From 698f8c2f01ea549d77d7dc3338a12e04c11057b9 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Wed, 17 Apr 2024 14:02:58 +0200 Subject: Adding upstream version 1.64.0+dfsg1. Signed-off-by: Daniel Baumann --- vendor/bstr/src/lib.rs | 437 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 437 insertions(+) create mode 100644 vendor/bstr/src/lib.rs (limited to 'vendor/bstr/src/lib.rs') diff --git a/vendor/bstr/src/lib.rs b/vendor/bstr/src/lib.rs new file mode 100644 index 000000000..41142c9c2 --- /dev/null +++ b/vendor/bstr/src/lib.rs @@ -0,0 +1,437 @@ +/*! +A byte string library. + +Byte strings are just like standard Unicode strings with one very important +difference: byte strings are only *conventionally* UTF-8 while Rust's standard +Unicode strings are *guaranteed* to be valid UTF-8. The primary motivation for +byte strings is for handling arbitrary bytes that are mostly UTF-8. + +# Overview + +This crate provides two important traits that provide string oriented methods +on `&[u8]` and `Vec` types: + +* [`ByteSlice`](trait.ByteSlice.html) extends the `[u8]` type with additional + string oriented methods. +* [`ByteVec`](trait.ByteVec.html) extends the `Vec` type with additional + string oriented methods. + +Additionally, this crate provides two concrete byte string types that deref to +`[u8]` and `Vec`. These are useful for storing byte string types, and come +with convenient `std::fmt::Debug` implementations: + +* [`BStr`](struct.BStr.html) is a byte string slice, analogous to `str`. +* [`BString`](struct.BString.html) is an owned growable byte string buffer, + analogous to `String`. + +Additionally, the free function [`B`](fn.B.html) serves as a convenient short +hand for writing byte string literals. + +# Quick examples + +Byte strings build on the existing APIs for `Vec` and `&[u8]`, with +additional string oriented methods. Operations such as iterating over +graphemes, searching for substrings, replacing substrings, trimming and case +conversion are examples of things not provided on the standard library `&[u8]` +APIs but are provided by this crate. For example, this code iterates over all +of occurrences of a subtring: + +``` +use bstr::ByteSlice; + +let s = b"foo bar foo foo quux foo"; + +let mut matches = vec![]; +for start in s.find_iter("foo") { + matches.push(start); +} +assert_eq!(matches, [0, 8, 12, 21]); +``` + +Here's another example showing how to do a search and replace (and also showing +use of the `B` function): + +``` +use bstr::{B, ByteSlice}; + +let old = B("foo ☃☃☃ foo foo quux foo"); +let new = old.replace("foo", "hello"); +assert_eq!(new, B("hello ☃☃☃ hello hello quux hello")); +``` + +And here's an example that shows case conversion, even in the presence of +invalid UTF-8: + +``` +use bstr::{ByteSlice, ByteVec}; + +let mut lower = Vec::from("hello β"); +lower[0] = b'\xFF'; +// lowercase β is uppercased to Β +assert_eq!(lower.to_uppercase(), b"\xFFELLO \xCE\x92"); +``` + +# Convenient debug representation + +When working with byte strings, it is often useful to be able to print them +as if they were byte strings and not sequences of integers. While this crate +cannot affect the `std::fmt::Debug` implementations for `[u8]` and `Vec`, +this crate does provide the `BStr` and `BString` types which have convenient +`std::fmt::Debug` implementations. + +For example, this + +``` +use bstr::ByteSlice; + +let mut bytes = Vec::from("hello β"); +bytes[0] = b'\xFF'; + +println!("{:?}", bytes.as_bstr()); +``` + +will output `"\xFFello β"`. + +This example works because the +[`ByteSlice::as_bstr`](trait.ByteSlice.html#method.as_bstr) +method converts any `&[u8]` to a `&BStr`. + +# When should I use byte strings? + +This library reflects my hypothesis that UTF-8 by convention is a better trade +off in some circumstances than guaranteed UTF-8. It's possible, perhaps even +likely, that this is a niche concern for folks working closely with core text +primitives. + +The first time this idea hit me was in the implementation of Rust's regex +engine. In particular, very little of the internal implementation cares at all +about