//! The `Default` trait for types with a default value. #![stable(feature = "rust1", since = "1.0.0")] /// A trait for giving a type a useful default value. /// /// Sometimes, you want to fall back to some kind of default value, and /// don't particularly care what it is. This comes up often with `struct`s /// that define a set of options: /// /// ``` /// # #[allow(dead_code)] /// struct SomeOptions { /// foo: i32, /// bar: f32, /// } /// ``` /// /// How can we define some default values? You can use `Default`: /// /// ``` /// # #[allow(dead_code)] /// #[derive(Default)] /// struct SomeOptions { /// foo: i32, /// bar: f32, /// } /// /// fn main() { /// let options: SomeOptions = Default::default(); /// } /// ``` /// /// Now, you get all of the default values. Rust implements `Default` for various primitives types. /// /// If you want to override a particular option, but still retain the other defaults: /// /// ``` /// # #[allow(dead_code)] /// # #[derive(Default)] /// # struct SomeOptions { /// # foo: i32, /// # bar: f32, /// # } /// fn main() { /// let options = SomeOptions { foo: 42, ..Default::default() }; /// } /// ``` /// /// ## Derivable /// /// This trait can be used with `#[derive]` if all of the type's fields implement /// `Default`. When `derive`d, it will use the default value for each field's type. /// /// ### `enum`s /// /// When using `#[derive(Default)]` on an `enum`, you need to choose which unit variant will be /// default. You do this by placing the `#[default]` attribute on the variant. /// /// ``` /// #[derive(Default)] /// enum Kind { /// #[default] /// A, /// B, /// C, /// } /// ``` /// /// You cannot use the `#[default]` attribute on non-unit or non-exhaustive variants. /// /// ## How can I implement `Default`? /// /// Provide an implementation for the `default()` method that returns the value of /// your type that should be the default: /// /// ``` /// # #![allow(dead_code)] /// enum Kind { /// A, /// B, /// C, /// } /// /// impl Default for Kind { /// fn default() -> Self { Kind::A } /// } /// ``` /// /// # Examples /// /// ``` /// # #[allow(dead_code)] /// #[derive(Default)] /// struct SomeOptions { /// foo: i32, /// bar: f32, /// } /// ``` #[cfg_attr(not(test), rustc_diagnostic_item = "Default")] #[stable(feature = "rust1", since = "1.0.0")] #[const_trait] pub trait Default: Sized { /// Returns the "default value" for a type. /// /// Default values are often some kind of initial value, identity value, or anything else that /// may make sense as a default. /// /// # Examples /// /// Using built-in default values: /// /// ``` /// let i: i8 = Default::default(); /// let (x, y): (Option, f64) = Default::default(); /// let (a, b, (c, d)): (i32, u32, (bool, bool)) = Default::default(); /// ``` /// /// Making your own: /// /// ``` /// # #[allow(dead_code)] /// enum Kind { /// A, /// B, /// C, /// } /// /// impl Default for Kind { /// fn default() -> Self { Kind::A } /// } /// ``` #[stable(feature = "rust1", since = "1.0.0")] fn default() -> Self; } /// Return the default value of a type according to the `Default` trait. /// /// The type to return is inferred from context; this is equivalent to /// `Default::default()` but shorter to type. /// /// For example: /// ``` /// #![feature(default_free_fn)] /// /// use std::default::default; /// /// #[derive(Default)] /// struct AppConfig { /// foo: FooConfig, /// bar: BarConfig, /// } /// /// #[derive(Default)] /// struct FooConfig { /// foo: i32, /// } /// /// #[derive(Default)] /// struct BarConfig { /// bar: f32, /// baz: u8, /// } /// /// fn main() { /// let options = AppConfig { /// foo: default(), /// bar: BarConfig { /// bar: 10.1, /// ..default() /// }, /// }; /// } /// ``` #[unstable(feature = "default_free_fn", issue = "73014")] #[must_use] #[inline] pub fn default() -> T { Default::default() } /// Derive macro generating an impl of the trait `Default`. #[rustc_builtin_macro(Default, attributes(default))] #[stable(feature = "builtin_macro_prelude", since = "1.38.0")] #[allow_internal_unstable(core_intrinsics)] pub macro Default($item:item) { /* compiler built-in */ } macro_rules! default_impl { ($t:ty, $v:expr, $doc:tt) => { #[stable(feature = "rust1", since = "1.0.0")] #[rustc_const_unstable(feature = "const_default_impls", issue = "87864")] impl const Default for $t { #[inline] #[doc = $doc] fn default() -> $t { $v } } }; } default_impl! { (), (), "Returns the default value of `()`" } default_impl! { bool, false, "Returns the default value of `false`" } default_impl! { char, '\x00', "Returns the default value of `\\x00`" } default_impl! { usize, 0, "Returns the default value of `0`" } default_impl! { u8, 0, "Returns the default value of `0`" } default_impl! { u16, 0, "Returns the default value of `0`" } default_impl! { u32, 0, "Returns the default value of `0`" } default_impl! { u64, 0, "Returns the default value of `0`" } default_impl! { u128, 0, "Returns the default value of `0`" } default_impl! { isize, 0, "Returns the default value of `0`" } default_impl! { i8, 0, "Returns the default value of `0`" } default_impl! { i16, 0, "Returns the default value of `0`" } default_impl! { i32, 0, "Returns the default value of `0`" } default_impl! { i64, 0, "Returns the default value of `0`" } default_impl! { i128, 0, "Returns the default value of `0`" } default_impl! { f32, 0.0f32, "Returns the default value of `0.0`" } default_impl! { f64, 0.0f64, "Returns the default value of `0.0`" }