/// Application Program Status Register pub struct APSR; // Note (@Lokathor): Because this breaks the use of Rust on the Game Boy // Advance, this change must be reverted until Rust learns to handle cpu state // properly. See also: https://github.com/rust-lang/stdarch/issues/702 //#[cfg(any(not(target_feature = "thumb-state"), target_feature = "v6t2"))] //rsr!(APSR);