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-rw-r--r--vendor/windows-sys/src/Windows/Win32/Graphics/Direct3D/Dxc/mod.rs106
-rw-r--r--vendor/windows-sys/src/Windows/Win32/Graphics/Direct3D/Fxc/mod.rs74
-rw-r--r--vendor/windows-sys/src/Windows/Win32/Graphics/Direct3D/mod.rs350
3 files changed, 265 insertions, 265 deletions
diff --git a/vendor/windows-sys/src/Windows/Win32/Graphics/Direct3D/Dxc/mod.rs b/vendor/windows-sys/src/Windows/Win32/Graphics/Direct3D/Dxc/mod.rs
index 7417a5823..5c3c8e7fc 100644
--- a/vendor/windows-sys/src/Windows/Win32/Graphics/Direct3D/Dxc/mod.rs
+++ b/vendor/windows-sys/src/Windows/Win32/Graphics/Direct3D/Dxc/mod.rs
@@ -1,4 +1,4 @@
-#[link(name = "windows")]
+#[cfg_attr(windows, link(name = "windows"))]
extern "system" {
#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Dxc\"`*"]
pub fn DxcCreateInstance(rclsid: *const ::windows_sys::core::GUID, riid: *const ::windows_sys::core::GUID, ppv: *mut *mut ::core::ffi::c_void) -> ::windows_sys::core::HRESULT;
@@ -6,6 +6,32 @@ extern "system" {
#[cfg(feature = "Win32_System_Com")]
pub fn DxcCreateInstance2(pmalloc: super::super::super::System::Com::IMalloc, rclsid: *const ::windows_sys::core::GUID, riid: *const ::windows_sys::core::GUID, ppv: *mut *mut ::core::ffi::c_void) -> ::windows_sys::core::HRESULT;
}
+pub type IDxcAssembler = *mut ::core::ffi::c_void;
+pub type IDxcBlob = *mut ::core::ffi::c_void;
+pub type IDxcBlobEncoding = *mut ::core::ffi::c_void;
+pub type IDxcBlobUtf16 = *mut ::core::ffi::c_void;
+pub type IDxcBlobUtf8 = *mut ::core::ffi::c_void;
+pub type IDxcCompiler = *mut ::core::ffi::c_void;
+pub type IDxcCompiler2 = *mut ::core::ffi::c_void;
+pub type IDxcCompiler3 = *mut ::core::ffi::c_void;
+pub type IDxcCompilerArgs = *mut ::core::ffi::c_void;
+pub type IDxcContainerBuilder = *mut ::core::ffi::c_void;
+pub type IDxcContainerReflection = *mut ::core::ffi::c_void;
+pub type IDxcExtraOutputs = *mut ::core::ffi::c_void;
+pub type IDxcIncludeHandler = *mut ::core::ffi::c_void;
+pub type IDxcLibrary = *mut ::core::ffi::c_void;
+pub type IDxcLinker = *mut ::core::ffi::c_void;
+pub type IDxcOperationResult = *mut ::core::ffi::c_void;
+pub type IDxcOptimizer = *mut ::core::ffi::c_void;
+pub type IDxcOptimizerPass = *mut ::core::ffi::c_void;
+pub type IDxcPdbUtils = *mut ::core::ffi::c_void;
+pub type IDxcResult = *mut ::core::ffi::c_void;
+pub type IDxcUtils = *mut ::core::ffi::c_void;
+pub type IDxcValidator = *mut ::core::ffi::c_void;
+pub type IDxcValidator2 = *mut ::core::ffi::c_void;
+pub type IDxcVersionInfo = *mut ::core::ffi::c_void;
+pub type IDxcVersionInfo2 = *mut ::core::ffi::c_void;
+pub type IDxcVersionInfo3 = *mut ::core::ffi::c_void;
pub const CLSID_DxcAssembler: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 3609779048, data2: 63747, data3: 20352, data4: [148, 205, 220, 207, 118, 236, 113, 81] };
pub const CLSID_DxcCompiler: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 1944202643, data2: 59086, data3: 18419, data4: [181, 191, 240, 102, 79, 57, 193, 176] };
pub const CLSID_DxcCompilerArgs: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 1045868162, data2: 8781, data3: 18191, data4: [161, 161, 254, 48, 22, 238, 159, 157] };
@@ -56,6 +82,28 @@ pub const DXC_ARG_SKIP_VALIDATION: &str = "-Vd";
#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Dxc\"`*"]
pub const DXC_ARG_WARNINGS_ARE_ERRORS: &str = "-WX";
#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Dxc\"`*"]
+pub const DXC_EXTRA_OUTPUT_NAME_STDERR: &str = "*stderr*";
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Dxc\"`*"]
+pub const DXC_EXTRA_OUTPUT_NAME_STDOUT: &str = "*stdout*";
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Dxc\"`*"]
+pub const DXC_HASHFLAG_INCLUDES_SOURCE: u32 = 1u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Dxc\"`*"]
+pub const DxcValidatorFlags_Default: u32 = 0u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Dxc\"`*"]
+pub const DxcValidatorFlags_InPlaceEdit: u32 = 1u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Dxc\"`*"]
+pub const DxcValidatorFlags_ModuleOnly: u32 = 4u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Dxc\"`*"]
+pub const DxcValidatorFlags_RootSignatureOnly: u32 = 2u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Dxc\"`*"]
