//! The Rust Linkage Model and Symbol Names //! ======================================= //! //! The semantic model of Rust linkage is, broadly, that "there's no global //! namespace" between crates. Our aim is to preserve the illusion of this //! model despite the fact that it's not *quite* possible to implement on //! modern linkers. We initially didn't use system linkers at all, but have //! been convinced of their utility. //! //! There are a few issues to handle: //! //! - Linkers operate on a flat namespace, so we have to flatten names. //! We do this using the C++ namespace-mangling technique. Foo::bar //! symbols and such. //! //! - Symbols for distinct items with the same *name* need to get different //! linkage-names. Examples of this are monomorphizations of functions or //! items within anonymous scopes that end up having the same path. //! //! - Symbols in different crates but with same names "within" the crate need //! to get different linkage-names. //! //! - Symbol names should be deterministic: Two consecutive runs of the //! compiler over the same code base should produce the same symbol names for //! the same items. //! //! - Symbol names should not depend on any global properties of the code base, //! so that small modifications to the code base do not result in all symbols //! changing. In previous versions of the compiler, symbol names incorporated //! the SVH (Stable Version Hash) of the crate. This scheme turned out to be //! infeasible when used in conjunction with incremental compilation because //! small code changes would invalidate all symbols generated previously. //! //! - Even symbols from different versions of the same crate should be able to //! live next to each other without conflict. //! //! In order to fulfill the above requirements the following scheme is used by //! the compiler: //! //! The main tool for avoiding naming conflicts is the incorporation of a 64-bit //! hash value into every exported symbol name. Anything that makes a difference //! to the symbol being named, but does not show up in the regular path needs to //! be fed into this hash: //! //! - Different monomorphizations of the same item have the same path but differ //! in their concrete type parameters, so these parameters are part of the //! data being digested for the symbol hash. //! //! - Rust allows items to be defined in anonymous scopes, such as in //! `fn foo() { { fn bar() {} } { fn bar() {} } }`. Both `bar` functions have //! the path `foo::bar`, since the anonymous scopes do not contribute to the //! path of an item. The compiler already handles this case via so-called //! disambiguating `DefPaths` which use indices to distinguish items with the //! same name. The DefPaths of the functions above are thus `foo[0]::bar[0]` //! and `foo[0]::bar[1]`. In order to incorporate this disambiguation //! information into the symbol name too, these indices are fed into the //! symbol hash, so that the above two symbols would end up with different //! hash values. //! //! The two measures described above suffice to avoid intra-crate conflicts. In //! order to also avoid inter-crate conflicts two more measures are taken: //! //! - The name of the crate containing the symbol is prepended to the symbol //! name, i.e., symbols are "crate qualified". For example, a function `foo` in //! module `bar` in crate `baz` would get a symbol name like //! `baz::bar::foo::{hash}` instead of just `bar::foo::{hash}`. This avoids //! simple conflicts between functions from different crates. //! //! - In order to be able to also use symbols from two versions of the same //! crate (which naturally also have the same name), a stronger measure is //! required: The compiler accepts an arbitrary "disambiguator" value via the //! `-C metadata` command-line argument. This disambiguator is then fed into //! the symbol hash of every exported item. Consequently, the symbols in two //! identical crates but with different disambiguators are not in conflict //! with each other. This facility is mainly intended to be used by build //! tools like Cargo. //! //! A note on symbol name stability //! ------------------------------- //! Previous versions of the compiler resorted to feeding NodeIds into the //! symbol hash in order to disambiguate between items with the same path. The //! current version of the name generation algorithm takes great care not to do //! that, since NodeIds are notoriously unstable: A small change to the //! code base will offset all NodeIds after the change and thus, much as using //! the SVH in the hash, invalidate an unbounded number of symbol names. This //! makes re-using previously compiled code for incremental compilation //! virtually impossible. Thus, symbol hash generation exclusively relies on //! DefPaths which are much more robust in the face of changes to the code base. #![doc(html_root_url = "https://doc.rust-lang.org/nightly/nightly-rustc/")] #![feature(never_type)] #![recursion_limit = "256"] #![allow(rustc::potential_query_instability)] #![deny(rustc::untranslatable_diagnostic)] #![deny(rustc::diagnostic_outside_of_impl)] #[macro_use] extern crate rustc_middle; #[macro_use] extern crate tracing; use rustc_errors::{DiagnosticMessage, SubdiagnosticMessage}; use rustc_hir::def::DefKind; use rustc_hir::def_id::{CrateNum, LOCAL_CRATE}; use rustc_macros::fluent_messages; use rustc_middle::middle::codegen_fn_attrs::CodegenFnAttrFlags; use rustc_middle::middle::codegen_fn_attrs::CodegenFnAttrs; use rustc_middle::mir::mono::{InstantiationMode, MonoItem}; use rustc_middle::ty::query::Providers; use rustc_middle::ty::subst::SubstsRef; use rustc_middle::ty::{self, Instance, TyCtxt}; use rustc_session::config::SymbolManglingVersion; mod legacy; mod v0; pub mod errors; pub mod test; pub mod typeid; fluent_messages! { "../locales/en-US.ftl" } /// This function computes the symbol name for the given `instance` and the /// given instantiating crate. That is, if you know that instance X is /// instantiated in crate Y, this is the symbol name this instance would have. pub fn symbol_name_for_instance_in_crate<'tcx>( tcx: TyCtxt<'tcx>, instance: Instance<'tcx>, instantiating_crate: CrateNum, ) -> String { compute_symbol_name(tcx, instance, || instantiating_crate) } pub fn provide(providers: &mut Providers) { *providers = Providers { symbol_name: symbol_name_provider, ..