searching valid UTF-8 encoded strings. Indeed, internally, the +implementation converts `&str` from the API to `&[u8]` fairly quickly and +just deals with raw bytes. UTF-8 match boundaries are then guaranteed by the +finite state machine itself rather than any specific string type. This makes it +possible to not only run regexes on `&str` values, but also on `&[u8]` values. + +Why would you ever want to run a regex on a `&[u8]` though? Well, `&[u8]` is +the fundamental way at which one reads data from all sorts of streams, via the +standard library's [`Read`](https://doc.rust-lang.org/std/io/trait.Read.html) +trait. In particular, there is no platform independent way to determine whether +what you're reading from is some binary file or a human readable text file. +Therefore, if you're writing a program to search files, you probably need to +deal with `&[u8]` directly unless you're okay with first converting it to a +`&str` and dropping any bytes that aren't valid UTF-8. (Or otherwise determine +the encoding---which is often impractical---and perform a transcoding step.) +Often, the simplest and most robust way to approach this is to simply treat the +contents of a file as if it were mostly valid UTF-8 and pass through invalid +UTF-8 untouched. This may not be the most correct approach though! + +One case in particular exacerbates these issues, and that's memory mapping +a file. When you memory map a file, that file may be gigabytes big, but all +you get is a `&[u8]`. Converting that to a `&str` all in one go is generally +not a good idea because of the costs associated with doing so, and also +because it generally causes one to do two passes over the data instead of +one, which is quite undesirable. It is of course usually possible to do it an +incremental way by only parsing chunks at a time, but this is often complex to +do or impractical. For example, many regex engines only accept one contiguous +sequence of bytes at a time with no way to perform incremental matching. + +In summary, conventional UTF-8 byte strings provided by this library are +definitely useful in some limited circumstances, but how useful they are more +broadly isn't clear yet. + +# `bstr` in public APIs + +Since this library is not yet `1.0`, you should not use it in the public API of +your crates until it hits `1.0` (unless you're OK with with tracking breaking +releases of `bstr`). It is expected that `bstr 1.0` will be released before +2022. + +In general, it should be possible to avoid putting anything in this crate into +your public APIs. Namely, you should never need to use the `ByteSlice` or +`ByteVec` traits as bounds on public APIs, since their only purpose is to +extend the methods on the concrete types `[u8]` and `Vec`, respectively. +Similarly, it should not be necessary to put either the `BStr` or `BString` +types into public APIs. If you want to use them internally, then they can +be converted to/from `[u8]`/`Vec` as needed. + +# Differences with standard strings + +The primary difference between `[u8]` and `str` is that the former is +conventionally UTF-8 while the latter is guaranteed to be UTF-8. The phrase +"conventionally UTF-8" means that a `[u8]` may contain bytes that do not form +a valid UTF-8 sequence, but operations defined on the type in this crate are +generally most useful on valid UTF-8 sequences. For example, iterating over +Unicode codepoints or grapheme clusters is an operation that is only defined +on valid UTF-8. Therefore, when invalid UTF-8 is encountered, the Unicode +replacement codepoint is substituted. Thus, a byte string that is not UTF-8 at +all is of limited utility when using these crate. + +However, not all operations on byte strings are specifically Unicode aware. For +example, substring search has no specific Unicode semantics ascribed to it. It +works just as well for byte strings that are completely valid UTF-8 as for byte +strings that contain no valid UTF-8 at all. Similarly for replacements and +various other operations that do not need any Unicode specific tailoring. + +Aside from the difference in how UTF-8 