// run-pass #![allow(dead_code)] #![allow(non_upper_case_globals)] // In theory, it doesn't matter what order destructors are run in for rust // because we have explicit ownership of values meaning that there's no need to // run one before another. With unsafe code, however, there may be a safe // interface which relies on fields having their destructors run in a particular // order. At the time of this writing, std::rt::sched::Scheduler is an example // of a structure which contains unsafe handles to FFI-like types, and the // destruction order of the fields matters in the sense that some handles need // to get destroyed before others. // // In C++, destruction order happens bottom-to-top in order of field // declarations, but we currently run them top-to-bottom. I don't think the // order really matters that much as long as we define what it is. struct A; struct B; struct C { a: A, b: B, } static mut hit: bool = false; impl Drop for A { fn drop(&mut self) { unsafe { assert!(!hit); hit = true; } } } impl Drop for B { fn drop(&mut self) { unsafe { assert!(hit); } } } pub fn main() { let _c = C { a: A, b: B }; }