+pub const DxcValidatorFlags_ValidMask: u32 = 7u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Dxc\"`*"]
+pub const DxcVersionInfoFlags_Debug: u32 = 1u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Dxc\"`*"]
+pub const DxcVersionInfoFlags_Internal: u32 = 2u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Dxc\"`*"]
+pub const DxcVersionInfoFlags_None: u32 = 0u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Dxc\"`*"]
pub type DXC_CP = u32;
#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Dxc\"`*"]
pub const DXC_CP_ACP: DXC_CP = 0u32;
@@ -64,12 +112,6 @@ pub const DXC_CP_UTF16: DXC_CP = 1200u32;
#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Dxc\"`*"]
pub const DXC_CP_UTF8: DXC_CP = 65001u32;
#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Dxc\"`*"]
-pub const DXC_EXTRA_OUTPUT_NAME_STDERR: &str = "*stderr*";
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Dxc\"`*"]
-pub const DXC_EXTRA_OUTPUT_NAME_STDOUT: &str = "*stdout*";
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Dxc\"`*"]
-pub const DXC_HASHFLAG_INCLUDES_SOURCE: u32 = 1u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Dxc\"`*"]
pub type DXC_OUT_KIND = i32;
#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Dxc\"`*"]
pub const DXC_OUT_NONE: DXC_OUT_KIND = 0i32;
@@ -120,11 +162,6 @@ impl ::core::clone::Clone for DxcBuffer {
*self
}
}
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Dxc\"`, `\"Win32_System_Com\"`*"]
-#[cfg(feature = "Win32_System_Com")]
-pub type DxcCreateInstance2Proc = ::core::option::Option<unsafe extern "system" fn(pmalloc: super::super::super::System::Com::IMalloc, rclsid: *const ::windows_sys::core::GUID, riid: *const ::windows_sys::core::GUID, ppv: *mut *mut ::core::ffi::c_void) -> ::windows_sys::core::HRESULT>;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Dxc\"`*"]
-pub type DxcCreateInstanceProc = ::core::option::Option<unsafe extern "system" fn(rclsid: *const ::windows_sys::core::GUID, riid: *const ::windows_sys::core::GUID, ppv: *mut *mut ::core::ffi::c_void) -> ::windows_sys::core::HRESULT>;
#[repr(C)]
#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Dxc\"`*"]
pub struct DxcDefine {
@@ -149,45 +186,8 @@ impl ::core::clone::Clone for DxcShaderHash {
*self
}
}
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Dxc\"`, `\"Win32_System_Com\"`*"]
+#[cfg(feature = "Win32_System_Com")]
+pub type DxcCreateInstance2Proc = ::core::option::Option<unsafe extern "system" fn(pmalloc: super::super::super::System::Com::IMalloc, rclsid: *const ::windows_sys::core::GUID, riid: *const ::windows_sys::core::GUID, ppv: *mut *mut ::core::ffi::c_void) -> ::windows_sys::core::HRESULT>;
#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Dxc\"`*"]
-pub const DxcValidatorFlags_Default: u32 = 0u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Dxc\"`*"]
-pub const DxcValidatorFlags_InPlaceEdit: u32 = 1u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Dxc\"`*"]
-pub const DxcValidatorFlags_ModuleOnly: u32 = 4u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Dxc\"`*"]
-pub const DxcValidatorFlags_RootSignatureOnly: u32 = 2u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Dxc\"`*"]
-pub const DxcValidatorFlags_ValidMask: u32 = 7u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Dxc\"`*"]
-pub const DxcVersionInfoFlags_Debug: u32 = 1u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Dxc\"`*"]
-pub const DxcVersionInfoFlags_Internal: u32 = 2u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Dxc\"`*"]
-pub const DxcVersionInfoFlags_None: u32 = 0u32;
-pub type IDxcAssembler = *mut ::core::ffi::c_void;
-pub type IDxcBlob = *mut ::core::ffi::c_void;
-pub type IDxcBlobEncoding = *mut ::core::ffi::c_void;
-pub type IDxcBlobUtf16 = *mut ::core::ffi::c_void;
-pub type IDxcBlobUtf8 = *mut ::core::ffi::c_void;
-pub type IDxcCompiler = *mut ::core::ffi::c_void;
-pub type IDxcCompiler2 = *mut ::core::ffi::c_void;
-pub type IDxcCompiler3 = *mut ::core::ffi::c_void;
-pub type IDxcCompilerArgs = *mut ::core::ffi::c_void;
-pub type IDxcContainerBuilder = *mut ::core::ffi::c_void;
-pub type IDxcContainerReflection = *mut ::core::ffi::c_void;
-pub type IDxcExtraOutputs = *mut ::core::ffi::c_void;
-pub type IDxcIncludeHandler = *mut ::core::ffi::c_void;
-pub type IDxcLibrary = *mut ::core::ffi::c_void;
-pub type IDxcLinker = *mut ::core::ffi::c_void;
