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-rw-r--r--vendor/windows-sys/src/Windows/Win32/UI/Animation/mod.rs22
1 files changed, 11 insertions, 11 deletions
diff --git a/vendor/windows-sys/src/Windows/Win32/UI/Animation/mod.rs b/vendor/windows-sys/src/Windows/Win32/UI/Animation/mod.rs
index ea637f32a..bab4b52b9 100644
--- a/vendor/windows-sys/src/Windows/Win32/UI/Animation/mod.rs
+++ b/vendor/windows-sys/src/Windows/Win32/UI/Animation/mod.rs
@@ -37,6 +37,16 @@ pub const UIAnimationTransitionFactory2: ::windows_sys::core::GUID = ::windows_s
pub const UIAnimationTransitionLibrary: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 493036205, data2: 43653, data3: 20213, data4: [168, 40, 134, 215, 16, 103, 209, 69] };
pub const UIAnimationTransitionLibrary2: ::windows_sys::core::GUID = ::windows_sys::core::GUID { data1: 2167379018, data2: 50632, data3: 19673, data4: [176, 166, 179, 218, 128, 47, 34, 141] };
#[doc = "*Required features: `\"Win32_UI_Animation\"`*"]
+pub const UI_ANIMATION_REPEAT_INDEFINITELY: i32 = -1i32;
+#[doc = "*Required features: `\"Win32_UI_Animation\"`*"]
+pub const UI_ANIMATION_REPEAT_INDEFINITELY_CONCLUDE_AT_END: i32 = -1i32;
+#[doc = "*Required features: `\"Win32_UI_Animation\"`*"]
+pub const UI_ANIMATION_REPEAT_INDEFINITELY_CONCLUDE_AT_START: i32 = -2i32;
+#[doc = "*Required features: `\"Win32_UI_Animation\"`*"]
+pub const UI_ANIMATION_SECONDS_EVENTUALLY: i32 = -1i32;
+#[doc = "*Required features: `\"Win32_UI_Animation\"`*"]
+pub const UI_ANIMATION_SECONDS_INFINITE: i32 = -1i32;
+#[doc = "*Required features: `\"Win32_UI_Animation\"`*"]
pub type UI_ANIMATION_DEPENDENCIES = u32;
#[doc = "*Required features: `\"Win32_UI_Animation\"`*"]
pub const UI_ANIMATION_DEPENDENCY_NONE: UI_ANIMATION_DEPENDENCIES = 0u32;
@@ -54,7 +64,6 @@ pub type UI_ANIMATION_IDLE_BEHAVIOR = i32;
pub const UI_ANIMATION_IDLE_BEHAVIOR_CONTINUE: UI_ANIMATION_IDLE_BEHAVIOR = 0i32;
#[doc = "*Required features: `\"Win32_UI_Animation\"`*"]
pub const UI_ANIMATION_IDLE_BEHAVIOR_DISABLE: UI_ANIMATION_IDLE_BEHAVIOR = 1i32;
-pub type UI_ANIMATION_KEYFRAME = isize;
#[doc = "*Required features: `\"Win32_UI_Animation\"`*"]
pub type UI_ANIMATION_MANAGER_STATUS = i32;
#[doc = "*Required features: `\"Win32_UI_Animation\"`*"]
@@ -76,12 +85,6 @@ pub const UI_ANIMATION_PRIORITY_EFFECT_FAILURE: UI_ANIMATION_PRIORITY_EFFECT = 0
#[doc = "*Required features: `\"Win32_UI_Animation\"`*"]
pub const UI_ANIMATION_PRIORITY_EFFECT_DELAY: UI_ANIMATION_PRIORITY_EFFECT = 1i32;
#[doc = "*Required features: `\"Win32_UI_Animation\"`*"]
-pub const UI_ANIMATION_REPEAT_INDEFINITELY: i32 = -1i32;
-#[doc = "*Required features: `\"Win32_UI_Animation\"`*"]
-pub const UI_ANIMATION_REPEAT_INDEFINITELY_CONCLUDE_AT_END: i32 = -1i32;
-#[doc = "*Required features: `\"Win32_UI_Animation\"`*"]
-pub const UI_ANIMATION_REPEAT_INDEFINITELY_CONCLUDE_AT_START: i32 = -2i32;
-#[doc = "*Required features: `\"Win32_UI_Animation\"`*"]
pub type UI_ANIMATION_REPEAT_MODE = i32;
#[doc = "*Required features: `\"Win32_UI_Animation\"`*"]
pub const UI_ANIMATION_REPEAT_MODE_NORMAL: UI_ANIMATION_REPEAT_MODE = 0i32;
@@ -108,10 +111,6 @@ pub const UI_ANIMATION_SCHEDULING_SUCCEEDED: UI_ANIMATION_SCHEDULING_RESULT = 3i
#[doc = "*Required features: `\"Win32_UI_Animation\"`*"]
pub const UI_ANIMATION_SCHEDULING_DEFERRED: UI_ANIMATION_SCHEDULING_RESULT = 4i32;
#[doc = "*Required features: `\"Win32_UI_Animation\"`*"]
-pub const UI_ANIMATION_SECONDS_EVENTUALLY: i32 = -1i32;
-#[doc = "*Required features: `\"Win32_UI_Animation\"`*"]
-pub const UI_ANIMATION_SECONDS_INFINITE: i32 = -1i32;
-#[doc = "*Required features: `\"Win32_UI_Animation\"`*"]
pub type UI_ANIMATION_SLOPE = i32;
#[doc = "*Required features: `\"Win32_UI_Animation\"`*"]
pub const UI_ANIMATION_SLOPE_INCREASING: UI_ANIMATION_SLOPE = 0i32;
@@ -147,3 +146,4 @@ pub type UI_ANIMATION_UPDATE_RESULT = i32;
pub const UI_ANIMATION_UPDATE_NO_CHANGE: UI_ANIMATION_UPDATE_RESULT = 0i32;
#[doc = "*Required features: `\"Win32_UI_Animation\"`*"]
pub const UI_ANIMATION_UPDATE_VARIABLES_CHANGED: UI_ANIMATION_UPDATE_RESULT = 1i32;
+pub type UI_ANIMATION_KEYFRAME = isize;