//! A module for working with processes. //! //! This module is mostly concerned with spawning and interacting with child //! processes, but it also provides [`abort`] and [`exit`] for terminating the //! current process. //! //! # Spawning a process //! //! The [`Command`] struct is used to configure and spawn processes: //! //! ```no_run //! use std::process::Command; //! //! let output = Command::new("echo") //! .arg("Hello world") //! .output() //! .expect("Failed to execute command"); //! //! assert_eq!(b"Hello world\n", output.stdout.as_slice()); //! ``` //! //! Several methods on [`Command`], such as [`spawn`] or [`output`], can be used //! to spawn a process. In particular, [`output`] spawns the child process and //! waits until the process terminates, while [`spawn`] will return a [`Child`] //! that represents the spawned child process. //! //! # Handling I/O //! //! The [`stdout`], [`stdin`], and [`stderr`] of a child process can be //! configured by passing an [`Stdio`] to the corresponding method on //! [`Command`]. Once spawned, they can be accessed from the [`Child`]. For //! example, piping output from one command into another command can be done //! like so: //! //! ```no_run //! use std::process::{Command, Stdio}; //! //! // stdout must be configured with `Stdio::piped` in order to use //! // `echo_child.stdout` //! let echo_child = Command::new("echo") //! .arg("Oh no, a tpyo!") //! .stdout(Stdio::piped()) //! .spawn() //! .expect("Failed to start echo process"); //! //! // Note that `echo_child` is moved here, but we won't be needing //! // `echo_child` anymore //! let echo_out = echo_child.stdout.expect("Failed to open echo stdout"); //! //! let mut sed_child = Command::new("sed") //! .arg("s/tpyo/typo/") //! .stdin(Stdio::from(echo_out)) //! .stdout(Stdio::piped()) //! .spawn() //! .expect("Failed to start sed process"); //! //! let output = sed_child.wait_with_output().expect("Failed to wait on sed"); //! assert_eq!(b"Oh no, a typo!\n", output.stdout.as_slice()); //! ``` //! //! Note that [`ChildStderr`] and [`ChildStdout`] implement [`Read`] and //! [`ChildStdin`] implements [`Write`]: //! //! ```no_run //! use std::process::{Command, Stdio}; //! use std::io::Write; //! //! let mut child = Command::new("/bin/cat") //! .stdin(Stdio::piped()) //! .stdout(Stdio::piped()) //! .spawn() //! .expect("failed to execute child"); //! //! // If the child process fills its stdout buffer, it may end up //! // waiting until the parent reads the stdout, and not be able to //! // read stdin in the meantime, causing a deadlock. //! // Writing from another thread ensures that stdout is being read //! // at the same time, avoiding the problem. //! let mut stdin = child.stdin.take().expect("failed to get stdin"); //! std::thread::spawn(move || { //! stdin.write_all(b"test").expect("failed to write to stdin"); //! }); //! //! let output = child //! .wait_with_output() //! .expect("failed to wait on child"); //! //! assert_eq!(b"test", output.stdout.as_slice()); //! ``` //! //! [`spawn`]: Command::spawn //! [`output`]: Command::output //! //! [`stdout`]: Command::stdout //! [`stdin`]: Command::stdin //! [`stderr`]: Command::stderr //! //! [`Write`]: io::Write //! [`Read`]: io::Read #![stable(feature = "process", since = "1.0.0")] #![deny(unsafe_op_in_unsafe_fn)] #[cfg(all(test, not(any(target_os = "emscripten", target_env = "sgx"))))] mod tests; use crate::io::prelude::*; use crate::convert::Infallible; use crate::ffi::OsStr; use crate::fmt; use crate::fs; use crate::io::{self, IoSlice, IoSliceMut}; use crate::num::NonZeroI32; use crate::path::Path; use crate::str; use crate::sys::pipe::{read2, AnonPipe}; use crate::sys::process as imp; #[stable(feature = "command_access", since = "1.57.0")] pub use crate::sys_common::process::CommandEnvs; use crate::sys_common::{AsInner, AsInnerMut, FromInner, IntoInner}; /// Representation of a running or exited child process. /// /// This structure is used to represent and manage child processes. A child /// process is created via the [`Command`] struct, which configures the /// spawning process and can itself be constructed using a builder-style /// interface. /// /// There is no implementation of [`Drop`] for child processes, /// so if you do not ensure the `Child` has exited then it will continue to /// run, even after the `Child` handle to the child process has gone out of /// scope. /// /// Calling [`wait`] (or other functions that wrap around it) will make /// the parent process wait until the child has actually exited before /// continuing. /// /// # Warning /// /// On some systems, calling [`wait`] or similar is necessary for the OS to /// release resources. A process that terminated but has not been waited on is /// still around as a "zombie". Leaving too many zombies around may exhaust /// global resources (for example process IDs). /// /// The standard library does *not* automatically wait on child processes (not /// even if the `Child` is dropped), it is up to the application developer to do /// so. As a consequence, dropping `Child` handles without waiting on them first /// is not recommended in long-running applications. /// /// # Examples /// /// ```should_panic /// use std::process::Command; /// /// let mut child = Command::new("/bin/cat") /// .arg("file.txt") /// .spawn() /// .expect("failed to execute child"); /// /// let ecode = child.wait() /// .expect("failed to wait on child"); /// /// assert!(ecode.success()); /// ``` /// /// [`wait`]: Child::wait #[stable(feature = "process", since = "1.0.0")] pub struct Child { pub(crate) handle: imp::Process, /// The handle for writing to the child's standard input (stdin), if it /// has been captured. You might find it helpful to do /// /// ```compile_fail,E0425 /// let stdin = child.stdin.take().unwrap(); /// ``` /// /// to avoid partially moving the `child` and thus blocking yourself from calling /// functions on `child` while using `stdin`. #[stable(feature = "process", since = "1.0.0")] pub stdin: Option, /// The handle for reading from the child's standard output (stdout), if it /// has been captured. You might find it helpful to do /// /// ```compile_fail,E0425 /// let stdout = child.stdout.take().unwrap(); /// ``` /// /// to avoid partially moving the `child` and thus blocking yourself from calling /// functions on `child` while using `stdout`. #[stable(feature = "process", since = "1.0.0")] pub stdout: Option, /// The handle for reading from the child's standard error (stderr), if it /// has been captured. You might find it helpful to do /// /// ```compile_fail,E0425 /// let stderr = child.stderr.take().unwrap(); /// ``` /// /// to avoid partially moving the `child` and thus blocking yourself from calling /// functions on `child` while using `stderr`. #[stable(feature = "process", since = "1.0.0")] pub stderr: Option, } /// Allows extension traits within `std`. #[unstable(feature = "sealed", issue = "none")] impl crate::sealed::Sealed for Child {} impl AsInner for Child { fn as_inner(&self) -> &imp::Process { &self.handle } } impl FromInner<(imp::Process, imp::StdioPipes)> for Child { fn from_inner((handle, io): (imp::Process, imp::StdioPipes)) -> Child { Child { handle, stdin: io.stdin.map(ChildStdin::from_inner), stdout: io.stdout.map(ChildStdout::from_inner), stderr: io.stderr.map(ChildStderr::from_inner), } } } impl IntoInner for Child { fn into_inner(self) -> imp::Process { self.handle } } #[stable(feature = "std_debug", since = "1.16.0")] impl fmt::Debug for Child { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { f.debug_struct("Child") .field("stdin", &self.stdin) .field("stdout", &self.stdout) .field("stderr", &self.stderr) .finish_non_exhaustive() } } /// A handle to a child process's standard input (stdin). /// /// This struct is used in the [`stdin`] field on [`Child`]. /// /// When an instance of `ChildStdin` is [dropped], the `ChildStdin`'s underlying /// file handle will be closed. If the child process was blocked on input prior /// to being dropped, it will become unblocked after dropping. /// /// [`stdin`]: Child::stdin /// [dropped]: Drop #[stable(feature = "process", since = "1.0.0")] pub struct ChildStdin { inner: AnonPipe, } // In addition to the `impl`s here, `ChildStdin` also has `impl`s for // `AsFd`/`From`/`Into` and // `AsRawFd`/`IntoRawFd`/`FromRawFd`, on Unix and WASI, and // `AsHandle`/`From`/`Into` and // `AsRawHandle`/`IntoRawHandle`/`FromRawHandle` on Windows. #[stable(feature = "process", since = "1.0.0")] impl Write for ChildStdin { fn write(&mut self, buf: &[u8]) -> io::Result { (&*self).write(buf) } fn write_vectored(&mut self, bufs: &[IoSlice<'_>]) -> io::Result { (&*self).write_vectored(bufs) } fn is_write_vectored(&self) -> bool { io::Write::is_write_vectored(&&*self) } fn flush(&mut self) -> io::Result<()> { (&*self).flush() } } #[stable(feature = "write_mt", since = "1.48.0")] impl Write for &ChildStdin { fn write(&mut self, buf: &[u8]) -> io::Result { self.inner.write(buf) } fn write_vectored(&mut self, bufs: &[IoSlice<'_>]) -> io::Result { self.inner.write_vectored(bufs) } fn is_write_vectored(&self) -> bool { self.inner.is_write_vectored() } fn flush(&mut self) -> io::Result<()> { Ok(()) } } impl AsInner for ChildStdin { fn as_inner(&self) -> &AnonPipe { &self.inner } } impl IntoInner for ChildStdin { fn into_inner(self) -> AnonPipe { self.inner } } impl FromInner for ChildStdin { fn from_inner(pipe: AnonPipe) -> ChildStdin { ChildStdin { inner: pipe } } } #[stable(feature = "std_debug", since = "1.16.0")] impl fmt::Debug for ChildStdin { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { f.debug_struct("ChildStdin").finish_non_exhaustive() } } /// A handle to a child process's standard output (stdout). /// /// This struct is used in the [`stdout`] field on [`Child`]. /// /// When an instance of `ChildStdout` is [dropped], the `ChildStdout`'s /// underlying file handle will be closed. /// /// [`stdout`]: Child::stdout /// [dropped]: Drop #[stable(feature = "process", since = "1.0.0")] pub struct ChildStdout { inner: AnonPipe, } // In addition to the `impl`s here, `ChildStdout` also has `impl`s for // `AsFd`/`From`/`Into` and // `AsRawFd`/`IntoRawFd`/`FromRawFd`, on Unix and WASI, and // `AsHandle`/`From`/`Into` and // `AsRawHandle`/`IntoRawHandle`/`FromRawHandle` on Windows. #[stable(feature = "process", since = "1.0.0")] impl Read for ChildStdout { fn read(&mut self, buf: &mut [u8]) -> io::Result { self.inner.read(buf) } fn read_vectored(&mut self, bufs: &mut [IoSliceMut<'_>]) -> io::Result { self.inner.read_vectored(bufs) } #[inline] fn is_read_vectored(&self) -> bool { self.inner.is_read_vectored() } fn read_to_end(&mut self, buf: &mut Vec) -> io::Result { self.inner.read_to_end(buf) } } impl AsInner for ChildStdout { fn as_inner(&self) -> &AnonPipe { &self.inner } } impl IntoInner for ChildStdout { fn into_inner(self) -> AnonPipe { self.inner } } impl FromInner for ChildStdout { fn from_inner(pipe: AnonPipe) -> ChildStdout { ChildStdout { inner: pipe } } } #[stable(feature = "std_debug", since = "1.16.0")] impl fmt::Debug for ChildStdout { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { f.debug_struct("ChildStdout").finish_non_exhaustive() } } /// A handle to a child process's stderr. /// /// This struct is used in the [`stderr`] field on [`Child`]. /// /// When an instance of `ChildStderr` is [dropped], the `ChildStderr`'s /// underlying file handle will be closed. /// /// [`stderr`]: Child::stderr /// [dropped]: Drop #[stable(feature = "process", since = "1.0.0")] pub struct ChildStderr { inner: AnonPipe, } // In addition to the `impl`s here, `ChildStderr` also has `impl`s for // `AsFd`/`From`/`Into` and // `AsRawFd`/`IntoRawFd`/`FromRawFd`, on Unix and WASI, and // `AsHandle`/`From`/`Into` and // `AsRawHandle`/`IntoRawHandle`/`FromRawHandle` on Windows. #[stable(feature = "process", since = "1.0.0")] impl Read for ChildStderr { fn read(&mut self, buf: &mut [u8]) -> io::Result { self.inner.read(buf) } fn read_vectored(&mut self, bufs: &mut [IoSliceMut<'_>]) -> io::Result { self.inner.read_vectored(bufs) } #[inline] fn is_read_vectored(&self) -> bool { self.inner.is_read_vectored() } } impl AsInner for ChildStderr { fn as_inner(&self) -> &AnonPipe { &self.inner } } impl IntoInner for ChildStderr { fn into_inner(self) -> AnonPipe { self.inner } } impl FromInner for ChildStderr { fn from_inner(pipe: AnonPipe) -> ChildStderr { ChildStderr { inner: pipe } } } #[stable(feature = "std_debug", since = "1.16.0")] impl fmt::Debug for ChildStderr { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { f.debug_struct("ChildStderr").finish_non_exhaustive() } } /// A process builder, providing fine-grained control /// over how a new process should be spawned. /// /// A default configuration can be /// generated using `Command::new(program)`, where `program` gives a path to the /// program to be executed. Additional builder methods allow the configuration /// to be changed (for example, by adding arguments) prior to spawning: /// /// ``` /// use std::process::Command; /// /// let output = if cfg!(target_os = "windows") { /// Command::new("cmd") /// .args(["/C", "echo hello"]) /// .output() /// .expect("failed to execute process") /// } else { /// Command::new("sh") /// .arg("-c") /// .arg("echo hello") /// .output() /// .expect("failed to execute process") /// }; /// /// let hello = output.stdout; /// ``` /// /// `Command` can be reused to spawn multiple processes. The builder methods /// change the command without needing to immediately spawn the process. /// /// ```no_run /// use std::process::Command; /// /// let mut echo_hello = Command::new("sh"); /// echo_hello.arg("-c") /// .arg("echo hello"); /// let hello_1 = echo_hello.output().expect("failed to execute process"); /// let hello_2 = echo_hello.output().expect("failed to execute process"); /// ``` /// /// Similarly, you can call builder methods after spawning a process and then /// spawn a new process with the modified settings. /// /// ```no_run /// use std::process::Command; /// /// let mut list_dir = Command::new("ls"); /// /// // Execute `ls` in the current directory of the program. /// list_dir.status().expect("process failed to execute"); /// /// println!(); /// /// // Change `ls` to execute in the root directory. /// list_dir.current_dir("/"); /// /// // And then execute `ls` again but in the root directory. /// list_dir.status().expect("process failed to execute"); /// ``` #[stable(feature = "process", since = "1.0.0")] pub struct Command { inner: imp::Command, } /// Allows extension traits within `std`. #[unstable(feature = "sealed", issue = "none")] impl crate::sealed::Sealed for Command {} impl Command { /// Constructs a new `Command` for launching the program at /// path `program`, with the following default configuration: /// /// * No arguments to the program /// * Inherit the current process's environment /// * Inherit the current process's working directory /// * Inherit stdin/stdout/stderr for [`spawn`] or [`status`], but create pipes for [`output`] /// /// [`spawn`]: Self::spawn /// [`status`]: Self::status /// [`output`]: Self::output /// /// Builder methods are provided to change these defaults and /// otherwise configure the process. /// /// If `program` is not an absolute path, the `PATH` will be searched in /// an OS-defined way. /// /// The search path to be used may be controlled by setting the /// `PATH` environment variable on the Command, /// but this has some implementation limitations on Windows /// (see issue #37519). /// /// # Examples /// /// Basic usage: /// /// ```no_run /// use std::process::Command; /// /// Command::new("sh") /// .spawn() /// .expect("sh command failed to start"); /// ``` #[stable(feature = "process", since = "1.0.0")] pub fn new>(program: S) -> Command { Command { inner: imp::Command::new(program.as_ref()) } } /// Adds an argument to pass to the program. /// /// Only one argument can be passed per use. So instead of: /// /// ```no_run /// # std::process::Command::new("sh") /// .arg("-C /path/to/repo") /// # ; /// ``` /// /// usage would be: /// /// ```no_run /// # std::process::Command::new("sh") /// .arg("-C") /// .arg("/path/to/repo") /// # ; /// ``` /// /// To pass multiple arguments see [`args`]. /// /// [`args`]: Command::args /// /// Note that the argument is not passed through a shell, but given /// literally to the program. This means that shell syntax like quotes, /// escaped characters, word splitting, glob patterns, substitution, etc. /// have no effect. /// /// # Examples /// /// Basic usage: /// /// ```no_run /// use std::process::Command; /// /// Command::new("ls") /// .arg("-l") /// .arg("-a") /// .spawn() /// .expect("ls command failed to start"); /// ``` #[stable(feature = "process", since = "1.0.0")] pub fn arg>(&mut self, arg: S) -> &mut Command { self.inner.arg(arg.as_ref()); self } /// Adds multiple arguments to pass to the program. /// /// To pass a single argument see [`arg`]. /// /// [`arg`]: Command::arg /// /// Note that the arguments are not passed through a shell, but given /// literally to the program. This means that shell syntax like quotes, /// escaped characters, word splitting, glob patterns, substitution, etc. /// have no effect. /// /// # Examples /// /// Basic usage: /// /// ```no_run /// use std::process::Command; /// /// Command::new("ls") /// .args(["-l", "-a"]) /// .spawn() /// .expect("ls command failed to start"); /// ``` #[stable(feature = "process", since = "1.0.0")] pub fn args(&mut self, args: I) -> &mut Command where I: IntoIterator, S: AsRef, { for arg in args { self.arg(arg.as_ref()); } self } /// Inserts or updates an environment variable mapping. /// /// Note that environment variable names are case-insensitive (but case-preserving) on Windows, /// and case-sensitive on all other platforms. /// /// # Examples /// /// Basic usage: /// /// ```no_run /// use std::process::Command; /// /// Command::new("ls") /// .env("PATH", "/bin") /// .spawn() /// .expect("ls command failed to start"); /// ``` #[stable(feature = "process", since = "1.0.0")] pub fn env(&mut self, key: K, val: V) -> &mut Command where K: AsRef, V: AsRef, { self.inner.env_mut().set(key.as_ref(), val.as_ref()); self } /// Adds or updates multiple environment variable mappings. /// /// # Examples /// /// Basic usage: /// /// ```no_run /// use std::process::{Command, Stdio}; /// use std::env; /// use std::collections::HashMap; /// /// let filtered_env : HashMap = /// env::vars().filter(|&(ref k, _)| /// k == "TERM" || k == "TZ" || k == "LANG" || k == "PATH" /// ).collect(); /// /// Command::new("printenv") /// .stdin(Stdio::null()) /// .stdout(Stdio::inherit()) /// .env_clear() /// .envs(&filtered_env) /// .spawn() /// .expect("printenv failed to start"); /// ``` #[stable(feature = "command_envs", since = "1.19.0")] pub fn envs(&mut self, vars: I) -> &mut Command where I: IntoIterator, K: AsRef, V: AsRef, { for (ref key, ref val) in vars { self.inner.env_mut().set(key.as_ref(), val.as_ref()); } self } /// Removes an environment variable mapping. /// /// # Examples /// /// Basic usage: /// /// ```no_run /// use std::process::Command; /// /// Command::new("ls") /// .env_remove("PATH") /// .spawn() /// .expect("ls command failed to start"); /// ``` #[stable(feature = "process", since = "1.0.0")] pub fn env_remove>(&mut self, key: K) -> &mut Command { self.inner.env_mut().remove(key.as_ref()); self } /// Clears the entire environment map for the child process. /// /// # Examples /// /// Basic usage: /// /// ```no_run /// use std::process::Command; /// /// Command::new("ls") /// .env_clear() /// .spawn() /// .expect("ls command failed to start"); /// ``` #[stable(feature = "process", since = "1.0.0")] pub fn env_clear(&mut self) -> &mut Command { self.inner.env_mut().clear(); self } /// Sets the working directory for the child process. /// /// # Platform-specific behavior /// /// If the program path is relative (e.g., `"./script.sh"`), it's ambiguous /// whether it should be interpreted relative to the parent's working /// directory or relative to `current_dir`. The behavior in this case is /// platform specific and unstable, and it's recommended to use /// [`canonicalize`] to get an absolute program path instead. /// /// # Examples /// /// Basic usage: /// /// ```no_run /// use std::process::Command; /// /// Command::new("ls") /// .current_dir("/bin") /// .spawn() /// .expect("ls command failed to start"); /// ``` /// /// [`canonicalize`]: crate::fs::canonicalize #[stable(feature = "process", since = "1.0.0")] pub fn current_dir>(&mut self, dir: P) -> &mut Command { self.inner.cwd(dir.as_ref().as_ref()); self } /// Configuration for the child process's standard input (stdin) handle. /// /// Defaults to [`inherit`] when used with [`spawn`] or [`status`], and /// defaults to [`piped`] when used with [`output`]. /// /// [`inherit`]: Stdio::inherit /// [`piped`]: Stdio::piped /// [`spawn`]: Self::spawn /// [`status`]: Self::status /// [`output`]: Self::output /// /// # Examples /// /// Basic usage: /// /// ```no_run /// use std::process::{Command, Stdio}; /// /// Command::new("ls") /// .stdin(Stdio::null()) /// .spawn() /// .expect("ls command failed to start"); /// ``` #[stable(feature = "process", since = "1.0.0")] pub fn stdin>(&mut self, cfg: T) -> &mut Command { self.inner.stdin(cfg.into().0); self } /// Configuration for the child process's standard output (stdout) handle. /// /// Defaults to [`inherit`] when used with [`spawn`] or [`status`], and /// defaults to [`piped`] when used with [`output`]. /// /// [`inherit`]: Stdio::inherit /// [`piped`]: Stdio::piped /// [`spawn`]: Self::spawn /// [`status`]: Self::status /// [`output`]: Self::output /// /// # Examples /// /// Basic usage: /// /// ```no_run /// use std::process::{Command, Stdio}; /// /// Command::new("ls") /// .stdout(Stdio::null()) /// .spawn() /// .expect("ls command failed to start"); /// ``` #[stable(feature = "process", since = "1.0.0")] pub fn stdout>(&mut self, cfg: T) -> &mut Command { self.inner.stdout(cfg.into().0); self } /// Configuration for the child process's standard error (stderr) handle. /// /// Defaults to [`inherit`] when used with [`spawn`] or [`status`], and /// defaults to [`piped`] when used with [`output`]. /// /// [`inherit`]: Stdio::inherit /// [`piped`]: Stdio::piped /// [`spawn`]: Self::spawn /// [`status`]: Self::status /// [`output`]: Self::output /// /// # Examples /// /// Basic usage: /// /// ```no_run /// use std::process::{Command, Stdio}; /// /// Command::new("ls") /// .stderr(Stdio::null()) /// .spawn() /// .expect("ls command failed to start"); /// ``` #[stable(feature = "process", since = "1.0.0")] pub fn stderr>(&mut self, cfg: T) -> &mut Command { self.inner.stderr(cfg.into().0); self } /// Executes the command as a child process, returning a handle to it. /// /// By default, stdin, stdout and stderr are inherited from the parent. /// /// # Examples /// /// Basic usage: /// /// ```no_run /// use std::process::Command; /// /// Command::new("ls") /// .spawn() /// .expect("ls command failed to start"); /// ``` #[stable(feature = "process", since = "1.0.0")] pub fn spawn(&mut self) -> io::Result { self.inner.spawn(imp::Stdio::Inherit, true).map(Child::from_inner) } /// Executes the command as a child process, waiting for it to finish and /// collecting all of its output. /// /// By default, stdout and stderr are captured (and used to provide the /// resulting output). Stdin is not inherited from the parent and any /// attempt by the child process to read from the stdin stream will result /// in the stream immediately closing. /// /// # Examples /// /// ```should_panic /// use std::process::Command; /// use std::io::{self, Write}; /// let output = Command::new("/bin/cat") /// .arg("file.txt") /// .output() /// .expect("failed to execute process"); /// /// println!