is handled, the APIs between `[u8]` and +`str` (and `Vec` and `String`) are intentionally very similar, including +maintaining the same behavior for corner cases in things like substring +splitting. There are, however, some differences: + +* Substring search is not done with `matches`, but instead, `find_iter`. + In general, this crate does not define any generic + [`Pattern`](https://doc.rust-lang.org/std/str/pattern/trait.Pattern.html) + infrastructure, and instead prefers adding new methods for different + argument types. For example, `matches` can search by a `char` or a `&str`, + where as `find_iter` can only search by a byte string. `find_char` can be + used for searching by a `char`. +* Since `SliceConcatExt` in the standard library is unstable, it is not + possible to reuse that to implement `join` and `concat` methods. Instead, + [`join`](fn.join.html) and [`concat`](fn.concat.html) are provided as free + functions that perform a similar task. +* This library bundles in a few more Unicode operations, such as grapheme, + word and sentence iterators. More operations, such as normalization and + case folding, may be provided in the future. +* Some `String`/`str` APIs will panic if a particular index was not on a valid + UTF-8 code unit sequence boundary. Conversely, no such checking is performed + in this crate, as is consistent with treating byte strings as a sequence of + bytes. This means callers are responsible for maintaining a UTF-8 invariant + if that's important. +* Some routines provided by this crate, such as `starts_with_str`, have a + `_str` suffix to differentiate them from similar routines already defined + on the `[u8]` type. The difference is that `starts_with` requires its + parameter to be a `&[u8]`, where as `starts_with_str` permits its parameter + to by anything that implements `AsRef<[u8]>`, which is more flexible. This + means you can write `bytes.starts_with_str("☃")` instead of + `bytes.starts_with("☃".as_bytes())`. + +Otherwise, you should find most of the APIs between this crate and the standard +library string APIs to be very similar, if not identical. + +# Handling of invalid UTF-8 + +Since byte strings are only *conventionally* UTF-8, there is no guarantee +that byte strings contain valid UTF-8. Indeed, it is perfectly legal for a +byte string to contain arbitrary bytes. However, since this library defines +a *string* type, it provides many operations specified by Unicode. These +operations are typically only defined over codepoints, and thus have no real +meaning on bytes that are invalid UTF-8 because they do not map to a particular +codepoint. + +For this reason, whenever operations defined only on codepoints are used, this +library will automatically convert invalid UTF-8 to the Unicode replacement +codepoint, `U+FFFD`, which looks like this: `�`. For example, an +[iterator over codepoints](struct.Chars.html) will yield a Unicode +replacement codepoint whenever it comes across bytes that are not valid UTF-8: + +``` +use bstr::ByteSlice; + +let bs = b"a\xFF\xFFz"; +let chars: Vec = bs.chars().collect(); +assert_eq!(vec!['a', '\u{FFFD}', '\u{FFFD}', 'z'], chars); +``` + +There are a few ways in which invalid bytes can be substituted with a Unicode +replacement codepoint. One way, not used by this crate, is to replace every +individual invalid byte with a single replacement codepoint. In contrast, the +approach this crate uses is called the "substitution of maximal subparts," as +specified by the Unicode Standard (Chapter 3, Section 9). (This approach is +also used by [W3C's Encoding Standard](https://www.w3.org/TR/encoding/).) In +this strategy, a replacement codepoint is inserted whenever a byte is found +that cannot possibly lead to a valid UTF-8 code unit sequence. If there were +previous bytes that represented a *prefix* of a well-formed UTF-8 code unit +sequence, then all of those bytes (up to 3) are substituted with a single +replacement codepoint. For example: + +``` +use bstr::ByteSlice; + +let bs = b"a\xF0\x9F\x87z"; +let chars: Vec = bs.chars().collect(); +// The bytes \xF0\x9F\x87 could lead to a valid UTF-8 sequence, but 3 of them +// on their own are invalid. Only one replacement codepoint is substituted, +// which demonstrates the "substitution of maximal subparts" strategy. +assert_eq!