// run-pass #![feature(const_ptr_offset_from)] use std::ptr; #[repr(C)] struct Struct { a: u32, b: u32, c: u32, } static S: Struct = Struct { a: 0, b: 0, c: 0 }; // For these tests we use offset_from to check that two pointers are equal. // Rust doesn't currently support comparing pointers in const fn. static OFFSET_NO_CHANGE: bool = unsafe { let p1 = &S.b as *const u32; let p2 = p1.offset(2).offset(-2); p1.offset_from(p2) == 0 }; static OFFSET_MIDDLE: bool = unsafe { let p1 = (&S.a as *const u32).offset(1); let p2 = (&S.c as *const u32).offset(-1); p1.offset_from(p2) == 0 }; // Pointing to the end of the allocation is OK static OFFSET_END: bool = unsafe { let p1 = (&S.a as *const u32).offset(3); let p2 = (&S.c as *const u32).offset(1); p1.offset_from(p2) == 0 }; // Casting though a differently sized type is OK static OFFSET_U8_PTR: bool = unsafe { let p1 = (&S.a as *const u32 as *const u8).offset(5); let p2 = (&S.c as *const u32 as *const u8).offset(-3); p1.offset_from(p2) == 0 }; // Any offset with a ZST does nothing const OFFSET_ZST: bool = unsafe { let pz = &() as *const (); // offset_from can't work with ZSTs, so cast to u8 ptr let p1 = pz.offset(5) as *const u8; let p2 = pz.offset(isize::MIN) as *const u8; p1.offset_from(p2) == 0 }; const OFFSET_ZERO: bool = unsafe { let p = [0u8; 0].as_ptr(); p.offset(0).offset_from(p) == 0 }; const OFFSET_ONE: bool = unsafe { let p = &42u32 as *const u32; p.offset(1).offset_from(p) == 1 }; const OFFSET_DANGLING: bool = unsafe { let p = ptr::NonNull::::dangling().as_ptr(); p.offset(0).offset_from(p) == 0 }; const OFFSET_UNALIGNED: bool = unsafe { let arr = [0u8; 32]; let p1 = arr.as_ptr(); let p2 = (p1.offset(2) as *const u32).offset(1); (p2 as *const u8).offset_from(p1) == 6 }; const WRAP_OFFSET_NO_CHANGE: bool = unsafe { let p1 = &42u32 as *const u32; let p2 = p1.wrapping_offset(1000).wrapping_offset(-1000); let p3 = p1.wrapping_offset(-1000).wrapping_offset(1000); (p1.offset_from(p2) == 0) & (p1.offset_from(p3) == 0) }; const WRAP_ADDRESS_SPACE: bool = unsafe { let p1 = &42u8 as *const u8; let p2 = p1.wrapping_offset(isize::MIN).wrapping_offset(isize::MIN); p1.offset_from(p2) == 0 }; // Wrap on the count*size_of::() calculation. const WRAP_SIZE_OF: bool = unsafe { // Make sure that if p1 moves backwards, we are still in range let arr = [0u32; 2]; let p = &arr[1] as *const u32; // With wrapping arithmetic, isize::MAX * 4 == -4 let wrapped = p.wrapping_offset(isize::MAX); let backward = p.wrapping_offset(-1); wrapped.offset_from(backward) == 0 }; const WRAP_INTEGER_POINTER: bool = unsafe { let p1 = (0x42 as *const u32).wrapping_offset(4); let p2 = 0x52 as *const u32; p1.offset_from(p2) == 0 }; const WRAP_NULL: bool = unsafe { let p1 = ptr::null::().wrapping_offset(1); let p2 = 0x4 as *const u32; p1.offset_from(p2) == 0 }; fn main() { assert!(OFFSET_NO_CHANGE); assert!(OFFSET_MIDDLE); assert!(OFFSET_END); assert!(OFFSET_U8_PTR); assert!(OFFSET_ZST); assert!(OFFSET_ZERO); assert!(OFFSET_ONE); assert!(OFFSET_DANGLING); assert!(OFFSET_UNALIGNED); assert!(WRAP_OFFSET_NO_CHANGE); assert!(WRAP_ADDRESS_SPACE); assert!(WRAP_SIZE_OF); assert!(WRAP_INTEGER_POINTER); assert!(WRAP_NULL); }