("status: {}", output.status); /// io::stdout().write_all(&output.stdout).unwrap(); /// io::stderr().write_all(&output.stderr).unwrap(); /// /// assert!(output.status.success()); /// ``` #[stable(feature = "process", since = "1.0.0")] pub fn output(&mut self) -> io::Result { let (status, stdout, stderr) = self.inner.output()?; Ok(Output { status: ExitStatus(status), stdout, stderr }) } /// Executes a command as a child process, waiting for it to finish and /// collecting its status. /// /// By default, stdin, stdout and stderr are inherited from the parent. /// /// # Examples /// /// ```should_panic /// use std::process::Command; /// /// let status = Command::new("/bin/cat") /// .arg("file.txt") /// .status() /// .expect("failed to execute process"); /// /// println!("process finished with: {status}"); /// /// assert!(status.success()); /// ``` #[stable(feature = "process", since = "1.0.0")] pub fn status(&mut self) -> io::Result { self.inner .spawn(imp::Stdio::Inherit, true) .map(Child::from_inner) .and_then(|mut p| p.wait()) } /// Returns the path to the program that was given to [`Command::new`]. /// /// # Examples /// /// ``` /// use std::process::Command; /// /// let cmd = Command::new("echo"); /// assert_eq!(cmd.get_program(), "echo"); /// ``` #[must_use] #[stable(feature = "command_access", since = "1.57.0")] pub fn get_program(&self) -> &OsStr { self.inner.get_program() } /// Returns an iterator of the arguments that will be passed to the program. /// /// This does not include the path to the program as the first argument; /// it only includes the arguments specified with [`Command::arg`] and /// [`Command::args`]. /// /// # Examples /// /// ``` /// use std::ffi::OsStr; /// use std::process::Command; /// /// let mut cmd = Command::new("echo"); /// cmd.arg("first").arg("second"); /// let args: Vec<&OsStr> = cmd.get_args().collect(); /// assert_eq!(args, &["first", "second"]); /// ``` #[stable(feature = "command_access", since = "1.57.0")] pub fn get_args(&self) -> CommandArgs<'_> { CommandArgs { inner: self.inner.get_args() } } /// Returns an iterator of the environment variables that will be set when /// the process is spawned. /// /// Each element is a tuple `(&OsStr, Option<&OsStr>)`, where the first /// value is the key, and the second is the value, which is [`None`] if /// the environment variable is to be explicitly removed. /// /// This only includes environment variables explicitly set with /// [`Command::env`], [`Command::envs`], and [`Command::env_remove`]. It /// does not include environment variables that will be inherited by the /// child process. /// /// # Examples /// /// ``` /// use std::ffi::OsStr; /// use std::process::Command; /// /// let mut cmd = Command::new("ls"); /// cmd.env("TERM", "dumb").env_remove("TZ"); /// let envs: Vec<(&OsStr, Option<&OsStr>)> = cmd.get_envs().collect(); /// assert_eq!(envs, &[ /// (OsStr::new("TERM"), Some(OsStr::new("dumb"))), /// (OsStr::new("TZ"), None) /// ]); /// ``` #[stable(feature = "command_access", since = "1.57.0")] pub fn get_envs(&self) -> CommandEnvs<'_> { self.inner.get_envs() } /// Returns the working directory for the child process. /// /// This returns [`None`] if the working directory will not be changed. /// /// # Examples /// /// ``` /// use std::path::Path; /// use std::process::Command; /// /// let mut cmd = Command::new("ls"); /// assert_eq!(cmd.get_current_dir(), None); /// cmd.current_dir("/bin"); /// assert_eq!(cmd.get_current_dir(), Some(Path::new("/bin"))); /// ``` #[must_use] #[stable(feature = "command_access", since = "1.57.0")] pub fn get_current_dir(&self) -> Option<&Path> { self.inner.get_current_dir() } } #[stable(feature = "rust1", since = "1.0.0")] impl fmt::Debug for Command { /// Format the program and arguments of a Command for display. Any /// non-utf8 data is lossily converted using the utf8 replacement /// character. /// /// The default format approximates a shell invocation of the program along with its /// arguments. It does not include most of the other command properties. The output is not guaranteed to work /// (e.g. due to lack of shell-escaping or differences in path resolution) /// On some platforms you can use [the alternate syntax] to show more fields. /// /// Note that the debug implementation is platform-specific. /// /// [the alternate syntax]: fmt#sign0 fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { self.inner.fmt(f) } } impl AsInner for Command { fn as_inner(&self) -> &imp::Command { &self.inner } } impl AsInnerMut for Command { fn as_inner_mut(&mut self) -> &mut imp::Command { &mut self.inner } } /// An iterator over the command arguments. /// /// This struct is created by [`Command::get_args`]. See its documentation for /// more. #[must_use = "iterators are lazy and do nothing unless consumed"] #[stable(feature = "command_access", since = "1.57.0")] #[derive(Debug)] pub struct CommandArgs<'a> { inner: imp::CommandArgs<'a>, } #[stable(feature = "command_access", since = "1.57.0")] impl<'a> Iterator for CommandArgs<'a> { type Item = &'a OsStr; fn next(&mut self) -> Option<&'a OsStr> { self.inner.next() } fn size_hint(&self) -> (usize, Option) { self.inner.size_hint() } } #[stable(feature = "command_access", since = "1.57.0")] impl<'a> ExactSizeIterator for CommandArgs<'a> { fn len(&self) -> usize { self.inner.len() } fn is_empty(&self) -> bool { self.inner.is_empty() } } /// The output of a finished process. /// /// This is returned in a Result by either the [`output`] method of a /// [`Command`], or the [`wait_with_output`] method of a [`Child`] /// process. /// /// [`output`]: Command::output /// [`wait_with_output`]: Child::wait_with_output #[derive(PartialEq, Eq, Clone)] #[stable(feature = "process", since = "1.0.0")] pub struct Output { /// The status (exit code) of the process. #[stable(feature = "process", since = "1.0.0")] pub status: ExitStatus, /// The data that the process wrote to stdout. #[stable(feature = "process", since = "1.0.0")] pub stdout: Vec, /// The data that the process wrote to stderr. #[stable(feature = "process", since = "1.0.0")] pub stderr: Vec, } // If either stderr or stdout are valid utf8 strings it prints the valid // strings, otherwise it prints the byte sequence instead #[stable(feature = "process_output_debug", since = "1.7.0")] impl fmt::Debug for Output { fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result { let stdout_utf8 = str::from_utf8(&self.stdout); let stdout_debug: &dyn fmt::Debug = match stdout_utf8 { Ok(ref str) => str, Err(_) => &self.stdout, }; let stderr_utf8 = str::from_utf8(&self.stderr); let stderr_debug: &dyn fmt::Debug = match stderr_utf8 { Ok(ref str) => str, Err(_) => &self.stderr, }; fmt.debug_struct("Output") .field("status", &self.status) .field("stdout", stdout_debug) .field("stderr", stderr_debug) .finish() } } /// Describes what to do with a standard I/O stream for a child process when /// passed to the [`stdin`], [`stdout`], and [`stderr`] methods of [`Command`]. /// /// [`stdin`]: Command::stdin /// [`stdout`]: Command::stdout /// [`stderr`]: Command::stderr #[stable(feature = "process", since = "1.0.0")] pub struct Stdio(imp::Stdio); impl Stdio { /// A new pipe should be arranged to connect the parent and child processes. /// /// # Examples /// /// With stdout: /// /// ```no_run /// use std::process::{Command, Stdio}; /// /// let output = Command::new("echo") /// .arg("Hello, world!") /// .stdout(Stdio::piped()) /// .output() /// .expect("Failed to execute command"); /// /// assert_eq!(String::from_utf8_lossy(&output.stdout), "Hello, world!