From 698f8c2f01ea549d77d7dc3338a12e04c11057b9 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Wed, 17 Apr 2024 14:02:58 +0200 Subject: Adding upstream version 1.64.0+dfsg1. Signed-off-by: Daniel Baumann --- .../Windows/Win32/UI/Input/XboxController/mod.rs | 275 +++++++++++++++++++++ 1 file changed, 275 insertions(+) create mode 100644 vendor/windows-sys/src/Windows/Win32/UI/Input/XboxController/mod.rs (limited to 'vendor/windows-sys/src/Windows/Win32/UI/Input/XboxController') diff --git a/vendor/windows-sys/src/Windows/Win32/UI/Input/XboxController/mod.rs b/vendor/windows-sys/src/Windows/Win32/UI/Input/XboxController/mod.rs new file mode 100644 index 000000000..e8340092c --- /dev/null +++ b/vendor/windows-sys/src/Windows/Win32/UI/Input/XboxController/mod.rs @@ -0,0 +1,275 @@ +#[link(name = "windows")] +extern "system" { + #[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`, `\"Win32_Foundation\"`*"] + #[cfg(feature = "Win32_Foundation")] + pub fn XInputEnable(enable: super::super::super::Foundation::BOOL); + #[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] + pub fn XInputGetAudioDeviceIds(dwuserindex: u32, prenderdeviceid: ::windows_sys::core::PWSTR, prendercount: *mut u32, pcapturedeviceid: ::windows_sys::core::PWSTR, pcapturecount: *mut u32) -> u32; + #[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] + pub fn XInputGetBatteryInformation(dwuserindex: u32, devtype: u8, pbatteryinformation: *mut XINPUT_BATTERY_INFORMATION) -> u32; + #[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] + pub fn XInputGetCapabilities(dwuserindex: u32, dwflags: u32, pcapabilities: *mut XINPUT_CAPABILITIES) -> u32; + #[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] + pub fn XInputGetKeystroke(dwuserindex: u32, dwreserved: u32, pkeystroke: *mut XINPUT_KEYSTROKE) -> u32; + #[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] + pub fn XInputGetState(dwuserindex: u32, pstate: *mut XINPUT_STATE) -> u32; + #[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] + pub fn XInputSetState(dwuserindex: u32, pvibration: *const XINPUT_VIBRATION) -> u32; +} +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const BATTERY_DEVTYPE_GAMEPAD: u32 = 0u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const BATTERY_DEVTYPE_HEADSET: u32 = 1u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const BATTERY_LEVEL_EMPTY: u32 = 0u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const BATTERY_LEVEL_FULL: u32 = 3u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const BATTERY_LEVEL_LOW: u32 = 1u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const BATTERY_LEVEL_MEDIUM: u32 = 2u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const BATTERY_TYPE_ALKALINE: u32 = 2u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const BATTERY_TYPE_DISCONNECTED: u32 = 0u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const BATTERY_TYPE_NIMH: u32 = 3u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const BATTERY_TYPE_UNKNOWN: u32 = 255u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const BATTERY_TYPE_WIRED: u32 = 1u32; +#[repr(C)] +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub struct XINPUT_BATTERY_INFORMATION { + pub BatteryType: u8, + pub BatteryLevel: u8, +} +impl ::core::marker::Copy for XINPUT_BATTERY_INFORMATION {} +impl ::core::clone::Clone for XINPUT_BATTERY_INFORMATION { + fn clone(&self) -> Self { + *self + } +} +#[repr(C)] +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub struct XINPUT_CAPABILITIES { + pub Type: u8, + pub SubType: u8, + pub Flags: u16, + pub Gamepad: XINPUT_GAMEPAD, + pub Vibration: XINPUT_VIBRATION, +} +impl ::core::marker::Copy for XINPUT_CAPABILITIES {} +impl ::core::clone::Clone for XINPUT_CAPABILITIES { + fn clone(&self) -> Self { + *self + } +} +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const XINPUT_CAPS_FFB_SUPPORTED: u32 = 1u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const XINPUT_CAPS_NO_NAVIGATION: u32 = 16u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const XINPUT_CAPS_PMD_SUPPORTED: u32 = 8u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const XINPUT_CAPS_VOICE_SUPPORTED: u32 = 4u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const