// check-pass const _: i32 = if true { 5 } else { 6 }; const _: i32 = if let Some(true) = Some(false) { 0 } else { 1 }; const _: i32 = match 1 { 2 => 3, 4 => 5, _ => 0, }; static FOO: i32 = { let x = if true { 0 } else { 1 }; let x = match x { 0 => 1, _ => 0, }; if let Some(x) = Some(x) { x } else { 1 } }; static mut BAR: i32 = { let x = if true { 0 } else { 1 }; let x = match x { 0 => 1, _ => 0, }; if let Some(x) = Some(x) { x } else { 1 } }; const fn if_() -> i32 { if true { 5 } else { 6 } } const fn if_let(a: Option) -> i32 { if let Some(true) = a { 0 } else { 1 } } const fn match_(i: i32) -> i32 { match i { i if i > 10 => i, 1 => 2, _ => 0, } } pub trait Foo { const IF: i32 = if true { 5 } else { 6 }; const IF_LET: i32 = if let Some(true) = None { 5 } else { 6 }; const MATCH: i32 = match 0 { 1 => 2, _ => 0, }; } impl Foo for () { const IF: i32 = if true { 5 } else { 6 }; const IF_LET: i32 = if let Some(true) = None { 5 } else { 6 }; const MATCH: i32 = match 0 { 1 => 2, _ => 0, }; } fn non_const_outside() { const fn const_inside(y: bool) -> i32 { let x = if y { 0 } else { 1 }; let x = match x { 0 => 1, _ => 0, }; if let Some(x) = Some(x) { x } else { 1 } } } const fn const_outside() { fn non_const_inside(y: bool) -> i32 { let x = if y { 0 } else { 1 }; let x = match x { 0 => 1, _ => 0, }; if let Some(x) = Some(x) { x } else { 1 } } } fn main() { let _ = [0; { let x = if false { 0 } else { 1 }; let x = match x { 0 => 1, _ => 0, }; if let Some(x) = Some(x) { x } else { 1 } }]; }