\n"); /// // Nothing echoed to console /// ``` /// /// With stdin: /// /// ```no_run /// use std::io::Write; /// use std::process::{Command, Stdio}; /// /// let mut child = Command::new("rev") /// .stdin(Stdio::piped()) /// .stdout(Stdio::piped()) /// .spawn() /// .expect("Failed to spawn child process"); /// /// let mut stdin = child.stdin.take().expect("Failed to open stdin"); /// std::thread::spawn(move || { /// stdin.write_all("Hello, world!".as_bytes()).expect("Failed to write to stdin"); /// }); /// /// let output = child.wait_with_output().expect("Failed to read stdout"); /// assert_eq!(String::from_utf8_lossy(&output.stdout), "!dlrow ,olleH"); /// ``` /// /// Writing more than a pipe buffer's worth of input to stdin without also reading /// stdout and stderr at the same time may cause a deadlock. /// This is an issue when running any program that doesn't guarantee that it reads /// its entire stdin before writing more than a pipe buffer's worth of output. /// The size of a pipe buffer varies on different targets. /// #[must_use] #[stable(feature = "process", since = "1.0.0")] pub fn piped() -> Stdio { Stdio(imp::Stdio::MakePipe) } /// The child inherits from the corresponding parent descriptor. /// /// # Examples /// /// With stdout: /// /// ```no_run /// use std::process::{Command, Stdio}; /// /// let output = Command::new("echo") /// .arg("Hello, world!") /// .stdout(Stdio::inherit()) /// .output() /// .expect("Failed to execute command"); /// /// assert_eq!(String::from_utf8_lossy(&output.stdout), ""); /// // "Hello, world!" echoed to console /// ``` /// /// With stdin: /// /// ```no_run /// use std::process::{Command, Stdio}; /// use std::io::{self, Write}; /// /// let output = Command::new("rev") /// .stdin(Stdio::inherit()) /// .stdout(Stdio::piped()) /// .output() /// .expect("Failed to execute command"); /// /// print!("You piped in the reverse of: "); /// io::stdout().write_all(&output.stdout).unwrap(); /// ``` #[must_use] #[stable(feature = "process", since = "1.0.0")] pub fn inherit() -> Stdio { Stdio(imp::Stdio::Inherit) } /// This stream will be ignored. This is the equivalent of attaching the /// stream to `/dev/null`. /// /// # Examples /// /// With stdout: /// /// ```no_run /// use std::process::{Command, Stdio}; /// /// let output = Command::new("echo") /// .arg("Hello, world!") /// .stdout(Stdio::null()) /// .output() /// .expect("Failed to execute command"); /// /// assert_eq!(String::from_utf8_lossy(&output.stdout), ""); /// // Nothing echoed to console /// ``` /// /// With stdin: /// /// ```no_run /// use std::process::{Command, Stdio}; /// /// let output = Command::new("rev") /// .stdin(Stdio::null()) /// .stdout(Stdio::piped()) /// .output() /// .expect("Failed to execute command"); /// /// assert_eq!(String::from_utf8_lossy(&output.stdout), ""); /// // Ignores any piped-in input /// ``` #[must_use] #[stable(feature = "process", since = "1.0.0")] pub fn null() -> Stdio { Stdio(imp::Stdio::Null) } /// Returns `true` if this requires [`Command`] to create a new pipe. /// /// # Example /// /// ``` /// #![feature(stdio_makes_pipe)] /// use std::process::Stdio; /// /// let io = Stdio::piped(); /// assert_eq!(io.makes_pipe(), true); /// ``` #[unstable(feature = "stdio_makes_pipe", issue = "98288")] pub fn makes_pipe(&self) -> bool { matches!(self.0, imp::Stdio::MakePipe) } } impl FromInner for Stdio { fn from_inner(inner: imp::Stdio) -> Stdio { Stdio(inner) } } #[stable(feature = "std_debug", since = "1.16.0")] impl fmt::Debug for Stdio { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { f.debug_struct("Stdio").finish_non_exhaustive() } } #[stable(feature = "stdio_from", since = "1.20.0")] impl From for Stdio { /// Converts a [`ChildStdin`] into a [`Stdio`]. /// /// # Examples /// /// `ChildStdin` will be converted to `Stdio` using `Stdio::from` under the hood. /// /// ```rust,no_run /// use std::process::{Command, Stdio}; /// /// let reverse = Command::new("rev") /// .stdin(Stdio::piped()) /// .spawn() /// .expect("failed reverse command"); /// /// let _echo = Command::new("echo") /// .arg("Hello, world!") /// .stdout(reverse.stdin.unwrap()) // Converted into a Stdio here /// .output() /// .expect("failed echo command"); /// /// // "!dlrow ,olleH" echoed to console /// ``` fn from(child: ChildStdin) -> Stdio { Stdio::from_inner(child.into_inner().into()) } } #[stable(feature = "stdio_from", since = "1.20.0")] impl From for Stdio { /// Converts a [`ChildStdout`] into a [`Stdio`]. /// /// # Examples /// /// `ChildStdout` will be converted to `Stdio` using `Stdio::from` under the hood. /// /// ```rust,no_run /// use std::process::{Command, Stdio}; /// /// let hello = Command::new("echo") /// .arg("Hello, world!") /// .stdout(Stdio::piped()) /// .spawn() /// .expect("failed echo command"); /// /// let reverse = Command::new("rev") /// .stdin(hello.stdout.unwrap()) // Converted into a Stdio here /// .output() /// .expect("failed reverse command"); /// /// assert_eq!(reverse.stdout, b"!dlrow ,olleH\n"); /// ``` fn from(child: ChildStdout) -> Stdio { Stdio::from_inner(child.into_inner().into()) } } #[stable(feature = "stdio_from", since = "1.20.0")] impl From for Stdio { /// Converts a [`ChildStderr`] into a [`Stdio`]. /// /// # Examples /// /// ```rust,no_run /// use std::process::{Command, Stdio}; /// /// let reverse = Command::new("rev") /// .arg("non_existing_file.txt") /// .stderr(Stdio::piped()) /// .spawn() /// .expect("failed reverse command"); /// /// let cat = Command::new("cat") /// .arg("-") /// .stdin(reverse.stderr.unwrap()) // Converted into a Stdio here /// .output() /// .expect("failed echo command"); /// /// assert_eq!( /// String::from_utf8_lossy(&cat.stdout), /// "rev: cannot open non_existing_file.txt: No such file or directory\n" /// ); /// ``` fn from(child: ChildStderr) -> Stdio { Stdio::from_inner(child.into_inner().into()) } } #[stable(feature = "stdio_from", since = "1.20.0")] impl From for Stdio { /// Converts a [`File`](fs::File) into a [`Stdio`]. /// /// # Examples /// /// `File` will be converted to `Stdio` using `Stdio::from` under the hood. /// /// ```rust,no_run /// use std::fs::File; /// use std::process::Command; /// /// // With the `foo.txt` file containing "Hello, world!" /// let file = File::open("foo.txt").unwrap(); /// /// let reverse = Command::new("rev") /// .stdin(file) // Implicit File conversion into a Stdio /// .output() /// .expect("failed reverse command"); /// /// assert_eq!(reverse.stdout, b"!dlrow ,olleH"); /// ``` fn from(file: fs::File) -> Stdio { Stdio::from_inner(file.into_inner().into()) } } /// Describes the result of a process after it has terminated. /// /// This `struct` is used to represent the exit status or other termination of a child process. /// Child processes are created via the [`Command`] struct and their exit /// status is exposed through the [`status`] method, or the [`wait`] method /// of a [`Child`] process. /// /// An `ExitStatus` represents every possible disposition of a process. On Unix this /// is the **wait status**. It is *not* simply an *exit status* (a value passed to `exit`). /// /// For proper error reporting of failed processes, print the value of `ExitStatus` or /// `ExitStatusError` using their implementations of [`Display`](crate::fmt::Display). /// /// # Differences from `ExitCode` /// /// [`ExitCode`] is intended for terminating the currently running process, via /// the `Termination` trait, in contrast to `ExitStatus`, which represents the /// termination of a child process. These APIs are separate due to platform /// compatibility differences and their expected usage; it is not generally /// possible to exactly reproduce an `ExitStatus` from a child for the current /// process after the fact. /// /// [`status`]: Command::status /// [`wait`]: Child::wait // // We speak slightly loosely (here and in various other places in the stdlib docs) about `exit` // vs `_exit`. Naming of Unix system calls is not standardised across Unices, so terminology is a // matter of convention and tradition. For clarity we usually speak of `exit`, even when we might // mean an underlying system call such as `_exit`. #[derive(PartialEq, Eq, Clone, Copy, Debug)] #[stable(feature = "process", since = "1.0.0")] pub struct ExitStatus(imp::ExitStatus); /// Allows extension traits within `std`. #[unstable(feature = "sealed", issue = "none")] impl crate::sealed::Sealed for ExitStatus {} impl ExitStatus { /// Was termination successful? Returns a `Result`. /// /// # Examples /// /// ``` /// #![feature(exit_status_error)] /// # if cfg!