// run-pass // pretty-expanded FIXME #23616 struct S; // Ensure S is moved, not copied, on assignment. impl Drop for S { fn drop(&mut self) { } } // user-defined function "returning" bottom (i.e., no return at all). fn my_panic() -> ! { loop {} } pub fn step(f: bool) { let mut g = S; let mut i = 0; loop { if i > 10 { break; } else { i += 1; } let _g = g; if f { // re-initialize g, but only before restarting loop. g = S; continue; } my_panic(); // we never get here, so we do not need to re-initialize g. } } pub fn main() { step(true); }