diff options
Diffstat (limited to 'vendor/windows-sys/src/Windows/UI/Composition/mod.rs')
-rw-r--r-- | vendor/windows-sys/src/Windows/UI/Composition/mod.rs | 445 |
1 files changed, 0 insertions, 445 deletions
diff --git a/vendor/windows-sys/src/Windows/UI/Composition/mod.rs b/vendor/windows-sys/src/Windows/UI/Composition/mod.rs deleted file mode 100644 index c5a0bd54b..000000000 --- a/vendor/windows-sys/src/Windows/UI/Composition/mod.rs +++ /dev/null @@ -1,445 +0,0 @@ -#[cfg(feature = "UI_Composition_Core")] -pub mod Core; -#[cfg(feature = "UI_Composition_Desktop")] -pub mod Desktop; -#[cfg(feature = "UI_Composition_Diagnostics")] -pub mod Diagnostics; -#[cfg(feature = "UI_Composition_Effects")] -pub mod Effects; -#[cfg(feature = "UI_Composition_Interactions")] -pub mod Interactions; -#[cfg(feature = "UI_Composition_Scenes")] -pub mod Scenes; -pub type AmbientLight = *mut ::core::ffi::c_void; -pub type AnimationController = *mut ::core::ffi::c_void; -#[doc = "*Required features: `\"UI_Composition\"`*"] -#[repr(transparent)] -pub struct AnimationControllerProgressBehavior(pub i32); -impl AnimationControllerProgressBehavior { - pub const Default: Self = Self(0i32); - pub const IncludesDelayTime: Self = Self(1i32); -} -impl ::core::marker::Copy for AnimationControllerProgressBehavior {} -impl ::core::clone::Clone for AnimationControllerProgressBehavior { - fn clone(&self) -> Self { - *self - } -} -#[doc = "*Required features: `\"UI_Composition\"`*"] -#[repr(transparent)] -pub struct AnimationDelayBehavior(pub i32); -impl AnimationDelayBehavior { - pub const SetInitialValueAfterDelay: Self = Self(0i32); - pub const SetInitialValueBeforeDelay: Self = Self(1i32); -} -impl ::core::marker::Copy for AnimationDelayBehavior {} -impl ::core::clone::Clone for AnimationDelayBehavior { - fn clone(&self) -> Self { - *self - } -} -#[doc = "*Required features: `\"UI_Composition\"`*"] -#[repr(transparent)] -pub struct AnimationDirection(pub i32); -impl AnimationDirection { - pub const Normal: Self = Self(0i32); - pub const Reverse: Self = Self(1i32); - pub const Alternate: Self = Self(2i32); - pub const AlternateReverse: Self = Self(3i32); -} -impl ::core::marker::Copy for AnimationDirection {} -impl ::core::clone::Clone for AnimationDirection { - fn clone(&self) -> Self { - *self - } -} -#[doc = "*Required features: `\"UI_Composition\"`*"] -#[repr(transparent)] -pub struct AnimationIterationBehavior(pub i32); -impl AnimationIterationBehavior { - pub const Count: Self = Self(0i32); - pub const Forever: Self = Self(1i32); -} -impl ::core::marker::Copy for AnimationIterationBehavior {} -impl ::core::clone::Clone for AnimationIterationBehavior { - fn clone(&self) -> Self { - *self - } -} -#[doc = "*Required features: `\"UI_Composition\"`*"] -#[repr(transparent)] -pub struct AnimationPropertyAccessMode(pub i32); -impl AnimationPropertyAccessMode { - pub const None: Self = Self(0i32); - pub const ReadOnly: Self = Self(1i32); - pub const WriteOnly: Self = Self(2i32); - pub const ReadWrite: Self = Self(3i32); -} -impl ::core::marker::Copy for AnimationPropertyAccessMode {} -impl ::core::clone::Clone for AnimationPropertyAccessMode { - fn clone(&self) -> Self { - *self - } -} -pub type AnimationPropertyInfo = *mut ::core::ffi::c_void; -#[doc = "*Required features: `\"UI_Composition\"`*"] -#[repr(transparent)] -pub struct AnimationStopBehavior(pub i32); -impl AnimationStopBehavior { - pub const LeaveCurrentValue: Self = Self(0i32); - pub const SetToInitialValue: Self = Self(1i32); - pub const SetToFinalValue: Self = Self(2i32); -} -impl ::core::marker::Copy for AnimationStopBehavior {} -impl ::core::clone::Clone for