XINPUT_CAPS_WIRELESS: u32 = 2u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const XINPUT_DEVSUBTYPE_ARCADE_PAD: u32 = 19u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const XINPUT_DEVSUBTYPE_ARCADE_STICK: u32 = 3u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const XINPUT_DEVSUBTYPE_DANCE_PAD: u32 = 5u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const XINPUT_DEVSUBTYPE_DRUM_KIT: u32 = 8u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const XINPUT_DEVSUBTYPE_FLIGHT_STICK: u32 = 4u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const XINPUT_DEVSUBTYPE_GAMEPAD: u32 = 1u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const XINPUT_DEVSUBTYPE_GUITAR: u32 = 6u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const XINPUT_DEVSUBTYPE_GUITAR_ALTERNATE: u32 = 7u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const XINPUT_DEVSUBTYPE_GUITAR_BASS: u32 = 11u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const XINPUT_DEVSUBTYPE_UNKNOWN: u32 = 0u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const XINPUT_DEVSUBTYPE_WHEEL: u32 = 2u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const XINPUT_DEVTYPE_GAMEPAD: u32 = 1u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const XINPUT_DLL: &str = "xinput1_4.dll"; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const XINPUT_DLL_A: &str = "xinput1_4.dll"; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const XINPUT_DLL_W: &str = "xinput1_4.dll"; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const XINPUT_FLAG_GAMEPAD: u32 = 1u32; +#[repr(C)] +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub struct XINPUT_GAMEPAD { + pub wButtons: u16, + pub bLeftTrigger: u8, + pub bRightTrigger: u8, + pub sThumbLX: i16, + pub sThumbLY: i16, + pub sThumbRX: i16, + pub sThumbRY: i16, +} +impl ::core::marker::Copy for XINPUT_GAMEPAD {} +impl ::core::clone::Clone for XINPUT_GAMEPAD { + fn clone(&self) -> Self { + *self + } +} +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const XINPUT_GAMEPAD_A: u32 = 4096u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const XINPUT_GAMEPAD_B: u32 = 8192u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const XINPUT_GAMEPAD_BACK: u32 = 32u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const XINPUT_GAMEPAD_DPAD_DOWN: u32 = 2u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const XINPUT_GAMEPAD_DPAD_LEFT: u32 = 4u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const XINPUT_GAMEPAD_DPAD_RIGHT: u32 = 8u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const XINPUT_GAMEPAD_DPAD_UP: u32 = 1u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const XINPUT_GAMEPAD_LEFT_SHOULDER: u32 = 256u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const XINPUT_GAMEPAD_LEFT_THUMB: u32 = 64u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE: u32 = 7849u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const XINPUT_GAMEPAD_RIGHT_SHOULDER: u32 = 512u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const XINPUT_GAMEPAD_RIGHT_THUMB: u32 = 128u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE: u32 = 8689u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const XINPUT_GAMEPAD_START: u32 = 16u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const XINPUT_GAMEPAD_TRIGGER_THRESHOLD: u32 = 30u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const XINPUT_GAMEPAD_X: u32 = 16384u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const XINPUT_GAMEPAD_Y: u32 = 32768u32; +#[repr(C)] +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub struct XINPUT_KEYSTROKE { + pub VirtualKey: XINPUT_VIRTUAL_KEY, + pub Unicode: u16, + pub Flags: u16, + pub UserIndex: u8, + pub HidCode: u8, +} +impl ::core::marker::Copy for XINPUT_KEYSTROKE {} +impl ::core::clone::Clone for XINPUT_KEYSTROKE { + fn clone(&self) -> Self { + *self + } +} +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const XINPUT_KEYSTROKE_KEYDOWN: u32 = 1u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const XINPUT_KEYSTROKE_KEYUP: u32 = 2u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const XINPUT_KEYSTROKE_REPEAT: u32 = 4u32; +#[repr(C)] +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub struct XINPUT_STATE { + pub dwPacketNumber: u32, + pub Gamepad: XINPUT_GAMEPAD, +} +impl ::core::marker::Copy for XINPUT_STATE {} +impl ::core::clone::Clone for XINPUT_STATE { + fn clone(&self) -> Self { + *self + } +} +#[repr(C)] +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub struct XINPUT_VIBRATION { + pub wLeftMotorSpeed: u16, + pub wRightMotorSpeed: u16, +} +impl ::core::marker::Copy for XINPUT_VIBRATION {} +impl ::core::clone::Clone for XINPUT_VIBRATION { + fn clone(&self) -> Self { + *self + } +} +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub type XINPUT_VIRTUAL_KEY = u16; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const VK_PAD_A: XINPUT_VIRTUAL_KEY = 22528u16; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const VK_PAD_B: XINPUT_VIRTUAL_KEY = 22529u16; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const VK_PAD_X: XINPUT_VIRTUAL_KEY = 22530u16; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const VK_PAD_Y: XINPUT_VIRTUAL_KEY = 22531u16; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const VK_PAD_RSHOULDER: XINPUT_VIRTUAL_KEY = 22532u16; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const VK_PAD_LSHOULDER: XINPUT_VIRTUAL_KEY = 22533u16; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const VK_PAD_LTRIGGER: XINPUT_VIRTUAL_KEY = 22534u16; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const VK_PAD_RTRIGGER: XINPUT_VIRTUAL_KEY = 22535u16; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const VK_PAD_DPAD_UP: XINPUT_VIRTUAL_KEY = 22544u16; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const VK_PAD_DPAD_DOWN: XINPUT_VIRTUAL_KEY = 22545u16; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const VK_PAD_DPAD_LEFT: XINPUT_VIRTUAL_KEY = 22546u16; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const VK_PAD_DPAD_RIGHT: XINPUT_VIRTUAL_KEY = 22547u16; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const VK_PAD_START: XINPUT_VIRTUAL_KEY = 22548u16; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const VK_PAD_BACK: XINPUT_VIRTUAL_KEY = 22549u16; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const VK_PAD_LTHUMB_PRESS: XINPUT_VIRTUAL_KEY = 22550u16; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const VK_PAD_RTHUMB_PRESS: XINPUT_VIRTUAL_KEY = 22551u16; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const VK_PAD_LTHUMB_UP: XINPUT_VIRTUAL_KEY = 22560u16; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const VK_PAD_LTHUMB_DOWN: XINPUT_VIRTUAL_KEY = 22561u16; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const VK_PAD_LTHUMB_RIGHT: XINPUT_VIRTUAL_KEY = 22562u16; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const VK_PAD_LTHUMB_LEFT: XINPUT_VIRTUAL_KEY = 22563u16; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const VK_PAD_LTHUMB_UPLEFT: XINPUT_VIRTUAL_KEY = 22564u16; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const VK_PAD_LTHUMB_UPRIGHT: XINPUT_VIRTUAL_KEY = 22565u16; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const VK_PAD_LTHUMB_DOWNRIGHT: XINPUT_VIRTUAL_KEY = 22566u16; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const VK_PAD_LTHUMB_DOWNLEFT: XINPUT_VIRTUAL_KEY = 22567u16; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const VK_PAD_RTHUMB_UP: XINPUT_VIRTUAL_KEY = 22576u16; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const VK_PAD_RTHUMB_DOWN: XINPUT_VIRTUAL_KEY = 22577u16; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const VK_PAD_RTHUMB_RIGHT: XINPUT_VIRTUAL_KEY = 22578u16; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const VK_PAD_RTHUMB_LEFT: XINPUT_VIRTUAL_KEY = 22579u16; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const VK_PAD_RTHUMB_UPLEFT: XINPUT_VIRTUAL_KEY = 22580u16; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const VK_PAD_RTHUMB_UPRIGHT: XINPUT_VIRTUAL_KEY = 22581u16; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const VK_PAD_RTHUMB_DOWNRIGHT: XINPUT_VIRTUAL_KEY = 22582u16; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const VK_PAD_RTHUMB_DOWNLEFT: XINPUT_VIRTUAL_KEY = 22583u16; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const XUSER_INDEX_ANY: u32 = 255u32; +#[doc = "*Required features: `\"Win32_UI_Input_XboxController\"`*"] +pub const XUSER_MAX_COUNT: u32 = 4u32; -- cgit v1.2.3