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Diffstat (limited to 'vendor/windows-sys-0.28.0/src/Windows/Gaming/XboxLive/Storage/mod.rs')
-rw-r--r--vendor/windows-sys-0.28.0/src/Windows/Gaming/XboxLive/Storage/mod.rs39
1 files changed, 0 insertions, 39 deletions
diff --git a/vendor/windows-sys-0.28.0/src/Windows/Gaming/XboxLive/Storage/mod.rs b/vendor/windows-sys-0.28.0/src/Windows/Gaming/XboxLive/Storage/mod.rs
deleted file mode 100644
index 4e0465f57..000000000
--- a/vendor/windows-sys-0.28.0/src/Windows/Gaming/XboxLive/Storage/mod.rs
+++ /dev/null
@@ -1,39 +0,0 @@
-#![allow(non_snake_case, non_camel_case_types, non_upper_case_globals, clashing_extern_declarations, clippy::all)]
-#[link(name = "windows")]
-extern "system" {}
-pub type GameSaveBlobGetResult = *mut ::core::ffi::c_void;
-pub type GameSaveBlobInfo = *mut ::core::ffi::c_void;
-pub type GameSaveBlobInfoGetResult = *mut ::core::ffi::c_void;
-pub type GameSaveBlobInfoQuery = *mut ::core::ffi::c_void;
-pub type GameSaveContainer = *mut ::core::ffi::c_void;
-pub type GameSaveContainerInfo = *mut ::core::ffi::c_void;
-pub type GameSaveContainerInfoGetResult = *mut ::core::ffi::c_void;
-pub type GameSaveContainerInfoQuery = *mut ::core::ffi::c_void;
-#[repr(transparent)]
-pub struct GameSaveErrorStatus(pub i32);
-impl GameSaveErrorStatus {
- pub const Ok: Self = Self(0i32);
- pub const Abort: Self = Self(-2147467260i32);
- pub const InvalidContainerName: Self = Self(-2138898431i32);
- pub const NoAccess: Self = Self(-2138898430i32);
- pub const OutOfLocalStorage: Self = Self(-2138898429i32);
- pub const UserCanceled: Self = Self(-2138898428i32);
- pub const UpdateTooBig: Self = Self(-2138898427i32);
- pub const QuotaExceeded: Self = Self(-2138898426i32);
- pub const ProvidedBufferTooSmall: Self = Self(-2138898425i32);
- pub const BlobNotFound: Self = Self(-2138898424i32);
- pub const NoXboxLiveInfo: Self = Self(-2138898423i32);
- pub const ContainerNotInSync: Self = Self(-2138898422i32);
- pub const ContainerSyncFailed: Self = Self(-2138898421i32);
- pub const UserHasNoXboxLiveInfo: Self = Self(-2138898420i32);
- pub const ObjectExpired: Self = Self(-2138898419i32);
-}
-impl ::core::marker::Copy for GameSaveErrorStatus {}
-impl ::core::clone::Clone for GameSaveErrorStatus {
- fn clone(&self) -> Self {
- *self
- }
-}
-pub type GameSaveOperationResult = *mut ::core::ffi::c_void;
-pub type GameSaveProvider = *mut ::core::ffi::c_void;
-pub type GameSaveProviderGetResult = *mut ::core::ffi::c_void;