AnimationStopBehavior { - fn clone(&self) -> Self { - *self - } -} -pub type BackEasingFunction = *mut ::core::ffi::c_void; -pub type BooleanKeyFrameAnimation = *mut ::core::ffi::c_void; -pub type BounceEasingFunction = *mut ::core::ffi::c_void; -pub type BounceScalarNaturalMotionAnimation = *mut ::core::ffi::c_void; -pub type BounceVector2NaturalMotionAnimation = *mut ::core::ffi::c_void; -pub type BounceVector3NaturalMotionAnimation = *mut ::core::ffi::c_void; -pub type CircleEasingFunction = *mut ::core::ffi::c_void; -pub type ColorKeyFrameAnimation = *mut ::core::ffi::c_void; -pub type CompositionAnimation = *mut ::core::ffi::c_void; -pub type CompositionAnimationGroup = *mut ::core::ffi::c_void; -pub type CompositionBackdropBrush = *mut ::core::ffi::c_void; -#[doc = "*Required features: `\"UI_Composition\"`*"] -#[repr(transparent)] -pub struct CompositionBackfaceVisibility(pub i32); -impl CompositionBackfaceVisibility { - pub const Inherit: Self = Self(0i32); - pub const Visible: Self = Self(1i32); - pub const Hidden: Self = Self(2i32); -} -impl ::core::marker::Copy for CompositionBackfaceVisibility {} -impl ::core::clone::Clone for CompositionBackfaceVisibility { - fn clone(&self) -> Self { - *self - } -} -pub type CompositionBatchCompletedEventArgs = *mut ::core::ffi::c_void; -#[doc = "*Required features: `\"UI_Composition\"`*"] -#[repr(transparent)] -pub struct CompositionBatchTypes(pub u32); -impl CompositionBatchTypes { - pub const None: Self = Self(0u32); - pub const Animation: Self = Self(1u32); - pub const Effect: Self = Self(2u32); - pub const InfiniteAnimation: Self = Self(4u32); - pub const AllAnimations: Self = Self(5u32); -} -impl ::core::marker::Copy for CompositionBatchTypes {} -impl ::core::clone::Clone for CompositionBatchTypes { - fn clone(&self) -> Self { - *self - } -} -#[doc = "*Required features: `\"UI_Composition\"`*"] -#[repr(transparent)] -pub struct CompositionBitmapInterpolationMode(pub i32); -impl CompositionBitmapInterpolationMode { - pub const NearestNeighbor: Self = Self(0i32); - pub const Linear: Self = Self(1i32); - pub const MagLinearMinLinearMipLinear: Self = Self(2i32); - pub const MagLinearMinLinearMipNearest: Self = Self(3i32); - pub const MagLinearMinNearestMipLinear: Self = Self(4i32); - pub const MagLinearMinNearestMipNearest: Self = Self(5i32); - pub const MagNearestMinLinearMipLinear: Self = Self(6i32); - pub const MagNearestMinLinearMipNearest: Self = Self(7i32); - pub const MagNearestMinNearestMipLinear: Self = Self(8i32); - pub const MagNearestMinNearestMipNearest: Self = Self(9i32); -} -impl ::core::marker::Copy for CompositionBitmapInterpolationMode {} -impl ::core::clone::Clone for CompositionBitmapInterpolationMode { - fn clone(&self) -> Self { - *self - } -} -#[doc = "*Required features: `\"UI_Composition\"`*"] -#[repr(transparent)] -pub struct CompositionBorderMode(pub i32); -impl CompositionBorderMode { - pub const Inherit: Self = Self(0i32); - pub const Soft: Self = Self(1i32); - pub const Hard: Self = Self(2i32); -} -impl ::core::marker::Copy for CompositionBorderMode {} -impl ::core::clone::Clone for CompositionBorderMode { - fn clone(&self) -> Self { - *self - } -} -pub type CompositionBrush = *mut ::core::ffi::c_void; -pub type CompositionCapabilities = *mut ::core::ffi::c_void; -pub type CompositionClip = *mut ::core::ffi::c_void; -pub type CompositionColorBrush = *mut ::core::ffi::c_void; -pub type CompositionColorGradientStop = *mut ::core::ffi::c_void; -pub type CompositionColorGradientStopCollection = *mut ::core::ffi::c_void; -#[doc = "*Required features: `\"UI_Composition\"`*"] -#[repr(transparent)] -pub struct