//! Windows SEH //! //! On Windows (currently only on MSVC), the default exception handling //! mechanism is Structured Exception Handling (SEH). This is quite different //! than Dwarf-based exception handling (e.g., what other unix platforms use) in //! terms of compiler internals, so LLVM is required to have a good deal of //! extra support for SEH. //! //! In a nutshell, what happens here is: //! //! 1. The `panic` function calls the standard Windows function //! `_CxxThrowException` to throw a C++-like exception, triggering the //! unwinding process. //! 2. All landing pads generated by the compiler use the personality function //! `__CxxFrameHandler3`, a function in the CRT, and the unwinding code in //! Windows will use this personality function to execute all cleanup code on //! the stack. //! 3. All compiler-generated calls to `invoke` have a landing pad set as a //! `cleanuppad` LLVM instruction, which indicates the start of the cleanup //! routine. The personality (in step 2, defined in the CRT) is responsible //! for running the cleanup routines. //! 4. Eventually the "catch" code in the `try` intrinsic (generated by the //! compiler) is executed and indicates that control should come back to //! Rust. This is done via a `catchswitch` plus a `catchpad` instruction in //! LLVM IR terms, finally returning normal control to the program with a //! `catchret` instruction. //! //! Some specific differences from the gcc-based exception handling are: //! //! * Rust has no custom personality function, it is instead *always* //! `__CxxFrameHandler3`. Additionally, no extra filtering is performed, so we //! end up catching any C++ exceptions that happen to look like the kind we're //! throwing. Note that throwing an exception into Rust is undefined behavior //! anyway, so this should be fine. //! * We've got some data to transmit across the unwinding boundary, //! specifically a `Box`. Like with Dwarf exceptions //! these two pointers are stored as a payload in the exception itself. On //! MSVC, however, there's no need for an extra heap allocation because the //! call stack is preserved while filter functions are being executed. This //! means that the pointers are passed directly to `_CxxThrowException` which //! are then recovered in the filter function to be written to the stack frame //! of the `try` intrinsic. //! //! [win64]: https://docs.microsoft.com/en-us/cpp/build/exception-handling-x64 //! [llvm]: https://llvm.org/docs/ExceptionHandling.html#background-on-windows-exceptions #![allow(nonstandard_style)] use alloc::boxed::Box; use core::any::Any; use core::mem::{self, ManuallyDrop}; use core::ptr; use libc::{c_int, c_uint, c_void}; // NOTE(nbdd0121): The `canary` field is part of stable ABI. #[repr(C)] struct Exception { // See `gcc.rs` on why this is present. We already have a static here so just use it. canary: *const _TypeDescriptor, // This needs to be an Option because we catch the exception by reference // and its destructor is executed by the C++ runtime. When we take the Box // out of the exception, we need to leave the exception in a valid state // for its destructor to run without double-dropping the Box. data: Option>, } // First up, a whole bunch of type definitions. There's a few platform-specific // oddities here, and a lot that's just blatantly copied from LLVM. The purpose // of all this is to implement the `panic` function below through a call to // `_CxxThrowException`. // // This function takes two arguments. The first is a pointer to the data we're // passing in, which in this case is our trait object. Pretty easy to find! The // next, however, is more complicated. This is a pointer to a `_ThrowInfo` // structure, and it generally is just intended to just describe the exception // being thrown. // // Currently the definition of this type [1] is a little hairy, and the main // oddity (and difference from the online article) is that on 32-bit the // pointers are pointers but on 64-bit the pointers are expressed as 32-bit // offsets from the `__ImageBase` symbol. The `ptr_t` and `ptr!