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Diffstat (limited to 'vendor/windows-sys-0.28.0/src/Windows/Win32/Graphics/Direct2D/Common/mod.rs')
-rw-r--r--vendor/windows-sys-0.28.0/src/Windows/Win32/Graphics/Direct2D/Common/mod.rs430
1 files changed, 0 insertions, 430 deletions
diff --git a/vendor/windows-sys-0.28.0/src/Windows/Win32/Graphics/Direct2D/Common/mod.rs b/vendor/windows-sys-0.28.0/src/Windows/Win32/Graphics/Direct2D/Common/mod.rs
deleted file mode 100644
index 55bcd99e5..000000000
--- a/vendor/windows-sys-0.28.0/src/Windows/Win32/Graphics/Direct2D/Common/mod.rs
+++ /dev/null
@@ -1,430 +0,0 @@
-#![allow(non_snake_case, non_camel_case_types, non_upper_case_globals, clashing_extern_declarations, clippy::all)]
-#[link(name = "windows")]
-extern "system" {}
-pub type D2D1_ALPHA_MODE = u32;
-pub const D2D1_ALPHA_MODE_UNKNOWN: D2D1_ALPHA_MODE = 0u32;
-pub const D2D1_ALPHA_MODE_PREMULTIPLIED: D2D1_ALPHA_MODE = 1u32;
-pub const D2D1_ALPHA_MODE_STRAIGHT: D2D1_ALPHA_MODE = 2u32;
-pub const D2D1_ALPHA_MODE_IGNORE: D2D1_ALPHA_MODE = 3u32;
-pub const D2D1_ALPHA_MODE_FORCE_DWORD: D2D1_ALPHA_MODE = 4294967295u32;
-#[repr(C)]
-pub struct D2D1_BEZIER_SEGMENT {
- pub point1: D2D_POINT_2F,
- pub point2: D2D_POINT_2F,
- pub point3: D2D_POINT_2F,
-}
-impl ::core::marker::Copy for D2D1_BEZIER_SEGMENT {}
-impl ::core::clone::Clone for D2D1_BEZIER_SEGMENT {
- fn clone(&self) -> Self {
- *self
- }
-}
-pub type D2D1_BLEND_MODE = u32;
-pub const D2D1_BLEND_MODE_MULTIPLY: D2D1_BLEND_MODE = 0u32;
-pub const D2D1_BLEND_MODE_SCREEN: D2D1_BLEND_MODE = 1u32;
-pub const D2D1_BLEND_MODE_DARKEN: D2D1_BLEND_MODE = 2u32;
-pub const D2D1_BLEND_MODE_LIGHTEN: D2D1_BLEND_MODE = 3u32;
-pub const D2D1_BLEND_MODE_DISSOLVE: D2D1_BLEND_MODE = 4u32;
-pub const D2D1_BLEND_MODE_COLOR_BURN: D2D1_BLEND_MODE = 5u32;
-pub const D2D1_BLEND_MODE_LINEAR_BURN: D2D1_BLEND_MODE = 6u32;
-pub const D2D1_BLEND_MODE_DARKER_COLOR: D2D1_BLEND_MODE = 7u32;
-pub const D2D1_BLEND_MODE_LIGHTER_COLOR: D2D1_BLEND_MODE = 8u32;
-pub const D2D1_BLEND_MODE_COLOR_DODGE: D2D1_BLEND_MODE = 9u32;
-pub const D2D1_BLEND_MODE_LINEAR_DODGE: D2D1_BLEND_MODE = 10u32;
-pub const D2D1_BLEND_MODE_OVERLAY: D2D1_BLEND_MODE = 11u32;
-pub const D2D1_BLEND_MODE_SOFT_LIGHT: D2D1_BLEND_MODE = 12u32;
-pub const D2D1_BLEND_MODE_HARD_LIGHT: D2D1_BLEND_MODE = 13u32;
-pub const D2D1_BLEND_MODE_VIVID_LIGHT: D2D1_BLEND_MODE = 14u32;
-pub const D2D1_BLEND_MODE_LINEAR_LIGHT: D2D1_BLEND_MODE = 15u32;
-pub const D2D1_BLEND_MODE_PIN_LIGHT: D2D1_BLEND_MODE = 16u32;
-pub const D2D1_BLEND_MODE_HARD_MIX: D2D1_BLEND_MODE = 17u32;