CompositionColorSpace(pub i32); -impl CompositionColorSpace { - pub const Auto: Self = Self(0i32); - pub const Hsl: Self = Self(1i32); - pub const Rgb: Self = Self(2i32); - pub const HslLinear: Self = Self(3i32); - pub const RgbLinear: Self = Self(4i32); -} -impl ::core::marker::Copy for CompositionColorSpace {} -impl ::core::clone::Clone for CompositionColorSpace { - fn clone(&self) -> Self { - *self - } -} -pub type CompositionCommitBatch = *mut ::core::ffi::c_void; -#[doc = "*Required features: `\"UI_Composition\"`*"] -#[repr(transparent)] -pub struct CompositionCompositeMode(pub i32); -impl CompositionCompositeMode { - pub const Inherit: Self = Self(0i32); - pub const SourceOver: Self = Self(1i32); - pub const DestinationInvert: Self = Self(2i32); - pub const MinBlend: Self = Self(3i32); -} -impl ::core::marker::Copy for CompositionCompositeMode {} -impl ::core::clone::Clone for CompositionCompositeMode { - fn clone(&self) -> Self { - *self - } -} -pub type CompositionContainerShape = *mut ::core::ffi::c_void; -pub type CompositionDrawingSurface = *mut ::core::ffi::c_void; -#[doc = "*Required features: `\"UI_Composition\"`*"] -#[repr(transparent)] -pub struct CompositionDropShadowSourcePolicy(pub i32); -impl CompositionDropShadowSourcePolicy { - pub const Default: Self = Self(0i32); - pub const InheritFromVisualContent: Self = Self(1i32); -} -impl ::core::marker::Copy for CompositionDropShadowSourcePolicy {} -impl ::core::clone::Clone for CompositionDropShadowSourcePolicy { - fn clone(&self) -> Self { - *self - } -} -pub type CompositionEasingFunction = *mut ::core::ffi::c_void; -#[doc = "*Required features: `\"UI_Composition\"`*"] -#[repr(transparent)] -pub struct CompositionEasingFunctionMode(pub i32); -impl CompositionEasingFunctionMode { - pub const In: Self = Self(0i32); - pub const Out: Self = Self(1i32); - pub const InOut: Self = Self(2i32); -} -impl ::core::marker::Copy for CompositionEasingFunctionMode {} -impl ::core::clone::Clone for CompositionEasingFunctionMode { - fn clone(&self) -> Self { - *self - } -} -pub type CompositionEffectBrush = *mut ::core::ffi::c_void; -pub type CompositionEffectFactory = *mut ::core::ffi::c_void; -#[doc = "*Required features: `\"UI_Composition\"`*"] -#[repr(transparent)] -pub struct CompositionEffectFactoryLoadStatus(pub i32); -impl CompositionEffectFactoryLoadStatus { - pub const Success: Self = Self(0i32); - pub const EffectTooComplex: Self = Self(1i32); - pub const Pending: Self = Self(2i32); - pub const Other: Self = Self(-1i32); -} -impl ::core::marker::Copy for CompositionEffectFactoryLoadStatus {} -impl ::core::clone::Clone for CompositionEffectFactoryLoadStatus { - fn clone(&self) -> Self { - *self - } -} -pub type CompositionEffectSourceParameter = *mut ::core::ffi::c_void; -pub type CompositionEllipseGeometry = *mut ::core::ffi::c_void; -pub type CompositionGeometricClip = *mut ::core::ffi::c_void; -pub type CompositionGeometry = *mut ::core::ffi::c_void; -#[doc = "*Required features: `\"UI_Composition\"`*"] -#[repr(transparent)] -pub struct CompositionGetValueStatus(pub i32); -impl CompositionGetValueStatus { - pub const Succeeded: Self = Self(0i32); - pub const TypeMismatch: Self = Self(1i32); - pub const NotFound: Self = Self(2i32); -} -impl ::core::marker::Copy for CompositionGetValueStatus {} -impl ::core::clone::Clone for CompositionGetValueStatus { - fn clone(&self) -> Self { - *self - } -} -pub type CompositionGradientBrush = *mut ::core::ffi::c_void; -#[doc = "*Required features: `\"UI_Composition\"`*"] -#[repr(transparent)] -pub struct CompositionGradientExtendMode(pub i32); -impl CompositionGradientExtendMode { - pub const Clamp: Self = Self(0i32); - pub const Wrap: Self = Self(1i32); - pub const Mirror: Self = Self(2i32); -} -impl ::core::marker::Copy for CompositionGradientExtendMode {} -impl ::core::clone::Clone for CompositionGradientExtendMode { - fn clone(&self) -> Self { - *self - } -} -pub type CompositionGraphicsDevice = *mut ::core::ffi::c_void; -pub type CompositionLight = *mut ::core::ffi::c_void; -pub type CompositionLineGeometry = *mut ::core::ffi::c_void; -pub type CompositionLinearGradientBrush = *mut ::core::ffi::c_void; -#[doc = "*Required features: `\"UI_Composition\"`*"] -#[repr(transparent)] -pub struct CompositionMappingMode(pub i32); -impl CompositionMappingMode { - pub const Absolute: Self = Self(0i32); - pub const Relative: Self = Self(1i32); -} -impl ::core::marker::Copy for CompositionMappingMode {} -impl ::core::clone::Clone for CompositionMappingMode { - fn clone(&self) -> Self { - *self - } -} -pub type CompositionMaskBrush = *mut ::core::ffi::c_void; -pub type CompositionMipmapSurface = *mut ::core::ffi::c_void; -pub type CompositionNineGridBrush = *mut ::core::ffi::c_void; -pub type CompositionObject = *mut ::core::ffi::c_void; -pub type CompositionPath = *mut ::core::ffi::c_void; -pub type CompositionPathGeometry = *mut ::core::ffi::c_void; -pub type CompositionProjectedShadow = *mut ::core::ffi::c_void; -pub type CompositionProjectedShadowCaster = *mut ::core::ffi::c_void; -pub type CompositionProjectedShadowCasterCollection = *mut ::core::ffi::c_void; -pub type CompositionProjectedShadowReceiver = *mut ::core::ffi::c_void; -pub type CompositionProjectedShadowReceiverUnorderedCollection = *mut ::core::ffi::c_void; -pub type CompositionPropertySet = *mut ::core::ffi::c_void; -pub type CompositionRadialGradientBrush = *mut ::core::ffi::c_void; -pub type CompositionRectangleGeometry = *mut ::core::ffi::c_void; -pub type CompositionRoundedRectangleGeometry = *mut ::core::ffi::c_void; -pub type CompositionScopedBatch = *mut ::core::ffi::c_void; -pub type CompositionShadow = *mut ::core::ffi::c_void; -pub type CompositionShape = *mut ::core::ffi::c_void; -pub type CompositionShapeCollection = *mut ::core::ffi::c_void; -pub type CompositionSpriteShape = *mut ::core::ffi::c_void; -#[doc = "*Required features: `\"UI_Composition\"`*"] -#[repr(transparent)] -pub struct CompositionStretch(pub i32); -impl CompositionStretch { - pub const None: Self = Self(0i32); - pub const Fill: Self = Self(1i32); - pub const Uniform: Self = Self(2i32); - pub const UniformToFill: Self = Self(3i32); -} -impl ::core::marker::Copy for CompositionStretch {} -impl ::core::clone::Clone for CompositionStretch { - fn clone(&self) -> Self { - *self - } -} -#[doc = "*Required features: `\"UI_Composition\"`*"] -#[repr(transparent)] -pub struct CompositionStrokeCap(pub i32); -impl CompositionStrokeCap { - pub const Flat: Self = Self(0i32); - pub const Square: Self = Self(1i32); - pub const Round: Self = Self(2i32); - pub const Triangle: Self = Self(3i32); -} -impl ::core::marker::Copy for CompositionStrokeCap {} -impl ::core::clone::Clone for CompositionStrokeCap { - fn clone(&self) -> Self { - *self - } -} -pub type CompositionStrokeDashArray = *mut ::core::ffi::c_void; -#[doc = "*Required features: `\"UI_Composition\"`*"] -#[repr(transparent)] -pub struct CompositionStrokeLineJoin(pub i32); -impl CompositionStrokeLineJoin { - pub const Miter: Self = Self(0i32); - pub const Bevel: Self = Self(1i32); - pub const Round: Self = Self(2i32); - pub const MiterOrBevel: Self = Self(3i32); -} -impl ::core::marker::Copy for CompositionStrokeLineJoin {} -impl ::core::clone::Clone for CompositionStrokeLineJoin { - fn clone(&self) -> Self { - *self - } -} -pub type CompositionSurfaceBrush = *mut ::core::ffi::c_void; -pub type CompositionTarget = *mut ::core::ffi::c_void; -pub type CompositionTransform = *mut ::core::ffi::c_void; -pub type CompositionViewBox = *mut ::core::ffi::c_void; -pub type CompositionVirtualDrawingSurface = *mut ::core::ffi::c_void; -pub type CompositionVisualSurface = *mut ::core::ffi::c_void; -pub type Compositor = *mut ::core::ffi::c_void; -pub type ContainerVisual = *mut ::core::ffi::c_void; -pub type CubicBezierEasingFunction = *mut ::core::ffi::c_void; -pub type DelegatedInkTrailVisual = *mut ::core::ffi::c_void; -pub type DistantLight = *mut ::core::ffi::c_void; -pub type DropShadow = *mut ::core::ffi::c_void; -pub type ElasticEasingFunction = *mut ::core::ffi::c_void; -pub type ExponentialEasingFunction = *mut ::core::ffi::c_void; -pub type ExpressionAnimation = *mut ::core::ffi::c_void; -pub type IAnimationObject = *mut ::core::ffi::c_void; -pub type ICompositionAnimationBase = *mut ::core::ffi::c_void; -pub type ICompositionSupportsSystemBackdrop = *mut ::core::ffi::c_void; -pub type ICompositionSurface = *mut ::core::ffi::c_void; -pub type ICompositionSurfaceFacade = *mut ::core::ffi::c_void; -pub type IVisualElement = *mut ::core::ffi::c_void; -pub type IVisualElement2 = *mut ::core::ffi::c_void; -pub type ImplicitAnimationCollection = *mut ::core::ffi::c_void; -pub type InitialValueExpressionCollection = *mut ::core::ffi::c_void; -#[repr(C)] -#[doc = "*Required features: `\"UI_Composition\"`, `\"Foundation\"`*"] -#[cfg(feature = "Foundation")] -pub struct InkTrailPoint { - pub Point: super::super::Foundation::Point, - pub Radius: f32, -} -#[cfg(feature = "Foundation")] -impl ::core::marker::Copy for InkTrailPoint {} -#[cfg(feature = "Foundation")] -impl ::core::clone::Clone for InkTrailPoint { - fn clone(&self) -> Self { - *self - } -} -pub type InsetClip = *mut ::core::ffi::c_void; -pub type KeyFrameAnimation = *mut ::core::ffi::c_void; -pub type LayerVisual = *mut ::core::ffi::c_void; -pub type LinearEasingFunction = *mut ::core::ffi::c_void; -pub type NaturalMotionAnimation = *mut ::core::ffi::c_void; -pub type PathKeyFrameAnimation = *mut ::core::ffi::c_void; -pub type PointLight = *mut ::core::ffi::c_void; -pub type PowerEasingFunction = *mut ::core::ffi::c_void; -pub type QuaternionKeyFrameAnimation = *mut ::core::ffi::c_void; -pub type RectangleClip = *mut ::core::ffi::c_void; -pub type RedirectVisual = *mut ::core::ffi::c_void; -pub type RenderingDeviceReplacedEventArgs = *mut ::core::ffi::c_void; -pub type ScalarKeyFrameAnimation = *mut ::core::ffi::c_void; -pub type ScalarNaturalMotionAnimation = *mut ::core::ffi::c_void; -pub type ShapeVisual = *mut ::core::ffi::c_void; -pub type SineEasingFunction = *mut ::core::ffi::c_void; -pub type SpotLight = *mut ::core::ffi::c_void; -pub type SpringScalarNaturalMotionAnimation = *mut ::core::ffi::c_void; -pub type SpringVector2NaturalMotionAnimation = *mut ::core::ffi::c_void; -pub type SpringVector3NaturalMotionAnimation = *mut ::core::ffi::c_void; -pub type SpriteVisual = *mut ::core::ffi::c_void; -pub type StepEasingFunction = *mut ::core::ffi::c_void; -pub type Vector2KeyFrameAnimation = *mut ::core::ffi::c_void; -pub type Vector2NaturalMotionAnimation = *mut ::core::ffi::c_void; -pub type Vector3KeyFrameAnimation = *mut ::core::ffi::c_void; -pub type Vector3NaturalMotionAnimation = *mut ::core::ffi::c_void; -pub type Vector4KeyFrameAnimation = *mut ::core::ffi::c_void; -pub type Visual = *mut ::core::ffi::c_void; -pub type VisualCollection = *mut ::core::ffi::c_void; -pub type VisualUnorderedCollection = *mut ::core::ffi::c_void; |