#![warn(clippy::fn_params_excessive_bools)] #![allow(clippy::too_many_arguments)] extern "C" { // Should not lint, most of the time users have no control over extern function signatures fn f(_: bool, _: bool, _: bool, _: bool); } macro_rules! foo { () => { fn fff(_: bool, _: bool, _: bool, _: bool) {} }; } foo!(); #[no_mangle] extern "C" fn k(_: bool, _: bool, _: bool, _: bool) {} fn g(_: bool, _: bool, _: bool, _: bool) {} fn h(_: bool, _: bool, _: bool) {} fn e(_: S, _: S, _: Box, _: Vec) {} fn t(_: S, _: S, _: Box, _: Vec, _: bool, _: bool, _: bool, _: bool) {} struct S; trait Trait { // should warn for trait functions with and without body fn f(_: bool, _: bool, _: bool, _: bool); fn g(_: bool, _: bool, _: bool, _: Vec); #[allow(clippy::fn_params_excessive_bools)] fn h(_: bool, _: bool, _: bool, _: bool, _: bool, _: bool); fn i(_: bool, _: bool, _: bool, _: bool) {} } impl S { fn f(&self, _: bool, _: bool, _: bool, _: bool) {} fn g(&self, _: bool, _: bool, _: bool) {} #[no_mangle] extern "C" fn h(_: bool, _: bool, _: bool, _: bool) {} } impl Trait for S { // Should not lint because the trait might not be changeable by the user // We only lint in the trait definition fn f(_: bool, _: bool, _: bool, _: bool) {} fn g(_: bool, _: bool, _: bool, _: Vec) {} fn h(_: bool, _: bool, _: bool, _: bool, _: bool, _: bool) {} } fn main() { fn n(_: bool, _: u32, _: bool, _: Box, _: bool, _: bool) { fn nn(_: bool, _: bool, _: bool, _: bool) {} } }