// ignore-tidy-linelength #![feature(abi_vectorcall)] #![feature(c_unwind)] // @is "$.index[*][?(@.name=='AbiRust')].inner.type.inner.header.abi" \"Rust\" pub type AbiRust = fn(); // @is "$.index[*][?(@.name=='AbiC')].inner.type.inner.header.abi" '{"C": {"unwind": false}}' pub type AbiC = extern "C" fn(); // @is "$.index[*][?(@.name=='AbiSystem')].inner.type.inner.header.abi" '{"System": {"unwind": false}}' pub type AbiSystem = extern "system" fn(); // @is "$.index[*][?(@.name=='AbiCUnwind')].inner.type.inner.header.abi" '{"C": {"unwind": true}}' pub type AbiCUnwind = extern "C-unwind" fn(); // @is "$.index[*][?(@.name=='AbiSystemUnwind')].inner.type.inner.header.abi" '{"System": {"unwind": true}}' pub type AbiSystemUnwind = extern "system-unwind" fn(); // @is "$.index[*][?(@.name=='AbiVecorcall')].inner.type.inner.header.abi.Other" '"\"vectorcall\""' pub type AbiVecorcall = extern "vectorcall" fn(); // @is "$.index[*][?(@.name=='AbiVecorcallUnwind')].inner.type.inner.header.abi.Other" '"\"vectorcall-unwind\""' pub type AbiVecorcallUnwind = extern "vectorcall-unwind" fn();