-pub const D2D1_BLEND_MODE_DIFFERENCE: D2D1_BLEND_MODE = 18u32;
-pub const D2D1_BLEND_MODE_EXCLUSION: D2D1_BLEND_MODE = 19u32;
-pub const D2D1_BLEND_MODE_HUE: D2D1_BLEND_MODE = 20u32;
-pub const D2D1_BLEND_MODE_SATURATION: D2D1_BLEND_MODE = 21u32;
-pub const D2D1_BLEND_MODE_COLOR: D2D1_BLEND_MODE = 22u32;
-pub const D2D1_BLEND_MODE_LUMINOSITY: D2D1_BLEND_MODE = 23u32;
-pub const D2D1_BLEND_MODE_SUBTRACT: D2D1_BLEND_MODE = 24u32;
-pub const D2D1_BLEND_MODE_DIVISION: D2D1_BLEND_MODE = 25u32;
-pub const D2D1_BLEND_MODE_FORCE_DWORD: D2D1_BLEND_MODE = 4294967295u32;
-pub type D2D1_BORDER_MODE = u32;
-pub const D2D1_BORDER_MODE_SOFT: D2D1_BORDER_MODE = 0u32;
-pub const D2D1_BORDER_MODE_HARD: D2D1_BORDER_MODE = 1u32;
-pub const D2D1_BORDER_MODE_FORCE_DWORD: D2D1_BORDER_MODE = 4294967295u32;
-pub type D2D1_COLORMATRIX_ALPHA_MODE = u32;
-pub const D2D1_COLORMATRIX_ALPHA_MODE_PREMULTIPLIED: D2D1_COLORMATRIX_ALPHA_MODE = 1u32;
-pub const D2D1_COLORMATRIX_ALPHA_MODE_STRAIGHT: D2D1_COLORMATRIX_ALPHA_MODE = 2u32;
-pub const D2D1_COLORMATRIX_ALPHA_MODE_FORCE_DWORD: D2D1_COLORMATRIX_ALPHA_MODE = 4294967295u32;
-#[repr(C)]
-pub struct D2D1_COLOR_F {
- pub r: f32,
- pub g: f32,
- pub b: f32,
- pub a: f32,
-}
-impl ::core::marker::Copy for D2D1_COLOR_F {}
-impl ::core::clone::Clone for D2D1_COLOR_F {
- fn clone(&self) -> Self {
- *self
- }
-}
-pub type D2D1_COMPOSITE_MODE = u32;
-pub const D2D1_COMPOSITE_MODE_SOURCE_OVER: D2D1_COMPOSITE_MODE = 0u32;
-pub const D2D1_COMPOSITE_MODE_DESTINATION_OVER: D2D1_COMPOSITE_MODE = 1u32;
-pub const D2D1_COMPOSITE_MODE_SOURCE_IN: D2D1_COMPOSITE_MODE = 2u32;
-pub const D2D1_COMPOSITE_MODE_DESTINATION_IN: D2D1_COMPOSITE_MODE = 3u32;
-pub const D2D1_COMPOSITE_MODE_SOURCE_OUT: D2D1_COMPOSITE_MODE = 4u32;
-pub const D2D1_COMPOSITE_MODE_DESTINATION_OUT: D2D1_COMPOSITE_MODE = 5u32;
-pub const D2D1_COMPOSITE_MODE_SOURCE_ATOP: D2D1_COMPOSITE_MODE = 6u32;
-pub const D2D1_COMPOSITE_MODE_DESTINATION_ATOP: D2D1_COMPOSITE_MODE = 7u32;
-pub const D2D1_COMPOSITE_MODE_XOR: D2D1_COMPOSITE_MODE = 8u32;
-pub const D2D1_COMPOSITE_MODE_PLUS: D2D1_COMPOSITE_MODE = 9u32;
-pub const D2D1_COMPOSITE_MODE_SOURCE_COPY: D2D1_COMPOSITE_MODE = 10u32;
-pub const D2D1_COMPOSITE_MODE_BOUNDED_SOURCE_COPY: D2D1_COMPOSITE_MODE = 11u32;
-pub const D2D1_COMPOSITE_MODE_MASK_INVERT: D2D1_COMPOSITE_MODE = 12u32;
-pub const D2D1_COMPOSITE_MODE_FORCE_DWORD: D2D1_COMPOSITE_MODE = 4294967295u32;
-pub type D2D1_FIGURE_BEGIN = u32;
-pub const D2D1_FIGURE_BEGIN_FILLED: D2D1_FIGURE_BEGIN = 0u32;
-pub const D2D1_FIGURE_BEGIN_HOLLOW: D2D1_FIGURE_BEGIN = 1u32;
