//! A "once initialization" primitive //! //! This primitive is meant to be used to run one-time initialization. An //! example use case would be for initializing an FFI library. #[cfg(all(test, not(target_os = "emscripten")))] mod tests; use crate::fmt; use crate::panic::{RefUnwindSafe, UnwindSafe}; use crate::sys_common::once as sys; /// A synchronization primitive which can be used to run a one-time global /// initialization. Useful for one-time initialization for FFI or related /// functionality. This type can only be constructed with [`Once::new()`]. /// /// # Examples /// /// ``` /// use std::sync::Once; /// /// static START: Once = Once::new(); /// /// START.call_once(|| { /// // run initialization here /// }); /// ``` #[stable(feature = "rust1", since = "1.0.0")] pub struct Once { inner: sys::Once, } #[stable(feature = "sync_once_unwind_safe", since = "1.59.0")] impl UnwindSafe for Once {} #[stable(feature = "sync_once_unwind_safe", since = "1.59.0")] impl RefUnwindSafe for Once {} /// State yielded to [`Once::call_once_force()`]’s closure parameter. The state /// can be used to query the poison status of the [`Once`]. #[stable(feature = "once_poison", since = "1.51.0")] pub struct OnceState { pub(crate) inner: sys::OnceState, } /// Initialization value for static [`Once`] values. /// /// # Examples /// /// ``` /// use std::sync::{Once, ONCE_INIT}; /// /// static START: Once = ONCE_INIT; /// ``` #[stable(feature = "rust1", since = "1.0.0")] #[deprecated( since = "1.38.0", note = "the `new` function is now preferred", suggestion = "Once::new()" )] pub const ONCE_INIT: Once = Once::new(); impl Once { /// Creates a new `Once` value. #[inline] #[stable(feature = "once_new", since = "1.2.0")] #[rustc_const_stable(feature = "const_once_new", since = "1.32.0")] #[must_use] pub const fn new() -> Once { Once { inner: sys::Once::new() } } /// Performs an initialization routine once and only once. The given closure /// will be executed if this is the first time `call_once` has been called, /// and otherwise the routine will *not* be invoked. /// /// This method will block the calling thread if another initialization /// routine is currently running. /// /// When this function returns, it is guaranteed that some initialization /// has run and completed (it might not be the closure specified). It is also /// guaranteed that any memory writes performed by the executed closure can /// be reliably observed by other threads at this point (there is a /// happens-before relation between the closure and code executing after the /// return). /// /// If the given closure recursively invokes `call_once` on the same [`Once`] /// instance the exact behavior is not specified, allowed outcomes are /// a panic or a deadlock. /// /// # Examples /// /// ``` /// use std::sync::Once; /// /// static mut VAL: usize = 0; /// static INIT: Once = Once::new(); /// /// // Accessing a `static mut` is unsafe much of the time, but if we do so /// // in a synchronized fashion (e.g., write once or read all) then we're /// // good to go! /// // /// // This function will only call `expensive_computation` once, and will /// // otherwise always return the value returned from the first invocation. /// fn get_cached_val() -> usize { /// unsafe { /// INIT.call_once(|| { /// VAL = expensive_computation(); /// }); /// VAL /// } /// } /// /// fn expensive_computation() -> usize { /// // ... /// # 2 /// } /// ``` /// /// # Panics /// /// The closure `f` will only be executed once if this is called /// concurrently amongst many threads. If that closure panics, however, then /// it will *poison* this [`Once`] instance, causing all future invocations of /// `call_once` to also panic. /// /// This is similar to [poisoning with mutexes][poison]. /// /// [poison]: struct.Mutex.html#poisoning #[inline] #[stable(feature = "rust1", since = "1.0.0")] #[track_caller] pub fn call_once(&self, f: F) where F: FnOnce(), { // Fast path check if self.inner.is_completed() { return; } let mut f = Some(f); self.inner.call(false, &mut |_| f.take().unwrap()()); } /// Performs the same function as [`call_once()`] except ignores poisoning. /// /// Unlike [`call_once()`], if this [`Once`] has been poisoned (i.e., a previous /// call to [`call_once()`] or [`call_once_force()`] caused