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-rw-r--r--src/test/ui/issues/issue-20797.rs93
1 files changed, 93 insertions, 0 deletions
diff --git a/src/test/ui/issues/issue-20797.rs b/src/test/ui/issues/issue-20797.rs
new file mode 100644
index 000000000..ef0e72571
--- /dev/null
+++ b/src/test/ui/issues/issue-20797.rs
@@ -0,0 +1,93 @@
+// build-pass
+
+// Regression test for #20797.
+
+use std::default::Default;
+use std::io;
+use std::fs;
+use std::path::PathBuf;
+
+pub trait PathExtensions {
+ fn is_dir(&self) -> bool { false }
+}
+
+impl PathExtensions for PathBuf {}
+
+/// A strategy for acquiring more subpaths to walk.
+pub trait Strategy {
+ type P: PathExtensions;
+ /// Gets additional subpaths from a given path.
+ fn get_more(&self, item: &Self::P) -> io::Result<Vec<Self::P>>;
+ /// Determine whether a path should be walked further.
+ /// This is run against each item from `get_more()`.
+ fn prune(&self, p: &Self::P) -> bool;
+}
+
+/// The basic fully-recursive strategy. Nothing is pruned.
+#[derive(Copy, Clone, Default)]
+pub struct Recursive;
+
+impl Strategy for Recursive {
+ type P = PathBuf;
+ fn get_more(&self, p: &PathBuf) -> io::Result<Vec<PathBuf>> {
+ Ok(fs::read_dir(p).unwrap().map(|s| s.unwrap().path()).collect())
+ }
+
+ fn prune(&self, _: &PathBuf) -> bool { false }
+}
+
+/// A directory walker of `P` using strategy `S`.
+pub struct Subpaths<S: Strategy> {
+ stack: Vec<S::P>,
+ strategy: S,
+}
+
+impl<S: Strategy> Subpaths<S> {
+ /// Creates a directory walker with a root path and strategy.
+ pub fn new(p: &S::P, strategy: S) -> io::Result<Subpaths<S>> {
+ let stack = strategy.get_more(p)?;
+ Ok(Subpaths { stack: stack, strategy: strategy })
+ }
+}
+
+impl<S: Default + Strategy> Subpaths<S> {
+ /// Creates a directory walker with a root path and a default strategy.
+ pub fn walk(p: &S::P) -> io::Result<Subpaths<S>> {
+ Subpaths::new(p, Default::default())
+ }
+}
+
+impl<S: Default + Strategy> Default for Subpaths<S> {
+ fn default() -> Subpaths<S> {
+ Subpaths { stack: Vec::new(), strategy: Default::default() }
+ }
+}
+
+impl<S: Strategy> Iterator for Subpaths<S> {
+ type Item = S::P;
+ fn next (&mut self) -> Option<S::P> {
+ let mut opt_path = self.stack.pop();
+ while opt_path.is_some() && self.strategy.prune(opt_path.as_ref().unwrap()) {
+ opt_path = self.stack.pop();
+ }
+ match opt_path {
+ Some(path) => {
+ if path.is_dir() {
+ let result = self.strategy.get_more(&path);
+ match result {
+ Ok(dirs) => { self.stack.extend(dirs); },
+ Err(..) => { }
+ }
+ }
+ Some(path)
+ }
+ None => None,
+ }
+ }
+}
+
+fn _foo() {
+ let _walker: Subpaths<Recursive> = Subpaths::walk(&PathBuf::from("/home")).unwrap();
+}
+
+fn main() {}