use super::{Cc, LinkerFlavor, Lld, PanicStrategy, RelroLevel, Target, TargetOptions}; const LINKER_SCRIPT: &str = include_str!("./aarch64_nintendo_switch_freestanding_linker_script.ld"); /// A base target for Nintendo Switch devices using a pure LLVM toolchain. pub fn target() -> Target { Target { llvm_target: "aarch64-unknown-none".into(), pointer_width: 64, data_layout: "e-m:e-i8:8:32-i16:16:32-i64:64-i128:128-n32:64-S128".into(), arch: "aarch64".into(), options: TargetOptions { linker_flavor: LinkerFlavor::Gnu(Cc::No, Lld::Yes), linker: Some("rust-lld".into()), link_script: Some(LINKER_SCRIPT.into()), os: "horizon".into(), max_atomic_width: Some(128), panic_strategy: PanicStrategy::Abort, position_independent_executables: true, dynamic_linking: true, relro_level: RelroLevel::Off, ..Default::default() }, } }