-pub type IDxcOperationResult = *mut ::core::ffi::c_void;
-pub type IDxcOptimizer = *mut ::core::ffi::c_void;
-pub type IDxcOptimizerPass = *mut ::core::ffi::c_void;
-pub type IDxcPdbUtils = *mut ::core::ffi::c_void;
-pub type IDxcResult = *mut ::core::ffi::c_void;
-pub type IDxcUtils = *mut ::core::ffi::c_void;
-pub type IDxcValidator = *mut ::core::ffi::c_void;
-pub type IDxcValidator2 = *mut ::core::ffi::c_void;
-pub type IDxcVersionInfo = *mut ::core::ffi::c_void;
-pub type IDxcVersionInfo2 = *mut ::core::ffi::c_void;
-pub type IDxcVersionInfo3 = *mut ::core::ffi::c_void;
+pub type DxcCreateInstanceProc = ::core::option::Option<unsafe extern "system" fn(rclsid: *const ::windows_sys::core::GUID, riid: *const ::windows_sys::core::GUID, ppv: *mut *mut ::core::ffi::c_void) -> ::windows_sys::core::HRESULT>;
diff --git a/vendor/windows-sys/src/Windows/Win32/Graphics/Direct3D/Fxc/mod.rs b/vendor/windows-sys/src/Windows/Win32/Graphics/Direct3D/Fxc/mod.rs
index 1e0a93677..764d8dfc7 100644
--- a/vendor/windows-sys/src/Windows/Win32/Graphics/Direct3D/Fxc/mod.rs
+++ b/vendor/windows-sys/src/Windows/Win32/Graphics/Direct3D/Fxc/mod.rs
@@ -1,4 +1,4 @@
-#[link(name = "windows")]
+#[cfg_attr(windows, link(name = "windows"))]
extern "system" {
#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Fxc\"`*"]
pub fn D3DCompile(psrcdata: *const ::core::ffi::c_void, srcdatasize: usize, psourcename: ::windows_sys::core::PCSTR, pdefines: *const super::D3D_SHADER_MACRO, pinclude: super::ID3DInclude, pentrypoint: ::windows_sys::core::PCSTR, ptarget: ::windows_sys::core::PCSTR, flags1: u32, flags2: u32, ppcode: *mut super::ID3DBlob, pperrormsgs: *mut super::ID3DBlob) -> ::windows_sys::core::HRESULT;
@@ -61,20 +61,6 @@ pub const D3DCOMPILER_DLL_A: &str = "d3dcompiler_47.dll";
#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Fxc\"`*"]
pub const D3DCOMPILER_DLL_W: &str = "d3dcompiler_47.dll";
#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Fxc\"`*"]
-pub type D3DCOMPILER_STRIP_FLAGS = i32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Fxc\"`*"]
-pub const D3DCOMPILER_STRIP_REFLECTION_DATA: D3DCOMPILER_STRIP_FLAGS = 1i32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Fxc\"`*"]
-pub const D3DCOMPILER_STRIP_DEBUG_INFO: D3DCOMPILER_STRIP_FLAGS = 2i32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Fxc\"`*"]
-pub const D3DCOMPILER_STRIP_TEST_BLOBS: D3DCOMPILER_STRIP_FLAGS = 4i32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Fxc\"`*"]
-pub const D3DCOMPILER_STRIP_PRIVATE_DATA: D3DCOMPILER_STRIP_FLAGS = 8i32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Fxc\"`*"]
-pub const D3DCOMPILER_STRIP_ROOT_SIGNATURE: D3DCOMPILER_STRIP_FLAGS = 16i32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Fxc\"`*"]
-pub const D3DCOMPILER_STRIP_FORCE_DWORD: D3DCOMPILER_STRIP_FLAGS = 2147483647i32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Fxc\"`*"]
pub const D3DCOMPILE_ALL_RESOURCES_BOUND: u32 = 2097152u32;
#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Fxc\"`*"]
pub const D3DCOMPILE_AVOID_FLOW_CONTROL: u32 = 512u32;
@@ -141,6 +127,42 @@ pub const D3DCOMPILE_SKIP_VALIDATION: u32 = 2u32;
#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Fxc\"`*"]
pub const D3DCOMPILE_WARNINGS_ARE_ERRORS: u32 = 262144u32;
#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Fxc\"`*"]
+pub const D3D_COMPILER_VERSION: u32 = 47u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Fxc\"`*"]
+pub const D3D_COMPRESS_SHADER_KEEP_ALL_PARTS: u32 = 1u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Fxc\"`*"]
+pub const D3D_DISASM_DISABLE_DEBUG_INFO: u32 = 16u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Fxc\"`*"]
+pub const D3D_DISASM_ENABLE_COLOR_CODE: u32 = 1u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Fxc\"`*"]
+pub const D3D_DISASM_ENABLE_DEFAULT_VALUE_PRINTS: u32 = 2u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Fxc\"`*"]
+pub const D3D_DISASM_ENABLE_INSTRUCTION_CYCLE: u32 = 8u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Fxc\"`*"]
+pub const D3D_DISASM_ENABLE_INSTRUCTION_NUMBERING: u32 = 4u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Fxc\"`*"]
+pub const D3D_DISASM_ENABLE_INSTRUCTION_OFFSET: u32 = 32u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Fxc\"`*"]
+pub const D3D_DISASM_INSTRUCTION_ONLY: u32 = 64u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Fxc\"`*"]