(unix) { /// use std::process::Command; /// /// let status = Command::new("ls") /// .arg("/dev/nonexistent") /// .status() /// .expect("ls could not be executed"); /// /// println!("ls: {status}"); /// status.exit_ok().expect_err("/dev/nonexistent could be listed!"); /// # } // cfg!(unix) /// ``` #[unstable(feature = "exit_status_error", issue = "84908")] pub fn exit_ok(&self) -> Result<(), ExitStatusError> { self.0.exit_ok().map_err(ExitStatusError) } /// Was termination successful? Signal termination is not considered a /// success, and success is defined as a zero exit status. /// /// # Examples /// /// ```rust,no_run /// use std::process::Command; /// /// let status = Command::new("mkdir") /// .arg("projects") /// .status() /// .expect("failed to execute mkdir"); /// /// if status.success() { /// println!("'projects/' directory created"); /// } else { /// println!("failed to create 'projects/' directory: {status}"); /// } /// ``` #[must_use] #[stable(feature = "process", since = "1.0.0")] pub fn success(&self) -> bool { self.0.exit_ok().is_ok() } /// Returns the exit code of the process, if any. /// /// In Unix terms the return value is the **exit status**: the value passed to `exit`, if the /// process finished by calling `exit`. Note that on Unix the exit status is truncated to 8 /// bits, and that values that didn't come from a program's call to `exit` may be invented by the /// runtime system (often, for example, 255, 254, 127 or 126). /// /// On Unix, this will return `None` if the process was terminated by a signal. /// [`ExitStatusExt`](crate::os::unix::process::ExitStatusExt) is an /// extension trait for extracting any such signal, and other details, from the `ExitStatus`. /// /// # Examples /// /// ```no_run /// use std::process::Command; /// /// let status = Command::new("mkdir") /// .arg("projects") /// .status() /// .expect("failed to execute mkdir"); /// /// match status.code() { /// Some(code) => println!("Exited with status code: {code}"), /// None => println!("Process terminated by signal") /// } /// ``` #[must_use] #[stable(feature = "process", since = "1.0.0")] pub fn code(&self) -> Option { self.0.code() } } impl AsInner for ExitStatus { fn as_inner(&self) -> &imp::ExitStatus { &self.0 } } impl FromInner for ExitStatus { fn from_inner(s: imp::ExitStatus) -> ExitStatus { ExitStatus(s) } } #[stable(feature = "process", since = "1.0.0")] impl fmt::Display for ExitStatus { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { self.0.fmt(f) } } /// Allows extension traits within `std`. #[unstable(feature = "sealed", issue = "none")] impl crate::sealed::Sealed for ExitStatusError {} /// Describes the result of a process after it has failed /// /// Produced by the [`.exit_ok`](ExitStatus::exit_ok) method on [`ExitStatus`]. /// /// # Examples /// /// ``` /// #![feature(exit_status_error)] /// # if cfg!(unix) { /// use std::process::{Command, ExitStatusError}; /// /// fn run(cmd: &str) -> Result<(),ExitStatusError> { /// Command::new(cmd).status().unwrap().exit_ok()?; /// Ok(()) /// } /// /// run("true").unwrap(); /// run("false").unwrap_err(); /// # } // cfg!(unix) /// ``` #[derive(PartialEq, Eq, Clone, Copy, Debug)] #[unstable(feature = "exit_status_error", issue = "84908")] // The definition of imp::ExitStatusError should ideally be such that // Result<(), imp::ExitStatusError> has an identical representation to imp::ExitStatus. pub struct ExitStatusError(imp::ExitStatusError); #[unstable(feature = "exit_status_error", issue = "84908")] impl ExitStatusError { /// Reports the exit code, if applicable, from an `ExitStatusError`. /// /// In Unix terms the return value is the **exit status**: the value passed to `exit`, if the /// process finished by calling `exit`. Note that on Unix the exit status is truncated to 8 /// bits, and that values that didn't come from a program's call to `exit` may be invented by the /// runtime system (often, for example, 255, 254, 127 or 126). /// /// On Unix, this will return `None` if the process was terminated by a signal. If you want to /// handle such situations specially, consider using methods from /// [`ExitStatusExt`](crate::os::unix::process::ExitStatusExt). /// /// If the process finished by calling `exit` with a nonzero value, this will return /// that exit status. /// /// If the error was something else, it will return `None`. /// /// If the process exited successfully (ie, by calling `exit(0)`), there is no /// `ExitStatusError`. So the return value from `ExitStatusError::code()` is always nonzero. /// /// # Examples /// /// ``` /// #![feature(exit_status_error)] /// # #[cfg(unix)] { /// use std::process::Command; /// /// let bad = Command::new("false").status().unwrap().exit_ok().unwrap_err(); /// assert_eq!(bad.code(), Some(1)); /// # } // #[cfg(unix)] /// ``` #[must_use] pub fn code(&self) -> Option { self.code_nonzero().map(Into::into) } /// Reports the exit code, if applicable, from an `ExitStatusError`, as a `NonZero` /// /// This is exactly like [`code()`](Self::code), except that it returns a `NonZeroI32`. /// /// Plain `code`, returning a plain integer, is provided because it is often more convenient. /// The returned value from `code()` is indeed also nonzero; use `code_nonzero()` when you want /// a type-level guarantee of nonzeroness. /// /// # Examples /// /// ``` /// #![feature(exit_status_error)] /// # if cfg!(unix) { /// use std::num::NonZeroI32; /// use std::process::Command; /// /// let bad = Command::new("false").status().unwrap().exit_ok().unwrap_err(); /// assert_eq!(bad.code_nonzero().unwrap(), NonZeroI32::try_from(1).unwrap()); /// # } // cfg!(unix) /// ``` #[must_use] pub fn code_nonzero(&self) -> Option { self.0.code() } /// Converts an `ExitStatusError` (back) to an `ExitStatus`. #[must_use] pub fn into_status(&self) -> ExitStatus { ExitStatus(self.0.into()) } } #[unstable(feature = "exit_status_error", issue = "84908")] impl Into for ExitStatusError { fn into(self) -> ExitStatus { ExitStatus(self.0.into()) } } #[unstable(feature = "exit_status_error", issue = "84908")] impl fmt::Display for ExitStatusError { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { write!