*providers }; } // The `symbol_name` query provides the symbol name for calling a given // instance from the local crate. In particular, it will also look up the // correct symbol name of instances from upstream crates. fn symbol_name_provider<'tcx>(tcx: TyCtxt<'tcx>, instance: Instance<'tcx>) -> ty::SymbolName<'tcx> { let symbol_name = compute_symbol_name(tcx, instance, || { // This closure determines the instantiating crate for instances that // need an instantiating-crate-suffix for their symbol name, in order // to differentiate between local copies. if is_generic(instance.substs) { // For generics we might find re-usable upstream instances. If there // is one, we rely on the symbol being instantiated locally. instance.upstream_monomorphization(tcx).unwrap_or(LOCAL_CRATE) } else { // For non-generic things that need to avoid naming conflicts, we // always instantiate a copy in the local crate. LOCAL_CRATE } }); ty::SymbolName::new(tcx, &symbol_name) } pub fn typeid_for_trait_ref<'tcx>( tcx: TyCtxt<'tcx>, trait_ref: ty::PolyExistentialTraitRef<'tcx>, ) -> String { v0::mangle_typeid_for_trait_ref(tcx, trait_ref) } /// Computes the symbol name for the given instance. This function will call /// `compute_instantiating_crate` if it needs to factor the instantiating crate /// into the symbol name. fn compute_symbol_name<'tcx>( tcx: TyCtxt<'tcx>, instance: Instance<'tcx>, compute_instantiating_crate: impl FnOnce() -> CrateNum, ) -> String { let def_id = instance.def_id(); let substs = instance.substs; debug!("symbol_name(def_id={:?}, substs={:?})", def_id, substs); if let Some(def_id) = def_id.as_local() { if tcx.proc_macro_decls_static(()) == Some(def_id) { let stable_crate_id = tcx.sess.local_stable_crate_id(); return tcx.sess.generate_proc_macro_decls_symbol(stable_crate_id); } } // FIXME(eddyb) Precompute a custom symbol name based on attributes. let attrs = if tcx.def_kind(def_id).has_codegen_attrs() { tcx.codegen_fn_attrs(def_id) } else { CodegenFnAttrs::EMPTY }; // Foreign items by default use no mangling for their symbol name. There's a // few exceptions to this rule though: // // * This can be overridden with the `#[link_name]` attribute // // * On the wasm32 targets there is a bug (or feature) in LLD [1] where the // same-named symbol when imported from different wasm modules will get // hooked up incorrectly. As a result foreign symbols, on the wasm target, // with a wasm import module, get mangled. Additionally our codegen will // deduplicate symbols based purely on the symbol name, but for wasm this // isn't quite right because the same-named symbol on wasm can come from // different modules. For these reasons if `#[link(wasm_import_module)]` // is present we mangle everything on wasm because the demangled form will // show up in the `wasm-import-name` custom attribute in LLVM IR. // // [1]: https://bugs.llvm.org/show_bug.cgi?id=44316 if tcx.is_foreign_item(def_id) && (!tcx.sess.target.is_like_wasm || !tcx.wasm_import_module_map(def_id.krate).contains_key(&def_id)) { if let Some(name) = attrs.link_name { return name.to_string(); } return tcx.item_name(def_id).to_string(); } if let Some(name) = attrs.export_name { // Use provided name return name.to_string(); } if attrs.flags.contains(CodegenFnAttrFlags::NO_MANGLE) { // Don't mangle return tcx.item_name(def_id).to_string(); } // If we're dealing with an instance of a function that's inlined from // another crate but we're marking it as globally shared to our // compilation (aka we're not making an internal copy in each of our // codegen units) then this symbol may become an exported (but hidden // visibility) symbol. This means that multiple crates may do the same // and we want to be sure to avoid any symbol conflicts here. let is_globally_shared_function = matches!( tcx.def_kind(instance.def_id()), DefKind::Fn | DefKind::AssocFn | DefKind::Closure | DefKind::Generator | DefKind::Ctor(..) ) && matches!( MonoItem::Fn(instance).instantiation_mode(tcx), InstantiationMode::GloballyShared { may_conflict: true } ); // If this is an instance of a generic function, we also hash in // the ID of the instantiating crate. This avoids symbol conflicts // in case the same instances is emitted in two crates of the same // project. let avoid_cross_crate_conflicts = is_generic(substs) || is_globally_shared_function; let instantiating_crate = avoid_cross_crate_conflicts.then(compute_instantiating_crate); // Pick the crate responsible for the symbol mangling version, which has to: // 1. be stable for each instance, whether it's being defined or imported // 2. obey each crate's own `-C symbol-mangling-version`, as much as possible // We solve these as follows: // 1. because symbol names depend on both `def_id` and `instantiating_crate`, // both their `CrateNum`s are stable for any given instance, so we can pick // either and have a stable choice of symbol mangling version // 2. we favor `instantiating_crate` where possible (i.e. when `Some`) let mangling_version_crate = instantiating_crate.unwrap_or(def_id.krate); let mangling_version = if mangling_version_crate == LOCAL_CRATE { tcx.sess.opts.get_symbol_mangling_version() } else { tcx.symbol_mangling_version(mangling_version_crate) }; let symbol = match mangling_version { SymbolManglingVersion::Legacy => legacy::mangle(tcx, instance, instantiating_crate), SymbolManglingVersion::V0 => v0::mangle(tcx, instance, instantiating_crate), }; debug_assert!( rustc_demangle::try_demangle(&symbol).is_ok(), "compute_symbol_name: `{symbol}` cannot be demangled" ); symbol } fn is_generic(substs: SubstsRef<'_>) -> bool { substs.non_erasable_generics().next().is_some() }