+pub const D3D_DISASM_PRINT_HEX_LITERALS: u32 = 128u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Fxc\"`*"]
+pub const D3D_GET_INST_OFFSETS_INCLUDE_NON_EXECUTABLE: u32 = 1u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Fxc\"`*"]
+pub type D3DCOMPILER_STRIP_FLAGS = i32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Fxc\"`*"]
+pub const D3DCOMPILER_STRIP_REFLECTION_DATA: D3DCOMPILER_STRIP_FLAGS = 1i32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Fxc\"`*"]
+pub const D3DCOMPILER_STRIP_DEBUG_INFO: D3DCOMPILER_STRIP_FLAGS = 2i32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Fxc\"`*"]
+pub const D3DCOMPILER_STRIP_TEST_BLOBS: D3DCOMPILER_STRIP_FLAGS = 4i32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Fxc\"`*"]
+pub const D3DCOMPILER_STRIP_PRIVATE_DATA: D3DCOMPILER_STRIP_FLAGS = 8i32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Fxc\"`*"]
+pub const D3DCOMPILER_STRIP_ROOT_SIGNATURE: D3DCOMPILER_STRIP_FLAGS = 16i32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Fxc\"`*"]
+pub const D3DCOMPILER_STRIP_FORCE_DWORD: D3DCOMPILER_STRIP_FLAGS = 2147483647i32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Fxc\"`*"]
pub type D3D_BLOB_PART = i32;
#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Fxc\"`*"]
pub const D3D_BLOB_INPUT_SIGNATURE_BLOB: D3D_BLOB_PART = 0i32;
@@ -176,28 +198,6 @@ pub const D3D_BLOB_TEST_COMPILE_DETAILS: D3D_BLOB_PART = 32769i32;
pub const D3D_BLOB_TEST_COMPILE_PERF: D3D_BLOB_PART = 32770i32;
#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Fxc\"`*"]
pub const D3D_BLOB_TEST_COMPILE_REPORT: D3D_BLOB_PART = 32771i32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Fxc\"`*"]
-pub const D3D_COMPILER_VERSION: u32 = 47u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Fxc\"`*"]
-pub const D3D_COMPRESS_SHADER_KEEP_ALL_PARTS: u32 = 1u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Fxc\"`*"]
-pub const D3D_DISASM_DISABLE_DEBUG_INFO: u32 = 16u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Fxc\"`*"]
-pub const D3D_DISASM_ENABLE_COLOR_CODE: u32 = 1u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Fxc\"`*"]
-pub const D3D_DISASM_ENABLE_DEFAULT_VALUE_PRINTS: u32 = 2u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Fxc\"`*"]
-pub const D3D_DISASM_ENABLE_INSTRUCTION_CYCLE: u32 = 8u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Fxc\"`*"]
-pub const D3D_DISASM_ENABLE_INSTRUCTION_NUMBERING: u32 = 4u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Fxc\"`*"]
-pub const D3D_DISASM_ENABLE_INSTRUCTION_OFFSET: u32 = 32u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Fxc\"`*"]
-pub const D3D_DISASM_INSTRUCTION_ONLY: u32 = 64u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Fxc\"`*"]
-pub const D3D_DISASM_PRINT_HEX_LITERALS: u32 = 128u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Fxc\"`*"]
-pub const D3D_GET_INST_OFFSETS_INCLUDE_NON_EXECUTABLE: u32 = 1u32;
#[repr(C)]
#[doc = "*Required features: `\"Win32_Graphics_Direct3D_Fxc\"`*"]
pub struct D3D_SHADER_DATA {
diff --git a/vendor/windows-sys/src/Windows/Win32/Graphics/Direct3D/mod.rs b/vendor/windows-sys/src/Windows/Win32/Graphics/Direct3D/mod.rs
index d093a68a6..8b6b2fa8e 100644
--- a/vendor/windows-sys/src/Windows/Win32/Graphics/Direct3D/mod.rs
+++ b/vendor/windows-sys/src/Windows/Win32/Graphics/Direct3D/mod.rs
@@ -2,68 +2,111 @@
pub mod Dxc;
#[cfg(feature = "Win32_Graphics_Direct3D_Fxc")]
pub mod Fxc;
-#[repr(C)]
+pub type ID3DBlob = *mut ::core::ffi::c_void;
+pub type ID3DDestructionNotifier = *mut ::core::ffi::c_void;
+pub type ID3DInclude = *mut ::core::ffi::c_void;
#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub struct D3DMATRIX {
- pub Anonymous: D3DMATRIX_0,
-}
-impl ::core::marker::Copy for D3DMATRIX {}
-impl ::core::clone::Clone for D3DMATRIX {
- fn clone(&self) -> Self {
- *self
- }
-}
-#[repr(C)]
+pub const D3D_COMPONENT_MASK_W: u32 = 8u32;
#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub union D3DMATRIX_0 {
- pub Anonymous: D3DMATRIX_0_0,
- pub m: [f32; 16],
-}
-impl ::core::marker::Copy for D3DMATRIX_0 {}
-impl ::core::clone::Clone for D3DMATRIX_0 {
- fn clone(&self) -> Self {
- *self
- }
-}
-#[repr(C)]
+pub const D3D_COMPONENT_MASK_X: u32 = 1u32;
#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub struct D3DMATRIX_0_0 {