(vec!['a', '\u{FFFD}', 'z'], chars); +``` + +If you do need to access the raw bytes for some reason in an iterator like +`Chars`, then you should use the iterator's "indices" variant, which gives +the byte offsets containing the invalid UTF-8 bytes that were substituted with +the replacement codepoint. For example: + +``` +use bstr::{B, ByteSlice}; + +let bs = b"a\xE2\x98z"; +let chars: Vec<(usize, usize, char)> = bs.char_indices().collect(); +// Even though the replacement codepoint is encoded as 3 bytes itself, the +// byte range given here is only two bytes, corresponding to the original +// raw bytes. +assert_eq!(vec![(0, 1, 'a'), (1, 3, '\u{FFFD}'), (3, 4, 'z')], chars); + +// Thus, getting the original raw bytes is as simple as slicing the original +// byte string: +let chars: Vec<&[u8]> = bs.char_indices().map(|(s, e, _)| &bs[s..e]).collect(); +assert_eq!(vec![B("a"), B(b"\xE2\x98"), B("z")], chars); +``` + +# File paths and OS strings + +One of the premiere features of Rust's standard library is how it handles file +paths. In particular, it makes it very hard to write incorrect code while +simultaneously providing a correct cross platform abstraction for manipulating +file paths. The key challenge that one faces with file paths across platforms +is derived from the following observations: + +* On most Unix-like systems, file paths are an arbitrary sequence of bytes. +* On Windows, file paths are an arbitrary sequence of 16-bit integers. + +(In both cases, certain sequences aren't allowed. For example a `NUL` byte is +not allowed in either case. But we can ignore this for the purposes of this +section.) + +Byte strings, like the ones provided in this crate, line up really well with +file paths on Unix like systems, which are themselves just arbitrary sequences +of bytes. It turns out that if you treat them as "mostly UTF-8," then things +work out pretty well. On the contrary, byte strings _don't_ really work +that well on Windows because it's not possible to correctly roundtrip file +paths between 16-bit integers and something that looks like UTF-8 _without_ +explicitly defining an encoding to do this for you, which is anathema to byte +strings, which are just bytes. + +Rust's standard library elegantly solves this problem by specifying an +internal encoding for file paths that's only used on Windows called +[WTF-8](https://simonsapin.github.io/wtf-8/). Its key properties are that they +permit losslessly roundtripping file paths on Windows by extending UTF-8 to +support an encoding of surrogate codepoints, while simultaneously supporting +zero-cost conversion from Rust's Unicode strings to file paths. (Since UTF-8 is +a proper subset of WTF-8.) + +The fundamental point at which the above strategy fails is when you want to +treat file paths as things that look like strings in a zero cost way. In most +cases, this is actually the wrong thing to do, but some cases call for it, +for example, glob or regex matching on file paths. This is because WTF-8 is +treated as an internal implementation detail, and there is no way to access +those bytes via a public API. Therefore, such consumers are limited in what +they can do: + +1. One could re-implement WTF-8 and re-encode file paths on Windows to WTF-8 + by accessing their underlying 16-bit integer representation. Unfortunately, + this isn't zero cost (it introduces a second WTF-8 decoding step) and it's + not clear this is a good thing to do, since WTF-8 should ideally remain an + internal implementation detail. +2. One could instead declare that they will not handle paths on Windows that + are not valid UTF-16, and return an error when one is encountered. +3. Like (2), but instead of returning an error, lossily decode the file path + on Windows that isn't valid UTF-16 into UTF-16 by replacing invalid bytes + with the Unicode replacement codepoint. + +While this library may provide facilities