diff options
Diffstat (limited to 'vendor/windows-sys-0.28.0/src/Windows/UI/Core')
3 files changed, 0 insertions, 356 deletions
diff --git a/vendor/windows-sys-0.28.0/src/Windows/UI/Core/AnimationMetrics/mod.rs b/vendor/windows-sys-0.28.0/src/Windows/UI/Core/AnimationMetrics/mod.rs deleted file mode 100644 index fe68de1b6..000000000 --- a/vendor/windows-sys-0.28.0/src/Windows/UI/Core/AnimationMetrics/mod.rs +++ /dev/null @@ -1,98 +0,0 @@ -#![allow(non_snake_case, non_camel_case_types, non_upper_case_globals, clashing_extern_declarations, clippy::all)] -#[link(name = "windows")] -extern "system" {} -pub type AnimationDescription = *mut ::core::ffi::c_void; -#[repr(transparent)] -pub struct AnimationEffect(pub i32); -impl AnimationEffect { - pub const Expand: Self = Self(0i32); - pub const Collapse: Self = Self(1i32); - pub const Reposition: Self = Self(2i32); - pub const FadeIn: Self = Self(3i32); - pub const FadeOut: Self = Self(4i32); - pub const AddToList: Self = Self(5i32); - pub const DeleteFromList: Self = Self(6i32); - pub const AddToGrid: Self = Self(7i32); - pub const DeleteFromGrid: Self = Self(8i32); - pub const AddToSearchGrid: Self = Self(9i32); - pub const DeleteFromSearchGrid: Self = Self(10i32); - pub const AddToSearchList: Self = Self(11i32); - pub const DeleteFromSearchList: Self = Self(12i32); - pub const ShowEdgeUI: Self = Self(13i32); - pub const ShowPanel: Self = Self(14i32); - pub const HideEdgeUI: Self = Self(15i32); - pub const HidePanel: Self = Self(16i32); - pub const ShowPopup: Self = Self(17i32); - pub const HidePopup: Self = Self(18i32); - pub const PointerDown: Self = Self(19i32); - pub const PointerUp: Self = Self(20i32); - pub const DragSourceStart: Self = Self(21i32); - pub const DragSourceEnd: Self = Self(22i32); - pub const TransitionContent: Self = Self(23i32); - pub const Reveal: Self = Self(24i32); - pub const Hide: Self = Self(25i32); - pub const DragBetweenEnter: Self = Self(26i32); - pub const DragBetweenLeave: Self = Self(27i32); - pub const SwipeSelect: Self = Self(28i32); - pub const SwipeDeselect: Self = Self(29i32); - pub const SwipeReveal: Self = Self(30i32); - pub const EnterPage: Self = Self(31i32); - pub const TransitionPage: Self = Self(32i32); - pub const CrossFade: Self = Self(33i32); - pub const Peek: Self = Self(34i32); - pub const UpdateBadge: Self = Self(35i32); -} -impl ::core::marker::Copy for AnimationEffect {} -impl ::core::clone::Clone for AnimationEffect { - fn clone(&self) -> Self { - *self - } -} -#[repr(transparent)] -pub struct AnimationEffectTarget(pub i32); -impl AnimationEffectTarget { - pub const Primary: Self = Self(0i32); - pub const Added: Self = Self(1i32); - pub const Affected: Self = Self(2i32); - pub const Background: Self = Self(3i32); - pub const Content: Self = Self(4i32); - pub const Deleted: Self = Self(5i32); - pub const Deselected: Self = Self(6i32); - pub const DragSource: Self = Self(7i32); - pub const Hidden: Self = Self(8i32); - pub const Incoming: Self = Self(9i32); - pub const Outgoing: Self = Self(10i32); - pub const Outline: Self = Self(11i32); - pub const Remaining: Self = Self(12i32); - pub const Revealed: Self = Self(13i32); - pub const RowIn: Self = Self(14i32); - pub const RowOut: Self = Self(15i32); - pub const Selected: Self = Self(16i32); - pub const Selection: Self = Self(17i32); - pub const Shown: Self = Self(18i32); - pub const Tapped: Self = Self(19i32); -} -impl ::core::marker::Copy for AnimationEffectTarget {} -impl ::core::clone::Clone for AnimationEffectTarget { - fn clone(&self) -> Self { - *self - } -} -pub type IPropertyAnimation = *mut ::core::ffi::c_void; -pub type OpacityAnimation = *mut ::core::ffi::c_void; -pub type PropertyAnimation = *mut ::core::ffi::c_void; -#[repr(transparent)] -pub struct PropertyAnimationType(pub i32); -impl PropertyAnimationType { - pub const Scale: Self = Self(0i32); - pub const Translation: Self = Self(1i32); - pub const Opacity: Self = Self(2i32); -} -impl ::core::marker::Copy for PropertyAnimationType {} -impl ::core::clone::Clone for PropertyAnimationType { - fn clone(&self) -> Self { - *self - } -} -pub type ScaleAnimation = *mut ::core::ffi::c_void; -pub type TranslationAnimation = *mut ::core::ffi::c_void; diff --git a/vendor/windows-sys-0.28.0/src/Windows/UI/Core/Preview/mod.rs b/vendor/windows-sys-0.28.0/src/Windows/UI/Core/Preview/mod.rs deleted file mode 100644 index d6c3b9e4e..000000000 --- a/vendor/windows-sys-0.28.0/src/Windows/UI/Core/Preview/mod.rs +++ /dev/null @@ -1,6 +0,0 @@ -#![allow(non_snake_case, non_camel_case_types, non_upper_case_globals, clashing_extern_declarations, clippy::all)] -#[link(name = "windows")] -extern "system" {} -pub type CoreAppWindowPreview = *mut ::core::ffi::c_void; -pub type SystemNavigationCloseRequestedPreviewEventArgs = *mut ::core::ffi::c_void; -pub type SystemNavigationManagerPreview = *mut ::core::ffi::c_void; diff --git a/vendor/windows-sys-0.28.0/src/Windows/UI/Core/mod.rs b/vendor/windows-sys-0.28.0/src/Windows/UI/Core/mod.rs deleted file mode 100644 index 8c9d3ebf0..000000000 --- a/vendor/windows-sys-0.28.0/src/Windows/UI/Core/mod.rs +++ /dev/null @@ -1,252 +0,0 @@ -#![allow(non_snake_case, non_camel_case_types, non_upper_case_globals, clashing_extern_declarations, clippy::all)] -#[cfg(feature = "UI_Core_AnimationMetrics")] -pub mod AnimationMetrics; -#[cfg(feature = "UI_Core_Preview")] -pub mod Preview; -#[link(name = "windows")] -extern "system" {} -pub type AcceleratorKeyEventArgs = *mut ::core::ffi::c_void; -#[repr(transparent)] -pub struct AppViewBackButtonVisibility(pub i32); -impl AppViewBackButtonVisibility { - pub const Visible: Self = Self(0i32); - pub const Collapsed: Self = Self(1i32); - pub const Disabled: Self = Self(2i32); -} -impl ::core::marker::Copy for AppViewBackButtonVisibility {} -impl ::core::clone::Clone for AppViewBackButtonVisibility { - fn clone(&self) -> Self { - *self - } -} -pub type AutomationProviderRequestedEventArgs = *mut ::core::ffi::c_void; -pub type BackRequestedEventArgs = *mut ::core::ffi::c_void; -pub type CharacterReceivedEventArgs = *mut ::core::ffi::c_void; -pub type ClosestInteractiveBoundsRequestedEventArgs = *mut ::core::ffi::c_void; -#[repr(transparent)] -pub struct CoreAcceleratorKeyEventType(pub i32); -impl CoreAcceleratorKeyEventType { - pub const Character: Self = Self(2i32); - pub const DeadCharacter: Self = Self(3i32); - pub const KeyDown: Self = Self(0i32); - pub const KeyUp: Self = Self(1i32); - pub const SystemCharacter: Self = Self(6i32); - pub const SystemDeadCharacter: Self = Self(7i32); - pub const SystemKeyDown: Self = Self(4i32); - pub const SystemKeyUp: Self = Self(5i32); - pub const UnicodeCharacter: Self = Self(8i32); -} -impl ::core::marker::Copy for CoreAcceleratorKeyEventType {} -impl ::core::clone::Clone for CoreAcceleratorKeyEventType { - fn clone(&self) -> Self { - *self - } -} -pub type CoreAcceleratorKeys = *mut ::core::ffi::c_void; -pub type CoreComponentInputSource = *mut ::core::ffi::c_void; -pub type CoreCursor = *mut ::core::ffi::c_void; -#[repr(transparent)] -pub