- pub _11: f32,
- pub _12: f32,
- pub _13: f32,
- pub _14: f32,
- pub _21: f32,
- pub _22: f32,
- pub _23: f32,
- pub _24: f32,
- pub _31: f32,
- pub _32: f32,
- pub _33: f32,
- pub _34: f32,
- pub _41: f32,
- pub _42: f32,
- pub _43: f32,
- pub _44: f32,
-}
-impl ::core::marker::Copy for D3DMATRIX_0_0 {}
-impl ::core::clone::Clone for D3DMATRIX_0_0 {
- fn clone(&self) -> Self {
- *self
- }
-}
-#[repr(C)]
+pub const D3D_COMPONENT_MASK_Y: u32 = 2u32;
#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub struct D3DVECTOR {
- pub x: f32,
- pub y: f32,
- pub z: f32,
-}
-impl ::core::marker::Copy for D3DVECTOR {}
-impl ::core::clone::Clone for D3DVECTOR {
- fn clone(&self) -> Self {
- *self
- }
-}
+pub const D3D_COMPONENT_MASK_Z: u32 = 4u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub const D3D_FL9_1_DEFAULT_MAX_ANISOTROPY: u32 = 2u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub const D3D_FL9_1_IA_PRIMITIVE_MAX_COUNT: u32 = 65535u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub const D3D_FL9_1_MAX_TEXTURE_REPEAT: u32 = 128u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub const D3D_FL9_1_REQ_TEXTURE1D_U_DIMENSION: u32 = 2048u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub const D3D_FL9_1_REQ_TEXTURE2D_U_OR_V_DIMENSION: u32 = 2048u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub const D3D_FL9_1_REQ_TEXTURE3D_U_V_OR_W_DIMENSION: u32 = 256u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub const D3D_FL9_1_REQ_TEXTURECUBE_DIMENSION: u32 = 512u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub const D3D_FL9_1_SIMULTANEOUS_RENDER_TARGET_COUNT: u32 = 1u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub const D3D_FL9_2_IA_PRIMITIVE_MAX_COUNT: u32 = 1048575u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub const D3D_FL9_2_MAX_TEXTURE_REPEAT: u32 = 2048u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub const D3D_FL9_3_MAX_TEXTURE_REPEAT: u32 = 8192u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub const D3D_FL9_3_REQ_TEXTURE1D_U_DIMENSION: u32 = 4096u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub const D3D_FL9_3_REQ_TEXTURE2D_U_OR_V_DIMENSION: u32 = 4096u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub const D3D_FL9_3_REQ_TEXTURECUBE_DIMENSION: u32 = 4096u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub const D3D_FL9_3_SIMULTANEOUS_RENDER_TARGET_COUNT: u32 = 4u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub const D3D_SHADER_FEATURE_11_1_DOUBLE_EXTENSIONS: u32 = 32u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub const D3D_SHADER_FEATURE_11_1_SHADER_EXTENSIONS: u32 = 64u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub const D3D_SHADER_FEATURE_64_UAVS: u32 = 8u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub const D3D_SHADER_FEATURE_ATOMIC_INT64_ON_DESCRIPTOR_HEAP_RESOURCE: u32 = 268435456u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub const D3D_SHADER_FEATURE_ATOMIC_INT64_ON_GROUP_SHARED: u32 = 8388608u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub const D3D_SHADER_FEATURE_ATOMIC_INT64_ON_TYPED_RESOURCE: u32 = 4194304u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub const D3D_SHADER_FEATURE_BARYCENTRICS: u32 = 131072u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub const D3D_SHADER_FEATURE_COMPUTE_SHADERS_PLUS_RAW_AND_STRUCTURED_BUFFERS_VIA_SHADER_4_X: u32 = 2u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub const D3D_SHADER_FEATURE_DERIVATIVES_IN_MESH_AND_AMPLIFICATION_SHADERS: u32 = 16777216u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub const D3D_SHADER_FEATURE_DOUBLES: u32 = 1u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub const D3D_SHADER_FEATURE_INNER_COVERAGE: u32 = 1024u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub const D3D_SHADER_FEATURE_INT64_OPS: u32 = 32768u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub const D3D_SHADER_FEATURE_LEVEL_9_COMPARISON_FILTERING: u32 = 128u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub const D3D_SHADER_FEATURE_MINIMUM_PRECISION: u32 = 16u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub const D3D_SHADER_FEATURE_NATIVE_16BIT_OPS: u32 = 262144u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub const D3D_SHADER_FEATURE_RAYTRACING_TIER_1_1: u32 = 1048576u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub const D3D_SHADER_FEATURE_RESOURCE_DESCRIPTOR_HEAP_INDEXING: u32 = 33554432u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub const D3D_SHADER_FEATURE_ROVS: u32 = 4096u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub const D3D_SHADER_FEATURE_SAMPLER_DESCRIPTOR_HEAP_INDEXING: u32 = 67108864u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub const D3D_SHADER_FEATURE_SAMPLER_FEEDBACK: u32 = 2097152u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub const D3D_SHADER_FEATURE_SHADING_RATE: u32 = 524288u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub const D3D_SHADER_FEATURE_STENCIL_REF: u32 = 512u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub const D3D_SHADER_FEATURE_TILED_RESOURCES: u32 = 256u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub const D3D_SHADER_FEATURE_TYPED_UAV_LOAD_ADDITIONAL_FORMATS: u32 = 2048u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub const D3D_SHADER_FEATURE_UAVS_AT_EVERY_STAGE: u32 = 4u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub const D3D_SHADER_FEATURE_VIEWPORT_AND_RT_ARRAY_INDEX_FROM_ANY_SHADER_FEEDING_RASTERIZER: u32 = 8192u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub const D3D_SHADER_FEATURE_VIEW_ID: u32 = 65536u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub const D3D_SHADER_FEATURE_WAVE_MMA: u32 = 134217728u32;
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub const D3D_SHADER_FEATURE_WAVE_OPS: u32 = 16384u32;
+pub const D3D_TEXTURE_LAYOUT_64KB_STANDARD_SWIZZLE: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 1276062179, data2: 16223, data3: 19765, data4: [132, 201, 188, 9, 131, 182, 44, 40] };
+pub const D3D_TEXTURE_LAYOUT_ROW_MAJOR: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 3051103055, data2: 29371, data3: 19436, data4: [151, 5, 140, 242, 88, 223, 107, 108] };
+pub const WKPDID_CommentStringW: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 3491012032, data2: 37096, data3: 20168, data4: [129, 68, 233, 0, 173, 38, 107, 178] };
+pub const WKPDID_D3D12UniqueObjectId: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 456777237, data2: 60420, data3: 19374, data4: [186, 77, 140, 239, 121, 252, 4, 193] };
+pub const WKPDID_D3DDebugObjectName: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 1117490210, data2: 37256, data3: 19212, data4: [135, 66, 172, 176, 191, 133, 194, 0] };
+pub const WKPDID_D3DDebugObjectNameW: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 1288331224, data2: 37407, data3: 17096, data4: [133, 102, 112, 202, 242, 169, 183, 65] };
#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
pub type D3D_CBUFFER_TYPE = i32;
#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
@@ -87,14 +130,6 @@ pub const D3D11_CT_INTERFACE_POINTERS: D3D_CBUFFER_TYPE = 2i32;
#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
pub const D3D11_CT_RESOURCE_BIND_INFO: D3D_CBUFFER_TYPE = 3i32;
#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_COMPONENT_MASK_W: u32 = 8u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_COMPONENT_MASK_X: u32 = 1u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_COMPONENT_MASK_Y: u32 = 2u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_COMPONENT_MASK_Z: u32 = 4u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
pub type D3D_DRIVER_TYPE = i32;
#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
pub const D3D_DRIVER_TYPE_UNKNOWN: D3D_DRIVER_TYPE = 0i32;
@@ -133,36 +168,6 @@ pub const D3D_FEATURE_LEVEL_12_1: D3D_FEATURE_LEVEL = 49408i32;
#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
pub const D3D_FEATURE_LEVEL_12_2: D3D_FEATURE_LEVEL = 49664i32;
#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_FL9_1_DEFAULT_MAX_ANISOTROPY: u32 = 2u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_FL9_1_IA_PRIMITIVE_MAX_COUNT: u32 = 65535u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_FL9_1_MAX_TEXTURE_REPEAT: u32 = 128u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_FL9_1_REQ_TEXTURE1D_U_DIMENSION: u32 = 2048u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_FL9_1_REQ_TEXTURE2D_U_OR_V_DIMENSION: u32 = 2048u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_FL9_1_REQ_TEXTURE3D_U_V_OR_W_DIMENSION: u32 = 256u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_FL9_1_REQ_TEXTURECUBE_DIMENSION: u32 = 