(f, "process exited unsuccessfully: {}", self.into_status()) } } #[unstable(feature = "exit_status_error", issue = "84908")] impl crate::error::Error for ExitStatusError {} /// This type represents the status code the current process can return /// to its parent under normal termination. /// /// `ExitCode` is intended to be consumed only by the standard library (via /// [`Termination::report()`]), and intentionally does not provide accessors like /// `PartialEq`, `Eq`, or `Hash`. Instead the standard library provides the /// canonical `SUCCESS` and `FAILURE` exit codes as well as `From for /// ExitCode` for constructing other arbitrary exit codes. /// /// # Portability /// /// Numeric values used in this type don't have portable meanings, and /// different platforms may mask different amounts of them. /// /// For the platform's canonical successful and unsuccessful codes, see /// the [`SUCCESS`] and [`FAILURE`] associated items. /// /// [`SUCCESS`]: ExitCode::SUCCESS /// [`FAILURE`]: ExitCode::FAILURE /// /// # Differences from `ExitStatus` /// /// `ExitCode` is intended for terminating the currently running process, via /// the `Termination` trait, in contrast to [`ExitStatus`], which represents the /// termination of a child process. These APIs are separate due to platform /// compatibility differences and their expected usage; it is not generally /// possible to exactly reproduce an `ExitStatus` from a child for the current /// process after the fact. /// /// # Examples /// /// `ExitCode` can be returned from the `main` function of a crate, as it implements /// [`Termination`]: /// /// ``` /// use std::process::ExitCode; /// # fn check_foo() -> bool { true } /// /// fn main() -> ExitCode { /// if !check_foo() { /// return ExitCode::from(42); /// } /// /// ExitCode::SUCCESS /// } /// ``` #[derive(Clone, Copy, Debug)] #[stable(feature = "process_exitcode", since = "1.61.0")] pub struct ExitCode(imp::ExitCode); /// Allows extension traits within `std`. #[unstable(feature = "sealed", issue = "none")] impl crate::sealed::Sealed for ExitCode {} #[stable(feature = "process_exitcode", since = "1.61.0")] impl ExitCode { /// The canonical `ExitCode` for successful termination on this platform. /// /// Note that a `()`-returning `main` implicitly results in a successful /// termination, so there's no need to return this from `main` unless /// you're also returning other possible codes. #[stable(feature = "process_exitcode", since = "1.61.0")] pub const SUCCESS: ExitCode = ExitCode(imp::ExitCode::SUCCESS); /// The canonical `ExitCode` for unsuccessful termination on this platform. /// /// If you're only returning this and `SUCCESS` from `main`, consider /// instead returning `Err(_)` and `Ok(())` respectively, which will /// return the same codes (but will also `eprintln!` the error). #[stable(feature = "process_exitcode", since = "1.61.0")] pub const FAILURE: ExitCode = ExitCode(imp::ExitCode::FAILURE); /// Exit the current process with the given `ExitCode`. /// /// Note that this has the same caveats as [`process::exit()`][exit], namely that this function /// terminates the process immediately, so no destructors on the current stack or any other /// thread's stack will be run. If a clean shutdown is needed, it is recommended to simply /// return this ExitCode from the `main` function, as demonstrated in the [type /// documentation](#examples). /// /// # Differences from `process::exit()` /// /// `process::exit()` accepts any `i32` value as the exit code for the process; however, there /// are platforms that only use a subset of that value (see [`process::exit` platform-specific /// behavior][exit#platform-specific-behavior]). `ExitCode` exists because of this; only /// `ExitCode`s that are supported by a majority of our platforms can be created, so those /// problems don't exist (as much) with this method. /// /// # Examples /// /// ``` /// #![feature(exitcode_exit_method)] /// # use std::process::ExitCode; /// # use std::fmt; /// # enum UhOhError { GenericProblem, Specific, WithCode { exit_code: ExitCode, _x: () } } /// # impl fmt::Display for UhOhError { /// # fn fmt(&self, _: &mut fmt::Formatter) -> fmt::Result { unimplemented!() } /// # } /// // there's no way to gracefully recover from an UhOhError, so we just /// // print a message and exit /// fn handle_unrecoverable_error(err: UhOhError) -> ! { /// eprintln!("UH OH! {err}"); /// let code = match err { /// UhOhError::GenericProblem => ExitCode::FAILURE, /// UhOhError::Specific => ExitCode::from(3), /// UhOhError::WithCode { exit_code, .. } => exit_code, /// }; /// code.exit_process() /// } /// ``` #[unstable(feature = "exitcode_exit_method", issue = "97100")] pub fn exit_process(self) -> ! { exit(self.to_i32()) } } impl ExitCode { // This is private/perma-unstable because ExitCode is opaque; we don't know that i32 will serve // all usecases, for example windows seems to use u32, unix uses the 8-15th bits of an i32, we // likely want to isolate users anything that could restrict the platform specific // representation of an ExitCode // // More info: https://internals.rust-lang.org/t/mini-pre-rfc-redesigning-process-exitstatus/5426 /// Convert an `ExitCode` into an i32 #[unstable( feature = "process_exitcode_internals", reason = "exposed only for libstd", issue = "none" )] #[inline] #[doc(hidden)] pub fn to_i32(self) -> i32 { self.0.as_i32() } } #[stable(feature = "process_exitcode", since = "1.61.0")] impl From for ExitCode { /// Construct an `ExitCode` from an arbitrary u8 value. fn from(code: u8) -> Self { ExitCode(imp::ExitCode::from(code)) } } impl AsInner for ExitCode { fn as_inner(&self) -> &imp::ExitCode { &self.0 } } impl FromInner for ExitCode { fn from_inner(s: imp::ExitCode) -> ExitCode { ExitCode(s) } } impl Child { /// Forces the child process to exit. If the child has already exited, an [`InvalidInput`] /// error is returned. /// /// The mapping to [`ErrorKind`]s is not part of the compatibility contract of the function. /// /// This is equivalent to sending a SIGKILL on Unix platforms. /// /// # Examples /// /// Basic usage: /// /// ```no_run /// use std::process::Command; /// /// let mut command = Command::new("yes"); /// if let Ok(mut child) = command.spawn() { /// child.kill().expect("command wasn't running"); /// } else { /// println!("yes command didn't start"); /// } /// ``` /// /// [`ErrorKind`]: io::ErrorKind /// [`InvalidInput`]: io::ErrorKind::InvalidInput #[stable(feature = "process", since = "1.0.0")] pub fn kill(&mut self) -> io::Result<()> { self.handle.kill() } /// Returns the OS-assigned process identifier associated with this child. /// /// # Examples /// /// Basic usage: /// /// ```no_run /// use std::process::Command; /// /// let mut command = Command::new("ls"); /// if let Ok(child) = command.spawn() { /// println!("Child's ID is {}", child.id()); /// } else { /// println!("ls command didn't start"); /// } /// ``` #[must_use] #[stable(feature = "process_id", since = "1.3.0")] pub fn id(&self) -> u32 { self.handle.id() } /// Waits for the child to exit completely, returning the status that it /// exited with. This function will continue to have the same return value /// after it has been called at least once. /// /// The stdin handle to the child process, if any, will be closed /// before waiting. This helps avoid deadlock: it ensures that the /// child does not block waiting for input from the parent, while /// the parent waits for the child to exit. /// /// # Examples /// /// Basic usage: /// /// ```no_run /// use std::process::Command; /// /// let mut command = Command::new("ls"); /// if let Ok(mut child) = command.spawn() { /// child.wait().expect("command wasn't running"); /// println!("Child has finished its execution!"); /// } else { /// println!("ls command didn't start"); /// } /// ``` #[stable(feature = "process", since = "1.0.0")] pub fn wait(&mut self) -> io::Result { drop(self.stdin.take()); self.handle.wait().map(ExitStatus) } /// Attempts to collect the exit status of the child if it has already /// exited. /// /// This function will not block the calling thread and will only /// check to see if the child process has exited or not. If the child has /// exited then on Unix the process ID is reaped. This function is /// guaranteed to repeatedly return a successful exit status so long as the /// child has already exited. /// /// If the child has exited, then `Ok(Some(status))` is returned. If the /// exit status is not available at this time then `Ok(None)` is returned. /// If an error occurs, then that error is returned. /// /// Note that unlike `wait`, this function will not attempt to drop stdin. /// /// # Examples /// /// Basic usage: /// /// ```no_run /// use std::process::Command; /// /// let mut child = Command::new("ls").spawn().unwrap(); /// /// match child.try_wait() { /// Ok(Some(status)) => println!