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-rw-r--r--vendor/windows-sys/src/Windows/Graphics/DirectX/Direct3D11/mod.rs64
1 files changed, 64 insertions, 0 deletions
diff --git a/vendor/windows-sys/src/Windows/Graphics/DirectX/Direct3D11/mod.rs b/vendor/windows-sys/src/Windows/Graphics/DirectX/Direct3D11/mod.rs
new file mode 100644
index 000000000..7a93a1b8c
--- /dev/null
+++ b/vendor/windows-sys/src/Windows/Graphics/DirectX/Direct3D11/mod.rs
@@ -0,0 +1,64 @@
+#[doc = "*Required features: `\"Graphics_DirectX_Direct3D11\"`*"]
+#[repr(transparent)]
+pub struct Direct3DBindings(pub u32);
+impl Direct3DBindings {
+ pub const VertexBuffer: Self = Self(1u32);
+ pub const IndexBuffer: Self = Self(2u32);
+ pub const ConstantBuffer: Self = Self(4u32);
+ pub const ShaderResource: Self = Self(8u32);
+ pub const StreamOutput: Self = Self(16u32);
+ pub const RenderTarget: Self = Self(32u32);
+ pub const DepthStencil: Self = Self(64u32);
+ pub const UnorderedAccess: Self = Self(128u32);
+ pub const Decoder: Self = Self(512u32);
+ pub const VideoEncoder: Self = Self(1024u32);
+}
+impl ::core::marker::Copy for Direct3DBindings {}
+impl ::core::clone::Clone for Direct3DBindings {
+ fn clone(&self) -> Self {
+ *self
+ }
+}
+#[repr(C)]
+#[doc = "*Required features: `\"Graphics_DirectX_Direct3D11\"`*"]
+pub struct Direct3DMultisampleDescription {
+ pub Count: i32,
+ pub Quality: i32,
+}
+impl ::core::marker::Copy for Direct3DMultisampleDescription {}
+impl ::core::clone::Clone for Direct3DMultisampleDescription {
+ fn clone(&self) -> Self {
+ *self
+ }
+}
+#[repr(C)]
+#[doc = "*Required features: `\"Graphics_DirectX_Direct3D11\"`*"]
+pub struct Direct3DSurfaceDescription {
+ pub Width: i32,
+ pub Height: i32,
+ pub Format: super::DirectXPixelFormat,
+ pub MultisampleDescription: Direct3DMultisampleDescription,
+}
+impl ::core::marker::Copy for Direct3DSurfaceDescription {}
+impl ::core::clone::Clone for Direct3DSurfaceDescription {
+ fn clone(&self) -> Self {
+ *self
+ }
+}
+#[doc = "*Required features: `\"Graphics_DirectX_Direct3D11\"`*"]
+#[repr(transparent)]
+pub struct Direct3DUsage(pub i32);
+impl Direct3DUsage {
+ pub const Default: Self = Self(0i32);
+ pub const Immutable: Self = Self(1i32);
+ pub const Dynamic: Self = Self(2i32);
+ pub const Staging: Self = Self(3i32);
+}
+impl ::core::marker::Copy for Direct3DUsage {}
+impl ::core::clone::Clone for Direct3DUsage {
+ fn clone(&self) -> Self {
+ *self
+ }
+}
+pub type IDirect3DDevice = *mut ::core::ffi::c_void;
+pub type IDirect3DSurface = *mut ::core::ffi::c_void;