512u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_FL9_1_SIMULTANEOUS_RENDER_TARGET_COUNT: u32 = 1u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_FL9_2_IA_PRIMITIVE_MAX_COUNT: u32 = 1048575u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_FL9_2_MAX_TEXTURE_REPEAT: u32 = 2048u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_FL9_3_MAX_TEXTURE_REPEAT: u32 = 8192u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_FL9_3_REQ_TEXTURE1D_U_DIMENSION: u32 = 4096u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_FL9_3_REQ_TEXTURE2D_U_OR_V_DIMENSION: u32 = 4096u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_FL9_3_REQ_TEXTURECUBE_DIMENSION: u32 = 4096u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_FL9_3_SIMULTANEOUS_RENDER_TARGET_COUNT: u32 = 4u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
pub type D3D_INCLUDE_TYPE = i32;
#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
pub const D3D_INCLUDE_LOCAL: D3D_INCLUDE_TYPE = 0i32;
@@ -759,64 +764,6 @@ pub const D3D10_CBF_USERPACKED: D3D_SHADER_CBUFFER_FLAGS = 1i32;
#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
pub const D3D_CBF_FORCE_DWORD: D3D_SHADER_CBUFFER_FLAGS = 2147483647i32;
#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_SHADER_FEATURE_11_1_DOUBLE_EXTENSIONS: u32 = 32u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_SHADER_FEATURE_11_1_SHADER_EXTENSIONS: u32 = 64u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_SHADER_FEATURE_64_UAVS: u32 = 8u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_SHADER_FEATURE_ATOMIC_INT64_ON_DESCRIPTOR_HEAP_RESOURCE: u32 = 268435456u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_SHADER_FEATURE_ATOMIC_INT64_ON_GROUP_SHARED: u32 = 8388608u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_SHADER_FEATURE_ATOMIC_INT64_ON_TYPED_RESOURCE: u32 = 4194304u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_SHADER_FEATURE_BARYCENTRICS: u32 = 131072u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_SHADER_FEATURE_COMPUTE_SHADERS_PLUS_RAW_AND_STRUCTURED_BUFFERS_VIA_SHADER_4_X: u32 = 2u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_SHADER_FEATURE_DERIVATIVES_IN_MESH_AND_AMPLIFICATION_SHADERS: u32 = 16777216u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_SHADER_FEATURE_DOUBLES: u32 = 1u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_SHADER_FEATURE_INNER_COVERAGE: u32 = 1024u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_SHADER_FEATURE_INT64_OPS: u32 = 32768u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_SHADER_FEATURE_LEVEL_9_COMPARISON_FILTERING: u32 = 128u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_SHADER_FEATURE_MINIMUM_PRECISION: u32 = 16u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_SHADER_FEATURE_NATIVE_16BIT_OPS: u32 = 262144u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_SHADER_FEATURE_RAYTRACING_TIER_1_1: u32 = 1048576u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_SHADER_FEATURE_RESOURCE_DESCRIPTOR_HEAP_INDEXING: u32 = 33554432u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_SHADER_FEATURE_ROVS: u32 = 4096u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_SHADER_FEATURE_SAMPLER_DESCRIPTOR_HEAP_INDEXING: u32 = 67108864u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_SHADER_FEATURE_SAMPLER_FEEDBACK: u32 = 2097152u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_SHADER_FEATURE_SHADING_RATE: u32 = 524288u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_SHADER_FEATURE_STENCIL_REF: u32 = 512u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_SHADER_FEATURE_TILED_RESOURCES: u32 = 256u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_SHADER_FEATURE_TYPED_UAV_LOAD_ADDITIONAL_FORMATS: u32 = 2048u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_SHADER_FEATURE_UAVS_AT_EVERY_STAGE: u32 = 4u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_SHADER_FEATURE_VIEWPORT_AND_RT_ARRAY_INDEX_FROM_ANY_SHADER_FEEDING_RASTERIZER: u32 = 8192u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_SHADER_FEATURE_VIEW_ID: u32 = 65536u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_SHADER_FEATURE_WAVE_MMA: u32 = 134217728u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub const D3D_SHADER_FEATURE_WAVE_OPS: u32 = 16384u32;
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
