[0];
- // +3
-
- // Field projection:
- let mut foo: Foo<f32> = Foo(0.0);
- let mut bar: Bar<f32> = Bar { x: 0.0 };
- foo.0 += 1.0;
- bar.x += 1.0;
- d += foo.0 + bar.x;
- // +5
-
- // Array + Field projection:
- let mut arr: [Foo<f32>; 1] = [Foo(0.0)];
- arr[0].0 += 1.0;
- d += arr[0].0;
- let mut arr: [Bar<f32>; 1] = [Bar { x: 0.0 }];
- arr[0].x += 1.0;
- d += arr[0].x;
- // +7
-
- // Field + Array projection:
- let mut arr: Foo<[f32; 1]> = Foo([0.0]);
- (arr.0)[0] += 1.0;
- d += (arr.0)[0];
- let mut arr: Bar<[f32; 1]> = Bar { x: [0.0] };
- arr.x[0] += 1.0;
- d += arr.x[0];
- // +9
-
- d
-}
-
-const fn mul_assign(A { a }: A) -> f32 {
- // Mutables:
- let mut d: f32 = a + 1.0;
- d *= 2.0;
- // 2^1 * (a + 1)
-
- // Array projection
- let mut arr: [f32; 1] = [1.0];
- arr[0] *= 2.0;
- d *= arr[0];
- // 2^2 * (a + 1)
-
- // Field projection:
- let mut foo: Foo<f32> = Foo(1.0);
- let mut bar: Bar<f32> = Bar { x: 1.0 };
- foo.0 *= 2.0;
- bar.x *= 2.0;
- d *= foo.0 + bar.x;
- // 2^4 * (a + 1)
-
- // Array + Field projection:
- let mut arr: [Foo<f32>; 1] = [Foo(1.0)];
- arr[0].0 *= 2.0;
- d *= arr[0].0;
- let mut arr: [Bar<f32>; 1] = [Bar { x: 1.0 }];
- arr[0].x *= 2.0;
- d *= arr[0].x;
- // 2^6 * (a + 1)
-
- // Field + Array projection:
- let mut arr: Foo<[f32; 1]> = Foo([1.0]);
- (arr.0)[0] *= 2.0;
- d *= (arr.0)[0];
- let mut arr: Bar<[f32; 1]> = Bar { x: [1.0] };
- arr.x[0] *= 2.0;
- d *= arr.x[0];
- // 2^8 * (a + 1)
-
- d
-}
-
-const fn div_assign(a: [f32; 1]) -> f32 {
- let a = a[0];
- // Mutables:
- let mut d: f32 = 1024.0 * a;
- d /= 2.0;
- // 512
-
- // Array projection
- let mut arr: [f32; 1] = [4.0];
- arr[0] /= 2.0;
- d /= arr[0];
- // 256
-
- // Field projection:
- let mut foo: Foo<f32> = Foo(4.0);
- let mut bar: Bar<f32> = Bar { x: 4.0 };
- foo.0 /= 2.0;
- bar.x /= 2.0;
- d /= foo.0;
- d /= bar.x;
- // 64
-
- // Array + Field projection:
- let mut arr: [Foo<f32>; 1] = [Foo(4.0)];
- arr[0].0 /= 2.0;
- d /= arr[0].0;
- let mut arr: [Bar<f32>; 1] = [Bar { x: 4.0 }];
- arr[0].x /= 2.0;
- d /= arr[0].x;
- // 16
-
- // Field + Array projection:
- let mut arr: Foo<[f32; 1]> = Foo([4.0]);
- (arr.0)[0] /= 2.0;
- d /= (arr.0)[0];
- let mut arr: Bar<[f32; 1]> = Bar { x: [4.0] };
- arr.x[0] /= 2.0;
- d /= arr.x[0];
- // 4
-
- d
-}
-
-const fn rem_assign(W(a): W) -> f32 {
- // Mutables:
- let mut d: f32 = a;
- d %= 10.0;
- d += 10.0;
-
- // Array projection
- let mut arr: [f32; 1] = [3.0];
- arr[0] %= 2.0;
- d %= 9.0 + arr[0];
- d += 10.0;
-
- // Field projection:
- let mut foo: Foo<f32> = Foo(5.0);
- let mut bar: Bar<f32> = Bar { x: 7.0 };
- foo.0 %= 2.0;
- bar.x %= 2.0;
- d %= 8.0 + foo.0 + bar.x;
- d += 10.0;
-
- // Array + Field projection:
- let mut arr: [Foo<f32>; 1] = [Foo(4.0)];
- arr[0].0 %= 3.0;
- d %= 9.0 + arr[0].0;
- d += 10.0;
- let mut arr: [Bar<f32>; 1] = [Bar { x: 7.0 }];
- arr[0].x %= 3.0;
- d %= 9.0 + arr[0].x;
- d += 10.0;
-
- // Field + Array projection:
- let mut arr: Foo<[f32; 1]> = Foo([6.0]);
- (arr.0)[0] %= 5.0;
- d %= 9.0 + (arr.0)[0];
- let mut arr: Bar<[f32; 1]> = Bar { x: [11.0] };
- arr.x[0] %= 5.0;
- d %= 9.0 + arr.x[0];
-
- d
-}
-
-const fn sub_assign(W(a): W) -> f32 {
- // Mutables:
- let mut d: f32 = a;
- d -= 1.0;
-
- // Array projection
- let mut arr: [f32; 1] = [2.0];
- arr[0] -= 1.0;
- d -= arr[0];
-
- // Field projection:
- let mut foo: Foo<f32> = Foo(2.0);
- let mut bar: Bar<f32> = Bar { x: 2.0 };
- foo.0 -= 1.0;
- bar.x -= 1.0;
- d -= foo.0 + bar.x;
-
- // Array + Field projection:
- let mut arr: [Foo<f32>; 1] = [Foo(2.0)];
- arr[0].0 -= 1.0;
- d -= arr[0].0;
- let mut arr: [Bar<f32>; 1] = [Bar { x: 2.0 }];
- arr[0].x -= 1.0;
- d -= arr[0].x;
-
- // Field + Array projection:
- let mut arr: Foo<[f32; 1]> = Foo([2.0]);
- (arr.0)[0] -= 1.0;
- d -= (arr.0)[0];
- let mut arr: Bar<[f32; 1]> = Bar { x: [2.0] };
- arr.x[0] -= 1.0;
- d -= arr.x[0];
-
- d
-}
-
-macro_rules! test {
- ($c:ident, $e:expr, $r:expr) => {
- const $c: f32 = $e;
- assert_eq!($c, $r);
- assert_eq!($e, $r);
- }
-}
-
-fn main() {
- test!(BASICS, basics((2.0,)), 13.0);
- test!(ADD, add_assign(W(1.0)), 10.0);
- test!(MUL, mul_assign(A { a: 0.0 }), 256.0);
- test!(DIV, div_assign([1.0]), 4.0);
- test!(REM, rem_assign(W(5.0)), 5.0);
- test!(SUB, sub_assign(W(8.0)), 0.0);
-}