// // compile-flags: -C no-prepopulate-passes #![crate_type = "lib"] #![feature(repr_simd, platform_intrinsics)] #![allow(non_camel_case_types)] #[repr(simd)] #[derive(Copy, Clone, PartialEq, Debug)] pub struct Vec2(pub T, pub T); #[repr(simd)] #[derive(Copy, Clone, PartialEq, Debug)] pub struct Vec4(pub T, pub T, pub T, pub T); extern "platform-intrinsic" { fn simd_scatter(value: T, pointers: P, mask: M); } // CHECK-LABEL: @scatter_f32x2 #[no_mangle] pub unsafe fn scatter_f32x2(pointers: Vec2<*mut f32>, mask: Vec2, values: Vec2) { // CHECK: call void @llvm.masked.scatter.v2f32.v2p0{{.*}}(<2 x float> {{.*}}, <2 x {{float\*|ptr}}> {{.*}}, i32 {{.*}}, <2 x i1> {{.*}}) simd_scatter(values, pointers, mask) } // CHECK-LABEL: @scatter_pf32x2 #[no_mangle] pub unsafe fn scatter_pf32x2(pointers: Vec2<*mut *const f32>, mask: Vec2, values: Vec2<*const f32>) { // CHECK: call void @llvm.masked.scatter.v2p0{{.*}}.v2p0{{.*}}(<2 x {{float\*|ptr}}> {{.*}}, <2 x {{float\*\*|ptr}}> {{.*}}, i32 {{.*}}, <2 x i1> {{.*}}) simd_scatter(values, pointers, mask) }