diff options
Diffstat (limited to 'vendor/windows-sys-0.28.0/src/Windows/Gaming/XboxLive/Storage/mod.rs')
-rw-r--r-- | vendor/windows-sys-0.28.0/src/Windows/Gaming/XboxLive/Storage/mod.rs | 39 |
1 files changed, 0 insertions, 39 deletions
diff --git a/vendor/windows-sys-0.28.0/src/Windows/Gaming/XboxLive/Storage/mod.rs b/vendor/windows-sys-0.28.0/src/Windows/Gaming/XboxLive/Storage/mod.rs deleted file mode 100644 index 4e0465f57..000000000 --- a/vendor/windows-sys-0.28.0/src/Windows/Gaming/XboxLive/Storage/mod.rs +++ /dev/null @@ -1,39 +0,0 @@ -#![allow(non_snake_case, non_camel_case_types, non_upper_case_globals, clashing_extern_declarations, clippy::all)] -#[link(name = "windows")] -extern "system" {} -pub type GameSaveBlobGetResult = *mut ::core::ffi::c_void; -pub type GameSaveBlobInfo = *mut ::core::ffi::c_void; -pub type GameSaveBlobInfoGetResult = *mut ::core::ffi::c_void; -pub type GameSaveBlobInfoQuery = *mut ::core::ffi::c_void; -pub type GameSaveContainer = *mut ::core::ffi::c_void; -pub type GameSaveContainerInfo = *mut ::core::ffi::c_void; -pub type GameSaveContainerInfoGetResult = *mut ::core::ffi::c_void; -pub type GameSaveContainerInfoQuery = *mut ::core::ffi::c_void; -#[repr(transparent)] -pub struct GameSaveErrorStatus(pub i32); -impl GameSaveErrorStatus { - pub const Ok: Self = Self(0i32); - pub const Abort: Self = Self(-2147467260i32); - pub const InvalidContainerName: Self = Self(-2138898431i32); - pub const NoAccess: Self = Self(-2138898430i32); - pub const OutOfLocalStorage: Self = Self(-2138898429i32); - pub const UserCanceled: Self = Self(-2138898428i32); - pub const UpdateTooBig: Self = Self(-2138898427i32); - pub const QuotaExceeded: Self = Self(-2138898426i32); - pub const ProvidedBufferTooSmall: Self = Self(-2138898425i32); - pub const BlobNotFound: Self = Self(-2138898424i32); - pub const NoXboxLiveInfo: Self = Self(-2138898423i32); - pub const ContainerNotInSync: Self = Self(-2138898422i32); - pub const ContainerSyncFailed: Self = Self(-2138898421i32); - pub const UserHasNoXboxLiveInfo: Self = Self(-2138898420i32); - pub const ObjectExpired: Self = Self(-2138898419i32); -} -impl ::core::marker::Copy for GameSaveErrorStatus {} -impl ::core::clone::Clone for GameSaveErrorStatus { - fn clone(&self) -> Self { - *self - } -} -pub type GameSaveOperationResult = *mut ::core::ffi::c_void; -pub type GameSaveProvider = *mut ::core::ffi::c_void; -pub type GameSaveProviderGetResult = *mut ::core::ffi::c_void; |