pub type D3D_SHADER_INPUT_FLAGS = i32;
#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
pub const D3D_SIF_USERPACKED: D3D_SHADER_INPUT_FLAGS = 1i32;
@@ -896,18 +843,6 @@ pub const D3D11_SIT_UAV_APPEND_STRUCTURED: D3D_SHADER_INPUT_TYPE = 9i32;
pub const D3D11_SIT_UAV_CONSUME_STRUCTURED: D3D_SHADER_INPUT_TYPE = 10i32;
#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
pub const D3D11_SIT_UAV_RWSTRUCTURED_WITH_COUNTER: D3D_SHADER_INPUT_TYPE = 11i32;
-#[repr(C)]
-#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
-pub struct D3D_SHADER_MACRO {
- pub Name: ::windows_sys::core::PCSTR,
- pub Definition: ::windows_sys::core::PCSTR,
-}
-impl ::core::marker::Copy for D3D_SHADER_MACRO {}
-impl ::core::clone::Clone for D3D_SHADER_MACRO {
- fn clone(&self) -> Self {
- *self
- }
-}
#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
pub type D3D_SHADER_VARIABLE_CLASS = i32;
#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
@@ -1352,14 +1287,79 @@ pub const D3D11_TESSELLATOR_PARTITIONING_POW2: D3D_TESSELLATOR_PARTITIONING = 2i
pub const D3D11_TESSELLATOR_PARTITIONING_FRACTIONAL_ODD: D3D_TESSELLATOR_PARTITIONING = 3i32;
#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
pub const D3D11_TESSELLATOR_PARTITIONING_FRACTIONAL_EVEN: D3D_TESSELLATOR_PARTITIONING = 4i32;
-pub const D3D_TEXTURE_LAYOUT_64KB_STANDARD_SWIZZLE: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 1276062179, data2: 16223, data3: 19765, data4: [132, 201, 188, 9, 131, 182, 44, 40] };
-pub const D3D_TEXTURE_LAYOUT_ROW_MAJOR: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 3051103055, data2: 29371, data3: 19436, data4: [151, 5, 140, 242, 88, 223, 107, 108] };
-pub type ID3DBlob = *mut ::core::ffi::c_void;
-pub type ID3DDestructionNotifier = *mut ::core::ffi::c_void;
-pub type ID3DInclude = *mut ::core::ffi::c_void;
+#[repr(C)]
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub struct D3DMATRIX {
+ pub Anonymous: D3DMATRIX_0,
+}
+impl ::core::marker::Copy for D3DMATRIX {}
+impl ::core::clone::Clone for D3DMATRIX {
+ fn clone(&self) -> Self {
+ *self
+ }
+}
+#[repr(C)]
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub union D3DMATRIX_0 {
+ pub Anonymous: D3DMATRIX_0_0,
+ pub m: [f32; 16],
+}
+impl ::core::marker::Copy for D3DMATRIX_0 {}
+impl ::core::clone::Clone for D3DMATRIX_0 {
+ fn clone(&self) -> Self {
+ *self
+ }
+}
+#[repr(C)]
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub struct D3DMATRIX_0_0 {
+ pub _11: f32,
+ pub _12: f32,
+ pub _13: f32,
+ pub _14: f32,
+ pub _21: f32,
+ pub _22: f32,
+ pub _23: f32,
+ pub _24: f32,
+ pub _31: f32,
+ pub _32: f32,
+ pub _33: f32,
+ pub _34: f32,
+ pub _41: f32,
+ pub _42: f32,
+ pub _43: f32,
+ pub _44: f32,
+}
+impl ::core::marker::Copy for D3DMATRIX_0_0 {}
+impl ::core::clone::Clone for D3DMATRIX_0_0 {
+ fn clone(&self) -> Self {
+ *self
+ }
+}
+#[repr(C)]
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub struct D3DVECTOR {
+ pub x: f32,
+ pub y: f32,
+ pub z: f32,
+}
+impl ::core::marker::Copy for D3DVECTOR {}
+impl ::core::clone::Clone for D3DVECTOR {
+ fn clone(&self) -> Self {
+ *self
+ }
+}
+#[repr(C)]
+#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
+pub struct D3D_SHADER_MACRO {
+ pub Name: ::windows_sys::core::PCSTR,
+ pub Definition: ::windows_sys::core::PCSTR,
+}
+impl ::core::marker::Copy for D3D_SHADER_MACRO {}
+impl ::core::clone::Clone for D3D_SHADER_MACRO {
+ fn clone(&self) -> Self {
+ *self
+ }
+}
#[doc = "*Required features: `\"Win32_Graphics_Direct3D\"`*"]
pub type PFN_DESTRUCTION_CALLBACK = ::core::option::Option<unsafe extern "system" fn(pdata: *mut ::core::ffi::c_void)>;
-pub const WKPDID_CommentStringW: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 3491012032, data2: 37096, data3: 20168, data4: [129, 68, 233, 0, 173, 38, 107, 178] };
-pub const WKPDID_D3D12UniqueObjectId: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 456777237, data2: 60420, data3: 19374, data4: [186, 77, 140, 239, 121, 252, 4, 193] };
-pub const WKPDID_D3DDebugObjectName: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 1117490210, data2: 37256, data3: 19212, data4: [135, 66, 172, 176, 191, 133, 194, 0] };
-pub const WKPDID_D3DDebugObjectNameW: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 1288331224, data2: 37407, data3: 17096, data4: [133, 102, 112, 202, 242, 169, 183, 65] };