struct CoreCursorType(pub i32); -impl CoreCursorType { - pub const Arrow: Self = Self(0i32); - pub const Cross: Self = Self(1i32); - pub const Custom: Self = Self(2i32); - pub const Hand: Self = Self(3i32); - pub const Help: Self = Self(4i32); - pub const IBeam: Self = Self(5i32); - pub const SizeAll: Self = Self(6i32); - pub const SizeNortheastSouthwest: Self = Self(7i32); - pub const SizeNorthSouth: Self = Self(8i32); - pub const SizeNorthwestSoutheast: Self = Self(9i32); - pub const SizeWestEast: Self = Self(10i32); - pub const UniversalNo: Self = Self(11i32); - pub const UpArrow: Self = Self(12i32); - pub const Wait: Self = Self(13i32); - pub const Pin: Self = Self(14i32); - pub const Person: Self = Self(15i32); -} -impl ::core::marker::Copy for CoreCursorType {} -impl ::core::clone::Clone for CoreCursorType { - fn clone(&self) -> Self { - *self - } -} -pub type CoreDispatcher = *mut ::core::ffi::c_void; -#[repr(transparent)] -pub struct CoreDispatcherPriority(pub i32); -impl CoreDispatcherPriority { - pub const Idle: Self = Self(-2i32); - pub const Low: Self = Self(-1i32); - pub const Normal: Self = Self(0i32); - pub const High: Self = Self(1i32); -} -impl ::core::marker::Copy for CoreDispatcherPriority {} -impl ::core::clone::Clone for CoreDispatcherPriority { - fn clone(&self) -> Self { - *self - } -} -#[repr(transparent)] -pub struct CoreIndependentInputFilters(pub u32); -impl CoreIndependentInputFilters { - pub const None: Self = Self(0u32); - pub const MouseButton: Self = Self(1u32); - pub const MouseWheel: Self = Self(2u32); - pub const MouseHover: Self = Self(4u32); - pub const PenWithBarrel: Self = Self(8u32); - pub const PenInverted: Self = Self(16u32); -} -impl ::core::marker::Copy for CoreIndependentInputFilters {} -impl ::core::clone::Clone for CoreIndependentInputFilters { - fn clone(&self) -> Self { - *self - } -} -pub type CoreIndependentInputSource = *mut ::core::ffi::c_void; -pub type CoreIndependentInputSourceController = *mut ::core::ffi::c_void; -#[repr(transparent)] -pub struct CoreInputDeviceTypes(pub u32); -impl CoreInputDeviceTypes { - pub const None: Self = Self(0u32); - pub const Touch: Self = Self(1u32); - pub const Pen: Self = Self(2u32); - pub const Mouse: Self = Self(4u32); -} -impl ::core::marker::Copy for CoreInputDeviceTypes {} -impl ::core::clone::Clone for CoreInputDeviceTypes { - fn clone(&self) -> Self { - *self - } -} -#[repr(C)] -pub struct CorePhysicalKeyStatus { - pub RepeatCount: u32, - pub ScanCode: u32, - pub IsExtendedKey: bool, - pub IsMenuKeyDown: bool, - pub WasKeyDown: bool, - pub IsKeyReleased: bool, -} -impl ::core::marker::Copy for CorePhysicalKeyStatus {} -impl ::core::clone::Clone for CorePhysicalKeyStatus { - fn clone(&self) -> Self { - *self - } -} -#[repr(transparent)] -pub struct CoreProcessEventsOption(pub i32); -impl CoreProcessEventsOption { - pub const ProcessOneAndAllPending: Self = Self(0i32); - pub const ProcessOneIfPresent: Self = Self(1i32); - pub const ProcessUntilQuit: Self = Self(2i32); - pub const ProcessAllIfPresent: Self = Self(3i32); -} -impl ::core::marker::Copy for CoreProcessEventsOption {} -impl ::core::clone::Clone for CoreProcessEventsOption { - fn clone(&self) -> Self { - *self - } -} -#[repr(C)] -#[cfg(feature = "Foundation")] -pub struct CoreProximityEvaluation { - pub Score: i32, - pub AdjustedPoint: super::super::Foundation::Point, -} -#[cfg(feature = "Foundation")] -impl ::core::marker::Copy for CoreProximityEvaluation {} -#[cfg(feature = "Foundation")] -impl ::core::clone::Clone for CoreProximityEvaluation { - fn clone(&self) -> Self { - *self - } -} -#[repr(transparent)] -pub struct CoreProximityEvaluationScore(pub i32); -impl CoreProximityEvaluationScore { - pub const Closest: Self = Self(0i32); - pub const Farthest: Self = Self(2147483647i32); -} -impl ::core::marker::Copy for CoreProximityEvaluationScore {} -impl ::core::clone::Clone for CoreProximityEvaluationScore { - fn clone(&self) -> Self { - *self - } -} -#[repr(transparent)] -pub struct CoreVirtualKeyStates(pub u32); -impl CoreVirtualKeyStates { - pub const None: Self = Self(0u32); - pub const Down: Self = Self(1u32); - pub const Locked: Self = Self(2u32); -} -impl ::core::marker::Copy for CoreVirtualKeyStates {} -impl ::core::clone::Clone for CoreVirtualKeyStates { - fn clone(&self) -> Self { - *self - } -} -pub type CoreWindow = *mut ::core::ffi::c_void; -#[repr(transparent)] -pub struct CoreWindowActivationMode(pub i32); -impl CoreWindowActivationMode { - pub const None: Self = Self(0i32); - pub const Deactivated: Self = Self(1i32); - pub const ActivatedNotForeground: Self = Self(2i32); - pub const ActivatedInForeground: Self = Self(3i32); -} -impl ::core::marker::Copy for CoreWindowActivationMode {} -impl ::core::clone::Clone for CoreWindowActivationMode { - fn clone(&self) -> Self { - *self - } -} -#[repr(transparent)] -pub struct CoreWindowActivationState(pub i32); -impl CoreWindowActivationState { - pub const CodeActivated: Self = Self(0i32); - pub const Deactivated: Self = Self(1i32); - pub const PointerActivated: Self = Self(2i32); -} -impl ::core::marker::Copy for CoreWindowActivationState {} -impl ::core::clone::Clone for CoreWindowActivationState { - fn clone(&self) -> Self { - *self - } -} -pub type CoreWindowDialog = *mut ::core::ffi::c_void; -pub type CoreWindowEventArgs = *mut ::core::ffi::c_void; -#[repr(transparent)] -pub struct CoreWindowFlowDirection(pub i32); -impl CoreWindowFlowDirection { - pub const LeftToRight: Self = Self(0i32); - pub const RightToLeft: Self = Self(1i32); -} -impl ::core::marker::Copy for CoreWindowFlowDirection {} -impl ::core::clone::Clone for CoreWindowFlowDirection { - fn clone(&self) -> Self { - *self - } -} -pub type CoreWindowFlyout = *mut ::core::ffi::c_void; -pub type CoreWindowPopupShowingEventArgs = *mut ::core::ffi::c_void; -pub type CoreWindowResizeManager = *mut ::core::ffi::c_void; -pub type DispatchedHandler = *mut ::core::ffi::c_void; -pub type ICoreAcceleratorKeys = *mut ::core::ffi::c_void; -pub type ICoreInputSourceBase = *mut ::core::ffi::c_void; -pub type ICorePointerInputSource = *mut ::core::ffi::c_void; -pub type ICorePointerInputSource2 = *mut ::core::ffi::c_void; -pub type ICorePointerRedirector = *mut ::core::ffi::c_void; -pub type ICoreWindow = *mut ::core::ffi::c_void; -pub type ICoreWindowEventArgs = *mut ::core::ffi::c_void; -pub type IInitializeWithCoreWindow = *mut ::core::ffi::c_void; -pub type IdleDispatchedHandler = *mut ::core::ffi::c_void; -pub type IdleDispatchedHandlerArgs = *mut ::core::ffi::c_void; -pub type InputEnabledEventArgs = *mut ::core::ffi::c_void; -pub type KeyEventArgs = *mut ::core::ffi::c_void; -pub type PointerEventArgs = *mut ::core::ffi::c_void; -pub type SystemNavigationManager = *mut ::core::ffi::c_void; -pub type TouchHitTestingEventArgs = *mut ::core::ffi::c_void; -pub type VisibilityChangedEventArgs = *mut ::core::ffi::c_void; -pub type WindowActivatedEventArgs = *mut ::core::ffi::c_void; -pub type WindowSizeChangedEventArgs = *mut ::core::ffi::c_void; |