("exited with: {status}"), /// Ok(None) => { /// println!("status not ready yet, let's really wait"); /// let res = child.wait(); /// println!("result: {res:?}"); /// } /// Err(e) => println!("error attempting to wait: {e}"), /// } /// ``` #[stable(feature = "process_try_wait", since = "1.18.0")] pub fn try_wait(&mut self) -> io::Result> { Ok(self.handle.try_wait()?.map(ExitStatus)) } /// Simultaneously waits for the child to exit and collect all remaining /// output on the stdout/stderr handles, returning an `Output` /// instance. /// /// The stdin handle to the child process, if any, will be closed /// before waiting. This helps avoid deadlock: it ensures that the /// child does not block waiting for input from the parent, while /// the parent waits for the child to exit. /// /// By default, stdin, stdout and stderr are inherited from the parent. /// In order to capture the output into this `Result` it is /// necessary to create new pipes between parent and child. Use /// `stdout(Stdio::piped())` or `stderr(Stdio::piped())`, respectively. /// /// # Examples /// /// ```should_panic /// use std::process::{Command, Stdio}; /// /// let child = Command::new("/bin/cat") /// .arg("file.txt") /// .stdout(Stdio::piped()) /// .spawn() /// .expect("failed to execute child"); /// /// let output = child /// .wait_with_output() /// .expect("failed to wait on child"); /// /// assert!(output.status.success()); /// ``` /// #[stable(feature = "process", since = "1.0.0")] pub fn wait_with_output(mut self) -> io::Result { drop(self.stdin.take()); let (mut stdout, mut stderr) = (Vec::new(), Vec::new()); match (self.stdout.take(), self.stderr.take()) { (None, None) => {} (Some(mut out), None) => { let res = out.read_to_end(&mut stdout); res.unwrap(); } (None, Some(mut err)) => { let res = err.read_to_end(&mut stderr); res.unwrap(); } (Some(out), Some(err)) => { let res = read2(out.inner, &mut stdout, err.inner, &mut stderr); res.unwrap(); } } let status = self.wait()?; Ok(Output { status, stdout, stderr }) } } /// Terminates the current process with the specified exit code. /// /// This function will never return and will immediately terminate the current /// process. The exit code is passed through to the underlying OS and will be /// available for consumption by another process. /// /// Note that because this function never returns, and that it terminates the /// process, no destructors on the current stack or any other thread's stack /// will be run. If a clean shutdown is needed it is recommended to only call /// this function at a known point where there are no more destructors left /// to run; or, preferably, simply return a type implementing [`Termination`] /// (such as [`ExitCode`] or `Result`) from the `main` function and avoid this /// function altogether: /// /// ``` /// # use std::io::Error as MyError; /// fn main() -> Result<(), MyError> { /// // ... /// Ok(()) /// } /// ``` /// /// ## Platform-specific behavior /// /// **Unix**: On Unix-like platforms, it is unlikely that all 32 bits of `exit` /// will be visible to a parent process inspecting the exit code. On most /// Unix-like platforms, only the eight least-significant bits are considered. /// /// For example, the exit code for this example will be `0` on Linux, but `256` /// on Windows: /// /// ```no_run /// use std::process; /// /// process::exit(0x0100); /// ``` #[stable(feature = "rust1", since = "1.0.0")] pub fn exit(code: i32) -> ! { crate::rt::cleanup(); crate::sys::os::exit(code) } /// Terminates the process in an abnormal fashion. /// /// The function will never return and will immediately terminate the current /// process in a platform specific "abnormal" manner. /// /// Note that because this function never returns, and that it terminates the /// process, no destructors on the current stack or any other thread's stack /// will be run. /// /// Rust IO buffers (eg, from `BufWriter`) will not be flushed. /// Likewise, C stdio buffers will (on most platforms) not be flushed. /// /// This is in contrast to the default behaviour of [`panic!`] which unwinds /// the current thread's stack and calls all destructors. /// When `panic="abort"` is set, either as an argument to `rustc` or in a /// crate's Cargo.toml, [`panic!`] and `abort` are similar. However, /// [`panic!`] will still call the [panic hook] while `abort` will not. /// /// If a clean shutdown is needed it is recommended to only call /// this function at a known point where there are no more destructors left /// to run. /// /// The process's termination will be similar to that from the C `abort()` /// function. On Unix, the process will terminate with signal `SIGABRT`, which /// typically means that the shell prints "Aborted". /// /// # Examples /// /// ```no_run /// use std::process; /// /// fn main() { /// println!("aborting"); /// /// process::abort(); /// /// // execution never gets here /// } /// ``` /// /// The `abort` function terminates the process, so the destructor will not /// get run on the example below: /// /// ```no_run /// use std::process; /// /// struct HasDrop; /// /// impl Drop for HasDrop { /// fn drop(&mut self) { /// println!("This will never be printed!"); /// } /// } /// /// fn main() { /// let _x = HasDrop; /// process::abort(); /// // the destructor implemented for HasDrop will never get run /// } /// ``` /// /// [panic hook]: crate::panic::set_hook #[stable(feature = "process_abort", since = "1.17.0")] #[cold] pub fn abort() -> ! { crate::sys::abort_internal(); } /// Returns the OS-assigned process identifier associated with this process. /// /// # Examples /// /// Basic usage: /// /// ```no_run /// use std::process; /// /// println!("My pid is {}", process::id()); /// ``` /// /// #[must_use] #[stable(feature = "getpid", since = "1.26.0")] pub fn id() -> u32 { crate::sys::os::getpid() } /// A trait for implementing arbitrary return types in the `main` function. /// /// The C-main function only supports returning integers. /// So, every type implementing the `Termination` trait has to be converted /// to an integer. /// /// The default implementations are returning `libc::EXIT_SUCCESS` to indicate /// a successful execution. In case of a failure, `libc::EXIT_FAILURE` is returned. /// /// Because different runtimes have different specifications on the return value /// of the `main` function, this trait is likely to be available only on /// standard library's runtime for convenience. Other runtimes are not required /// to provide similar functionality. #[cfg_attr(not(test), lang = "termination")] #[stable(feature = "termination_trait_lib", since = "1.61.0")] #[rustc_on_unimplemented(on( cause = "MainFunctionType", message = "`main` has invalid return type `{Self}`", label = "`main` can only return types that implement `{Termination}`" ))] pub trait Termination { /// Is called to get the representation of the value as status code. /// This status code is returned to the operating system. #[stable(feature = "termination_trait_lib", since = "1.61.0")] fn report(self) -> ExitCode; } #[stable(feature = "termination_trait_lib", since = "1.61.0")] impl Termination for () { #[inline] fn report(self) -> ExitCode { ExitCode::SUCCESS } } #[stable(feature = "termination_trait_lib", since = "1.61.0")] impl Termination for ! { fn report(self) -> ExitCode { self } } #[stable(feature = "termination_trait_lib", since = "1.61.0")] impl Termination for Infallible { fn report(self) -> ExitCode { match self {} } } #[stable(feature = "termination_trait_lib", since = "1.61.0")] impl Termination for ExitCode { #[inline] fn report(self) -> ExitCode { self } } #[stable(feature = "termination_trait_lib", since = "1.61.0")] impl Termination for Result { fn report(self) -> ExitCode { match self { Ok(val) => val.report(), Err(err) => { io::attempt_print_to_stderr(format_args_nl!("Error: {err:?}")); ExitCode::FAILURE } } } }