-pub const D2D1_FIGURE_BEGIN_FORCE_DWORD: D2D1_FIGURE_BEGIN = 4294967295u32;
-pub type D2D1_FIGURE_END = u32;
-pub const D2D1_FIGURE_END_OPEN: D2D1_FIGURE_END = 0u32;
-pub const D2D1_FIGURE_END_CLOSED: D2D1_FIGURE_END = 1u32;
-pub const D2D1_FIGURE_END_FORCE_DWORD: D2D1_FIGURE_END = 4294967295u32;
-pub type D2D1_FILL_MODE = u32;
-pub const D2D1_FILL_MODE_ALTERNATE: D2D1_FILL_MODE = 0u32;
-pub const D2D1_FILL_MODE_WINDING: D2D1_FILL_MODE = 1u32;
-pub const D2D1_FILL_MODE_FORCE_DWORD: D2D1_FILL_MODE = 4294967295u32;
-pub type D2D1_PATH_SEGMENT = u32;
-pub const D2D1_PATH_SEGMENT_NONE: D2D1_PATH_SEGMENT = 0u32;
-pub const D2D1_PATH_SEGMENT_FORCE_UNSTROKED: D2D1_PATH_SEGMENT = 1u32;
-pub const D2D1_PATH_SEGMENT_FORCE_ROUND_LINE_JOIN: D2D1_PATH_SEGMENT = 2u32;
-pub const D2D1_PATH_SEGMENT_FORCE_DWORD: D2D1_PATH_SEGMENT = 4294967295u32;
-#[repr(C)]
-#[cfg(feature = "Win32_Graphics_Dxgi_Common")]
-pub struct D2D1_PIXEL_FORMAT {
- pub format: super::super::Dxgi::Common::DXGI_FORMAT,
- pub alphaMode: D2D1_ALPHA_MODE,
-}
-#[cfg(feature = "Win32_Graphics_Dxgi_Common")]
-impl ::core::marker::Copy for D2D1_PIXEL_FORMAT {}
-#[cfg(feature = "Win32_Graphics_Dxgi_Common")]
-impl ::core::clone::Clone for D2D1_PIXEL_FORMAT {
- fn clone(&self) -> Self {
- *self
- }
-}
-pub type D2D1_TURBULENCE_NOISE = u32;
-pub const D2D1_TURBULENCE_NOISE_FRACTAL_SUM: D2D1_TURBULENCE_NOISE = 0u32;
-pub const D2D1_TURBULENCE_NOISE_TURBULENCE: D2D1_TURBULENCE_NOISE = 1u32;
-pub const D2D1_TURBULENCE_NOISE_FORCE_DWORD: D2D1_TURBULENCE_NOISE = 4294967295u32;
-#[repr(C)]
-pub struct D2D_COLOR_F {
- pub r: f32,
- pub g: f32,
- pub b: f32,
- pub a: f32,
-}
-impl ::core::marker::Copy for D2D_COLOR_F {}
-impl ::core::clone::Clone for D2D_COLOR_F {
- fn clone(&self) -> Self {
- *self
- }
-}
-#[repr(C)]
-pub struct D2D_MATRIX_3X2_F {
- pub Anonymous: D2D_MATRIX_3X2_F_0,
-}
-impl ::core::marker::Copy for D2D_MATRIX_3X2_F {}
-impl ::core::clone::Clone for D2D_MATRIX_3X2_F {
- fn clone(&self) -> Self {
- *self
- }
-}
-#[repr(C)]
-pub union D2D_MATRIX_3X2_F_0 {
- pub Anonymous1: D2D_MATRIX_3X2_F_0_0,
- pub Anonymous2: D2D_MATRIX_3X2_F_0_1,
- pub m: [f32; 6],
-}
-impl ::core::marker::Copy for D2D_MATRIX_3X2_F_0 {}
-impl ::core::clone::Clone for D2D_MATRIX_3X2_F_0 {
- fn clone(&self) -> Self {
- *self
- }
-}
-#[repr(C)]
-pub struct D2D_MATRIX_3X2_F_0_0 {
- pub m11: f32,
- pub m12: f32,
- pub m21: f32,
- pub m22: f32,
- pub dx: f32,
- pub dy: f32,
-}
-impl ::core::marker::Copy for D2D_MATRIX_3X2_F_0_0 {}
-impl ::core::clone::Clone for D2D_MATRIX_3X2_F_0_0 {
- fn clone(&self) -> Self {
- *self
- }
-}