` macro in the // modules below are used to express this. // // The maze of type definitions also closely follows what LLVM emits for this // sort of operation. For example, if you compile this C++ code on MSVC and emit // the LLVM IR: // // #include // // struct rust_panic { // rust_panic(const rust_panic&); // ~rust_panic(); // // uint64_t x[2]; // }; // // void foo() { // rust_panic a = {0, 1}; // throw a; // } // // That's essentially what we're trying to emulate. Most of the constant values // below were just copied from LLVM, // // In any case, these structures are all constructed in a similar manner, and // it's just somewhat verbose for us. // // [1]: https://www.geoffchappell.com/studies/msvc/language/predefined/ #[cfg(target_arch = "x86")] #[macro_use] mod imp { pub type ptr_t = *mut u8; macro_rules! ptr { (0) => { core::ptr::null_mut() }; ($e:expr) => { $e as *mut u8 }; } } #[cfg(not(target_arch = "x86"))] #[macro_use] mod imp { pub type ptr_t = u32; extern "C" { pub static __ImageBase: u8; } macro_rules! ptr { (0) => (0); ($e:expr) => { (($e as usize) - (&imp::__ImageBase as *const _ as usize)) as u32 } } } #[repr(C)] pub struct _ThrowInfo { pub attributes: c_uint, pub pmfnUnwind: imp::ptr_t, pub pForwardCompat: imp::ptr_t, pub pCatchableTypeArray: imp::ptr_t, } #[repr(C)] pub struct _CatchableTypeArray { pub nCatchableTypes: c_int, pub arrayOfCatchableTypes: [imp::ptr_t; 1], } #[repr(C)] pub struct _CatchableType { pub properties: c_uint, pub pType: imp::ptr_t, pub thisDisplacement: _PMD, pub sizeOrOffset: c_int, pub copyFunction: imp::ptr_t, } #[repr(C)] pub struct _PMD { pub mdisp: c_int, pub pdisp: c_int, pub vdisp: c_int, } #[repr(C)] pub struct _TypeDescriptor { pub pVFTable: *const u8, pub spare: *mut u8, pub name: [u8; 11], } // Note that we intentionally ignore name mangling rules here: we don't want C++ // to be able to catch Rust panics by simply declaring a `struct rust_panic`. // // When modifying, make sure that the type name string exactly matches // the one used in `compiler/rustc_codegen_llvm/src/intrinsic.rs`. const TYPE_NAME: [u8; 11] = *b"rust_panic\0"; static mut THROW_INFO: _ThrowInfo = _ThrowInfo { attributes: 0, pmfnUnwind: ptr!(0), pForwardCompat: ptr!(0), pCatchableTypeArray: ptr!(0), }; static mut CATCHABLE_TYPE_ARRAY: _CatchableTypeArray = _CatchableTypeArray { nCatchableTypes: 1, arrayOfCatchableTypes: [ptr!(0)] }; static mut CATCHABLE_TYPE: _CatchableType = _CatchableType { properties: 0, pType: ptr!(0), thisDisplacement: _PMD { mdisp: 0, pdisp: -1, vdisp: 0 }, sizeOrOffset: mem::size_of::() as c_int, copyFunction: ptr!(0), }; extern "C" { // The leading `\x01` byte here is actually a magical signal to LLVM to // *not* apply any other mangling like prefixing with a `_` character. // // This symbol is the vtable used by C++'s `std::type_info`. Objects of type // `std::type_info`, type descriptors, have a pointer to this table. Type // descriptors are referenced by the C++ EH structures defined above and // that we construct below. #[link_name = "\x01??_7type_info@@6B@"] static TYPE_INFO_VTABLE: *const u8; } // This type descriptor is only used when throwing an exception. The catch part // is handled by the try intrinsic, which generates its own TypeDescriptor. // // This is fine since the MSVC runtime uses string comparison on the type name // to match TypeDescriptors rather than pointer equality. static mut TYPE_DESCRIPTOR: _TypeDescriptor = _TypeDescriptor { pVFTable: unsafe { &TYPE_INFO_VTABLE } as *const _ as *const _, spare: core::ptr::null_mut(), name: TYPE_NAME, }; // Destructor used if the C++ code decides to capture the exception and drop it // without propagating it. The catch part of the try intrinsic will set the // first word of the exception object to 0 so that it is skipped by the // destructor. // // Note