#![feature(thread_local)] #[thread_local] static A: u32 = 1; static B: u32 = A; //~^ ERROR thread-local statics cannot be accessed at compile-time static C: &u32 = &A; //~^ ERROR thread-local statics cannot be accessed at compile-time const D: u32 = A; //~^ ERROR thread-local statics cannot be accessed at compile-time const E: &u32 = &A; //~^ ERROR thread-local statics cannot be accessed at compile-time const fn f() -> u32 { A //~^ ERROR thread-local statics cannot be accessed at compile-time } fn main() {}