-#[repr(C)]
-pub struct D2D_MATRIX_3X2_F_0_1 {
- pub _11: f32,
- pub _12: f32,
- pub _21: f32,
- pub _22: f32,
- pub _31: f32,
- pub _32: f32,
-}
-impl ::core::marker::Copy for D2D_MATRIX_3X2_F_0_1 {}
-impl ::core::clone::Clone for D2D_MATRIX_3X2_F_0_1 {
- fn clone(&self) -> Self {
- *self
- }
-}
-#[repr(C)]
-pub struct D2D_MATRIX_4X3_F {
- pub Anonymous: D2D_MATRIX_4X3_F_0,
-}
-impl ::core::marker::Copy for D2D_MATRIX_4X3_F {}
-impl ::core::clone::Clone for D2D_MATRIX_4X3_F {
- fn clone(&self) -> Self {
- *self
- }
-}
-#[repr(C)]
-pub union D2D_MATRIX_4X3_F_0 {
- pub Anonymous: D2D_MATRIX_4X3_F_0_0,
- pub m: [f32; 12],
-}
-impl ::core::marker::Copy for D2D_MATRIX_4X3_F_0 {}
-impl ::core::clone::Clone for D2D_MATRIX_4X3_F_0 {
- fn clone(&self) -> Self {
- *self
- }
-}
-#[repr(C)]
-pub struct D2D_MATRIX_4X3_F_0_0 {
- pub _11: f32,
- pub _12: f32,
- pub _13: f32,
- pub _21: f32,
- pub _22: f32,
- pub _23: f32,
- pub _31: f32,
- pub _32: f32,
- pub _33: f32,
- pub _41: f32,
- pub _42: f32,
- pub _43: f32,
-}
-impl ::core::marker::Copy for D2D_MATRIX_4X3_F_0_0 {}
-impl ::core::clone::Clone for D2D_MATRIX_4X3_F_0_0 {
- fn clone(&self) -> Self {
- *self
- }
-}
-#[repr(C)]
-pub struct D2D_MATRIX_4X4_F {
- pub Anonymous: D2D_MATRIX_4X4_F_0,
-}
-impl ::core::marker::Copy for D2D_MATRIX_4X4_F {}
-impl ::core::clone::Clone for D2D_MATRIX_4X4_F {
- fn clone(&self) -> Self {
- *self
- }
-}
-#[repr(C)]
-pub union D2D_MATRIX_4X4_F_0 {
- pub Anonymous: D2D_MATRIX_4X4_F_0_0,
- pub m: [f32; 16],
-}
-impl ::core::marker::Copy for D2D_MATRIX_4X4_F_0 {}
-impl ::core::clone::Clone for D2D_MATRIX_4X4_F_0 {
- fn clone(&self) -> Self {
- *self
- }
-}
-#[repr(C)]
-pub struct D2D_MATRIX_4X4_F_0_0 {
- pub _11: f32,
- pub _12: f32,
- pub _13: f32,
- pub _14: f32,
- pub _21: f32,
- pub _22: f32,
- pub _23: f32,
- pub _24: f32,
- pub _31: f32,
- pub _32: f32,
- pub _33: f32,
- pub _34: f32,
- pub _41: f32,
- pub _42: f32,
- pub _43: f32,
- pub _44: f32,
-}
-impl ::core::marker::Copy for D2D_MATRIX_4X4_F_0_0 {}
-impl ::core::clone::Clone for D2D_MATRIX_4X4_F_0_0 {
- fn clone(&self) -> Self {
- *self
- }
-}
-#[repr(C)]
-pub struct D2D_MATRIX_5X4_F {
- pub Anonymous: D2D_MATRIX_5X4_F_0,
-}
-impl ::core::marker::Copy for D2D_MATRIX_5X4_F {}
-impl ::core::clone::Clone for D2D_MATRIX_5X4_F {
- fn clone(&self) -> Self {
- *self
- }
-}
-#[repr(C)]
-pub union D2D_MATRIX_5X4_F_0 {
- pub Anonymous: D2D_MATRIX_5X4_F_0_0,
- pub m: [f32; 20],
-}
-impl ::core::marker::Copy for D2D_MATRIX_5X4_F_0 {}
-impl ::core::clone::Clone for D2D_MATRIX_5X4_F_0 {
- fn clone(&self) -> Self {