for (1) in the future, currently, +this library only provides facilities for (2) and (3). In particular, a suite +of conversion functions are provided that permit converting between byte +strings, OS strings and file paths. For owned byte strings, they are: + +* [`ByteVec::from_os_string`](trait.ByteVec.html#method.from_os_string) +* [`ByteVec::from_os_str_lossy`](trait.ByteVec.html#method.from_os_str_lossy) +* [`ByteVec::from_path_buf`](trait.ByteVec.html#method.from_path_buf) +* [`ByteVec::from_path_lossy`](trait.ByteVec.html#method.from_path_lossy) +* [`ByteVec::into_os_string`](trait.ByteVec.html#method.into_os_string) +* [`ByteVec::into_os_string_lossy`](trait.ByteVec.html#method.into_os_string_lossy) +* [`ByteVec::into_path_buf`](trait.ByteVec.html#method.into_path_buf) +* [`ByteVec::into_path_buf_lossy`](trait.ByteVec.html#method.into_path_buf_lossy) + +For byte string slices, they are: + +* [`ByteSlice::from_os_str`](trait.ByteSlice.html#method.from_os_str) +* [`ByteSlice::from_path`](trait.ByteSlice.html#method.from_path) +* [`ByteSlice::to_os_str`](trait.ByteSlice.html#method.to_os_str) +* [`ByteSlice::to_os_str_lossy`](trait.ByteSlice.html#method.to_os_str_lossy) +* [`ByteSlice::to_path`](trait.ByteSlice.html#method.to_path) +* [`ByteSlice::to_path_lossy`](trait.ByteSlice.html#method.to_path_lossy) + +On Unix, all of these conversions are rigorously zero cost, which gives one +a way to ergonomically deal with raw file paths exactly as they are using +normal string-related functions. On Windows, these conversion routines perform +a UTF-8 check and either return an error or lossily decode the file path +into valid UTF-8, depending on which function you use. This means that you +cannot roundtrip all file paths on Windows correctly using these conversion +routines. However, this may be an acceptable downside since such file paths +are exceptionally rare. Moreover, roundtripping isn't always necessary, for +example, if all you're doing is filtering based on file paths. + +The reason why using byte strings for this is potentially superior than the +standard library's approach is that a lot of Rust code is already lossily +converting file paths to Rust's Unicode strings, which are required to be valid +UTF-8, and thus contain latent bugs on Unix where paths with invalid UTF-8 are +not terribly uncommon. If you instead use byte strings, then you're guaranteed +to write correct code for Unix, at the cost of getting a corner case wrong on +Windows. +*/ + +#![cfg_attr(not(feature = "std"), no_std)] + +pub use crate::bstr::BStr; +#[cfg(feature = "std")] +pub use crate::bstring::BString; +pub use crate::ext_slice::{ + ByteSlice, Bytes, Fields, FieldsWith, Find, FindReverse, Finder, + FinderReverse, Lines, LinesWithTerminator, Split, SplitN, SplitNReverse, + SplitReverse, B, +}; +#[cfg(feature = "std")] +pub use crate::ext_vec::{concat, join, ByteVec, DrainBytes, FromUtf8Error}; +#[cfg(feature = "unicode")] +pub use crate::unicode::{ + GraphemeIndices, Graphemes, SentenceIndices, Sentences, WordIndices, + Words, WordsWithBreakIndices, WordsWithBreaks, +}; +pub use crate::utf8::{ + decode as decode_utf8, decode_last as decode_last_utf8, CharIndices, + Chars, Utf8Chunk, Utf8Chunks, Utf8Error, +}; + +mod ascii; +mod bstr; +#[cfg(feature = "std")] +mod bstring; +mod byteset; +mod ext_slice; +#[cfg(feature = "std")] +mod ext_vec; +mod impls; +#[cfg(feature = "std")] +pub mod io; +#[cfg(test)] +mod tests; +#[cfg(feature = "unicode")] +mod unicode; +mod utf8; + +#[cfg(test)] +mod apitests { + use crate::bstr::BStr; + use crate::bstring::BString; + use crate::ext_slice::{Finder, FinderReverse}; + + #[test] + fn oibits() { + use std::panic::{RefUnwindSafe, UnwindSafe}; + + fn assert_send() {} + fn assert_sync() {} + fn assert_unwind_safe() {} + + assert_send::<&BStr>(); + assert_sync::<&BStr>(); + assert_unwind_safe::<&BStr>(); + assert_send::(); + assert_sync::(); + assert_unwind_safe::(); + + assert_send::>(); + assert_sync::>(); + assert_unwind_safe::>(); + assert_send::>(); + assert_sync::>(); + assert_unwind_safe::>(); + } +} -- cgit v1.2.3