From 4e8199b572f2035b7749cba276ece3a26630d23e Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Wed, 17 Apr 2024 14:18:21 +0200 Subject: Adding upstream version 1.67.1+dfsg1. Signed-off-by: Daniel Baumann --- .../Windows/Win32/Graphics/Direct2D/Common/mod.rs | 72 +++++++++++----------- 1 file changed, 36 insertions(+), 36 deletions(-) (limited to 'vendor/windows-sys/src/Windows/Win32/Graphics/Direct2D/Common') diff --git a/vendor/windows-sys/src/Windows/Win32/Graphics/Direct2D/Common/mod.rs b/vendor/windows-sys/src/Windows/Win32/Graphics/Direct2D/Common/mod.rs index 89ee176ec..739b900c2 100644 --- a/vendor/windows-sys/src/Windows/Win32/Graphics/Direct2D/Common/mod.rs +++ b/vendor/windows-sys/src/Windows/Win32/Graphics/Direct2D/Common/mod.rs @@ -1,3 +1,4 @@ +pub type ID2D1SimplifiedGeometrySink = *mut ::core::ffi::c_void; #[doc = "*Required features: `\"Win32_Graphics_Direct2D_Common\"`*"] pub type D2D1_2DAFFINETRANSFORM_INTERPOLATION_MODE = u32; #[doc = "*Required features: `\"Win32_Graphics_Direct2D_Common\"`*"] @@ -26,19 +27,6 @@ pub const D2D1_ALPHA_MODE_STRAIGHT: D2D1_ALPHA_MODE = 2u32; pub const D2D1_ALPHA_MODE_IGNORE: D2D1_ALPHA_MODE = 3u32; #[doc = "*Required features: `\"Win32_Graphics_Direct2D_Common\"`*"] pub const D2D1_ALPHA_MODE_FORCE_DWORD: D2D1_ALPHA_MODE = 4294967295u32; -#[repr(C)] -#[doc = "*Required features: `\"Win32_Graphics_Direct2D_Common\"`*"] -pub struct D2D1_BEZIER_SEGMENT { - pub point1: D2D_POINT_2F, - pub point2: D2D_POINT_2F, - pub point3: D2D_POINT_2F, -} -impl ::core::marker::Copy for D2D1_BEZIER_SEGMENT {} -impl ::core::clone::Clone for D2D1_BEZIER_SEGMENT { - fn clone(&self) -> Self { - *self - } -} #[doc = "*Required features: `\"Win32_Graphics_Direct2D_Common\"`*"] pub type D2D1_BLEND_MODE = u32; #[doc = "*Required features: `\"Win32_Graphics_Direct2D_Common\"`*"] @@ -111,20 +99,6 @@ pub const D2D1_COLORMATRIX_ALPHA_MODE_PREMULTIPLIED: D2D1_COLORMATRIX_ALPHA_MODE pub const D2D1_COLORMATRIX_ALPHA_MODE_STRAIGHT: D2D1_COLORMATRIX_ALPHA_MODE = 2u32; #[doc = "*Required features: `\"Win32_Graphics_Direct2D_Common\"`*"] pub const D2D1_COLORMATRIX_ALPHA_MODE_FORCE_DWORD: D2D1_COLORMATRIX_ALPHA_MODE = 4294967295u32; -#[repr(C)] -#[doc = "*Required features: `\"Win32_Graphics_Direct2D_Common\"`*"] -pub struct D2D1_COLOR_F { - pub r: f32, - pub g: f32, - pub b: f32, - pub a: f32, -} -impl ::core::marker::Copy for D2D1_COLOR_F {} -impl ::core::clone::Clone for D2D1_COLOR_F { - fn clone(&self) -> Self { - *self - } -} #[doc = "*Required features: `\"Win32_Graphics_Direct2D_Common\"`*"] pub type D2D1_COMPOSITE_MODE = u32; #[doc = "*Required features: `\"Win32_Graphics_Direct2D_Common\"`*"] @@ -189,6 +163,41 @@ pub const D2D1_PATH_SEGMENT_FORCE_UNSTROKED: D2D1_PATH_SEGMENT = 1u32; pub const D2D1_PATH_SEGMENT_FORCE_ROUND_LINE_JOIN: D2D1_PATH_SEGMENT = 2u32; #[doc = "*Required features: `\"Win32_Graphics_Direct2D_Common\"`*"] pub const D2D1_PATH_SEGMENT_FORCE_DWORD: D2D1_PATH_SEGMENT = 4294967295u32; +#[doc = "*Required features: `\"Win32_Graphics_Direct2D_Common\"`*"] +pub type D2D1_TURBULENCE_NOISE = u32; +#[doc = "*Required features: `\"Win32_Graphics_Direct2D_Common\"`*"] +pub const D2D1_TURBULENCE_NOISE_FRACTAL_SUM: D2D1_TURBULENCE_NOISE = 0u32; +#[doc = "*Required features: `\"Win32_Graphics_Direct2D_Common\"`*"] +pub const D2D1_TURBULENCE_NOISE_TURBULENCE: D2D1_TURBULENCE_NOISE = 1u32; +#[doc = "*Required features: `\"Win32_Graphics_Direct2D_Common\"`*"] +pub const D2D1_TURBULENCE_NOISE_FORCE_DWORD: D2D1_TURBULENCE_NOISE = 4294967295u32; +#[repr(C)] +#[doc = "*Required features: `\"Win32_Graphics_Direct2D_Common\"`*"] +pub struct D2D1_BEZIER_SEGMENT { + pub point1: D2D_POINT_2F, + pub point2: D2D_POINT_2F, + pub point3: D2D_POINT_2F, +} +impl ::core::marker::Copy for D2D1_BEZIER_SEGMENT {} +impl ::core::clone::Clone for D2D1_BEZIER_SEGMENT { + fn clone(&self) -> Self { + *self + } +} +#[repr(C)] +#[doc = "*Required features: `\"Win32_Graphics_Direct2D_Common\"`*"] +pub struct D2D1_COLOR_F { + pub r: f32, + pub g: f32, + pub b: f32, + pub a: f32, +} +impl ::core::marker::Copy for D2D1_COLOR_F {} +impl ::core::clone::Clone for D2D1_COLOR_F { + fn clone(&self) -> Self { + *self + } +} #[repr(C)] #[doc = "*Required features: `\"Win32_Graphics_Direct2D_Common\"`, `\"Win32_Graphics_Dxgi_Common\"`*"] #[cfg(feature = "Win32_Graphics_Dxgi_Common")] @@ -204,14 +213,6 @@ impl ::core::clone::Clone for D2D1_PIXEL_FORMAT { *self } } -#[doc = "*Required features: `\"Win32_Graphics_Direct2D_Common\"`*"] -pub type D2D1_TURBULENCE_NOISE = u32; -#[doc = "*Required features: `\"Win32_Graphics_Direct2D_Common\"`*"] -pub const D2D1_TURBULENCE_NOISE_FRACTAL_SUM: D2D1_TURBULENCE_NOISE = 0u32; -#[doc = "*Required features: `\"Win32_Graphics_Direct2D_Common\"`*"] -pub const D2D1_TURBULENCE_NOISE_TURBULENCE: D2D1_TURBULENCE_NOISE = 1u32; -#[doc = "*Required features: `\"Win32_Graphics_Direct2D_Common\"`*"] -pub const D2D1_TURBULENCE_NOISE_FORCE_DWORD: D2D1_TURBULENCE_NOISE = 4294967295u32; #[repr(C)] #[doc = "*Required features: `\"Win32_Graphics_Direct2D_Common\"`*"] pub struct D2D_COLOR_F { @@ -544,4 +545,3 @@ impl ::core::clone::Clone for D2D_VECTOR_4F { *self } } -pub type ID2D1SimplifiedGeometrySink = *mut ::core::ffi::c_void; -- cgit v1.2.3