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-rw-r--r--vendor/windows-sys-0.28.0/src/Windows/Gaming/Input/ForceFeedback/mod.rs79
1 files changed, 0 insertions, 79 deletions
diff --git a/vendor/windows-sys-0.28.0/src/Windows/Gaming/Input/ForceFeedback/mod.rs b/vendor/windows-sys-0.28.0/src/Windows/Gaming/Input/ForceFeedback/mod.rs
deleted file mode 100644
index a0587cc22..000000000
--- a/vendor/windows-sys-0.28.0/src/Windows/Gaming/Input/ForceFeedback/mod.rs
+++ /dev/null
@@ -1,79 +0,0 @@
-#![allow(non_snake_case, non_camel_case_types, non_upper_case_globals, clashing_extern_declarations, clippy::all)]
-#[link(name = "windows")]
-extern "system" {}
-pub type ConditionForceEffect = *mut ::core::ffi::c_void;
-#[repr(transparent)]
-pub struct ConditionForceEffectKind(pub i32);
-impl ConditionForceEffectKind {
- pub const Spring: Self = Self(0i32);
- pub const Damper: Self = Self(1i32);
- pub const Inertia: Self = Self(2i32);
- pub const Friction: Self = Self(3i32);
-}
-impl ::core::marker::Copy for ConditionForceEffectKind {}
-impl ::core::clone::Clone for ConditionForceEffectKind {
- fn clone(&self) -> Self {
- *self
- }
-}
-pub type ConstantForceEffect = *mut ::core::ffi::c_void;
-#[repr(transparent)]
-pub struct ForceFeedbackEffectAxes(pub u32);
-impl ForceFeedbackEffectAxes {
- pub const None: Self = Self(0u32);
- pub const X: Self = Self(1u32);
- pub const Y: Self = Self(2u32);
- pub const Z: Self = Self(4u32);
-}
-impl ::core::marker::Copy for ForceFeedbackEffectAxes {}
-impl ::core::clone::Clone for ForceFeedbackEffectAxes {
- fn clone(&self) -> Self {
- *self
- }
-}
-#[repr(transparent)]
-pub struct ForceFeedbackEffectState(pub i32);
-impl ForceFeedbackEffectState {
- pub const Stopped: Self = Self(0i32);
- pub const Running: Self = Self(1i32);
- pub const Paused: Self = Self(2i32);
- pub const Faulted: Self = Self(3i32);
-}
-impl ::core::marker::Copy for ForceFeedbackEffectState {}
-impl ::core::clone::Clone for ForceFeedbackEffectState {
- fn clone(&self) -> Self {
- *self
- }
-}
-#[repr(transparent)]
-pub struct ForceFeedbackLoadEffectResult(pub i32);
-impl ForceFeedbackLoadEffectResult {
- pub const Succeeded: Self = Self(0i32);
- pub const EffectStorageFull: Self = Self(1i32);
- pub const EffectNotSupported: Self = Self(2i32);
-}
-impl ::core::marker::Copy for ForceFeedbackLoadEffectResult {}
-impl ::core::clone::Clone for ForceFeedbackLoadEffectResult {
- fn clone(&self) -> Self {
- *self
- }
-}
-pub type ForceFeedbackMotor = *mut ::core::ffi::c_void;
-pub type IForceFeedbackEffect = *mut ::core::ffi::c_void;
-pub type PeriodicForceEffect = *mut ::core::ffi::c_void;
-#[repr(transparent)]
-pub struct PeriodicForceEffectKind(pub i32);
-impl PeriodicForceEffectKind {
- pub const SquareWave: Self = Self(0i32);
- pub const SineWave: Self = Self(1i32);
- pub const TriangleWave: Self = Self(2i32);
- pub const SawtoothWaveUp: Self = Self(3i32);
- pub const SawtoothWaveDown: Self = Self(4i32);
-}
-impl ::core::marker::Copy for PeriodicForceEffectKind {}
-impl ::core::clone::Clone for PeriodicForceEffectKind {
- fn clone(&self) -> Self {
- *self
- }
-}
-pub type RampForceEffect = *mut ::core::ffi::c_void;