a panic), calling /// [`call_once_force()`] will still invoke the closure `f` and will _not_ /// result in an immediate panic. If `f` panics, the [`Once`] will remain /// in a poison state. If `f` does _not_ panic, the [`Once`] will no /// longer be in a poison state and all future calls to [`call_once()`] or /// [`call_once_force()`] will be no-ops. /// /// The closure `f` is yielded a [`OnceState`] structure which can be used /// to query the poison status of the [`Once`]. /// /// [`call_once()`]: Once::call_once /// [`call_once_force()`]: Once::call_once_force /// /// # Examples /// /// ``` /// use std::sync::Once; /// use std::thread; /// /// static INIT: Once = Once::new(); /// /// // poison the once /// let handle = thread::spawn(|| { /// INIT.call_once(|| panic!()); /// }); /// assert!(handle.join().is_err()); /// /// // poisoning propagates /// let handle = thread::spawn(|| { /// INIT.call_once(|| {}); /// }); /// assert!(handle.join().is_err()); /// /// // call_once_force will still run and reset the poisoned state /// INIT.call_once_force(|state| { /// assert!(state.is_poisoned()); /// }); /// /// // once any success happens, we stop propagating the poison /// INIT.call_once(|| {}); /// ``` #[inline] #[stable(feature = "once_poison", since = "1.51.0")] pub fn call_once_force(&self, f: F) where F: FnOnce(&OnceState), { // Fast path check if self.inner.is_completed() { return; } let mut f = Some(f); self.inner.call(true, &mut |p| f.take().unwrap()(p)); } /// Returns `true` if some [`call_once()`] call has completed /// successfully. Specifically, `is_completed` will return false in /// the following situations: /// * [`call_once()`] was not called at all, /// * [`call_once()`] was called, but has not yet completed, /// * the [`Once`] instance is poisoned /// /// This function returning `false` does not mean that [`Once`] has not been /// executed. For example, it may have been executed in the time between /// when `is_completed` starts executing and when it returns, in which case /// the `false` return value would be stale (but still permissible). /// /// [`call_once()`]: Once::call_once /// /// # Examples /// /// ``` /// use std::sync::Once; /// /// static INIT: Once = Once::new(); /// /// assert_eq!(INIT.is_completed(), false); /// INIT.call_once(|| { /// assert_eq!(INIT.is_completed(), false); /// }); /// assert_eq!(INIT.is_completed(), true); /// ``` /// /// ``` /// use std::sync::Once; /// use std::thread; /// /// static INIT: Once = Once::new(); /// /// assert_eq!(INIT.is_completed(), false); /// let handle = thread::spawn(|| { /// INIT.call_once(|| panic!()); /// }); /// assert!(handle.join().is_err()); /// assert_eq!(INIT.is_completed(), false); /// ``` #[stable(feature = "once_is_completed", since = "1.43.0")] #[inline] pub fn is_completed(&self) -> bool { self.inner.is_completed() } } #[stable(feature = "std_debug", since = "1.16.0")] impl fmt::Debug for Once { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { f.debug_struct("Once").finish_non_exhaustive() } } impl OnceState { /// Returns `true` if the associated [`Once`] was poisoned prior to the /// invocation of the closure passed to [`Once::call_once_force()`]. /// /// # Examples /// /// A poisoned [`Once`]: /// /// ``` /// use std::sync::Once; /// use std::thread; /// /// static INIT: Once = Once::new(); /// /// // poison the once /// let handle = thread::spawn(|| { /// INIT.call_once(|| panic!()); /// }); /// assert!(handle.join().is_err()); /// /// INIT.call_once_force(|state| { /// assert!(state.is_poisoned()); /// }); /// ``` /// /// An unpoisoned [`Once`]: /// /// ``` /// use std::sync::Once; /// /// static INIT: Once = Once::new(); /// /// INIT.call_once_force(|state| { /// assert!(!state.is_poisoned()); /// }); #[stable(feature = "once_poison", since = "1.51.0")] #[inline] pub fn is_poisoned(&self) -> bool { self.inner.is_poisoned() } /// Poison the associated [`Once`] without explicitly panicking. // NOTE: This is currently only exposed for `OnceLock`. #[inline] pub(crate) fn poison(&self) { self.inner.poison(); } } #[stable(feature = "std_debug", since = "1.16.0")] impl fmt::Debug for OnceState { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { f.debug_struct("OnceState").field("poisoned", &self.is_poisoned()).finish() } }