#![cfg_attr(feature = "as_crate", no_std)] // We are std! #![cfg_attr(feature = "as_crate", feature(platform_intrinsics), feature(portable_simd))] #[cfg(not(feature = "as_crate"))] use core::simd; #[cfg(feature = "as_crate")] use core_simd::simd; use simd::{LaneCount, Simd, SupportedLaneCount}; #[cfg(feature = "as_crate")] mod experimental { pub trait Sealed {} } #[cfg(feature = "as_crate")] use experimental as sealed; use crate::sealed::Sealed; // "platform intrinsics" are essentially "codegen intrinsics" // each of these may be scalarized and lowered to a libm call extern "platform-intrinsic" { // ceil fn simd_ceil(x: T) -> T; // floor fn simd_floor(x: T) -> T; // round fn simd_round(x: T) -> T; // trunc fn simd_trunc(x: T) -> T; // fsqrt fn simd_fsqrt(x: T) -> T; // fma fn simd_fma(x: T, y: T, z: T) -> T; } /// This trait provides a possibly-temporary implementation of float functions /// that may, in the absence of hardware support, canonicalize to calling an /// operating system's `math.h` dynamically-loaded library (also known as a /// shared object). As these conditionally require runtime support, they /// should only appear in binaries built assuming OS support: `std`. /// /// However, there is no reason SIMD types, in general, need OS support, /// as for many architectures an embedded binary may simply configure that /// support itself. This means these types must be visible in `core` /// but have these functions available in `std`. /// /// [`f32`] and [`f64`] achieve a similar trick by using "lang items", but /// due to compiler limitations, it is harder to implement this approach for /// abstract data types like [`Simd`]. From that need, this trait is born. /// /// It is possible this trait will be replaced in some manner in the future, /// when either the compiler or its supporting runtime functions are improved. /// For now this trait is available to permit experimentation with SIMD float /// operations that may lack hardware support, such as `mul_add`. pub trait StdFloat: Sealed + Sized { /// Fused multiply-add. Computes `(self * a) + b` with only one rounding error, /// yielding a more accurate result than an unfused multiply-add. /// /// Using `mul_add` *may* be more performant than an unfused multiply-add if the target /// architecture has a dedicated `fma` CPU instruction. However, this is not always /// true, and will be heavily dependent on designing algorithms with specific target /// hardware in mind. #[inline] #[must_use = "method returns a new vector and does not mutate the original value"] fn mul_add(self, a: Self, b: Self) -> Self { unsafe { simd_fma(self, a, b) } } /// Produces a vector where every lane has the square root value /// of the equivalently-indexed lane in `self` #[inline] #[must_use = "method returns a new vector and does not mutate the original value"] fn sqrt(self) -> Self { unsafe { simd_fsqrt(self) } } /// Returns the smallest integer greater than or equal to each lane. #[must_use = "method returns a new vector and does not mutate the original value"] #[inline] fn ceil(self) -> Self { unsafe { simd_ceil(self) } } /// Returns the largest integer value less than or equal to each lane. #[must_use = "method returns a new vector and does not mutate the original value"] #[inline] fn floor(self) -> Self { unsafe { simd_floor(self) } } /// Rounds to the nearest integer value. Ties round toward zero. #[must_use = "method returns a new vector and does not mutate the original value"] #[inline] fn round(self) -> Self { unsafe { simd_round(self) } } /// Returns the floating point's integer value, with its fractional part removed. #[must_use = "method returns a new vector and does not mutate the original value"] #[inline] fn trunc(self) -> Self { unsafe { simd_trunc(self) } } /// Returns the floating point's fractional value, with its integer part removed. #[must_use = "method returns a new vector and does not mutate the original value"] fn fract(self) -> Self; } impl Sealed for Simd where LaneCount: SupportedLaneCount {} impl Sealed for Simd where LaneCount: SupportedLaneCount {} // We can safely just use all the defaults. impl StdFloat for Simd where LaneCount: SupportedLaneCount, { /// Returns the floating point's fractional value, with its integer part removed. #[must_use = "method returns a new vector and does not mutate the original value"] #[inline] fn fract(self) -> Self { self - self.trunc() } } impl StdFloat for Simd where LaneCount: SupportedLaneCount, { /// Returns the floating point's fractional value, with its integer part removed. #[must_use = "method returns a new vector and does not mutate the original value"] #[inline] fn fract(self) -> Self { self - self.trunc() } } #[cfg(test)] mod tests { use super::*; use simd::*; #[test] fn everything_works() { let x = f32x4::from_array([0.1, 0.5, 0.6, -1.5]); let x2 = x + x; let _xc = x.ceil(); let _xf = x.floor(); let _xr = x.round(); let _xt = x.trunc(); let _xfma = x.mul_add(x, x); let _xsqrt = x.sqrt(); let _ = x2.abs() * x2; } }