// Copyright 2015 The Rust Project Developers. See the COPYRIGHT // file at the top-level directory of this distribution and at // http://rust-lang.org/COPYRIGHT. // // Licensed under the Apache License, Version 2.0 or the MIT license // , at your // option. This file may not be copied, modified, or distributed // except according to those terms. #![no_std] pub struct System; #[cfg(any(windows, unix, target_os = "redox"))] mod realloc_fallback { use core::alloc::{GlobalAlloc, Layout}; use core::cmp; use core::ptr; impl super::System { pub(crate) unsafe fn realloc_fallback( &self, ptr: *mut u8, old_layout: Layout, new_size: usize, ) -> *mut u8 { // Docs for GlobalAlloc::realloc require this to be valid: let new_layout = Layout::from_size_align_unchecked(new_size, old_layout.align()); let new_ptr = GlobalAlloc::alloc(self, new_layout); if !new_ptr.is_null() { let size = cmp::min(old_layout.size(), new_size); ptr::copy_nonoverlapping(ptr, new_ptr, size); GlobalAlloc::dealloc(self, ptr, old_layout); } new_ptr } } } #[cfg(any(unix, target_os = "redox"))] mod platform { use core::alloc::{GlobalAlloc, Layout}; use core::ffi::c_void; use core::ptr; use System; extern "C" { fn posix_memalign(memptr: *mut *mut c_void, align: usize, size: usize) -> i32; fn free(p: *mut c_void); } unsafe impl GlobalAlloc for System { #[inline] unsafe fn alloc(&self, layout: Layout) -> *mut u8 { aligned_malloc(&layout) } #[inline] unsafe fn alloc_zeroed(&self, layout: Layout) -> *mut u8 { let ptr = self.alloc(layout.clone()); if !ptr.is_null() { ptr::write_bytes(ptr, 0, layout.size()); } ptr } #[inline] unsafe fn dealloc(&self, ptr: *mut u8, _layout: Layout) { free(ptr as *mut c_void) } #[inline] unsafe fn realloc(&self, ptr: *mut u8, layout: Layout, new_size: usize) -> *mut u8 { self.realloc_fallback(ptr, layout, new_size) } } unsafe fn aligned_malloc(layout: &Layout) -> *mut u8 { let mut out = ptr::null_mut(); let ret = posix_memalign(&mut out, layout.align(), layout.size()); if ret != 0 { ptr::null_mut() } else { out as *mut u8 } } } #[cfg(windows)] #[allow(nonstandard_style)] mod platform { use core::alloc::{GlobalAlloc, Layout}; use System; type LPVOID = *mut u8; type HANDLE = LPVOID; type SIZE_T = usize; type DWORD = u32; type BOOL = i32; extern "system" { fn GetProcessHeap() -> HANDLE; fn HeapAlloc(hHeap: HANDLE, dwFlags: DWORD, dwBytes: SIZE_T) -> LPVOID; fn HeapReAlloc(hHeap: HANDLE, dwFlags: DWORD, lpMem: LPVOID, dwBytes: SIZE_T) -> LPVOID; fn HeapFree(hHeap: HANDLE, dwFlags: DWORD, lpMem: LPVOID) -> BOOL; fn GetLastError() -> DWORD; } #[repr(C)] struct Header(*mut u8); const HEAP_ZERO_MEMORY: DWORD = 0x00000008; unsafe fn get_header<'a>(ptr: *mut u8) -> &'a mut Header { &mut *(ptr as *mut Header).sub(1) } unsafe fn align_ptr(ptr: *mut u8, align: usize) -> *mut u8 { let aligned = ptr.add(align - (ptr as usize & (align - 1))); *get_header(aligned) = Header(ptr); aligned } #[inline] unsafe fn allocate_with_flags(layout: Layout, flags: DWORD) -> *mut u8 { let size = layout.size() + layout.align(); let ptr = HeapAlloc(GetProcessHeap(), flags, size); (if ptr.is_null() { ptr } else { align_ptr(ptr, layout.align()) }) as *mut u8 } unsafe impl GlobalAlloc for System { #[inline] unsafe fn alloc(&self, layout: Layout) -> *mut u8 { allocate_with_flags(layout, 0) } #[inline] unsafe fn alloc_zeroed(&self, layout: Layout) -> *mut u8 { allocate_with_flags(layout, HEAP_ZERO_MEMORY) } #[inline] unsafe fn dealloc(&self, ptr: *mut u8, layout: Layout) { let header = get_header(ptr); let err = HeapFree(GetProcessHeap(), 0, header.0 as LPVOID); debug_assert!(err != 0, "Failed to free heap memory: {}", GetLastError()); } #[inline] unsafe fn realloc(&self, ptr: *mut u8, layout: Layout, new_size: usize) -> *mut u8 { self.realloc_fallback(ptr, layout, new_size) } } }