- *self
- }
-}
-#[repr(C)]
-pub struct D2D_MATRIX_5X4_F_0_0 {
- pub _11: f32,
- pub _12: f32,
- pub _13: f32,
- pub _14: f32,
- pub _21: f32,
- pub _22: f32,
- pub _23: f32,
- pub _24: f32,
- pub _31: f32,
- pub _32: f32,
- pub _33: f32,
- pub _34: f32,
- pub _41: f32,
- pub _42: f32,
- pub _43: f32,
- pub _44: f32,
- pub _51: f32,
- pub _52: f32,
- pub _53: f32,
- pub _54: f32,
-}
-impl ::core::marker::Copy for D2D_MATRIX_5X4_F_0_0 {}
-impl ::core::clone::Clone for D2D_MATRIX_5X4_F_0_0 {
- fn clone(&self) -> Self {
- *self
- }
-}
-#[repr(C)]
-pub struct D2D_POINT_2F {
- pub x: f32,
- pub y: f32,
-}
-impl ::core::marker::Copy for D2D_POINT_2F {}
-impl ::core::clone::Clone for D2D_POINT_2F {
- fn clone(&self) -> Self {
- *self
- }
-}
-#[repr(C)]
-pub struct D2D_POINT_2U {
- pub x: u32,
- pub y: u32,
-}
-impl ::core::marker::Copy for D2D_POINT_2U {}
-impl ::core::clone::Clone for D2D_POINT_2U {
- fn clone(&self) -> Self {
- *self
- }
-}
-#[repr(C)]
-pub struct D2D_RECT_F {
- pub left: f32,
- pub top: f32,
- pub right: f32,
- pub bottom: f32,
-}
-impl ::core::marker::Copy for D2D_RECT_F {}
-impl ::core::clone::Clone for D2D_RECT_F {
- fn clone(&self) -> Self {
- *self
- }
-}
-#[repr(C)]
-pub struct D2D_RECT_U {
- pub left: u32,
- pub top: u32,
- pub right: u32,
- pub bottom: u32,
-}
-impl ::core::marker::Copy for D2D_RECT_U {}
-impl ::core::clone::Clone for D2D_RECT_U {
- fn clone(&self) -> Self {
- *self
- }
-}
-#[repr(C)]
-pub struct D2D_SIZE_F {
- pub width: f32,
- pub height: f32,
-}
-impl ::core::marker::Copy for D2D_SIZE_F {}
-impl ::core::clone::Clone for D2D_SIZE_F {
- fn clone(&self) -> Self {
- *self
- }
-}
-#[repr(C)]
-pub struct D2D_SIZE_U {
- pub width: u32,
- pub height: u32,
-}
-impl ::core::marker::Copy for D2D_SIZE_U {}
-impl ::core::clone::Clone for D2D_SIZE_U {
- fn clone(&self) -> Self {
- *self
- }
-}
-#[repr(C)]
-pub struct D2D_VECTOR_2F {
- pub x: f32,
- pub y: f32,
-}
-impl ::core::marker::Copy for D2D_VECTOR_2F {}
-impl ::core::clone::Clone for D2D_VECTOR_2F {
- fn clone(&self) -> Self {
- *self
- }
-}
-#[repr(C)]
-pub struct D2D_VECTOR_3F {
- pub x: f32,
- pub y: f32,
- pub z: f32,
-}
-impl ::core::marker::Copy for D2D_VECTOR_3F {}
-impl ::core::clone::Clone for D2D_VECTOR_3F {
- fn clone(&self) -> Self {
- *self
- }
-}
-#[repr(C)]
-pub struct D2D_VECTOR_4F {
- pub x: f32,
- pub y: f32,
- pub z: f32,
- pub w: f32,
-}
-impl ::core::marker::Copy for D2D_VECTOR_4F {}
-impl ::core::clone::Clone for D2D_VECTOR_4F {
- fn clone(&self) -> Self {
- *self
- }
-}
-pub type ID2D1SimplifiedGeometrySink = *mut ::core::ffi::c_void;