//! Utilities related to FFI bindings. //! //! This module provides utilities to handle data across non-Rust //! interfaces, like other programming languages and the underlying //! operating system. It is mainly of use for FFI (Foreign Function //! Interface) bindings and code that needs to exchange C-like strings //! with other languages. //! //! # Overview //! //! Rust represents owned strings with the [`String`] type, and //! borrowed slices of strings with the [`str`] primitive. Both are //! always in UTF-8 encoding, and may contain nul bytes in the middle, //! i.e., if you look at the bytes that make up the string, there may //! be a `\0` among them. Both `String` and `str` store their length //! explicitly; there are no nul terminators at the end of strings //! like in C. //! //! C strings are different from Rust strings: //! //! * **Encodings** - Rust strings are UTF-8, but C strings may use //! other encodings. If you are using a string from C, you should //! check its encoding explicitly, rather than just assuming that it //! is UTF-8 like you can do in Rust. //! //! * **Character size** - C strings may use `char` or `wchar_t`-sized //! characters; please **note** that C's `char` is different from Rust's. //! The C standard leaves the actual sizes of those types open to //! interpretation, but defines different APIs for strings made up of //! each character type. Rust strings are always UTF-8, so different //! Unicode characters will be encoded in a variable number of bytes //! each. The Rust type [`char`] represents a '[Unicode scalar //! value]', which is similar to, but not the same as, a '[Unicode //! code point]'. //! //! * **Nul terminators and implicit string lengths** - Often, C //! strings are nul-terminated, i.e., they have a `\0` character at the //! end. The length of a string buffer is not stored, but has to be //! calculated; to compute the length of a string, C code must //! manually call a function like `strlen()` for `char`-based strings, //! or `wcslen()` for `wchar_t`-based ones. Those functions return //! the number of characters in the string excluding the nul //! terminator, so the buffer length is really `len+1` characters. //! Rust strings don't have a nul terminator; their length is always //! stored and does not need to be calculated. While in Rust //! accessing a string's length is an *O*(1) operation (because the //! length is stored); in C it is an *O*(*n*) operation because the //! length needs to be computed by scanning the string for the nul //! terminator. //! //! * **Internal nul characters** - When C strings have a nul //! terminator character, this usually means that they cannot have nul //! characters in the middle — a nul character would essentially //! truncate the string. Rust strings *can* have nul characters in //! the middle, because nul does not have to mark the end of the //! string in Rust. //! //! # Representations of non-Rust strings //! //! [`CString`] and [`CStr`] are useful when you need to transfer //! UTF-8 strings to and from languages with a C ABI, like Python. //! //! * **From Rust to C:** [`CString`] represents an owned, C-friendly //! string: it is nul-terminated, and has no internal nul characters. //! Rust code can create a [`CString`] out of a normal string (provided //! that the string doesn't have nul characters in the middle), and //! then use a variety of methods to obtain a raw \*mut [u8] that can //! then be passed as an argument to functions which use the C //! conventions for strings. //! //! * **From C to Rust:** [`CStr`] represents a borrowed C string; it //! is what you would use to wrap a raw \*const [u8] that you got from //! a C function. A [`CStr`] is guaranteed to be a nul-terminated array //! of bytes. Once you have a [`CStr`], you can convert it to a Rust //! &[str] if it's valid UTF-8, or lossily convert it by adding //! replacement characters. //! //! [`String`]: crate::string::String //! [`CStr`]: core::ffi::CStr #![stable(feature = "alloc_ffi", since = "1.64.0")] #[stable(feature = "alloc_c_string", since = "1.64.0")] pub use self::c_str::FromVecWithNulError; #[stable(feature = "alloc_c_string", since = "1.64.0")] pub use self::c_str::{CString, IntoStringError, NulError}; mod c_str;