// check-pass #![allow(dead_code)] // pretty-expanded FIXME #23616 const INVALID_ENUM : u32 = 0; const INVALID_VALUE : u32 = 1; fn gl_err_str(err: u32) -> String { match err { INVALID_ENUM => { "Invalid enum".to_string() }, INVALID_VALUE => { "Invalid value".to_string() }, _ => { "Unknown error".to_string() } } } pub fn main() {}