that x86 Windows uses the "thiscall" calling convention for C++ member // functions instead of the default "C" calling convention. // // The exception_copy function is a bit special here: it is invoked by the MSVC // runtime under a try/catch block and the panic that we generate here will be // used as the result of the exception copy. This is used by the C++ runtime to // support capturing exceptions with std::exception_ptr, which we can't support // because Box isn't clonable. macro_rules! define_cleanup { ($abi:tt $abi2:tt) => { unsafe extern $abi fn exception_cleanup(e: *mut Exception) { if let Exception { data: Some(b), .. } = e.read() { drop(b); super::__rust_drop_panic(); } } unsafe extern $abi2 fn exception_copy(_dest: *mut Exception, _src: *mut Exception) -> *mut Exception { panic!("Rust panics cannot be copied"); } } } cfg_if::cfg_if! { if #[cfg(target_arch = "x86")] { define_cleanup!("thiscall" "thiscall-unwind"); } else { define_cleanup!("C" "C-unwind"); } } pub unsafe fn panic(data: Box) -> u32 { use core::intrinsics::atomic_store_seqcst; // _CxxThrowException executes entirely on this stack frame, so there's no // need to otherwise transfer `data` to the heap. We just pass a stack // pointer to this function. // // The ManuallyDrop is needed here since we don't want Exception to be // dropped when unwinding. Instead it will be dropped by exception_cleanup // which is invoked by the C++ runtime. let mut exception = ManuallyDrop::new(Exception { canary: &TYPE_DESCRIPTOR, data: Some(data) }); let throw_ptr = &mut exception as *mut _ as *mut _; // This... may seems surprising, and justifiably so. On 32-bit MSVC the // pointers between these structure are just that, pointers. On 64-bit MSVC, // however, the pointers between structures are rather expressed as 32-bit // offsets from `__ImageBase`. // // Consequently, on 32-bit MSVC we can declare all these pointers in the // `static`s above. On 64-bit MSVC, we would have to express subtraction of // pointers in statics, which Rust does not currently allow, so we can't // actually do that. // // The next best thing, then is to fill in these structures at runtime // (panicking is already the "slow path" anyway). So here we reinterpret all // of these pointer fields as 32-bit integers and then store the // relevant value into it (atomically, as concurrent panics may be // happening). Technically the runtime will probably do a nonatomic read of // these fields, but in theory they never read the *wrong* value so it // shouldn't be too bad... // // In any case, we basically need to do something like this until we can // express more operations in statics (and we may never be able to). atomic_store_seqcst( &mut THROW_INFO.pmfnUnwind as *mut _ as *mut u32, ptr!(exception_cleanup) as u32, ); atomic_store_seqcst( &mut THROW_INFO.pCatchableTypeArray as *mut _ as *mut u32, ptr!(&CATCHABLE_TYPE_ARRAY as *const _) as u32, ); atomic_store_seqcst( &mut CATCHABLE_TYPE_ARRAY.arrayOfCatchableTypes[0] as *mut _ as *mut u32, ptr!(&CATCHABLE_TYPE as *const _) as u32, ); atomic_store_seqcst( &mut CATCHABLE_TYPE.pType as *mut _ as *mut u32, ptr!(&TYPE_DESCRIPTOR as *const _) as u32, ); atomic_store_seqcst( &mut CATCHABLE_TYPE.copyFunction as *mut _ as *mut u32, ptr!(exception_copy) as u32, ); extern "system-unwind" { fn _CxxThrowException(pExceptionObject: *mut c_void, pThrowInfo: *mut u8) -> !; } _CxxThrowException(throw_ptr, &mut THROW_INFO as *mut _ as *mut _); } pub unsafe fn cleanup(payload: *mut u8) -> Box { // A null payload here means that we got here from the catch (...) of // __rust_try. This happens when a non-Rust foreign exception is caught. if payload.is_null() { super::__rust_foreign_exception(); } let exception = payload as *mut Exception; let canary = ptr::addr_of!((*exception).canary).read(); if !ptr::eq(canary, &TYPE_DESCRIPTOR) { // A foreign Rust exception. super::__rust_foreign_exception(); } (*exception).data.take().unwrap() }